Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 12:23:30 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1032) 1032 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2800) 2800 TOTAL SCORE: 8487 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 985/1000 Matter 274/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- VTOL Module Cesium-ion Thruster Field Propulsion Drive > --- UTILITY (8) ------ Advanced Cooling System Enhanced Optical Array Advanced Hacking Suite Tech Extrapolator > --- WEAPON (2) ------- Powered Hammer Spear > --- INVENTORY (5) ---- Micro Antimatter Reactor Experimental Terrain Scan Processor Transmission Jammer Mini Grenade Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Nuclear Pulse Thruster Field Propulsion Drive Improved Q-thruster > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Enhanced Optical Array Precision Matter Filter ECM Suite Advanced Hacking Suite Tech Extrapolator > --- WEAPON ----------- Powered Hammer Spear > --- INVENTORY -------- Micro Antimatter Reactor Power Amplifier Experimental Terrain Scan Processor Mini Grenade Launcher CPS Tube [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Tech Extrapolator Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Slots Evolved 10 | . . . . . . 10 . . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . . 3 . . Utility 6 | . . . . . . 6 . . Weapon . | . . . . . . . . . Parts Attached 69 | . 12 3 15 3 6 21 1 8 Power 9 | . 1 . 2 . 2 4 . . Engine 5 | . 1 . 2 . 1 1 . . Core 3 | . . . . . 1 2 . . Reactor 1 | . . . . . . 1 . . Propulsion 15 | . 4 . 3 . . 6 1 1 Treads 7 | . 4 . 3 . . . . . Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . . . . . 6 1 . Utility 28 | . 6 . 4 . 1 10 . 7 Device 16 | . 2 . . . 1 8 . 5 Storage 2 | . 2 . . . . . . . Processor 3 | . . . . . . 1 . 2 Hackware 2 | . . . 1 . . 1 . . Protection 5 | . 2 . 3 . . . . . Artifact . | . . . . . . . . . Weapon 17 | . 1 3 6 3 3 1 . . Energy Gun 2 | . . . . 1 1 . . . Energy Cannon 2 | . 1 . 1 . . . . . Ballistic Gun 5 | . . 1 3 . . 1 . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 2 | . . 2 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . 1 2 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 3 Parts Lost 16 | . . . 6 . . 5 . 5 Power 2 | . . . 2 . . . . . Propulsion 6 | . . . 2 . . 2 . 2 Utility 7 | . . . 1 . . 3 . 3 Weapon 1 | . . . 1 . . . . . Highest Loss Streak 3 | . . . 3 . . 3 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 10 | . 11 15 11 . 13 5 5 4 Power . | . 1 1 . . 1 . 1 1 Propulsion 2 | . 4 4 2 . 3 . . . Utility 3 | . 2 6 5 . 4 1 2 1 Weapon 2 | . 2 3 3 . 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 35 | . 15 2 7 . 6 1 . 4 Power 3 | . 1 . . . 1 . . 1 Propulsion 10 | . 6 1 2 . 1 . . . Utility 10 | . 4 . 3 . 2 . . 1 Weapon 9 | . 4 1 2 . . 1 . 1 Tool/Special 3 | . . . . . 2 . . 1 Average Slot Usage (%) 94 | . 99 100 98 84 91 87 74 82 Engine 7 | . 14 14 12 . . 1 . . Core 1 | . . . . . 5 6 5 5 Treads 25 | . 26 28 27 28 28 . . . Flight 1 | . . . . . . 26 27 25 Device 6 | . 6 14 4 . 5 27 11 11 Storage 12 | . 14 14 13 14 14 . . . Protection 7 | . 7 . 9 14 8 . . . Energy Gun 6 | . 6 . . 13 16 . . . Energy Cannon 5 | . 7 . 12 . . . . . Ballistic Gun 4 | . 14 . 8 . . . . . Launcher 2 | . . 27 . . . . . . Impact Weapon 5 | . . . 5 13 5 5 5 5 Piercing Weapon 1 | . . . . . 5 5 5 5 Peak Build Rating 86 | . 11 11 31 32 27 77 69 86 Average Rating 20 | . 10 11 14 25 21 65 65 73 On Entrance 25 | 6 6 11 11 29 14 27 59 69 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 12 37 32 37 32 42 26 22 22 Greatest Support 46 | 20 46 46 46 43 43 27 31 31 Greatest Overweight (x) 1 | . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 5 5 Average Capacity 13 | . 12 15 14 15 15 5 5 5 Most Carried 15 | . 15 15 15 15 15 14 5 5 Average Carried 12 | . 11 14 12 9 13 5 5 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 15 | 6 15 15 15 1 15 5 5 5 Class Distribution -------------------- 92% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Infiltrator-Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Matter Collected 1434 | 146 314 32 353 229 48 211 . 