Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.20 @ 19:53:55 Player: tycho Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (250) 1250 Value Destroyed (10461) 10461 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 17176 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 66 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 81/100 System Corruption 27% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Enhanced Armored Leg > --- UTILITY (7) ------ Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VSS Leg Improved Energy Well (400) Graphene Brace Field Laser Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Compact Battery Graphene Brace Mini Drone Bay > --- WEAPON ----------- Plasma Rifle Wave Gun Cooled Plasma Rifle Phase Gun > --- INVENTORY -------- Flexi-carbon Leg Improved Heat Sink Quantum Capacitor Layered Light Armor Plating Graphene Brace High-powered Shock Rifle Gatling Laser Thermic Laser Compact Ion Cannon [Rating: 107] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Advanced Medium Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor System Guard Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Coil Gun Slashing Weapon Dual-blade Saw Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 2 Power 2 | . . . . . 1 . . . . 1 Propulsion 3 | . . . 1 . . 1 . . 1 . Utility 5 | . . . . 2 1 . . . 1 1 Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 273 | 6 10 . 17 14 26 40 2 40 30 88 Power 44 | 1 1 . 3 1 6 6 1 11 5 9 Engine 22 | 1 1 . 3 1 4 3 . 7 1 1 Core 15 | . . . . . 2 3 . 2 2 6 Reactor 7 | . . . . . . . 1 2 2 2 Propulsion 73 | 2 5 . 5 2 6 13 1 12 5 22 Treads 7 | . . . . . . . . 3 . 4 Leg 65 | 2 5 . 5 2 6 12 1 9 5 18 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . Utility 76 | 1 2 . 2 6 9 13 . 6 9 28 Device 55 | . 1 . 2 3 7 8 . 4 7 23 Storage 6 | 1 1 . . 1 . . . 1 . 2 Processor 3 | . . . . . 1 . . 1 . 1 Hackware . | . . . . . . . . . . . Protection 12 | . . . . 2 1 5 . . 2 2 Artifact . | . . . . . . . . . . . Weapon 80 | 2 2 . 7 5 5 8 . 11 11 29 Energy Gun 63 | 2 1 . 6 5 5 4 . 10 9 21 Energy Cannon 8 | . 1 . 1 . . 1 . . 2 3 Ballistic Gun 6 | . . . . . . 3 . . . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 2 1 1 . 3 2 4 Corrupted Parts 8 | . 1 . . . . 1 . 1 . 5 System Corruption 23 | . 1 . . . . 1 . 10 . 11 Parts Lost 118 | . 1 . . 1 6 20 3 17 12 58 Power 18 | . . . . . 1 4 . 4 1 8 Propulsion 32 | . . . . 1 1 6 1 6 4 13 Utility 29 | . . . . . 2 6 . 2 3 16 Weapon 39 | . 1 . . . 2 4 2 5 4 21 Highest Loss Streak 17 | . 1 . . 1 2 10 3 11 5 17 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 100 98 99 99 94 93 69 89 69 Engine 6 | . 14 14 11 9 14 6 4 5 1 . Core 3 | . . . . . . 5 . 2 5 7 Leg 20 | . 28 28 32 26 22 25 26 14 19 14 Device 18 | . 10 14 10 17 20 19 18 13 23 20 Storage 6 | . 14 14 11 9 7 6 6 6 5 3 Protection 3 | . . . . 9 7 3 6 2 2 2 Energy Gun 17 | . 25 14 21 22 22 16 6 15 16 12 Energy Cannon 2 | . 2 14 10 4 . 3 . . 5 . Ballistic Gun 1 | . . . . . . 4 16 . . 2 Peak Build Rating 107 | 6 9 9 24 31 48 59 59 66 80 107 Average Rating 50 | 4 8 9 20 29 42 50 55 46 74 70 On Entrance 33 | . 6 9 9 23 30 44 56 43 65 78 Naked Turns . | . . . . . . . . . . . Heaviest Build 93 | 14 16 16 25 35 52 60 55 53 82 93 Greatest Support 105 | 20 20 20 46 46 53 68 55 66 69 105 Greatest Overweight (x) 21 | . . . . . 