Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 04:22:13 Player: CL-1C0 Result: Destroyed by AG-20182 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1517) 1517 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6457 Bonus ------- Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 166/300 Energy 91/100 System Corruption 0% Temperature Cool (21) Movement Walking (116) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Composite Leg I Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Zionite Glidesys I > --- UTILITY (6) ------ Spectral Analyzer Experimental Armor Integrity Analyzer Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Experimental Thermal Shield > --- WEAPON (2) ------- RU-N14's Throwing Claymores Power Maul > --- INVENTORY (5) ---- Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Layered Medium Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Zionite Glidesys I > --- UTILITY ---------- Spectral Analyzer Experimental Armor Integrity Analyzer Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Experimental Thermal Shield > --- WEAPON ----------- RU-N14's Throwing Claymores Power Maul > --- INVENTORY -------- Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Layered Medium Armor Plating [Rating: 93] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Zionite Glidesys I Flight Unit Xenon Bombardment Thruster Utility Experimental Armor Integrity Analyzer Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Hacking Suite Protection Zionite Light Carapace Weapon Power Maul Energy Cannon Neutron Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 74 | 2 1 . 10 5 16 3 2 9 26 Power 8 | . . . 1 . 2 . . 1 4 Engine 2 | . . . 1 . 1 . . . . Core 2 | . . . . . 1 . . 1 . Reactor 4 | . . . . . . . . . 4 Propulsion 23 | 2 . . 7 1 5 . . . 8 Treads 2 | 2 . . . . . . . . . Leg 3 | . . . . . . . . . 3 Wheel . | . . . . . . . . . . Hover 8 | . . . . 1 2 . . . 5 Flight 10 | . . . 7 . 3 . . . . Utility 32 | . 1 . 1 3 8 1 1 7 10 Device 9 | . 1 . . . 4 1 . . 3 Storage 1 | . . . 1 . . . . . . Processor 12 | . . . . 3 2 . . 7 . Hackware 2 | . . . . . 2 . . . . Protection 8 | . . . . . . . 1 . 7 Artifact . | . . . . . . . . . . Weapon 11 | . . . 1 1 1 2 1 1 4 Energy Gun . | . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 1 . 1 Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 5 | . . . . . . 1 . 1 3 Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . 6 11 Parts Lost 18 | . . . 6 . 5 . . . 7 Power 3 | . . . 1 . 1 . . . 1 Propulsion 11 | . . . 4 . 4 . . . 3 Utility 4 | . . . 1 . . . . . 3 Weapon . | . . . . . . . . . . Highest Loss Streak 4 | . . . 3 . 3 . . . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 4 . 1 3 2 6 7 8 8 2 Power . | . . . . . . 1 1 . . Propulsion . | 3 . . . . . . . . . Utility 3 | . . 1 2 2 4 4 4 3 2 Weapon 1 | 1 . . . . . 1 2 4 . Tool/Special . | . . . . . . . . . . Unused Backups 18 | . . . . . 4 . 1 2 11 Power 2 | . . . . . 2 . . . . Propulsion . | . . . . . . . . . . Utility 13 | . . . . . 2 . 1 1 9 Weapon 3 | . . . . . . . . 1 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 36 42 63 60 89 98 92 92 84 Core 2 | . . . . . 1 7 7 7 . Reactor 2 | . . . . . . . . . 6 Treads 1 | . 28 28 4 . . . . . . Leg 6 | . . . . . . . . . 14 Hover 4 | . . . . 6 3 . . . 6 Flight 16 | . . . 36 27 24 30 30 30 3 Device 8 | . 8 14 8 . 7 21 22 14 4 Storage 3 | . . . 3 9 7 7 7 7 . Processor 18 | . . . . 