Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 18:55:42 Player: Apollo11cz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (164) 164 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1114 Bonus ------- None Cogmind --------- Core Integrity 386/400 Matter 96/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (8) ---- Light Ion Engine Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- Light Ion Engine Small Laser Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 12 | 4 8 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 1 | . 1 . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | . 4 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 3 | 2 3 2 Power . | . . 1 Propulsion . | . . . Utility . | . . 1 Weapon 2 | 1 2 . Tool/Special . | . . . Unused Backups 5 | . 4 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 4 | . 4 . Tool/Special . | . . . Average Slot Usage (%) 74 | . 75 66 Engine 13 | . 14 11 Leg 5 | . 4 11 Wheel 14 | . 16 . Storage 13 | . 14 11 Protection 7 | . 7 11 Energy Gun 5 | . 3 22 Launcher 13 | . 15 . Peak Build Rating 8 | 4 8 7 Average Rating 5 | 2 5 7 On Entrance 3 | . 4 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 8 21 17 Greatest Support 26 | 26 26 10 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 7 | 4 7 2 Average Carried 3 | 2 4 2 Final Capacity 8 | 8 8 8 Final Carried 4 | 4 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 241 | 187 54 . Remotely . | . . . Salvage Created 58 | . 58 . Parts 10 | . 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 10 . Guns 2 | . 2 . AOE 8 | . 8 . Classes Destroyed 2 | . 2 . Swarmer 9 | . 9 . Grunt 1 | . 1 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 35 | . 29 6 Missed 9 | . 6 3 Hits 26 | . 23 3 Projectile 26 | . 23 3 Damage Taken 469 | . 437 32 Core 128 | . 114 14 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 54 . Volleys Fired 9 | . 9 . Largest 2 | . 2 . Hottest 80 | . 80 . Shots Fired 16 | . 16 . Gun 2 | . 2 . Cannon . | . . . Launcher 14 | . 14 . Special . | . . . Kinetic . | . . . Thermal 2 | . 2 . Explosive 14 | . 14 . Electromagnetic . | . . . Robot Hit Streak 2 | . 2 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 6 | . 6 . Core Hits 13 | . 13 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 613 | . 613 . Guns 24 | . 24 . Cannons . | . . . Explosions 589 | . 589 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 24 | . 24 . Explosive 589 | . 589 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 38 | . 38 . Projectiles . | . . . Explosions 38 | . 38 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 182 | . 182 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 45 | . 45 . Average Temperature 16 | . 16 . Received Heat Transfer 9 | . . 9 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 89 100 Level 1 8 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 218 | . 218 81 Initial 81 | . . 81 Average 59 | . 65 69 Influence Increases 376 | . 376 . Destroy 0b10 Robot/C 200 | . 200 . Destroy Leader 40 | . 40 . Disable Machine 60 | . 60 . Destroy Structure 76 | . 76 . Influence Decreases 325 | . 182 143 Entered New Map 113 | . . 113 Time Decay 182 | . 152 30 Lost Part 30 | . 30 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 13 9 Peak Tracking Total 10 | . 3 10 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 584 | 57 462 65 Spaces Moved 468 | 67 367 34 Core 35 | 35 . . Treads . | . . . Legs 90 | . 56 34 Wheels 343 | 32 311 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 190 Average Speed 113 | 69 113 190 Slowest Speed 260 | 90 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 82 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 99 | . 99 . Melee . | . . . Projectile . | . . . AOE 99 | . 99 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 507 | 76 397 34 Wait 1 | 1 . . Move 466 | 66 366 34 Hop . | . . . Pick Up 13 | 5 8 . Fast Attach 5 | 3 2 . Attach 7 | 1 6 . Detach 1 | . 1 . Swap . | . . . Drop 5 | . 5 . Fire 9 | . 9 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 8) 175 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 15) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 585 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Door. Neutrino Reactor explodes. Door malfunctions. Acquired 2 matter. Acquired 7 matter. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Flight Unit crushed. Acquired 13 matter. U-05 Engineer lays Concrete. Open your status info by right-clicking on yourself, or using 's', to view a stat summary, current resistances, lists of any schematics, analyses, or studies acquiring during your run, or access context help for more stats and mechanics. PARAMETERS=POWER+1,PROPULSION+1 Evolving occurs each time the central map of a new depth is reached, but not in branch areas. Your world map route is accessible via Backspace, or the MAP button in the bottom-right corner. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????###########????????????????????????????????? | | ??????# #???###########??????????????????? | | ??????# """ """ #???# "T" #??????????????????? | | ??????# """ """ #???# #??????????????????? | | ??????# """ """ #???# #??????????????????? | | ??????# #???# #??????????????????? | | ??????# ##### #??????????????????? | | ??????# "Y" + /[ #????????????????????? | | ??????# """ # /[ #????????????????????? | | ?????######+###+# #????????????????????? | | ?????# #????????????????????? | | ?????# ##############+#????????????????????? | | ?????# #?????# #????????????????????? | | ?????#########?????# """ #????????????????????? | | ???????????????????# "R" #????????????????????? | | ???????????????????# " " #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# @ #????????????????????? | | ???????????????????######s###????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????s ??????????????????????? | | ??????????????????????? Y ?????????????????????? | | ??????????????????????? s ?????????????????????? | | ??????????????????????# s #????????????????????? | | ??????????????????????## ##????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# s #?????????????????????? | | ???????????????????????#s #?????????????????????? | | ???????????????????????#s ?????????????????????? | | ????????????????????????s ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????##+#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 247 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorClaymoresTerminator Manual? 0 Play Time 00:16:39 Cumulative 5.4 hours Start 2026.10.07 @ 11:06:01 End 2026.10.08 @ 18:55:42 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 61c4d8b1-4dc0-4b2c-ac69-b829db7bf480