Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 18:46:57 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (110) 550 Value Destroyed (3293) 3293 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (4637) 4637 TOTAL SCORE: 17320 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 60 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1421/1600 Matter 235/300 Energy 274/280 System Corruption 3% Temperature Cool (87) Movement Hovering (40) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Improved Linear Gravjet Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Microactuators Improved Transmission Jammer Improved Utility Shielding Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Falx > --- INVENTORY (10) --- Advanced Power Amplifier Improved Trap Scanner Advanced ECM Suite Cloaking Device Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Microactuators Improved Transmission Jammer Layered Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Falx Falx > --- INVENTORY -------- Combat Antigrav System Combat Linear Gravjet Advanced Power Amplifier Improved Trap Scanner Advanced ECM Suite Cloaking Device Improved Utility Shielding [Rating: 154] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Antigrav Array Utility Improved Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Modified TNC Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Falx Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Ext Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . . . 4 . . 2 . . 2 . 2 2 2 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . 1 . . Propulsion 4 | . . . . . 1 . . 1 . . . . 1 . . . . 1 Utility 12 | . . . . . 3 . . 1 . . 1 . 1 2 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 280 | 7 17 . 1 3 34 7 37 10 2 23 7 15 49 8 22 3 12 23 Power 32 | 1 2 . . . 1 1 2 1 1 . 1 2 6 . 4 . 2 8 Engine 17 | 1 2 . . . 1 1 2 1 . . . 1 4 . 1 . . 3 Core 5 | . . . . . . . . . 1 . 1 1 2 . . . . . Reactor 10 | . . . . . . . . . . . . . . . 3 . 2 5 Propulsion 60 | 2 3 . . . 8 . 7 5 . 5 2 3 8 2 3 . 7 5 Treads 22 | 2 3 . . . 7 . 7 . . . . 1 2 . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 38 | . . . . . 1 . . 5 . 5 2 2 6 2 3 . 7 5 Flight . | . . . . . . . . . . . . . . . . . . . Utility 135 | 2 10 . . 2 18 3 12 3 1 14 3 10 25 4 14 3 3 8 Device 80 | 1 8 . . 2 11 1 10 . 1 8 2 2 19 1 6 2 1 5 Storage 12 | 1 1 . . . 1 1 1 2 . . . 1 3 1 . . . . Processor 23 | . 1 . . . 6 1 . 1 . 2 . 3 3 2 2 . 1 1 Hackware 7 | . . . . . . . 1 . . 1 . 3 . . 2 . . . Protection 13 | . . . . . . . . . . 3 1 1 . . 4 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 2 . 1 1 7 3 16 1 . 4 1 . 10 2 1 . . 2 Energy Gun 18 | 2 1 . 1 . 5 2 3 . . . . . 4 . . . . . Energy Cannon 6 | . . . . . . . 6 . . . . . . . . . . . Ballistic Gun 4 | . 1 . . 1 . . 2 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 4 . . . . . Launcher 7 | . . . . . 1 1 3 . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 1 . 2 1 . 2 1 . 2 2 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . 3 . . 4 . . 1 . 1 . 1 1 Parts Lost 34 | . 1 . . . . . . . . 1 . 6 13 . . . 4 9 Power 12 | . . . . . . . . . . . . 2 3 . . . 3 4 Propulsion 11 | . 1 . . . . . . . . 1 . 4 3 . . . . 2 Utility 7 | . . . . . . . . . . . . . 5 . . . . 2 Weapon 4 | . . . . . . . . . . . . . 2 . . . 1 1 Highest Loss Streak 7 | . 1 . . . . . . . . 1 . 6 7 . . . 3 6 To Critical Strikes 2 | . 1 . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 99 100 81 100 99 100 100 98 100 99 94 54 76 95 91 86 86 89 Engine 6 | . 14 14 14 14 9 9 9 7 6 . . . 3 5 3 4 1 6 Core 1 | . . . . . . . . . . 7 12 4 3 5 . . . . Treads 15 | . 