Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 16:31:12 Player: YA-B01 Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (235) 1175 Value Destroyed (7614) 7614 Prototype IDs (27) 540 Alien Tech Used (6) 1200 Bonus (1017) 1017 TOTAL SCORE: 20246 Bonus ------- High Alert Combat Kills 717 Follower Combat Kills 411 Friendly Fire -111 Cogmind --------- Core Integrity 0/1600 Matter 146/300 Energy 350/350 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Experimental Heat Sink Tachyon Dispersion Ray Fusion Bomb Launcher Spear Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flying XBT-HC Exoskeleton > --- UTILITY ---------- Scrap Engine Advanced Heat Sink Thermal Barrier > --- WEAPON ----------- Disintegrator Plasma Cutter Thermal Disintegrator Construct/C > --- INVENTORY -------- Experimental Heat Sink Tachyon Dispersion Ray Fusion Bomb Launcher Dirty Datajack [Rating: 108] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor System Guard Hackware Improved System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 . . 4 2 . . . . . . 2 2 2 . . 2 Power 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 5 | . . . . . 1 . . 2 . . . . . . . 1 . 1 . . . Utility 8 | . . . . . . . . 2 1 . . . . . . 1 1 1 . . 2 Weapon 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . Parts Attached 135 | 7 5 2 6 3 38 21 3 8 3 . 1 3 . . . 5 4 4 5 1 16 Power 18 | 1 . . 1 1 2 4 1 1 . . . . . . . . . 1 1 . 5 Engine 7 | 1 . . 1 1 2 . 1 1 . . . . . . . . . . . . . Core 5 | . . . . . . 4 . . . . . . . . . . . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . . . 1 1 . 4 Propulsion 33 | 2 1 1 2 . 15 6 1 2 . . . . . . . . . . . . 3 Treads 23 | 2 . 1 2 . 11 6 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . 3 . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . 1 . . . 1 . . . . . . . . . . . . . . . 3 Utility 41 | 2 2 . 1 1 8 3 1 4 2 . 1 2 . . . 4 2 3 1 . 4 Device 24 | 1 . . . 1 7 3 1 3 1 . . . . . . 2 . 3 1 . 1 Storage 4 | 1 1 . . . 1 . . 1 . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 Hackware 7 | . . . . . . . . . 1 . 1 1 . . . 2 1 . . . 1 Protection 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 2 1 2 1 13 8 . 1 1 . . 1 . . . 1 2 . 3 1 4 Energy Gun 13 | 2 1 1 1 1 4 1 . . . . . . . . . . . . 1 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 16 | . . . 1 . 9 5 . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . . . . . . . . . . . . . . 1 . . . 2 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . . . 1 . . . 1 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 18 | . 1 . . . 2 2 1 . 1 . . . . . . 1 . . 3 6 1 Parts Lost 88 | . 1 1 1 1 18 1 . 11 1 2 . 2 . 3 2 2 9 8 5 3 17 Power 12 | . . . . . 1 1 . 2 . . . . . 1 1 . . 1 . 1 4 Propulsion 21 | . . 1 . . 4 . . 3 . . . . . . . 1 2 1 . 2 7 Utility 21 | . 1 . 1 . 3 . . . 1 2 . . . . . 1 2 4 3 . 3 Weapon 34 | . . . . 1 10 . . 6 . . . 2 . 2 1 . 5 2 2 . 3 Highest Loss Streak 7 | . 1 1 1 1 7 1 . 5 1 1 . 1 . 3 1 1 3 5 4 2 4 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Average Backups 9 | 2 9 14 14 14 14 14 13 3 4 3 3 4 5 5 5 4 4 5 3 4 4 Power . | . 1 1 1 . . . . . . . . . . . . . . . . . . Propulsion 1 | . 