3 19 7 7 16 26 Hackware 3 | . . . . . 9 8 7 4 . Protection 4 | . . . . . . . . . 10 Launcher 2 | . . . 4 9 5 5 . . . Special Weapon 2 | . . . . . . . . 2 3 Impact Weapon 4 | . . . . . 4 7 7 7 4 Peak Build Rating 93 | 2 3 5 19 26 49 51 52 70 93 Average Rating 56 | 1 2 4 14 18 38 48 48 53 77 On Entrance 26 | 6 2 3 5 13 26 49 47 48 66 Naked Turns . | . . . . . . . . . . Heaviest Build 32 | . 1 1 19 13 25 23 23 22 32 Greatest Support 80 | 3 3 3 19 14 26 23 23 23 80 Greatest Overweight (x) 4 | . . . 1 . 4 . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 6 10 10 10 10 10 5 Most Carried 10 | 4 1 4 5 4 10 10 10 10 10 Average Carried 5 | 2 . 2 4 3 7 8 9 9 3 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 5 Final Carried 10 | . 1 4 4 4 10 10 10 10 5 Class Distribution -------------------- 36% | Scavenger-Mutant 17% | Scout 16% | Sprinter 15% | Mutant 7% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Matter Collected 1387 | 200 . . 87 . 384 178 70 27 441 Remotely . | . . . . . . . . . . Salvage Created 1192 | . . 9 87 . 376 88 81 . 551 Parts 73 | . . 3 10 . 17 4 3 . 36 Haulers Intercepted 2 | . . . 1 . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 4 4 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 37 | . . 1 7 . 5 4 4 . 16 Melee 1 | . . 1 . . . . . . . Cannons 3 | . . . . . . . . . 3 AOE 31 | . . . 7 . 4 4 4 . 12 Classes Destroyed 13 | . . 1 2 . 5 2 . . 3 Worker 7 | . . . . . 7 . . . . Builder 1 | . . . . . 1 . . . . Hauler 2 | . . . 1 . 1 . . . . Recycler 2 | . . . . . 2 . . . . Operator 2 | . . . . . 2 . . . . Swarmer 15 | . . 1 6 . 4 . 4 . . Grunt 3 | . . . . . . 3 . . . Brawler 1 | . . . . . . 1 . . . Sentry 1 | . . . 1 . . . . . . Programmer 1 | . . . . . 1 . . . . Z-Light 11 | . . . . . . . . . 11 Decomposer 1 | . . . . . . . 1 . . Assembled 3 | . . . . . . . . . 3 Golem 1 | . . . . . . . . . 1 Best Kill Streak 8 | . . 1 8 . 6 4 4 . 6 Combat Bots Only 7 | . . 1 7 . 4 4 4 . 6 Max Kills in Single Turn 4 | . . 1 3 . 4 2 2 . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . 3 2 2 . 3 Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 226 | . . 6 82 4 58 5 6 . 65 Missed 97 | . . 3 48 2 24 3 2 . 15 Hits 129 | . . 3 34 2 34 2 4 . 50 Projectile 129 | . . 3 34 2 34 2 4 . 50 Critical Strikes 2 | . . . 1 . 1 . . . . Damage Taken 2735 | . . 25 428 35 627 30 106 . 1484 Core 876 | . . . 150 18 250 . 45 . 413 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 76 | . . . . . . . . . 76 Ignored by Resistances 478 | . . . . . . . . . 478 Core Remaining (%) 89 | 100 . 100 62 96 . . . . . Volleys Fired 32 | . . . 5 . 4 6 4 . 13 Largest 1 | . . . 1 . 1 1 1 . 1 Hottest 90 | . . . 30 . 30 30 90 . 30 Shots Fired 33 | . . . 5 . 5 6 4 . 13 Gun . | . . . . . . . . . . Cannon 2 | . . . . . . . 2 . . Launcher 21 | . . . 5 . 5 6 2 . 3 Special 10 | . . . . . . . . . 10 Kinetic . | . . . . . . . . . . Thermal 2 | . . . . . . . 2 . . Explosive 31 | . . . 5 . 5 6 2 . 13 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 5 | . . . 3 . . 4 . . 5 Robot Miss Streak 3 | . . . . . 3 . 1 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 43 | . . . 3 . 20 4 1 . 15 Core Hits 62 | . . 1 9 . 14 9 5 . 24 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 2 . 1 . 2 Critical Strikes 7 | . . . . . 2 . 1 . 4 Smash 5 | . . . . . 2 . 1 . 2 Sever 2 | . . . . . . . . . 2 Melee Attacks 87 | . . . . 3 55 1 3 1 24 Impact 65 | . . . . . 36 1 3 1 24 Slashing 22 | . . . . 