28 28 28 28 27 27 27 1 . . . 1 13 . . . . . Hover 7 | . . . . . . . . 26 30 29 26 10 3 26 15 13 14 19 Device 15 | . 13 14 14 14 17 9 17 15 15 14 19 7 14 21 21 13 13 15 Storage 7 | . 14 14 14 14 9 11 9 9 7 7 6 3 4 5 4 4 4 4 Processor 12 | . . . . . 18 23 18 21 23 17 13 10 6 21 20 17 17 19 Hackware 5 | . . . . . . . . . . . . 6 15 5 5 13 13 12 Protection 1 | . . . . . . . . . . 4 6 2 . . 2 8 8 4 Energy Gun 5 | . 26 14 8 14 7 14 2 . . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . 11 . . . . . . . . . . . Ballistic Gun 2 | . 1 14 2 14 9 2 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 14 15 15 9 5 . 5 9 8 7 6 Naked Turns 79 | . . . . . . . . . . . . 79 . . . . . . Heaviest Build 77 | 14 30 30 30 30 54 58 61 27 26 30 32 33 65 39 53 55 71 77 Greatest Support 190 | 40 40 40 40 40 63 63 65 30 30 30 32 33 190 52 61 61 76 94 Greatest Overweight (x) 9 | . 1 . . . . . . . . . . 1 . . . . 9 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 10 10 10 15 15 10 10 10 10 10 Average Capacity 14 | 7 13 15 15 15 19 20 20 11 10 10 10 8 14 10 10 10 10 10 Most Carried 20 | 5 14 13 15 15 20 20 20 19 10 10 10 10 15 10 10 10 10 10 Average Carried 12 | 2 10 13 14 14 18 19 19 10 9 9 9 7 10 9 9 9 9 7 Final Capacity 20 | 8 15 15 15 15 20 20 20 10 10 10 10 15 10 10 10 10 10 10 Final Carried 20 | 4 13 13 15 15 20 20 20 10 10 10 10 7 9 10 10 10 10 4 Class Distribution -------------------- 21% | Mutant 9% | Skirmisher 9% | Hacker-Mutant 9% | Hacker-Skirmisher 8% | Scavenger-Scout 7% | Scavenger-Skirmisher 6% | Hacker-Scout 4% | Scout 4% | Scavenger-Mutant 4% | Ninja 3% | Infiltrator-Ninja 3% | Scavenger-Assassin 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Ninja | -7/Waste Scout | -7/Factory Infiltrator-Ninja | -6/Factory Mutant | -6/Extension Hacker-Skirmisher | -5/Factory Scavenger-Scout | -4/Factory Ninja | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/DSF Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Ext Fac Fac Res Res DSF Acc Matter Collected 4316 | 270 115 . . 143 534 97 389 155 . 129 222 252 1387 148 160 72 57 186 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4897 | 175 633 . . 96 348 234 717 155 . 158 146 302 1062 147 96 . 79 549 Parts 246 | 13 40 . . 5 20 8 52 3 . 5 6 9 36 7 6 . 4 32 Haulers Intercepted 7 | . 2 . . . 1 . 2 . . . . . 2 . . . . . Recyclers Shooed 12 | . 1 . . . 4 . . . . . . 1 4 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Ext Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 62 | . 13 . . 1 5 7 16 . . . . . 16 . . . 1 3 Melee 6 | . . . . . . . . . . . . . 2 . . . 1 3 Guns 19 | . 13 . . 1 4 1 . . . . . . . . . . . . Cannons 24 | . . . . . . . 10 . . . . . 14 . . . . . AOE 12 | . . . . . . 6 6 . . . . . . . . . . . Classes Destroyed 16 | 2 5 . . . 2 1 2 1 . . . . 3 . . . . . Worker 4 | . . . . . . . . 1 . . . . 2 1 . . . . Builder 7 | . 3 . . . 1 . . . . . . . . . . . . 3 Tunneler 7 | 4 . . . . . . . . . . 1 . . . 1 . . 1 Hauler 7 | . 2 . . . 1 . 2 . . . . . 2 . . . . . Recycler 12 | 1 1 . . 1 . . . 1 . . . 2 3 1 . . . 2 Mechanic 4 | . . . . . . . 1 1 . 1 . . 1 . . . . . Watcher 7 | . 1 . . . . . 2 . . 1 . . 1 . 2 . . . Swarmer 11 | . 6 . . . . . 5 . . . . . . . . . . . Grunt 28 | . 7 . . 1 . 6 6 . . . . . 7 . . . . 1 Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . Sentry 7 | . . . . . 3 . 3 . . . . . 1 . . . . . Specialist 3 | . . . . . 2 . . . . . . . . . . . 1 . Hunter 5 | . . . . . . 1 1 . . . . . 3 . . . . . Programmer 5 | . . . . . . . . . . . . . 3 . . . . 2 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 3 4 . . 2 2 6 7 3 . 1 1 2 6 1 2 . 1 5 Combat Bots Only 6 | . 