2 3 3 4 4 3 2 . . . . . . . . . . . . . . Utility 3 | . 2 6 6 6 6 6 5 . 1 2 1 2 2 2 2 2 1 1 1 1 1 Weapon 2 | . 3 4 3 3 2 4 4 1 1 . 1 . 1 1 1 . . 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . 3 2 2 5 5 8 . . . . 1 . . . 1 1 . . . 2 Power 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . 1 . 2 . . . . . . . . . . . . . 1 Utility 16 | . . 2 2 1 1 2 5 . . . . 1 . . . 1 1 . . . . Weapon 7 | . . . . . 2 3 1 . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 97 100 98 99 96 99 95 62 42 40 33 46 56 53 41 31 47 23 17 7 18 Engine 5 | . 14 14 11 11 8 5 6 4 . . . . . . . . . . . . . Core 1 | . . . . . . 3 2 . 2 5 5 5 5 5 2 . . . . . . Treads 14 | . 27 28 22 22 26 27 26 10 4 2 . 1 . . . . . 4 . . . Flight 1 | . . . . . . . . . . 2 5 1 4 5 5 5 3 . 2 4 6 Device 7 | . 9 . . 8 8 9 9 14 16 8 5 5 5 5 5 8 9 10 8 . 1 Storage 5 | . 14 14 11 11 9 9 7 . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 4 5 5 5 5 4 . . . . Hackware 2 | . . . . . . . . . 4 4 2 5 11 11 10 9 11 4 . . . Protection 1 | . 2 14 11 2 . . . . . . . . . . . . . . . . . Energy Gun 12 | . 27 27 32 32 13 7 9 7 . 2 6 7 5 2 . . 5 . . . . Ballistic Gun 11 | . . . 10 11 29 36 33 9 4 2 . . 3 5 4 . 2 . . . . Peak Build Rating 108 | 7 9 11 16 17 29 41 49 71 65 62 69 79 86 86 69 63 96 84 108 56 84 Average Rating 41 | 5 7 9 14 16 22 36 38 54 56 60 59 71 83 78 64 57 79 71 66 41 46 On Entrance 42 | . 7 9 10 15 17 26 40 42 42 60 56 69 74 86 69 52 63 62 62 47 26 Avg Prop Armor Cover (%) 30 | . . . . . 9 5 13 10 . . . . . . 37 39 27 35 39 41 . Naked Turns 68 | . . . . . . . . . . . . . . . . . . . . . 68 Heaviest Build 67 | 14 31 32 39 40 48 51 45 67 16 19 22 45 40 40 20 11 61 21 21 26 56 Greatest Support 202 | 40 40 40 40 40 60 64 62 70 45 45 52 106 146 146 146 146 116 60 202 202 162 Greatest Overweight (x) 6 | 1 . . . . 4 . 1 4 . . . 1 . . 2 3 3 6 3 6 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 14 15 15 15 15 15 13 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 5 5 4 4 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | 2 9 14 14 14 14 14 13 3 4 3 3 4 4 5 5 4 4 5 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 15 14 15 4 4 4 3 3 5 5 5 5 4 5 5 3 4 5 Scrap Engine Consumption 192 | . . . . . . . 16 24 18 5 6 23 9 . . 20 45 23 3 . . Constructs Created 14 | . . . . . . . 2 2 1 . 1 . 1 . . 1 3 3 . . . Constructs Modified 53 | . . . . . . . 1 9 6 2 1 12 1 . . . 13 1 7 . . Class Distribution -------------------- 31% | Mutant 17% | Scavenger-Gunner 11% | Commander-Gunner 10% | Construct 8% | Hacker-Construct 7% | Hacker-Mutant 6% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Commander-Gunner | -8/Storage Commander-Gunner | -8/Recycling Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Warlord Hacker-Construct | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -2/Testing Mutant | -2/Section 7 Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Matter Collected 5165 | 270 139 518 358 158 1057 1001 297 316 38 . . 348 83 8 7 110 153 . 23 11 270 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8412 | 204 573 308 483 139 1640 1389 653 605 228 . . 615 119 . . 407 533 199 . . 317 Parts 488 | 9 35 16 26 7 111 89 34 26 11 . . 