1 1 . 14 2 21 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 8 | 6 8 8 8 8 10 10 10 10 10 7 Most Carried 10 | 2 8 8 8 8 10 10 10 10 10 10 Average Carried 8 | 1 6 8 7 7 9 8 9 8 9 6 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 5 Final Carried 10 | 2 8 8 8 8 10 9 9 9 10 5 Class Distribution -------------------- 39% | Scavenger-Tank 20% | Tank 13% | Mutant 11% | Scavenger-Gunner 7% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Matter Collected 3598 | 185 271 . 170 130 283 464 . 496 517 1082 Remotely . | . . . . . . . . . . . Salvage Created 12581 | . 602 43 819 941 1587 1701 . 1122 2184 3582 Parts 490 | . 45 3 53 41 54 86 . 29 72 107 Haulers Intercepted 11 | . 1 . 4 . 2 1 . 2 1 . Recyclers Shooed 7 | . 1 . . . . . . 1 2 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 182 | . 10 3 14 15 24 23 . 13 32 48 Melee 1 | . . . . . . . . . . 1 Guns 116 | . 8 2 5 11 21 19 . 5 15 30 Cannons 20 | . 1 1 8 4 . . . . 5 1 AOE 14 | . . . . . . 3 . 4 4 3 Classes Destroyed 15 | . 5 . 2 1 5 1 . . 1 . Worker 7 | . . . . 3 . 1 . . 1 2 Builder 8 | . . . . . 1 2 . 1 1 3 Tunneler 2 | . . . . . . 2 . . . . Hauler 11 | . 1 . 4 . 2 1 . 2 1 . Recycler 14 | . 2 . . 2 2 1 . 2 3 2 Operator 4 | . . . 2 1 . . . . 1 . Watcher 22 | . 3 . 2 3 2 4 . 1 4 3 Swarmer 30 | . 3 3 3 4 . 4 . . 13 . Grunt 83 | . 7 . 8 8 9 16 . 10 4 21 Duelist 1 | . . . . . . . . . 1 . Sentry 25 | . . . 3 3 5 1 . 1 3 9 Specialist 4 | . . . . . 4 . . . . . Hunter 13 | . . . . . 2 . . 1 3 7 Programmer 24 | . . . . . 3 1 . 1 8 11 Heavy 2 | . . . . . 1 1 . . . . Best Kill Streak 8 | . 4 3 4 6 7 5 . 6 7 8 Combat Bots Only 7 | . 3 3 3 4 6 4 . 3 5 7 Max Kills in Single Turn 5 | . 1 1 1 2 2 4 . 5 3 2 Gunslinging 1 | . . . . . . . . . 1 . Exploded 3 | . . . . . . 2 . 3 2 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Hostile Shots Fired 1682 | . 46 16 44 69 267 151 4 212 230 643 Missed 526 | . 11 6 12 23 109 39 1 78 60 187 Damage Taken 16160 | . 407 62 337 490 1506 2046 103 1793 2208 7208 Core 2383 | . 90 . 30 19 196 197 . 435 266 1150 Absorbed by Shields 381 | . . . . . 278 4 . 91 8 . Redirected to Shielding 100 | . . . . . . . . 100 . . Ignored by Resistances 5034 | . 118 20 100 145 524 554 27 527 969 2050 Regen/Repaired (Parts) 595 | . . . 169 135 58 . . . . 233 Core Remaining (%) 74 | 100 . 64 92 96 72 . . 25 73 . Volleys Fired 616 | . 53 5 45 41 73 72 . 69 91 167 Largest 4 | . 2 2 3 3 3 4 . 4 4 4 Hottest 415 | . 110 110 180 190 210 273 . 287 336 415 Shots Fired 1644 | . 102 10 106 121 212 203 1 124 292 473 Gun 1455 | . 98 5 61 95 212 198 1 124 214 447 Cannon 189 | . 4 5 45 26 . 5 . . 78 26 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 101 | . . . . . . 74 1 . . 26 Thermal 1243 | . 75 10 94 121 187 79 . 115 206 356 Explosive . | . . . . . . . . . . . Electromagnetic 300 | . 27 . 12 . 25 50 . 9 86 91 Robot Hit Streak 35 | . 17 2 14 32 35 32 . 19 17 30 Robot Miss Streak 6 | . 6 2 2 4 2 1 1 3 3 3 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets 19 | . . . . . 2 6 . . 4 7 Max Gunslinging Chain 2 | . . . . . 1 1 . . 2 1 Capacitor 2 | . . . . . . . . . . 2 Shots Hit Robots 1214 | . 70 5 76 87 159 150 . 94 201 372 Core Hits 541 | . 28 3 32 36 69 63 . 40 78 192 Critical Kills 7 | . . . . . . 