4 . . 1 2 6 5 . . . . . 4 . . . 1 3 Max Kills in Single Turn 3 | 1 2 . . 1 1 3 2 1 . 1 1 1 2 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Ext Fac Fac Res Res DSF Acc Damage Taken 9368 | . 416 . . 27 282 255 497 . . 28 67 1302 3563 . 78 . 1324 1529 Core 1736 | . 95 . . . 67 40 35 . . . 26 797 290 . 26 . 181 179 Absorbed by Shields 16 | . . . . . . . . . . . . 16 . . . . . . Reduced by Siege Mode 899 | . . . . . . . . . . . . . 899 . . . . . Redirected to Shielding 125 | . . . . . . . . . . . 6 25 . . 17 . 65 12 Regen/Repaired (Parts) 19 | . . . . . . . . . . 19 . . . . . . . . Core Remaining (%) 78 | 100 . . . 62 . . 74 . . 100 . 3 71 100 98 . 87 88 Volleys Fired 192 | 7 46 . . 4 30 6 36 . . . . . 63 . . . . . Largest 2 | 2 2 . . 2 2 2 2 . . . . . 2 . . . . . Hottest 143 | 90 90 . . 70 76 121 143 . . . . . 130 . . . . . Shots Fired 370 | 14 91 . . 8 59 8 63 . . . . . 127 . . . . . Gun 186 | 14 91 . . 8 58 4 7 . . . . . 4 . . . . . Cannon 173 | . . . . . . . 50 . . . . . 123 . . . . . Launcher 11 | . . . . . 1 4 6 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 163 | . 5 . . 4 29 . 2 . . . . . 123 . . . . . Thermal 191 | 14 86 . . 4 28 4 55 . . . . . . . . . . . Explosive 11 | . . . . . 1 4 6 . . . . . . . . . . . Electromagnetic 5 | . . . . . 1 . . . . . . . 4 . . . . . Robot Hit Streak 20 | 7 16 . . 5 19 9 10 . . . . . 20 . . . . . Robot Miss Streak 3 | 1 2 . . 1 2 . 2 . . . . . 3 . . . . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . Secondary Targets 5 | . 2 . . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 335 | 9 67 . . 6 45 8 39 4 . 7 2 2 106 2 7 . 6 25 Core Hits 160 | 6 31 . . 3 13 15 29 3 . 1 2 2 40 1 2 . 2 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . 3 . . . 1 . 2 . . 2 . . 18 . . . . 4 Burn 6 | . 3 . . . 1 . 2 . . . . . . . . . . . Blast 16 | . . . . . . . . . . . . . 16 . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . Sever 7 | . . . . . . . . . . 2 . . 1 . . . . 4 Melee Attacks 140 | . . . . . 4 . 1 5 . 17 8 2 8 7 27 2 10 49 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 140 | . . . . . 4 . 1 5 . 17 8 2 8 7 27 2 10 49 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . 3 . 3 1 2 1 2 1 . 1 7 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 3 | . . . . . . . . . . 1 . . . . . . . 2 Damage Inflicted 11367 | 100 795 . . 72 638 859 1466 228 . 370 128 145 3955 197 531 . 405 1478 Guns 1828 | 100 795 . . 72 613 58 113 . . . . . 77 . . . . . Cannons 4472 | . . . . . . . 743 . . . . . 3729 . . . . . Explosions 1411 | . . . . . . 801 610 . . . . . . . . . . . Melee 3568 | . . . . . . . . 228 . 370 128 143 88 197 531 . 405 1478 Ramming 88 | . . . . . 25 . . . . . . 2 61 . . . . . Kinetic 4134 | . . . . 47 323 . 35 . . . . . 3729 . . . . . Thermal 2078 | 100 795 . . 25 279 58 821 . . . . . . . . . . . Explosive 1411 | . . . . . . 801 610 . . . . . . . . . . . Electromagnetic 88 | . . . . . 11 . . . . . . . 77 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3568 | . . . . . . . . 228 . 370 128 143 88 197 531 . 405 1478 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 2 2 2 2 . . . . . . . . 2 . . . . 3 Average Corruption 2 | . 1 2 2 2 . . . . . . . . 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . 6 . . . . . Effects 16 | . 1 1 7 2 . . . . . . . . 3 . . . . 2 Message Errors 5 | . 1 . 1 1 . . . . . . . . . . . . . 2 Matter Fused 4 | . . . 3 1 . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . 1 . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . 1 . . . . . . . . . 1 . . . . . Data Loss (major) 2 | . . 1 1 . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 734 | . . . . . . 