18 8 . . 22 27 10 . . 39 Haulers Intercepted 7 | . 2 . 1 . 2 1 . . 1 . . . . . . . . . . . . Recyclers Shooed 15 | . 3 1 2 1 3 2 1 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 4 . . 2 . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Combat Hostiles Destroyed 177 | . 10 10 8 13 32 25 6 10 2 . . 12 5 . . 5 14 9 . . 16 Melee 26 | . . . . . . . . . 2 . . 2 4 . . 4 6 8 . . . Guns 89 | . 5 5 8 9 21 24 5 7 . . . 4 . . . . 1 . . . . Cannons 1 | . . . . . . . . . . . . 1 . . . . . . . . . AOE 53 | . 5 5 . 4 10 . 1 3 . . . 2 . . . . 7 . . . 16 Classes Destroyed 22 | 3 4 . 1 2 4 3 2 1 . . . 1 . . . . . . . . 1 Worker 13 | 1 1 . 1 . 2 4 . 1 1 . . . . . . 1 . . . . 1 Builder 15 | . . . . 1 7 2 . 1 1 . . . . . . . . . . . 3 Tunneler 7 | 5 1 . . . 1 . . . . . . . . . . . . . . . . Hauler 7 | . 2 . 1 . 2 1 . . 1 . . . . . . . . . . . . Recycler 17 | 1 3 1 1 . 3 1 4 1 . . . . . . . 1 1 . . . . Mechanic 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Watcher 5 | . 2 . . . 2 . . . 1 . . . . . . . . . . . . Swarmer 70 | . 6 6 . 4 8 . . 3 . . . 4 5 . . 2 13 4 . . 15 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 55 | . 4 4 6 . 15 15 1 1 . . . 4 . . . 1 . 4 . . . Brawler 3 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . Sentry 21 | . . . 2 . 4 6 4 4 . . . 1 . . . . . . . . . Demolisher 3 | . . . . . . 3 . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Programmer 8 | . . . . . . . 1 . 2 . . 1 . . . 2 1 1 . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scientist 1 | . . . . . . . 1 . . . . . . . . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | 4 3 4 2 5 8 9 2 6 1 . . 4 3 . . 2 5 7 . . 6 Combat Bots Only 8 | . 3 3 2 4 8 7 2 5 1 . . 4 3 . . 2 5 7 . . 6 Max Kills in Single Turn 5 | 1 3 3 1 2 3 2 1 3 1 . . 2 1 . . 1 3 1 . . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 . 2 3 . 1 2 . . . 2 . . . . 3 . . . 4 Melee 1 | . . . . . . . . . 1 . . 1 1 . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Hostile Shots Fired 2256 | . 24 37 34 25 148 80 7 281 45 3 . 89 60 26 42 83 270 231 146 269 356 Missed 877 | . 5 7 11 7 40 15 2 104 10 1 . 29 20 9 14 25 116 70 60 140 192 Hits 1379 | . 19 30 23 18 108 65 5 177 35 2 . 60 40 17 28 58 154 161 86 129 164 Melee 31 | . . . . 5 1 . . 2 . 2 . 1 . . 2 . . . . . 18 Projectile 1348 | . 19 30 23 13 107 65 5 175 35 . . 59 40 17 26 58 154 161 86 129 146 AOE 8 | . . . . . . 4 . . 1 . . . . . . . . . . . 3 Critical Strikes 70 | . 2 1 1 . 9 6 . 5 2 2 . 4 . . . 1 7 5 4 9 12 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . 4 . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 1 . . . 1 Damage Taken 28520 | . 214 391 285 401 2121 1153 76 2413 930 159 . 1378 585 410 647 1006 3374 3649 2080 3020 4228 Core 4740 | . 43 50 19 100 210 104 18 248 105 . . 329 31 20 104 106 573 359 243 477 1601 Absorbed by Shields 90 | . . . . . . . 5 85 . . . . . . . . . . . . . Regen/Repaired (Parts) 4512 | . . . . . . . 5 19 693 423 . 650 . . . 300 990 550 882 . . Core Remaining (%) 61 | 100 . 62 . 70 . . 39 70 . . . . . . 41 90 55 . . 22 . Volleys Fired 425 | 16 55 24 23 29 81 54 16 35 . 6 2 38 2 . 6 1 8 13 2 7 7 Largest 5 | 2 2 2 4 4 5 5 5 5 . 