3 . . . 4 Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 83 | . 4 . 4 6 3 6 . 6 17 37 Burn 64 | . 4 . 4 6 3 2 . 6 16 23 Destroy 9 | . . . . . . 3 . . . 6 Corrupt 4 | . . . . . . 1 . . 1 2 Sever 6 | . . . . . . . . . . 6 Melee Attacks 17 | . . . . . . . . 3 . 14 Impact . | . . . . . . . . . . . Slashing 17 | . . . . . . . . 3 . 14 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 28786 | . 1053 90 1265 1796 3675 3606 14 3072 4811 9404 Guns 21978 | . 919 39 720 1450 3536 3003 14 1982 2943 7372 Cannons 3079 | . 17 51 545 317 . 143 . . 1443 563 Explosions 2956 | . 114 . . . 108 403 . 980 378 973 Melee 447 | . . . . . . . . 66 . 381 Ramming 326 | . 3 . . 29 31 57 . 44 47 115 Kinetic 1210 | . . . . . . 851 14 . . 345 Thermal 21582 | . 742 90 1094 1767 3111 1545 . 2686 3861 6686 Explosive 870 | . . . . . 108 . . 99 . 663 Electromagnetic 4351 | . 308 . 171 . 425 1153 . 177 903 1214 Impact . | . . . . . . . . . . . Slashing 447 | . . . . . . . . 66 . 381 Piercing . | . . . . . . . . . . . Highest Corruption 28 | . 1 1 . . 3 2 14 28 4 27 Average Corruption 9 | . 1 1 . . 2 1 9 18 3 13 Corruption Purged 5 | . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . Effects 281 | . 6 . . . 19 9 6 76 25 140 Message Errors 64 | . 1 . . . 8 1 1 21 4 28 Matter Fused 61 | . 2 . . . 6 2 1 13 7 30 Heat Flow Errors 42 | . 1 . . . 2 1 1 8 7 22 Energy Discharges 29 | . . . . . 3 2 . 7 3 14 Parts Rejected 3 | . . . . . . . . . . 3 Data Loss (minor) 27 | . . . . . . 1 1 9 2 14 Data Loss (major) 10 | . 1 . . . . . . 6 1 2 Misfires 13 | . . . . . . 1 1 2 . 9 Alerts 6 | . 1 . . . . . 1 2 . 2 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 24 | . . . . . . 1 . 8 1 14 Overload Shots 5 | . . . . . . . . . . 5 Overflow Damage 347 | . . . 7 6 10 36 . 47 69 172 Projectiles 92 | . . . 7 6 . . . . 67 12 Explosions 224 | . . . . . 10 36 . 46 2 130 Melee 31 | . . . . . . . . 1 . 30 Knockbacks 6 | . . . . 2 1 . . 1 . 2 Impact 6 | . . . . 2 1 . . 1 . 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 574 | . 66 . . . 58 117 . 110 45 178 Shots 14 | . 2 . . . 1 3 . 2 2 4 Rammed 2 | . . . . . . . . 2 . . Targets Rammed 35 | . 4 . 1 2 3 7 . 7 6 5 Kicked 33 | . 4 . 1 2 3 7 . 5 6 5 Crushed . | . . . . . . . . . . . Highest Temperature 573 | . 333 30 243 234 158 245 117 489 573 425 Average Temperature 113 | . 115 16 66 28 33 91 60 109 183 116 Received Heat Transfer 3807 | . 258 . 192 261 286 768 . 671 180 1191 Effects 38 | . 4 . . . . 1 . 4 20 9 Shutdowns 14 | . . . . . . . . 2 8 4 Energy Bleed 6 | . 1 . . . . . . . 4 1 Interference 13 | . 3 . . . . 1 . 2 3 4 Matter Decay 3 | . . . . . . . . . 3 . Short Circuit 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . 2 Combat Hostiles 2 | . . . . . . 1 . . . 1 Parts Fried 11 | . . . . . . 5 . . 2 4 Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted 32 | . 1 . 1 . 3 . . 5 10 12 Combat Hostiles 29 | . 1 . 1 . 3 . . 4 8 12 Parts Melted 153 | . 5 . 6 10 28 2 . 12 33 57 Heat Transferred 44088 | . 2166 222 2679 3885 5976 2607 . 4518 8273 13762 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . 2 . . . . 3 . . 3 2 Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Peak Influence 473 | . 137 115 256 382 224 317 20 235 371 473 Initial 73 | . . 45 37 61 73 70 5 . 