5 58 18 . 106 . . 129 60 158 . . 200 Projectiles 127 | . . . . . . . 5 . . . . . 122 . . . . . Explosions 58 | . . . . . . 5 53 . . . . . . . . . . . Melee 549 | . . . . . . . . 18 . 106 . . 7 60 158 . . 200 Knockbacks 15 | . . . . . . . . . . . . . 15 . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . Kinetic 14 | . . . . . . . . . . . . . 14 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . 52 . . . . . 1 . . . . . . Shots 3 | . . . . . . 3 . . . . . . . . . . . . Rammed 31 | . . . . . 5 . . . . . . 1 25 . . . . . Targets Rammed 33 | . . . . . 5 . . . . . . 1 27 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . 2 . . . . . Highest Temperature 285 | 70 195 . 217 . 10 6 285 . . . . 2 192 . . . . 75 Average Temperature 64 | 29 51 . 114 . 10 6 87 . . . . 2 72 . . . . 21 Received Heat Transfer 1394 | . 150 . . 15 72 99 225 . . 12 9 164 414 . . . 54 180 Siege Activations 3 | . . . . . . . . . . . . . 3 . . . . . Total Turns 141 | . . . . . . . . . . . . . 141 . . . . . Longest Duration 65 | . . . . . . . . . . . . . 65 . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Melted 16 | 1 8 . . . 4 . 3 . . . . . . . . . . . Heat Transferred 5033 | 261 2293 . . 74 814 148 1443 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Ext Fac Fac Res Res DSF Acc Peak Influence 565 | 25 237 42 . 70 161 229 565 271 124 238 130 223 300 183 220 42 87 370 Initial 256 | . 16 42 . . 27 1 111 256 94 83 51 63 109 147 96 36 31 33 Average 131 | 13 82 42 . 30 48 115 377 258 111 164 71 118 92 160 143 36 61 171 Maximum Alert Level 2 | . 1 . . . . 1 2 1 . 1 . 1 1 . 1 . . 1 Low Security (%) 77 | 100 96 100 . 100 100 56 6 . 100 64 100 92 90 100 65 100 100 62 Level 1 17 | . 3 . . . . 43 45 100 . 35 . 7 9 . 34 . . 37 Level 2 5 | . . . . . . . 48 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 4 . . . 1 . 2 . . 1 2 1 7 2 2 . 1 1 Investigation 9 | . 3 . . . . . 1 . . 1 1 . 1 1 1 . . . Extermination 3 | . . . . . . . . . . . . . 2 . 1 . . . Reinforcement 12 | . 1 . . . 1 . 1 . . . 1 1 4 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Ext Fac Fac Res Res DSF Acc Distress Signals 6 | . 1 . . . . . 1 . . 1 . . 1 . . . . 2 Communications Jammed 27 | . . . . . . . . . . . . 16 . . . . . 11 Distress Signals 27 | . . . . . . . . . . . . 16 . . . . . 11 Times Spotted 156 | . 15 . . 3 14 8 22 1 7 6 4 14 31 1 5 . 8 17 Peak Tracking Total 10 | . 4 . . 3 4 6 6 . 6 2 3 9 10 1 2 . 6 9 Tactical Retreats 16 | . 1 . . . . 1 . . 1 2 2 3 2 . 1 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Ext Fac Fac Res Res DSF Acc Traps Triggered 11 | . 3 . . . . . 2 1 . . 2 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . 1 . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Ext Fac Fac Res Res DSF Acc Machines Disabled 3 | . . . . . . . 3 . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . 1 2 . 1 . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Ext Fac Fac Res Res DSF Acc Machines Accessed 61 | . 6 . 1 1 8 . 5 2 . 10 5 2 6 3 4 2 . 6 Terminals 37 | . 6 . . 1 6 . 3 1 . 5 2 2 3 1 3 1 . 3 Fabricators 5 | . . . . . . . . . . 1 . . 2 1 1 . . . Repair Stations 4 | . . . . . . . 1 1 . 2 . . . . . . . . Recycling Units 5 | . . . . . 1 . . . . 1 1 . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . . 1 2 . 1 . . . . 3 Total Hacks 161 | . 18 . 1 6 26 . 14 4 . 25 9 3 22 9 10 3 . 11 Successful 93 | . 8 . 1 2 13 . 10 1 . 16 4 1 18 7 4 1 . 7 Failed 66 | . 10 . . 3 12 . 4 3 . 9 5 2 4 2 6 2 . 4 Catastrophic 8 | . 1 . . . 1 . . . . 1 2 . . . 2 . . 1 Database Lockouts 2 | . . . . 1 1 . . . . . . . . . . . . . Manual 97 | . 14 . 1 6 20 . 10 1 . 