3 19 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . . 11 . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5051 | . . 1 461 . 1658 452 337 . 2142 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions 3054 | . . . 461 . 434 452 229 . 1478 Melee 1681 | . . . . . 1224 . 108 . 349 Ramming 1 | . . 1 . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 3054 | . . . 461 . 434 452 229 . 1478 Electromagnetic . | . . . . . . . . . . Impact 1451 | . . . . . 994 . 108 . 349 Slashing 545 | . . . . . 230 . . . 315 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . . Average Corruption 1 | . . . . . 1 . . . . Corruption Purged 1 | . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . 5 . . . . Matter Fused 3 | . . . . . 3 . . . . Energy Discharges 1 | . . . . . 1 . . . . Misfires 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 989 | . . . 75 . 602 . 108 . 204 Projectiles . | . . . . . . . . . . Explosions 115 | . . . 75 . 1 . . . 39 Melee 874 | . . . . . 601 . 108 . 165 Knockbacks 9 | . . . . . 6 . . . 3 Impact 9 | . . . . . 6 . . . 3 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 197 | . . . 40 . 110 . 47 . . Shots 6 | . . . 1 . 3 . 2 . . Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 208 | . . . 25 . . 3 50 208 50 Average Temperature 31 | . . . 5 . . 3 24 89 17 Received Heat Transfer 564 | . . . 117 18 66 18 . . 345 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . 4 . . . 1 Combat Hostiles 2 | . . . . . 1 . . . 1 Parts Fried 8 | . . . . . 8 . . . . Impact Corruptions 21 | . . . . . 15 . 3 . 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . . . 1 . 1 . . . . Low Security (%) 56 | 100 100 100 70 100 44 . . . . Level 1 43 | . . . 29 . 55 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 310 | . 8 . 306 171 310 . . . . Initial 128 | . . . 7 128 72 . . . . Average 161 | . 1 . 113 141 194 . . . . Influence Increases 1286 | . 8 20 461 63 554 90 90 . . Destroy 0b10 Robot/C 420 | . . 20 140 . 100 80 80 . . Destroy 0b10 Robot/NC 70 | . . . 5 . 65 . . . . Destroy Leader 74 | . . . 32 . 22 10 10 . . Successful Hack 18 | . 8 . 10 . . . . . . Disable Machine 90 | . . . . . 90 . . . . Destroy Structure 89 | . . . 19 3 67 . . . . Partial Spotted 75 | . . . 30 15 30 . . . . Lose Combat Pursuer 450 | . . . 225 45 180 . . . . Influence Decreases 1286 | . 8 . 175 208 567 176 122 30 . Entered New Map 379 | . . . 13 178 89 56 13 30 . Time Decay 777 | . 8 . 102 30 408 120 109 . . Lost Part 110 | . . . 60 . 50 . . . . Lost Ally 20 | . . . . . 20 . . . . Squads Dispatched 9 | . . . 4 . 5 . . . . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 7 | . . . 4 . 3 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Distress Signals 4 | . . . 2 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . . 3 44 11 22 4 4 . 17 Peak Tracking Total 17 | . . 3 17 9 7 4 4 . 5 Tactical Retreats 13 | . . . 5 2 6 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Machines Disabled 10 | . . . . . 6 . . 3 1 Max in Single Turn 5 | . . . . . 5 . . 1 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Machines Accessed 18 | . 2 1 3 . 10 . 2 . . Terminals 8 | . 1 . 3 . 4 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 36 | . 6 1 7 . 20 . 2 . . Successful 16 | . 2 1 3 . 8 . 2 . . Failed 20 | . 4 . 4 . 12 . . . . Catastrophic 6 | . 1 . 1 . 4 . . . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 4 . 1 . 7 . . 