101 Remotely . | . . . . . . . . . Salvage Created 1670 | . 463 14 421 367 . 304 . 101 Parts 88 | . 38 5 29 3 . 10 . 3 Haulers Intercepted 5 | . 1 . . . . 3 . 1 Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 25 | . 7 4 14 . . . . . Guns 6 | . 3 . 3 . . . . . Cannons 11 | . 4 . 7 . . . . . AOE 8 | . . 4 4 . . . . . Classes Destroyed 11 | . 6 1 3 1 . . . . Worker 1 | . 1 . . . . . . . Hauler 5 | . 1 . . . . 3 . 1 Recycler 5 | . . . . 5 . . . . Mechanic 1 | . 1 . . . . . . . Operator 1 | . 1 . . . . . . . Turret 2 | . . . 2 . . . . . Watcher 3 | . 2 . . . . 1 . . Swarmer 7 | . . 3 4 . . . . . Grunt 8 | . 7 1 . . . . . . Sentry 1 | . . . 1 . . . . . Subdweller 9 | . . . 9 . . . . . Best Kill Streak 4 | . 2 3 4 2 . 1 . 1 Combat Bots Only 4 | . 2 3 4 . . . . . Max Kills in Single Turn 2 | . 1 2 2 1 . 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 2 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Hostile Shots Fired 192 | . 38 7 127 . . 9 . 11 Missed 67 | . 11 3 44 . . 5 . 4 Hits 125 | . 27 4 83 . . 4 . 7 Melee 1 | . . . . . . . . 1 Projectile 124 | . 27 4 83 . . 4 . 6 AOE 2 | . . . 2 . . . . . Critical Strikes 2 | . 1 . . . . 1 . . Damage Taken 2004 | . 335 65 1301 . . 167 . 136 Core 195 | . 34 . 146 . . 15 . . Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 45 | . . . . . . . . 45 Core Remaining (%) 64 | 100 . . . . 28 . . . Volleys Fired 96 | . 42 5 48 1 . . . . Largest 2 | . 2 2 2 1 . . . . Hottest 93 | . 80 60 93 80 . . . . Shots Fired 185 | . 84 10 90 1 . . . . Gun 99 | . 68 . 30 1 . . . . Cannon 73 | . 16 . 57 . . . . . Launcher 13 | . . 10 3 . . . . . Special . | . . . . . . . . . Kinetic 85 | . 42 . 43 . . . . . Thermal 87 | . 42 . 44 1 . . . . Explosive 13 | . . 10 3 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 9 . 20 3 . . . . Robot Miss Streak 4 | . 4 2 2 1 . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 129 | . 46 . 67 6 . 9 . 1 Core Hits 57 | . 22 4 25 2 . 3 . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 2 | . . . . 1 . 1 . . Smash 1 | . . . . 1 . . . . Impale 1 | . . . . . . 1 . . Melee Attacks 75 | . . . 32 10 . 20 . 13 Impact 57 | . . . 32 10 . 6 . 9 Slashing . | . . . . . . . . . Piercing 18 | . . . . . . 14 . 4 Sneak Attacks 9 | . . . . 5 . 3 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . Damage Inflicted 3499 | . 641 359 1421 565 . 427 . 86 Guns 861 | . 468 . 370 23 . . . . Cannons 943 | . 173 . 770 . . . . . Explosions 634 | . . 353 281 . . . . . Melee 1055 | . . . . 542 . 427 . 86 Ramming 6 | . . 6 . . . . . . Kinetic 833 | . 268 . 565 . . . . . Thermal 971 | . 373 . 575 23 . . . . Explosive 634 | . . 353 281 . . . . . Electromagnetic . | . . . . . . . . . Impact 668 | . . . . 542 . 126 . . Slashing . | . . . . . . . . . Piercing 387 | . . . . . . 301 . 86 Highest Corruption 7 | . . . . . . 1 7 7 Average Corruption 5 | . . . . . . 1 5 6 Corruption Purged 6 | . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . . 2 6 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . . . . 1 1 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 514 | . . 47 30 342 . 95 . . Projectiles 12 | . . . 12 . . . . . Explosions 65 | . . 47 18 . . . . . Melee 437 | . . . . 342 . 95 . . Knockbacks 5 | . . . 2 2 . 1 . . Impact 3 | . . . . 2 . 1 . . Kinetic 1 | . . . 1 . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 93 | . . 29 64 . . . . . Shots 4 | . . 2 2 . . . . . Rammed 3 | . . 3 . . . . . . Targets Rammed 3 | . . 3 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 283 | . 283 12 4 40 . 12 . 259 Average Temperature 66 | . 76 9 1 21 . 5 . 116 Received Heat Transfer 522 | . 204 12 297 . . 9 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . 2 . 2 . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . 2 . 2 . . Impact Corruptions 12 | . . . . 10 . 2 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 2 . 4 . . . . . Heat Transferred 2233 | . 962 . 1221 50 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | . 100 100 . 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 109 | . 71 109 . 69 . 63 15 31 Initial 64 | . . . . 64 . . 3 10 Average 17 | . 13 25 . 17 . 16 2 7 Influence Increases 1081 | . 275 157 230 163 . 150 15 91 Destroy 0b10 Robot/C 360 | . 140 80 140 . . . . . Destroy 0b10 Robot/NC 80 | . 30 . . 25 . 20 . 5 Destroy Leader 66 | . 46 10 . . . 8 . 2 Successful Hack 72 | . 13 . . 14 . 5 . 40 Select Force Hacks 150 | . 30 . . 120 . . . . Disable Machine 30 | . . 15 . . . . . 15 Destroy Structure 83 | . 1 52 . 4 . 12 . 14 Partial Spotted 75 | . . . . . . 60 15 . Lose Combat Pursuer 165 | . 15 . 90 . . 45 . 15 Influence Decreases 1081 | . 275 104 147 299 . 140 10 106 Entered New Map 113 | . . . 29 72 . . 7 5 Time Decay 872 | . 260 104 98 227 . 98 3 82 Lost Part 81 | . . . 20 . . 42 . 19 Purge Threat 15 | . 15 . . . . . . . Squads Dispatched 7 | . 2 . . . . 1 . 4 Investigation 3 | . 1 . . . . . . 2 Extermination 2 | . . . . . . . . 2 Reinforcement 2 | . 1 . . . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 64 | . 12 4 21 . . 12 6 9 Peak Tracking Total 6 | . 3 3 4 . . 6 6 6 Tactical Retreats 6 | . 1 . 2 . . 2 . 1 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Traps Triggered 6 | . 2 . . . . 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Disabled 5 | . . 1 3 . . . . 1 Max in Single Turn 3 | . . 1 3 . . . . 1 Garrison Access 2 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Accessed 30 | . 6 . 3 9 2 3 . 7 Terminals 14 | . 5 . . 5 . 1 . 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 5 | . 1 . . 4 . . . . Scanalyzers 3 | . . . . . . 1 . 2 Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 60 | . 16 . 6 14 3 5 . 16 Successful 37 | . 12 . 6 5 3 4 . 7 Failed 23 | . 4 . . 9 . 1 . 9 Catastrophic 8 | . 1 . . 3 . 1 . 3 Database Lockouts . | . . . . . . . . . Manual 27 | . 12 . . 9 . . . 6 Terminals 33 | . 15 . . 10 . 1 . 7 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 5 | . 1 . . 4 . . . . Scanalyzers 10 | . . . . . . 3 . 7 Garrison Access 2 | . . . . . . 1 . 1 Terminal Hacks 12 | . 3 . 6 . 3 . . . Record 6 | . . . 4 . 2 . . . Open Door 1 | . . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Release Object 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . . 3 . 3 Insert Component 5 | . . . . . . 2 . 3 Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . 1 . 1 Seal Access 2 | . . . . . . 1 . 1 Unauthorized Hacks 17 | . 9 . . 5 . . . 3 Terminals 11 | . 8 . . 1 . . . 2 Assimilate 2 | . . . . . . . . 2 Botnet 3 | . 2 . . 1 . . . . Operators 1 | . 1 . . . . . . . Skim 5 | . 5 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Patch 1 | . . . . . . . . 1 Recycling Units 5 | . 1 . . 4 . . . . Tunnel 5 | . 1 . . 4 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 4 . . 5 . 1 . 4 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 4 1 3 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . 1 Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . . 26 Total Orders 1 | . . . . . . . . 1 STAY 1 | . . . . . . . . 1 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Active Infowar (turns) 2667 | . 487 872 887 . 1 157 . 263 Optics 263 | . . . . . . . . 263 Sensors 23 | . 23 . . . . . . . Seismic 2330 | . 464 872 887 . . 107 . . Cloaking 1 | . . . . . . 1 . . Jamming 141 | . . . . . 1 58 . 82 ECM 68 | . . . . . . 68 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Turns Passed 8283 | . 1112 872 2747 1038 1927 246 53 288 Spaces Moved 5737 | 1 584 528 1532 612 1052 565 168 695 Core . | . . . . . . . . . Treads 4264 | . 540 528 1532 612 1052 . . . Legs 45 | 1 44 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1428 | . . . . . . 565 168 695 Fastest Speed 25 | 120 120 160 160 160 160 25 27 27 Average Speed 126 | 120 158 160 160 160 160 26 27 28 Slowest Speed 190 | 120 190 160 160 160 160 29 29 32 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . . . 3 . 4 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 2 83 95 67 94 84 19 83 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 8 | . 