14 6 2 10 3 5 2 . 3 Terminals 125 | . 18 . . 6 23 . 12 3 . 17 6 3 16 4 8 1 . 8 Fabricators 13 | . . . . . . . . . . 2 . . 5 4 2 . . . Repair Stations 6 | . . . . . . . 1 1 . 4 . . . . . . . . Recycling Units 7 | . . . . . 2 . . . . 1 1 . . 1 . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . . 1 2 . 1 . . . . 3 Terminal Hacks 45 | . 5 . 1 2 7 . 5 . . 8 . 1 10 2 1 1 . 2 Part Schematic 2 | . . . . . . . . . . . . . 2 . . . . . Robot Analysis 10 | . 2 . . 2 1 . 1 . . 2 . . 2 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . Level Access Points 5 | . . . . . . . . . . 1 . . 1 1 1 . . 1 Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . Terminal Index 5 | . 1 . . . 1 . 1 . . 1 . . 1 . . . . . Unreport Threat 4 | . 1 . . . 2 . . . . 1 . . . . . . . . Locate Traps 7 | . 1 . . . 1 . 2 . . 2 . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . Registered Components 2 | . . . . . . . . . . 1 . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . 1 . . 4 2 2 . . . Network Status 3 | . . . . . . . . . . 1 . . 1 . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . 1 1 . . . . Build 4 | . . . . . . . . . . . . . 2 1 1 . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . . 1 2 . 1 . . . . 3 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 8 | . . . . . . . 1 . . 1 2 . 1 . . . . 3 Unauthorized Hacks 28 | . 3 . . . 5 . 4 1 . 4 2 . 3 3 1 . . 2 Terminals 19 | . 3 . . . 3 . 3 . . 2 1 . 3 1 1 . . 2 Track 1 | . . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . Botnet 14 | . 2 . . . 2 . 2 . . 2 1 . 2 1 . . . 2 Operators 3 | . 1 . . . . . 1 . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . 1 1 . 1 . . . . . . . . Mechanics 3 | . . . . . . . 1 1 . 1 . . . . . . . . Recycling Units 5 | . . . . . 2 . . . . 1 1 . . 1 . . . . Recyclers 4 | . . . . . 1 . . . . 1 1 . . 1 . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 6 . . 1 6 . 3 2 . 7 2 2 5 3 4 1 . 3 Full Trace Events 7 | . 2 . . . . . . . . 1 1 . 1 1 1 . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . Parts Built 8 | . . . . . . . . . . . . . 4 2 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 257 | . . . . . . . . . . . . . 164 47 46 . . . Total Part Build Rating 56 | . . . . . . . . . . . . . 28 10 18 . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . Time 25 | . . . . . . . . . . 25 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Ext Fac Fac Res Res DSF Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Ext Fac Fac Res Res DSF Acc Total Allies 5 | . . 3 . . . . . . 1 . . . . . 1 . . . Largest Group 3 | . . 3 3 3 2 . . . 1 . . . . . 1 1 . . Highest-Rated Group 40 | . . 40 40 40 24 . . . 31 . . . . . 26 26 . . Highest-Rated Ally 31 | . . 16 16 16 16 . . . 31 . . . . . 26 26 . . Total Orders 3 | . . . . . . . . . . . . . . . 2 1 . . STAY 2 | . . . . . . . . . . . . . . . 1 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . Ally Attacks 47 | . . . . 11 29 . . . 7 . . . . . . . . . Total Damage 545 | . . . . 94 326 . . . 125 . . . . . . . . . Kills 3 | . . . . 2 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Ext Fac Fac Res Res DSF Acc Robot Analysis Total 10 | . 2 . . 2 1 . 1 . . 2 . . 2 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Ext Fac Fac Res Res DSF Acc Turns Passed 7043 | 119 642 64 395 231 835 199 782 80 82 333 219 285 1455 215 525 101 108 373 Spaces Moved 6110 | 64 283 40 245 132 408 107 372 112 168 494 381 410 874 370 820 197 108 525 Core 184 | 19 . . . . . . . . . . . 164 . . . . 1 . Treads 2271 | 45 283 40 245 132 408 107 372 . . . . 31 608 . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 3655 | . . . . . . . . 