1 . Terminals 19 | . 4 . 7 . 8 . . . . Fabricators 4 | . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . Scanalyzers 3 | . . . . . 3 . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 9 | . 1 1 3 . 2 . 2 . . Part Schematic 1 | . . . . . 1 . . . . Open Door 3 | . . 1 . . . . 2 . . Terminal Index 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 1 | . . . . . 1 . . . . Load Schematic 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . Retrieve Components 2 | . 1 . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 2 | . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 . 3 . 9 . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 2 Highest-Rated Group 192 | . . . . . . . . 192 192 Highest-Rated Ally 96 | . . . . . . . . 96 96 Total Orders 4 | . . . . . 4 . . . . STAY 1 | . . . . . 1 . . . . ROAM 1 | . . . . . 1 . . . . FOLLOW 1 | . . . . . 1 . . . . RETURN 1 | . . . . . 1 . . . . Ally Attacks 19 | . . . . . 3 . . . 16 Total Damage 398 | . . . . . . . . . 398 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Active Infowar (turns) 4383 | . 33 80 192 10 994 249 269 499 2057 Optics 3005 | . . . . 10 735 . . 203 2057 Sensors 1587 | . . . . . 357 249 263 319 399 Structural 1406 | . 33 80 192 . 293 220 269 319 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . Drone Launches 4 | . . . . . 4 . . . . Drone Recoveries 1 | . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Turns Passed 4544 | 4 41 80 261 69 1015 249 269 499 2057 Spaces Moved 7435 | 1 76 154 738 169 1567 722 771 1057 2180 Core 302 | 1 76 154 64 . 7 . . . . Treads . | . . . . . . . . . . Legs 966 | . . . . . . . . . 966 Wheels . | . . . . . . . . . . Hover 1101 | . . . . . 214 . . . 887 Flight 5066 | . . . 674 169 1346 722 771 1057 327 Fastest Speed 26 | 50 50 50 26 30 28 31 31 31 31 Average Speed 47 | 50 50 50 29 30 40 31 31 31 79 Slowest Speed 250 | 50 50 50 110 30 250 31 31 31 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 32 | . . . 23 3 6 . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 1 14 43 73 27 48 81 79 80 89 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 8 | . . 1 . . . 2 4 1 . Spaces Dug 75 | . . . 6 3 26 1 16 . 23 Terrain Destroyed 292 | . . . 21 3 78 36 27 . 127 Melee 41 | . . . . 3 21 1 2 . 14 Projectile 2 | . . . . . . . 2 . . AOE 249 | . . . 21 . 57 35 23 . 113 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Total 8156 | 5 77 156 751 175 1826 737 790 1174 2465 Wait 319 | . . . 15 1 141 . 2 62 98 Move 7366 | . 75 154 692 162 1556 721 770 1056 2180 Hop 29 | . . . 22 3 4 . . . . Pick Up 69 | . 1 2 3 1 17 1 2 4 38 Fast Attach 58 | . 1 . 7 4 6 . . 9 31 Attach 38 | 2 . . 4 1 16 2 2 1 10 Detach 20 | . . . 1 . 10 1 2 2 4 Swap 21 | . . . . . 7 4 3 . 7 Drop 90 | 3 . . 2 . 10 1 2 12 60 Fire 32 | . . . 5 . 4 6 4 . 13 Melee 87 | . . . . 3 55 1 3 1 24 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 27 | . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 6) 46 | -10/Materials | Entered Mines 63 | -10/Mines | Identified exit to Subcaves 68 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 69 | -10/Mines | Found Prototype Device 101 | -10/Mines | Found the Drone Emporium 102 | -10/Mines | Found Prototype Device 123 | -10/Mines | Discovered new exit (range 6) 126 | -10/Mines | Entered Materials 126 | -9/Materials | Evolved 2 slots: Propulsion x2 337 | -9/Materials | Destroyed 7 combat bots 349 | -9/Materials | Lost 3 parts (2n1u) 383 | -9/Materials | Discovered new exit (range 13) 387 | -9/Materials | Entered another Materials area 387 | -8/Materials | Evolved 2 slots: Utility x2 416 | -8/Materials | Lost 3 parts (1p2n) 437 | -8/Materials | Discovered new exit (range 16) 456 | -8/Materials | Identified exit to Factory 456 | -8/Materials | Entered Factory 456 | -7/Factory | Evolved 2 slots: Utility x2 467 | -7/Factory | Build established: Sprinter 690 | -7/Factory | Lost 3 parts (1p2n) 984 | -7/Factory | Identified Exp. Sensor Array 984 | -7/Factory | Identified Bomb Drone Bay 1316 | -7/Factory | Discovered new exit (range 7) 1318 | -7/Factory | Identified exit to Lower Caves 1417 | -7/Factory | Discovered new exit (range 12) 1422 | -7/Factory | Identified exit to Factory 1471 | -7/Factory | Entered Lower Caves 1563 | -7/Lower Caves | Encountered a Warlord checkpoint 1625 | -7/Lower Caves | Discovered new exit (range 15) 1646 | -7/Lower Caves | Identified exit to Lower Caves 1720 | -7/Lower Caves | Entered another Lower Caves area 1730 | -7/Lower Caves | Discovered exit to Factory (range 8) 1744 | -7/Lower Caves | Learned 4 Factory zone layouts 1796 | -7/Lower Caves | Build established: Scout 1908 | -7/Lower Caves | Discovered new exit (range 15) 1935 | -7/Lower Caves | Identified exit to Zion 1989 | -7/Lower Caves | Entered Zion 2003 | -7/Zion | Discovered new exit (range 16) 2040 | -7/Zion | Given A8's code to call for help 2053 | -7/Zion | Identified exit to Deep Caves 2272 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2274 | -7/Zion | Found Prototype Processor 2274 | -7/Zion | Identified Exp. Melee Analysis Suite 2276 | -7/Zion | Found Prototype Processor 2276 | -7/Zion | Identified Exp. Targeting Computer 2277 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2278 | -7/Zion | Found Prototype Processor 2278 | -7/Zion | Identified Exp. Armor Integrity Analyzer 2285 | -7/Zion | Found Prototype Processor 2285 | -7/Zion | Identified Spectral Analyzer 2305 | -7/Zion | Found Prototype Special Weapon 2305 | -7/Zion | Identified RU-N14's Throwing Claymores 2311 | -7/Zion | Found RU-N14's Throwing Claymores 2315 | -7/Zion | Found RU-N14's Throwing Claymores 2317 | -7/Zion | Found RU-N14's Throwing Claymores 2481 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2488 | -7/Zion | Entered Deep Caves 2488 | -7/Deep Caves | Accompanied by 2 allies 2520 | -7/Deep Caves | Attacked by Z-Imprinter 2520 | -7/Deep Caves | Destroyed Z-Imprinter 2606 | -7/Deep Caves | Found Prototype Protection 2644 | -7/Deep Caves | Found Prototype Device 2644 | -7/Deep Caves | Identified Exp. Thermal Shield 2752 | -7/Deep Caves | Identified Zio. Weapon Casing 2787 | -7/Deep Caves | Z-Facility disabled 2806 | -7/Deep Caves | Core integrity fell below 50% 2846 | -7/Deep Caves | Lost 4 parts (3n1u) 2910 | -7/Deep Caves | Build established: Scavenger-Mutant 3342 | -7/Deep Caves | Found Zio. Weapon Casing 3345 | -7/Deep Caves | Found Zio. Weapon Casing 3350 | -7/Deep Caves | Found Zio. Weapon Casing 3353 | -7/Deep Caves | Found Zio. Weapon Casing 3366 | -7/Deep Caves | Found Zio. Weapon Casing 3381 | -7/Deep Caves | Found Prototype Protection 3381 | -7/Deep Caves | Identified Zio. Heavy Carapace 3387 | -7/Deep Caves | Found Zio. Heavy Carapace 3576 | -7/Deep Caves | Found Zio. Weapon Casing 3584 | -7/Deep Caves | Found Zio. Weapon Casing 3965 | -7/Deep Caves | Spotted AG-37923 4035 | -7/Deep Caves | Core integrity fell below 20% 4054 | -7/Deep Caves | Destroyed AG-37923 4092 | -7/Deep Caves | Discovered new exit (range 10) 4500 | -7/Deep Caves | Spotted AG-20182 4545 | -7/Deep Caves | Destroyed by AG-20182 with Assembled Focal Cannon Last Messages --------------- 04050_ AG-37923 suffers critical hit (Smash). 