2 1 1 4 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 8 | . . 1 3 . 4 . . . Spaces Dug 40 | . . 15 8 4 . 6 . 7 Terrain Destroyed 115 | . . 74 24 4 . 6 . 7 Melee 25 | . . . 8 4 . 6 . 7 Projectile . | . . . . . . . . . AOE 90 | . . 74 16 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total 6466 | . 700 543 1699 655 1300 635 173 761 Wait 341 | . 17 . 38 19 209 15 5 38 Move 5716 | . 583 527 1531 611 1051 559 167 687 Hop 7 | . . . . . . 3 . 4 Pick Up 59 | . 20 2 8 4 21 2 . 2 Fast Attach 35 | . 7 . 3 2 4 10 1 8 Attach 22 | . 1 . 6 . 2 11 . 2 Detach 12 | . 3 . 1 . 1 4 . 3 Swap 36 | . 6 4 21 1 1 3 . . Drop 71 | . 21 2 11 7 11 12 . 7 Fire 96 | . 42 5 48 1 . . . . Melee 68 | . . . 32 10 . 16 . 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . 3 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 4) 418 | -10/Materials | Discovered new exit (range 12) 527 | -10/Materials | Discovered new exit (range 4) 726 | -10/Materials | Discovered new exit (range 11) 804 | -10/Materials | Learned Storage trap positions 864 | -10/Materials | Learned Storage emergency access door positions 872 | -10/Materials | Discovered new exit (range 6) 912 | -10/Materials | Learned location of Recycling (-7) 1113 | -10/Materials | Entered Mines 1153 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1419 | -10/Mines | Discovered new exit (range 10) 1433 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1484 | -10/Mines | Learned location of Zion (-7) 1489 | -10/Mines | Found a hidden stash of uninstalled traps 1955 | -10/Mines | Discovered new exit (range 14) 1985 | -10/Mines | Entered Subcaves 1986 | -10/Subcaves | Approached by a straggling Scientist 1990 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2054 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2256 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2268 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 2703 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2745 | -10/Subcaves | Discovered new exit (range 9) 2799 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2833 | -10/Subcaves | Visited Clippyterm 2834 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2837 | -10/Subcaves | Learned location of Section 7 (-3) 2914 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3160 | -10/Subcaves | Core integrity fell below 50% 3207 | -10/Subcaves | Discovered new exit (range 10) 3217 | -10/Subcaves | Lost 3 parts (1n1u1w) 3775 | -10/Subcaves | Disturbed a concealed Subdweller 4099 | -10/Subcaves | Discovered new exit (range 16) 4538 | -10/Subcaves | Found SUBCON Basin 4732 | -10/Subcaves | Entered Recycling 5223 | -7/Recycling | Discovered new exit (range 7) 5301 | -7/Recycling | Scanned before Scraplab entrance 5324 | -7/Recycling | Entered Scraplab 5767 | -7/Recycling | Discovered new exit (range 3) 5770 | -7/Recycling | Entered Scraptown 6176 | -7/Scraptown | Received an X-ray algorithm 6312 | -7/Scraptown | Discovered new exit (range 13) 6420 | -7/Scraptown | Visited Fellowship of the Rings 6443 | -7/Scraptown | Visited IN-MT5's Study 6513 | -7/Scraptown | Visited Red Mages 6582 | -7/Scraptown | Visited Comm Corps 6646 | -7/Scraptown | Visited UFD Registry 6646 | -7/Scraptown | Registered with UFD as "Cargowarp" 6728 | -7/Scraptown | Visited Scrapoid Research Area 6753 | -7/Scraptown | Visited Junk Cannon Lab 6780 | -7/Scraptown | Visited Infowarlord's Domain 6794 | -7/Scraptown | Found Exp. Terrain Scan Processor 6825 | -7/Scraptown | Visited Curators Association 6868 | -7/Scraptown | Visited Junk Repository 6959 | -7/Scraptown | Visited Research Penetration Think Tank 7012 | -7/Scraptown | Visited Junk Repository 7064 | -7/Scraptown | Visited Science Guys 7607 | -7/Scraptown | Met Optimus 7607 | -7/Scraptown | Accepted into 0bPrime 7691 | -7/Scraptown | Discovered new exit (range 5) 7697 | -7/Scraptown | Entered Factory 7697 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 7861 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 7943 | -5/Factory | Sucked down chute 7943 | -5/Factory | Entered