112 168 494 381 215 266 370 820 197 107 525 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 160 160 160 160 160 160 158 45 45 45 45 43 32 32 38 45 43 38 Average Speed 87 | 127 160 160 160 160 160 160 159 45 45 45 45 59 122 36 43 45 62 40 Slowest Speed 500 | 160 240 160 160 160 160 160 163 45 45 52 45 240 160 38 45 45 500 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 79 13 65 49 40 36 56 4 86 27 15 66 20 10 24 8 88 21 Regions Visited 18 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 . 1 . . 1 . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 60 | . . . . . 4 . 3 . . 8 6 . 2 4 14 2 2 15 Terrain Destroyed 190 | . . . . . 20 20 82 . . 8 6 . 17 4 14 2 2 15 Melee 58 | . . . . . 4 . 1 . . 8 6 . 2 4 14 2 2 15 Projectile 24 | . . . . . . . 9 . . . . . 15 . . . . . AOE 108 | . . . . . 16 20 72 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Ext Fac Fac Res Res DSF Acc Total 7246 | 86 379 40 250 144 519 125 493 140 174 579 417 446 1099 437 962 207 144 605 Wait 185 | . 11 1 . 1 5 3 10 . . 22 1 . 20 45 55 2 2 7 Move 6091 | 63 282 39 244 131 407 105 371 112 167 493 380 409 873 369 819 196 107 524 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 130 | 8 14 . 2 3 18 1 14 3 2 9 4 3 23 4 13 2 6 1 Fast Attach 85 | 4 5 . . . 2 1 5 . 1 6 1 9 24 3 11 . 3 10 Attach 79 | 3 2 . 1 1 9 . 6 7 . 5 4 3 17 3 3 2 4 9 Detach 44 | . 2 . 2 . 5 1 3 . . 4 1 1 15 1 5 1 1 2 Swap 117 | . 10 . . 2 23 6 26 3 1 13 2 3 8 2 8 1 5 4 Drop 137 | 1 7 . 1 2 11 2 21 11 3 11 3 3 21 4 25 1 7 3 Fire 192 | 7 46 . . 4 30 6 36 . . . . . 63 . . . . . Melee 127 | . . . . . 4 . 1 4 . 16 8 2 8 6 23 2 8 45 Ram 1 | . . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 32 | . . . . . 5 . . . . . . . 27 . . . . . Escape Stasis 25 | . . . . . . . . . . . 13 12 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -6/Factory (discovered 2 exits: [Low] / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 4 exits: *Res x3 / *Arm) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Met 8R-AWN 254 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 13) 598 | -10/Materials | Discovered new exit (range 16) 729 | -10/Materials | Discovered new exit (range 5) 762 | -10/Materials | Entered Mines 764 | -10/Mines | Followed 8R-AWN into the Mines 766 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 817 | -10/Mines | Discovered new exit (range 5) 826 | -10/Mines | Entered Exiles 826 | -10/Exiles | Accompanied by 3 allies 850 | -10/Exiles | Discovered new exit (range 15) 870 | -10/Exiles | Welcomed by 8R-AWN 895 | -10/Exiles | Met EX-HEX 1002 | -10/Exiles | Met EX-BIN 1019 | -10/Exiles | Aligned with FarCom system 1021 | -10/Exiles | Given EX-Vault access code 1058 | -10/Exiles | Opened EX-Vault 1068 | -10/Exiles | Found Modified TNC 1103 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1149 | -10/Exiles | Met EX-DEC 1209 | -10/Exiles | Discovered new exit (range 10) 1221 | -10/Exiles | Left Exiles lab with Modified TNC 1221 | -10/Exiles | Entered Mines 1221 | -9/Mines | Accompanied by 3 allies 1238 | -9/Mines | Identified exit to Materials 1447 | -9/Mines | Central database locked down 1452 | -9/Mines | Entered Materials 1452 | -8/Materials | Accompanied by 2 allies 1452 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2141 | -8/Materials | Discovered new exit (range 16) 2166 | -8/Materials | Identified exit to Factory 2203 | -8/Materials | Central database locked down 2284 | -8/Materials | Identified exit to Garrison 2287 | -8/Materials | Entered Garrison 2297 | -8/Garrison | Installed Relay Interface Framework 2467 | -8/Garrison | Discovered new