1 1 2 2 . 1 1 3 2 1 1 1 Hottest 252 | 90 90 90 181 206 229 189 160 252 . 33 87 134 100 . 39 48 159 116 111 65 52 Shots Fired 1267 | 30 100 45 85 97 350 252 61 109 . 7 2 73 4 . 6 1 14 16 2 6 7 Gun 1158 | 30 98 42 85 92 343 252 59 79 . . 2 49 4 . 6 1 10 . . 6 . Cannon 71 | . . . . . . . 1 29 . . . 23 . . . . . 16 2 . . Launcher 38 | . 2 3 . 5 7 . 1 1 . 7 . 1 . . . . 4 . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 682 | . . . 21 24 253 216 45 74 . . . 23 . . . 1 10 13 2 . . Thermal 473 | 30 98 42 64 68 90 20 3 21 . . 2 18 2 . 6 . . 3 . 6 . Explosive 38 | . 2 3 . 5 7 . 1 1 . 7 . 1 . . . . 4 . . . 7 Electromagnetic 74 | . . . . . . 16 12 13 . . . 31 2 . . . . . . . . Robot Hit Streak 17 | 10 11 8 11 6 17 10 11 12 . 3 . 10 2 . . . 2 4 2 3 . Robot Miss Streak 8 | 2 5 2 3 5 4 7 3 4 . 5 . 3 . . 5 . 8 6 . . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 12 | . . 1 3 . 4 3 . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . . . . . . . . . 1 . . . . Shots Hit Robots 804 | 20 62 28 62 40 228 132 27 78 11 3 . 44 11 . . 16 24 8 4 1 5 Core Hits 439 | 8 32 22 21 29 111 62 18 41 4 3 . 17 4 . . 8 21 14 . . 24 Critical Kills 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 . . 1 1 . . 2 1 . . . . . . . . Critical Strikes 36 | 3 4 1 2 3 6 2 1 1 3 . . 3 1 . . 1 5 . . . . Burn 20 | 3 4 1 2 3 5 2 . . . . . . . . . . . . . . . Destroy 4 | . . . . . 1 . 1 1 . . . 1 . . . . . . . . . Smash 6 | . . . . . . . . . 3 . . 2 1 . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . 1 5 . . . . Melee Attacks 183 | . . . . . . 1 . . 22 . 4 21 18 . 15 33 60 . 2 . 7 Impact 50 | . . . . . . . . . 22 . 4 21 3 . . . . . . . . Slashing 126 | . . . . . . 1 . . . . . . 15 . 15 33 60 . . . 2 Piercing 7 | . . . . . . . . . . . . . . . . . . . 2 . 5 Sneak Attacks 11 | . . . . . . . . . 1 . . . . . . 5 1 . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23311 | 244 1062 702 886 911 3727 2459 825 2447 680 1504 . 1492 447 . . 772 1742 988 84 38 2301 Guns 10974 | 244 727 343 854 588 3029 2384 591 1228 . . . 797 41 . . . 116 . . 32 . Cannons 1229 | . . . . . . . . 583 . . . 322 . . . . . 242 82 . . Explosions 6584 | . 282 288 . 264 655 . 176 629 . 1504 . 127 . . . . 779 . . . 1880 Melee 3320 | . . . . . . . . . 673 . . 246 406 . . 772 847 . 2 . 374 Ramming 1204 | . 53 71 32 59 43 75 58 7 7 . . . . . . . . 746 . 6 47 Kinetic 6385 | . . . 168 118 1944 1937 341 1175 . . . 322 . . . . 116 182 82 . . Thermal 5530 | 244 727 343 686 470 1118 282 205 986 . . . 362 15 . . . . 60 . 32 . Explosive 5835 | . 282 288 . 264 622 . 13 76 . 1504 . 127 . . . . 779 . . . 1880 Electromagnetic 1037 | . . . . . . 165 208 203 . . . 435 26 . . . . . . . . Impact 1012 | . . . . . . . . . 673 . . 246 93 . . . . . . . . Slashing 2128 | . . . . . . . . . . . . . 313 . . 772 847 . . . 196 Piercing 180 | . . . . . . . . . . . . . . . . . . . 2 . 178 Highest Corruption 24 | . . . . . . 2 2 5 6 21 21 21 14 14 . . 7 1 17 24 4 Average Corruption 9 | . . . . . . 2 2 5 3 13 21 16 13 14 . . 3 1 10 18 2 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 177 | . . . . . . 2 24 8 4 8 6 58 25 1 . . 3 . 