04050_ Destroyed Prototype Device. 04050_ AG-37923 system corrupted by crushing effect. 04051_ AG-37923 misfires. 04053_ Destroyed Prototype Device. 04053_ AG-37923 system corrupted by crushing effect. 04054_ AG-37923 system terminally corrupted. 04056_ Acquired 63 matter. 04092_ EXIT=FOUND 04118_ Acquired Zio. Light Carapace. 04206_ Acquired Lyr. Medium Armor Plating. 04209_ Acquired Zio. Glidesys I. 04217_ Acquired Zio. Light Carapace. 04218_ Dropped Zio. Weapon Casing. 04269_ Acquired Zio. Light Carapace. 04317_ Dropped Zio. Light DM Reactor. 04414_ Dropped Zio. Light Carapace. 04414_ Acquired Mni. Grenade Launcher. 04485_ The unstable cave ceiling collapses. 04517_ AG-20182: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????#####?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????? ???????????????????????####?????? | | ????????""" ??????????????????????## ##???? | | ????????" ####?????????????????# ##??? | | ????????? # # ?????????????????# ##?# | | ????????"" # # ??????????????????# ### | | ????????? # ??##???????????????# ## | | ????????"" # ?? #????????????????# | | ????????? ?? #????????????????# | | ????????""" ?? #???????????????## | | ????????" ## #???????????????# # | | ????????" # #???????????????# ## | | ????????" ???????????????# ## | | ????????# ????????????????## | | ?????????" ?????????????????## | | ?????????" ??????????####?????## # | | ?????????" ?????????## ##?????## ## | | ?????????" #?####???## ###???## ## | | ????????"" ### ;##??# ##### # | | ????????# #;# #;##?# | | ????????# * [ #@ #?# | | ????????# G ###### | | ????????# #" # ### | | ????????# ! * b #### | | ????????# ** ! ### ### | | ????????# ! ! ## ## | | ????????# ! ## | | ????????# b h #### ### # | | ????????# !g #??## ###?#### | | ????????# g = #???### ##??##### | | ????????"" #?????## #?### | | ?????????" ! #??????# ### | | ?????????" g ! #?????## ### | | ?????????" = ##???## ### | | ????????"" s *= = #???# #?# | | ????????# * g #???## ##?## | | ????????" #????####???## | | ????????" ! ! ############### | | ????????" ## | | ????????""" ! * ## | | ????????" ! ## | | ????????"" ########## | | ????????" #????????## | | ?????????" ##?????????### | | ????????" # " #????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 185 Armor Coverage 1200 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 76 Targeting Accuracy 20 Melee Accuracy 12 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Imp. Cooling System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Gravmag System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive EM Shield | -7/Zion | Archive Robot Schematics ------------------ I-25 Savior | -7/Zion | Archive M-28 Smith | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalBarrageCasing Manual? 0 Play Time 01:23:15 Cumulative 534.8 hours Start 2025.06.12 @ 00:37:42 End 2025.06.12 @ 04:22:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 634 Rogue 634 Adventurer 0 Explorer 0 Win Type - Total 19 Types 13/0/5/1/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7eda9c0b-e29e-4b70-8dbc-83a1cb1a922d