exit (range 12) 2486 | -8/Garrison | Entered Materials 3164 | -8/Materials | Discovered exit to Factory (range 10) 3268 | -8/Materials | Entered Factory 3268 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3348 | -7/Factory | Sucked down chute 3348 | -7/Factory | Entered Waste 3349 | -7/Waste | Met a frightened Derelict 3360 | -7/Waste | Spotted C-40 Crusher 3372 | -7/Waste | Spotted C-40 Crusher 3382 | -7/Waste | Spotted C-40 Crusher 3387 | -7/Waste | Spotted C-40 Crusher 3388 | -7/Waste | Spotted C-40 Crusher 3416 | -7/Waste | Spotted C-40 Crusher 3417 | -7/Waste | Discovered new exit (range 18) 3430 | -7/Waste | Entered Factory 3477 | -7/Factory | Repaired Triangulator 3506 | -7/Factory | Found Prototype Launcher 3506 | -7/Factory | Identified Rocket Array 3618 | -7/Factory | Identified exit to Factory 3627 | -7/Factory | Discovered new exit (range 11) 3717 | -7/Factory | Discovered new exit (range 14) 3763 | -7/Factory | Entered another Factory area 3763 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3875 | -6/Factory | Spotted B-75 Beast 3921 | -6/Factory | Discovered new exit (range 17) 3965 | -6/Factory | Discovered new exit (range 7) 3982 | -6/Factory | Entered Extension 4075 | -6/Extension | Spotted B-75 Beast 4082 | -6/Extension | Spotted B-75 Beast 4094 | -6/Extension | Released all parts (10) 4098 | -6/Extension | Core integrity fell below 50% 4102 | -6/Extension | Core integrity fell below 20% 4123 | -6/Extension | Lost 6 parts (2p4n) 4192 | -6/Extension | Discovered new exit (range 10) 4192 | -6/Extension | Discovered new exit (range 6) 4267 | -6/Extension | Entered Factory 4267 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4382 | -5/Factory | Fabricated Adv. Heavy Siege Treads? 4480 | -5/Factory | Build established: Hacker-Mutant 4846 | -5/Factory | Identified exit to Factory 5047 | -5/Factory | Build established: Hacker-Skirmisher 5481 | -5/Factory | Lost 6 parts (2p4u) 5586 | -5/Factory | Lost 7 parts (1p3n1u2w) 5678 | -5/Factory | Fabricated Falx? 5722 | -5/Factory | Entered another Factory area 5722 | -4/Factory | Evolved 2 slots: Utility x2 5754 | -4/Factory | Discovered new exit (range 6) 5834 | -4/Factory | Identified exit to Research 5861 | -4/Factory | Build established: Scavenger-Scout 5892 | -4/Factory | Fabricated Falx (x2) 5937 | -4/Factory | Entered Research 5937 | -3/Research | Evolved 2 slots: Utility x2 5993 | -3/Research | Spotted B-86 Titan 6071 | -3/Research | Found Prototype Slashing Weapon 6071 | -3/Research | Identified Nanosword 6107 | -3/Research | Discovered new exit (range 6) 6172 | -3/Research | Identified exit to Armory 6204 | -3/Research | Fabricated Lgt. Quantum Reactor (x2) 6342 | -3/Research | Build established: Ninja 6381 | -3/Research | Identified exit to Research 6462 | -3/Research | Entered another Research area 6462 | -2/Research | Accompanied by 1 ally 6462 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6559 | -2/Research | Identified exit to DSF 6563 | -2/Research | Entered DSF 6597 | -2/DSF | Additional patrols routed to DSF 6601 | -2/DSF | Found Prototype Processor 6601 | -2/DSF | Identified Exp. Core Analyzer 6632 | -2/DSF | Discovered new exit (range 16) 6671 | -2/DSF | Entered Access 6671 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6693 | -1/Access | Lost 3 parts (2p1w) 6768 | -1/Access | Build established: Hacker-Scout 6827 | -1/Access | Identified exit to Surface 7004 | -1/Access | Lost 6 parts (4p1n1u) 7044 | *** | Escaped! Last Messages --------------- 06996_ W-44 Eye sends out distress signal. 06996_ Acquired Rnf. Quantum Reactor. 