11 24 3 Message Errors 33 | . . . . . . . 4 1 1 1 1 12 3 . . . 1 . 2 6 1 Matter Fused 39 | . . . . . . . 7 1 . . 1 13 7 . . . 1 . 3 5 1 Heat Flow Errors 31 | . . . . . . 1 3 . . 2 1 13 4 . . . . . 3 3 1 Energy Discharges 19 | . . . . . . . 1 1 1 2 2 5 4 . . . . . . 3 . Parts Rejected 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . Parts Fused 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Data Loss (minor) 21 | . . . . . . 1 4 2 1 . 1 8 2 . . . 1 . 1 . . Data Loss (major) 9 | . . . . . . . 1 . 1 1 . 2 2 1 . . . . 1 . . Misfires 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Alerts 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . Misdirections 9 | . . . . . . . . . . 1 . 2 . . . . . . 1 5 . Weapon Failures 5 | . . . . . . . . 2 . . . 2 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1060 | . 19 32 . 5 27 . 21 4 257 . . 130 48 . . 134 3 1 11 . 368 Projectiles 16 | . . . . . . . . 4 . . . . . . . . . 1 11 . . Explosions 371 | . 19 32 . 5 27 . 21 . . . . . . . . . . . . . 267 Melee 673 | . . . . . . . . . 257 . . 130 48 . . 134 3 . . . 101 Knockbacks 16 | . 1 . . 1 . . . 1 3 . . 1 2 . . . . 6 1 . . Impact 11 | . . . . 1 . . . . 3 . . 1 2 . . . . 4 . . . Kinetic 4 | . . . . . . . . 1 . . . . . . . . . 2 1 . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 544 | . . 45 . 61 121 . . . . 20 . 36 . . . . 66 . . 3 192 Shots 13 | . . 1 . 2 4 . . . . 1 . 1 . . . . 1 . . . 3 Rammed 168 | . 7 15 6 13 9 12 11 4 1 . . . . . . . . 80 . 1 9 Targets Rammed 187 | . 8 15 7 13 11 15 13 4 3 . . . . . . . . 88 . 1 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 19 | . 1 . 1 . 2 3 2 . 2 . . . . . . . . 8 . . . Highest Temperature 559 | 300 300 325 426 172 354 465 200 409 . 201 218 559 255 319 10 5 162 40 141 113 92 Average Temperature 121 | 121 78 137 177 59 101 173 75 116 . 93 83 151 93 134 5 4 76 15 48 52 56 Received Heat Transfer 3707 | . 108 147 150 18 675 621 27 363 30 . . 252 36 27 54 208 136 639 . 126 90 Effects 20 | . 1 . 6 . 1 7 . . . . . 5 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 5 | . . . 3 . . 1 . . . . . 1 . . . . . . . . . Interference 9 | . . . 2 . 1 4 . . . . . 2 . . . . . . . . . Matter Decay 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Short Circuit 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 2 1 . . . . 1 . . . Combat Hostiles 4 | . . . . . . . . . . . . 2 1 . . . . 1 . . . Parts Fried 7 | . . . . . . . . . 1 . . 5 . . . 1 . . . . . Impact Corruptions 13 | . . . . . . . . . 7 . . 3 2 . . . . 1 . . . Robots Melted 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Parts Melted 22 | 4 4 2 5 . 6 . . 1 . . . . . . . . . . . . . Heat Transferred 13479 | 891 2241 967 1720 1333 2936 777 300 1787 . . . 407 37 . . . . 74 . 9 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 1 . . . . . . . 3 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Maximum Alert Level 4 | . . . . . 2 2 1 1 . . . . . . . 3 3 2 . 1 4 Low Security (%) 62 | 100 100 100 100 100 38 19 52 82 100 100 100 . . . . . . . 100 88 12 Level 1 19 | . . . . . 49 34 47 17 . . . . . . . . 2 91 . 11 17 Level 2 11 | . . . . . 12 46 . . . . . . . . . 3 75 8 . . 31 Level 3 5 | . . . . . . . . . . . . . . . . 