Waste 7944 | -5/Waste | Lost 3 parts (1n2u) 7946 | -5/Waste | Spotted C-40 Crusher 7954 | -5/Waste | Spotted C-40 Crusher 7954 | -5/Waste | Spotted C-40 Crusher 7958 | -5/Waste | EMP discharged 7975 | -5/Waste | Spotted C-40 Crusher 7978 | -5/Waste | Spotted C-40 Crusher 7990 | -5/Waste | Spotted C-40 Crusher 7990 | -5/Waste | Discovered new exit (range 14) 7996 | -5/Waste | Entered Factory 8213 | -5/Factory | Build established: Sprinter 8284 | -5/Factory | Self-destructed Last Messages --------------- 08234_ Administrator 6a reveals location of hidden door. 08247_ K-01 Serf cleans the Terminal. 08251_ U-05 Engineer builds a Wall. 08254_ System Restoration Module purges 1% system corruption (5%). 08255_ System Restoration Module purges 1% system corruption (4%). 08256_ System Restoration Module purges 1% system corruption (3%). 08256_ PMNUXBA8B L#6A1 /:KBSKEJAQLM, 08261_ System Restoration Module purges 1% system corruption (2%). 08264_ System Restoration Module purges 1% system corruption (1%). 08264_ System Restoration Module expended. 08280_ Penetrated by Slug. 08280_ System Restoration Module destroyed. 08283_ Slug penetrates Wall. 08283_ Nuclear Pulse Thruster destroyed. 08283_ Dropped Mic. Antimatter Reactor. 08283_ Triggered Ambush Trap. 08283_ B-60 Warrior emerges from a hatch in the floor. <x2> 08283_ S-27 Virus emerges from a hatch in the floor. 08284_ Enh. Optical Array destroyed. 08284_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#??? #??????????????? | | ?????????????"" ????????????# ?? ???????????????? | | ????????????? ????????????# ? ???????????????? | | ?????????????"" ???????????# R????????????????? | | ??????????"k""" R???????????# ????????????????? | | ??????????"u""" ??????????# ?????????????????? | | ???????????? ?????????+ ????????????????? | | ????????????? h ?????????# ????????????????? | | ??????????????# ????????# ???????????????? | | ??????????????# ######### ################ | | ??????????????# | | ??????????????+ u k | | ??????????????# | | ??????????????# | | ????????????????? | | ?????????????????????#u ###+######+############ | | ?????????????????????# ; # ! | | ?????????????????????# *#! """ # """"" | | ?????????????????????# b@ # """ # ""T"" """ | | ?????????????????????# b # """ # """ | | ?????????????????????# s # # = """ | | ?????????????????????#w # """ # | | ?????????????????????# #[ """ # """ """ """ | | ?????????????????????# k # [ """ # """ """ """ | | ?????????????????????# # # """ """ """ | | ?????????????????????# ########## | | ?????????????????????# ####### ##+############ | | ?????????????????????# k # #????? | | ?????????????????????# # ! ! """"" #????? | | ?????????????????????# # """"" #????? | | ?????????????????????# # !!! """ #????? | | ?????????????????????# # !!! #????? | | ?????????????????????# + !!! "" """ #????? | | ?????????????????????# # ""F""" #????? | | ?????????????????????# # """"" #????? | | ???????????????????? # #????? | | ????????????????????####+################+###????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# ######## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????????????????????????##########" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 40 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 60 Armor Coverage 225 Resistance: TH 20 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- Exp. Terrain Scan Processor | -5/Factory | Scanalyzed Mak. Flight Unit | -5/Factory | Extrapolated Deep Structural Scanner | -5/Factory | Extrapolated Mak. Spear | -5/Factory | Extrapolated Mak. Coolant Network | -5/Waste | Extrapolated Humpback | -5/Factory | Extrapolated Mak. Hacking Suite | -5/Factory | Extrapolated Bore Cannon | -5/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionEnhancedProtection Manual? 0 Play Time 01:01:03 Cumulative 196.8 hours Start 2025.06.08 @ 10:54:49 End 2025.06.08 @ 12:23:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/0/2/3/0/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f38d1e77-3ff2-449c-a656-6991040ba042