07002_ AUMQGFD,TP 3DMEB 7VTI 07003_ Acquired Prototype Reactor. 07003_ Identified Imp. Quantum Reactor. 07003_ Malfunction: Energy drain (-64). 07005_ Dropped Faulty Imp. Quantum Reactor. 07006_ Acquired Lgt. Quantum Reactor. 07008_ Dropped Rnf. Quantum Reactor. 07013_ >> Machine Analyzer network decryption results: 07013_ Repair Station x1 07026_ A-15 Conveyor destroyed. 07032_ Lyr. Medium Armor Plating destroyed. 07035_ ALERT: Security rotation in progress. 07035_ Antigrav Array destroyed. 07036_ Falx destroyed. 07040_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07042_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???##?#####?###?######?##?##??#####?##?##?#??????? | | ##??#???#####??#####?########?#???#?#?## ?????? | | ? ?##?######?##?##?#########?####?##?###?? ?????? | | ? ?#?##??###?#########?#####?##?########?# ?????? | | #???#####?###?#?#???##?###???##??#####?#? ????? | | ###??################?#########???##??## ?????? | | ? ######?#?##########?#####?#?#?###?#???#? ????? | | ? ##?####?##?###?#######?###?#####?#?##????##???? | | ??? #?#####?####??###?#?###########???## ? ???? ? | | ##################################### ? ????? | | ######################################## ???? | | ]]k ???? | | !!%]u k ????? | | ##################"##= ""######### ? ??? | | ######## ###g ""########## ? ? | | ######## ### g ""### ? # ????? | | ######## "" ### T### ??? ? ? ???? | | ######## """ ### ""### ? ?? +? ?? ? | | # R" ### ""### ? ?# ? ?? ? | | + """ ### ""###? ? ?? ? ???? | | ######"# "" ## ## #?s??????? | | ## ### ### ? ?#s #??#??? | | * ## ! ### ### #? ##????? | | ## ### ### ? #ss?????#? | | * ## ### ### ?? #? ###???? | | ############### @" ##? ? ?# s??#???# | | ############### "" ### ? ? ?????? ?? | | #### ### ##?? ? ??# ???? ?? | | +######### ### ##?###?#????#??+?#? | | # = " ### #####????????? ??? | | [#!= """ ###""""""""""##?###??#?????????? | | %+%!= """###""""?"?"?"##?#?###??#???????? | | %#[! " ###""""?"""""###?#?????#?#?????? | | #= ###"?""?"""""??##?#?##?#???????? | | # [### ? ? ?#????????#??? ???? | | # ### BB? BB??#??#????#????????? | | ###+######## BB ?? BB???##??????????????? | | ### ######## ?? ????????????#??????????? | | ### #######? ? ?????#?##??#??#????????? | | ####### ### ###?####????? ? ?#?#??????????????? | | ######## ### ####?### ??????? ???????#???????????? | | ## ### ##?##???##?? ?????????????#???????? | | ## ### ########### ?? ##???????????????????? | | ## ### ########### # ???????????????????? | | ## + ???????????????????? | | ## # ???????????????????? | | + # ???????????????????? | | [ ## "" # ???????????????????? | | *!= ## "" ### # ???????????????????? | | ## "Y ### ?? ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 58 Energy Capacity 440 Matter Stores 391 Matter Capacity 500 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Corruption Block 8 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 14 Target Analysis 5 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 36 Defensive Hacking 14 Item Schematics ----------------- Gravmag Array | -5/Factory | Hacked Falx | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Siege Treads | x2 | -5/Factory | Preloaded Falx | x2 | -5/Factory Falx | x2 | -4/Factory Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaLinearKit Manual? 0 Play Time 02:13:04 Cumulative 578.2 hours Start 2022.04.06 @ 11:23:48 End 2022.04.06 @ 18:46:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 155 Adventurer 125 Explorer 2 Win Type 0 Total 53 Types 46/3/2/0/1/0/0/0/1 Lore% 71 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de25c09e-7cc4-4ae7-a96f-1577274e8089