96 22 . . . 14 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1338 | 15 86 107 54 135 450 698 339 249 101 18 15 . . . . 913 769 411 176 358 1338 Initial 828 | . . 16 16 9 . 183 271 111 101 12 7 . . . . 828 474 411 176 48 214 Average 205 | 2 26 35 24 22 225 397 173 66 50 3 3 . . . . 788 552 333 87 102 685 Influence Increases 10074 | 35 390 276 213 141 1128 1151 316 604 228 36 26 350 215 . 225 1169 903 305 221 538 1604 Destroy 0b10 Robot/C 3520 | . 200 200 160 80 640 640 120 200 40 . . 240 100 . . 100 280 180 20 . 320 Destroy 0b10 Robot/NC 355 | 35 45 5 15 5 85 60 30 20 20 . . . . . . 10 5 . . . 20 Destroy Leader 716 | . 48 40 32 10 158 164 . 70 14 . . 30 10 . . 20 50 20 10 . 40 Allied During Kill 221 | . . . . . . 182 23 4 . . . 5 . . . . . . 7 . . Successful Hack 193 | . 17 . 4 . 12 25 58 . 7 . 5 . . . . . 21 . 4 13 27 Select Force Hacks 160 | . . . . . . . 60 . . . . . . . . 50 50 . . . . Disable Machine 330 | . . . . 15 60 45 15 60 . . 15 . . . . . 15 . 30 60 15 Destroy Structure 759 | . 20 31 2 31 98 5 10 30 12 36 6 . . . . 14 122 . . . 342 Advance Influence 850 | . . . . . . . . 100 . . . . . . . 750 . . . . . Partial Spotted 165 | . . . . . 15 . . . . . . . . . . 45 . . 45 45 15 Lose Combat Pursuer 2805 | . 60 . . . 60 30 . 120 135 . . 75 105 . 225 180 360 105 105 420 825 Influence Decreases 8752 | 35 346 277 231 166 693 888 986 424 399 63 35 296 270 . 100 389 1077 722 449 266 640 Entered New Map 2032 | . . 28 27 16 . 252 427 17 107 25 3 1 11 . . 47 431 320 138 38 144 Time Decay 5327 | 35 346 239 194 150 520 486 559 287 282 28 32 255 259 . 90 222 356 222 241 198 326 Search Patrol Dispatched 400 | . . . . . . . . . . . . . . . . 100 200 100 . . . Lost Part 783 | . . 10 10 . 173 10 . 90 10 10 . 20 . . 10 20 90 80 50 30 170 Lost Ally 210 | . . . . . . 140 . 30 . . . 20 . . . . . . 20 . . Squads Dispatched 56 | . 2 . . . 9 8 . 4 2 . . . . . 1 3 5 2 3 6 11 Investigation 13 | . 1 . . . 2 1 . . 1 . . . . . . 1 1 1 . 3 2 Extermination 15 | . . . . . . . . 2 1 . . . . . . 1 3 1 2 2 3 Reinforcement 16 | . 1 . . . 4 3 . 1 . . . . . . . 1 1 . 1 1 3 Assault 5 | . . . . . . 1 . . . . . . . . 1 . . . . . 3 Garrison 7 | . . . . . 3 3 . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . 1 2 1 . . . Construction Impeded 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Distress Signals 24 | . 4 1 2 . 3 2 . 1 1 . . . . . . 4 4 . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 507 | . 28 10 18 15 46 33 6 31 12 6 2 18 13 2 13 27 52 21 15 48 91 Peak Tracking Total 16 | . 5 3 6 4 9 6 2 10 6 6 2 4 5 6 11 7 13 8 9 16 16 Tactical Retreats 78 | . 2 . . . 2 2 . 7 5 . . 3 3 . 4 5 9 3 4 8 21 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Traps Triggered 24 | . 3 . . . 1 1 . . 3 . . . . 2 . 1 1 2 5 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Machines Disabled 23 | . . . . 1 4 3 1 4 . . 1 . 1 . . . 1 . 2 4 1 Max in Single Turn 4 | . . . . 1 3 1 1 4 . . 1 . 1 . . . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . 2 . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 11 | . . . . . . . . . . . . . . . . 5 6 . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Machines Accessed 77 | . 