42 33 Average 120 | . 59 110 144 214 68 113 9 64 123 171 Maximum Alert Level 2 | . . . 1 1 1 1 . 1 1 2 Low Security (%) 76 | 100 100 100 72 59 92 82 100 95 75 52 Level 1 22 | . . . 27 40 7 17 . 4 24 41 Level 2 1 | . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 43 | . . . . 1 8 6 . 5 6 17 Investigation 6 | . . . . . 1 . . . 1 4 Extermination 17 | . . . . . 3 1 . 3 4 6 Reinforcement 18 | . . . . 1 4 5 . 2 1 5 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 7 | . . . . . 1 2 . . 1 3 Haulers Reinforced 5 | . . . . . . 1 . 2 . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Distress Signals 9 | . 1 . 3 1 . 3 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 281 | . 22 3 20 22 26 37 6 21 47 77 Peak Tracking Total 7 | . 3 3 5 4 5 5 6 4 6 7 Tactical Retreats 28 | . 2 . . 2 1 6 . 4 5 8 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Traps Triggered 13 | . . . . 1 1 3 . 2 4 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . Reprogrammed 14 | . 5 . . 4 . . . . . 5 Reused 2 | . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . . . . 1 2 . . . 2 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Machines Disabled 27 | . . . 3 1 4 2 . 9 3 5 Max in Single Turn 5 | . . . 1 1 4 1 . 5 1 4 Garrison Access 5 | . . . . 1 . 2 . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Machines Accessed 54 | . 6 . 11 6 6 5 . . 8 12 Terminals 30 | . 6 . 7 2 2 2 . . 4 7 Fabricators 3 | . . . . . 1 . . . 1 1 Repair Stations 6 | . . . 2 1 1 . . . 1 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 10 | . . . 2 2 2 1 . . 2 1 Garrison Access 5 | . . . . 1 . 2 . . . 2 Total Hacks 144 | . 15 . 28 19 23 8 . . 19 32 Successful 98 | . 11 . 22 15 20 5 . . 9 16 Failed 46 | . 4 . 6 4 3 3 . . 10 16 Catastrophic 4 | . . . . . . 1 . . 1 2 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 71 | . 15 . 15 6 4 4 . . 9 18 Fabricators 8 | . . . . . 3 . . . 3 2 Repair Stations 24 | . . . 8 5 2 . . . 2 7 Recycling Units . | . . . . . . . . . . . Scanalyzers 34 | . . . 5 6 14 1 . . 5 3 Garrison Access 7 | . . . . 2 . 3 . . . 2 Terminal Hacks 41 | . 11 . 10 4 2 3 . . 4 7 Record 5 | . . . . . . 1 . . 2 2 Part Schematic 2 | . . . . . 1 . . . 1 . Robot Schematic 1 | . . . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . 1 Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 10 | . 4 . 3 1 . 1 . . . 1 Disarm Traps 1 | . . . 1 . . . . . . . Reprogram Traps 4 | . 1 . . 1 . . . . . 2 Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 13 | . 5 . 5 1 1 . . . . 1 Fabricator Hacks 4 | . . . . . 2 . . . 2 . Load Schematic 2 | . . . . . 1 . . . 1 . Build 2 | . . . . . 1 . . . 1 . Repair Station Hacks 19 | . . . 8 4 2 . . . . 5 Scan Component 10 | . . . 4 2 1 . . . . 3 Repair 9 | . . . 4 2 1 . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 29 | . . . 4 6 14 . . . 3 2 Insert Component 15 | . . . 2 3 7 . . . 2 1 Analyze 14 | . . . 2 3 7 . . . 1 1 Garrison Access Hacks 5 | . . . . 1 . 2 . . . 2 Seal Access 5 | . . . . 1 . 2 . . . 2 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 37 | . 3 . 6 5 5 3 . . 8 7 Full Trace Events 7 | . 1 . . 1 1 . . . 1 3 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 2 7 . . . 2 1 Parts Built 4 | . . . . . 2 . . . 2 . Authchips . | . . . . . . . . . . . Time 67 | . . . . . 31 . . . 