10 1 3 . 7 9 9 2 5 . 2 . 1 . . 5 3 2 3 9 6 Terminals 58 | . 8 1 1 . 6 7 6 2 4 . 2 . . . . 1 2 . 3 9 6 Fabricators 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . 1 2 2 . 1 . . . . . . 3 . 2 . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 192 | . 30 3 10 . 18 19 25 3 16 . 6 . 1 . . 10 11 3 8 20 9 Successful 81 | . 14 . 8 . 5 5 15 . 7 . 2 . 1 . . 6 3 . 5 9 1 Failed 110 | . 16 3 1 . 13 14 10 3 9 . 4 . . . . 4 8 3 3 11 8 Catastrophic 28 | . 1 2 . . 3 5 1 2 1 . 1 . . . . . . 2 . 5 5 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Manual 89 | . 16 3 2 . 9 11 16 2 9 . 6 . . . . 3 3 . 1 2 6 Terminals 147 | . 25 3 2 . 14 12 20 3 14 . 6 . . . . 3 8 . 8 20 9 Fabricators 4 | . . . . . . . . . . . . . . . . 1 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 30 | . 5 . . . 4 7 3 . 2 . . . . . . 6 . 3 . . . Scanalyzers 8 | . . . 8 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 6 . 1 . 4 4 5 . 2 . . . 1 . . 1 2 . 5 9 1 Record 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . . . . . . . . . . . . . . . 2 . . Open Door 6 | . . . . . . 2 . . . . . . 1 . . . . . . 3 . Branch Access Points 9 | . 1 . 1 . 1 2 . . 1 . . . . . . . 1 . 1 . 1 Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 5 | . . . . . 1 . 1 . 1 . . . . . . . 1 . 1 . . Locate Traps 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . 1 . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . 2 . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 . 1 . 1 . . . . . . 3 . . . . . Retrieve Components 6 | . . . . . 1 . 1 . 1 . . . . . . 3 . . . . . Scanalyzer 7 | . . . 7 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 8 . . . . 1 9 . 4 . 2 . . . . 2 1 . . . . Terminals 20 | . 6 . . . . . 7 . 4 . 2 . . . . 1 . . . . . Track 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Botnet 5 | . 1 . . . . . 2 . 1 . 1 . . . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . . . . . Skim 12 | . 5 . . . . . 5 . 1 . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Overload 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . 1 2 . . . . . . . . . . . . . . Reject 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 10 1 2 . 6 7 6 2 5 . 2 . . . . 2 2 2 3 5 5 Full Trace Events 9 | . . . . . 1 1 . . 1 . . . . . . . . 1 . 3 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . 10 . 1 . 1 . . . . . . 5 . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . 4 . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 5 . . . . 4 . . . . . . 1 . . Allies Hacked 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Total Allies 21 | . . . . . . 10 5 . . . . 4 . . . . . . 2 . . Largest Group 10 | . . . . . . 10 5 3 . . . 2 . . . . . . 1 . . Highest-Rated Group 173 | . . . . . . 173 84 57 . . . 60 . . . . . . 150 . . Highest-Rated Ally 150 | . . . . . . 29 27 26 . . . 30 . . . . . . 150 . . Total Orders 8 | . . . . . . 6 . 2 . . . . . . . . . . . . . STAY 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . FOLLOW 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . Ally Attacks 98 | . . . . . . 72 10 1 . . . 13 . . . . . . 2 . . Total Damage 1419 | . . . . . . 783 182 18 . . . 