36 . Total Part Build Rating 10 | . . . . . 4 . . . 6 . Parts Repaired 9 | . . . 4 2 1 . . . . 2 Time 335 | . . . 134 64 25 . . . . 112 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 14 | . . . 2 3 6 . . . 2 1 Part Schematics Acquired 12 | . . . 2 2 6 . . . 1 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . Highest-Rated Group 42 | . . 42 42 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 18 | . . . 18 . . . . . . . Total Damage 169 | . . . 169 . . . . . . . Kills 2 | . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . 7 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Turns Passed 14695 | 57 1097 133 1187 945 2095 1345 198 1501 2714 3423 Spaces Moved 8181 | 41 744 99 656 534 1210 820 175 768 1408 1726 Core 135 | 3 . . . . . . . 54 . 78 Treads 485 | . . . . . . . . 13 . 472 Legs 7561 | 38 744 99 656 534 1210 820 175 701 1408 1176 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 126 120 110 110 105 120 50 Average Speed 137 | 114 120 120 124 126 136 118 111 158 159 139 Slowest Speed 1100 | 120 120 120 126 126 196 186 112 750 260 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 88 21 53 46 24 18 77 16 30 33 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 194 | . 4 . . . 39 9 . 60 14 68 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . 1 . . . 8 5 AOE 179 | . 4 . . . 38 9 . 60 6 62 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Total 10298 | 48 845 103 936 713 1491 1046 176 920 1675 2345 Wait 996 | . 19 . 200 116 155 82 . 17 98 309 Move 8172 | 40 743 98 655 533 1209 820 174 767 1407 1726 Hop . | . . . . . . . . . . . Pick Up 53 | 2 8 . 5 1 7 9 . 4 12 5 Fast Attach 147 | 6 2 . 8 5 10 17 . 27 16 56 Attach 62 | . 1 . 2 3 5 17 1 9 7 17 Detach 15 | . . . 1 . 1 3 . 2 3 5 Swap 64 | . 7 . 7 6 11 6 1 4 7 15 Drop 106 | . 8 . 12 6 17 8 . 11 18 26 Fire 616 | . 53 5 45 41 73 72 . 69 91 167 Melee 17 | . . . . . . . . 3 . 14 Ram . | . . . . . . . . . . . Kick 33 | . 4 . 1 2 3 7 . 5 6 5 Crush 2 | . . . . . . . . 2 . . Escape Stasis 15 | . . . . . . 5 . . 10 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Discovered new exit (range 10) 327 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 15) 1037 | -10/Materials | Discovered new exit (range 9) 1107 | -10/Materials | Discovered new exit (range 7) 1155 | -10/Materials | Entered Mines 1212 | -10/Mines | Met a Derelict bent on vengeance 1252 | -10/Mines | Discovered new exit (range 8) 1288 | -10/Mines | Entered Materials 1288 | -9/Materials | Accompanied by 2 allies 1288 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1293 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1480 | -9/Materials | Discovered new exit (range 11) 1582 | -9/Materials | Repaired Med. Laser 1830 | -9/Materials | Repaired Imp. Heat Sink 1962 | -9/Materials | Repaired Beam Cannon 2008 | -9/Materials | Repaired Mak. Leg 2285 | -9/Materials | Discovered new exit (range 8) 2316 | -9/Materials | Build established: Scavenger-Gunner 2475 | -9/Materials | Entered another Materials area 2475 | -8/Materials | Evolved 2 slots: Utility x2 2622 | -8/Materials | Discovered new exit (range 11) 2828 | -8/Materials | Build established: Tank 3108 | -8/Materials | Discovered new exit (range 3) 3228 | -8/Materials | Repaired Imp. Aluminum Leg 3261 | -8/Materials | Repaired Cooling System 3377 | -8/Materials | Build established: Scavenger-Tank 3384 | -8/Materials | Discovered new exit (range 15) 3420 | -8/Materials | Entered Factory 3420 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3851 | -7/Factory | Repaired Beamcaster 4161 | -7/Factory | Build established: Tank 4883 | -7/Factory | Build established: Gunner 5159 | -7/Factory | Cargo convoy interrupted 5219 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 5384 | -7/Factory | Discovered new exit (range 16) 5515 | -7/Factory | Entered another Factory area 5515 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5709 | -6/Factory | Discovered new exit (range 9) 5779 | -6/Factory | Build established: Scavenger-Gunner 6213 | -6/Factory | Discovered new exit (range 7) 6484 | -6/Factory | Lost 7 parts (2p2n1u2w) 6622 | -6/Factory | Lost 10 parts (2p4n3u1w) 6860 | -6/Factory | Sucked down chute 6860 | -6/Factory | Entered Waste 6862 | -6/Waste | Build established: Scavenger-Tank 6870 | -6/Waste | Spotted C-40 Crusher 6875 | -6/Waste | EMP discharged 6937 | -6/Waste | Spotted C-40 Crusher 6962 | -6/Waste | Spotted C-40 Crusher 6975 | -6/Waste | EMP discharged 6975 | -6/Waste | System corruption reached 10% 6982 | -6/Waste | Spotted C-40 Crusher 6994 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7011 | -6/Waste | Spotted C-40 Crusher 7017 | -6/Waste | Spotted C-40 Crusher 7023 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7026 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7041 | -6/Waste | Discovered new exit (range 16) 7057 | -6/Waste | Lost 3 parts (1n2w) 7058 | -6/Waste | Entered Factory 7187 | -6/Factory | Discovered new exit (range 13) 7273 | -6/Factory | Lost 4 parts (2p2n) 7714 | -6/Factory | Core integrity fell below 50% 7753 | -6/Factory | Lost 11 parts (2p3n2u4w) 8538 | -6/Factory | Discovered new exit (range 6) 8559 | -6/Factory | Entered another Factory area 8559 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9145 | -5/Factory | Build established: Tank 9835 | -5/Factory | Build established: Scavenger-Tank 9889 | -5/Factory | Discovered new exit (range 15) 10780 | -5/Factory | Lost 5 parts (1p1n3w) 10975 | -5/Factory | Fabricated Carbon-fiber Leg (x2) 11273 | -5/Factory | Entered another Factory area 11273 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11395 | -4/Factory | Garrison activated, responded to threat 11493 | -4/Factory | Destroyed 7 combat bots 11891 | -4/Factory | Found Unknown Device 12169 | -4/Factory | Discovered new exit (range 4) 12331 | -4/Factory | System corruption reached 10% 12385 | -4/Factory | Lost 11 parts (1p5n3u2w) 12557 | -4/Factory | Identified Quantum Capacitor 12874 | -4/Factory | Build established: Scavenger-Gunner 12916 | -4/Factory | Core integrity fell below 50% 12969 | -4/Factory | Lost 12 parts (2p2n4u4w) 13274 | -4/Factory | Lost 3 parts (1p2w) 13371 | -4/Factory | Repaired Adv. Medium Treads 13429 | -4/Factory | Repaired Adv. Heat Sink 13835 | -4/Factory | Build established: Tank 14346 | -4/Factory | Lost 4 parts (1u3w) 14433 | -4/Factory | Core integrity fell below 20% 14611 | -4/Factory | Lost 3 parts (1u2w) 14649 | -4/Factory | Build established: Scavenger-Tank 14696 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14685_ U-05 Engineer destroyed. 14686_ Acquired 5 matter. 14686_ Penetrated by Slug. 14686_ Hyp. Coil Gun destroyed. 14686_ Slug penetrates Fabricator. 14686_ Thermic Laser destroyed. 14688_ U-05 Engineer builds a Door. 14688_ Penetrated by Slug. 14688_ Flexi-carbon Leg destroyed. 14688_ Slug penetrates Wall. 14689_ Penetrated by Slug. 14689_ U-05 Engineer builds a Wall. 14693_ Slug penetrates Wall. 14693_ Penetrated by Slug. 14693_ Imp. Heat Sink destroyed. 14696_ Slug penetrates Wall. 14696_ Penetrated by Slug. 14696_ Slug penetrates Wall. 14696_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????+#??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ??????????????????????????### ###????????????????? | | ??????????????????????????# #????????????????? | | ???????????????????# "????? = ###??????????????? | | ???????????????????# "????? * ???????????????? | | ???????????????????? ""???? #????????????????? | | ?????????????????????"""??? #????????????????? | | ?????????????????????? ??# %|###+########??????? | | ????????????????########+###h%k# % ! ]] ?????? | | ??????????????# ==@ h%=u/ k ]! ?????? | | ??????????????# ""*[#**!#=""" """?????????? | | ??????????????# *"""[# #???? ????????????? | | ??????????????# **F" # #???? ????????????? | | ??????????????# *""" # #???? ????????????? | | ??????????????# "" # #?""" "???????????? | | ????????????????? # %|#??"" "???????????? | | ????????????????"""""? # ! #??"" "???????????? | | ?????????????????""??? # #?? ???????????? | | ????????????????????? # #??? ???????????? | | ????????????????????? # #??? ???????????? | | #???????????????????? # #???#/###?????????? | | #????????????????????##### #?### # #?????????? | | #????????????????????????# #?# # " #?????????? | | ##???????###?????????????# #?# "%"############ | | ?????? ?????????????#!= #?# " [| | | ??????# #???????? ????# %[#?# " ""########### | | ??????# #??????? ????#[* #?# # # #?????????? | | ??????# #######+####### #?### ############# | | ##?????????# * #???# #] ! [[! | | ???????????# %] !** ##### # [!! | | ???????????# % = # [!! | | ???????????# ####### """ "" | | ???????????# #?????# """ "" | | ????######## #########?????# """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 47 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Phase Shifting 5 Evasion (%) 57 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Aluminum Leg | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Lightning Gun | -7/Factory | Scanalyzed Field Laser | -7/Factory | Scanalyzed Nuclear Core | -7/Factory | Scanalyzed Imp. Ion Engine | -7/Factory | Scanalyzed Component Analysis Suite | -7/Factory | Hacked Graphene Brace | -5/Factory | Scanalyzed Adv. Coolant Injector | -5/Factory | Hacked Imp. Energy Well | -4/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -5/Factory | Hacked Fabricated ------------ Imp. Aluminum Leg | x2 | -7/Factory Carbon-fiber Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Prolific Hacker Pyromaniac Respectable Loadout Challenges ------------ None Game ------ Seed PlatingDisposableDrivehammer Manual? 0 Play Time 02:39:04 Cumulative 16.9 hours Start 2024.08.20 @ 14:29:41 End 2024.08.20 @ 19:53:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc5ebe06-0e32-4f5b-99b9-f52b37e045f5