292 . . . . . . 144 . . Kills 16 | . . . . . . 9 5 . . . . 1 . . . . . . 1 . . Allies Corrupted 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Allies Melted 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Active Infowar (turns) 1407 | 1 820 . . . . . . . 462 89 . . . . . 2 33 . . . . IFF 551 | . . . . . . . . . 462 89 . . . . . . . . . . . Seismic 821 | 1 820 . . . . . . . . . . . . . . . . . . . . ECM 35 | . . . . . . . . . . . . . . . . 2 33 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . 2 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Turns Passed 16715 | 176 1226 1025 446 1616 1492 1278 1658 796 649 177 105 1396 708 91 484 463 800 465 521 419 724 Spaces Moved 12691 | 71 558 534 181 811 612 490 980 460 709 199 110 769 683 101 462 600 847 455 700 763 1596 Core 1292 | 6 . . . . . . . 9 . . . . . . 217 529 50 183 161 8 129 Treads 5595 | 65 558 534 181 811 581 490 942 122 589 95 . 243 24 . . . 35 272 53 . . Legs 205 | . . . . . . . 38 127 . . . . . . . . 36 . 4 . . Wheels 70 | . . . . . 31 . . 39 . . . . . . . . . . . . . Hover 772 | . . . . . . . . 163 120 . 5 276 . . . . 148 . 60 . . Flight 4757 | . . . . . . . . . . 104 105 250 659 101 245 71 578 . 422 755 1467 Fastest Speed 32 | 50 160 160 160 160 105 153 135 79 79 79 79 79 90 90 50 50 36 36 36 47 32 Average Speed 103 | 154 160 160 160 160 159 157 154 135 79 79 79 151 92 90 91 61 72 56 61 50 40 Slowest Speed 350 | 160 160 160 160 160 225 163 210 250 79 79 79 228 163 90 150 200 200 350 200 350 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . . . . . . . . . . 1 4 4 . 7 17 33 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 54 | 3 98 97 21 99 51 87 99 15 23 98 3 82 79 20 64 20 28 13 67 71 58 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 7 | . . 1 . . . . 4 . . . . 1 . . 1 . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 . . . . 1 . 1 . . . . . . . . Unknown Exits Taken 11 | 1 . . . . . . 1 1 . . . 1 . 1 1 1 1 1 1 1 . Scrap Searched 13 | . . 3 . 2 . . . . . . . 5 2 . 1 . . . . . . Spaces Dug 205 | . 21 16 . 8 22 1 9 . 6 . 4 16 . . 13 8 66 . . . 15 Terrain Destroyed 563 | . 21 40 . 52 103 2 11 34 6 24 4 36 . . 13 8 80 . . . 129 Melee 61 | . . . . . . 1 . . 6 . 3 14 . . 13 7 17 . . . . Projectile 16 | . . . . . . 1 . . . . 1 13 . . . 1 . . . . . AOE 486 | . 21 40 . 52 103 . 11 34 . 24 . 9 . . . . 63 . . . 129 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Total 15097 | 105 784 654 283 1059 940 914 1103 570 754 211 118 886 725 100 493 661 952 642 758 772 1613 Wait 1201 | 7 135 64 56 195 141 292 38 46 12 4 1 30 19 . 12 8 26 80 30 2 3 Move 12549 | 70 557 533 180 810 611 489 979 459 709 198 109 768 682 100 459 592 838 454 685 734 1533 Hop 57 | . . . . . . . . . . . . . . . 1 3 4 . 7 12 30 Pick Up 70 | 5 11 6 5 3 17 8 . 1 2 . . 4 1 . . 1 2 . . 2 2 Fast Attach 96 | 6 6 . 1 1 17 5 3 6 3 2 . 3 2 . . 3 3 6 7 8 14 Attach 56 | 1 2 1 2 1 13 . 1 6 1 1 1 1 . . . 10 4 . 3 4 4 Detach 43 | . 3 . . . 1 . 4 8 1 . 1 . . . . 9 6 1 3 3 3 Swap 57 | . 5 5 3 3 21 18 . 2 . . . . . . . . . . . . . Drop 89 | . 2 6 6 4 27 24 9 3 1 . . 1 1 . . 1 1 . 2 . 1 Fire 425 | 16 55 24 23 29 81 54 16 35 . 6 2 38 2 . 6 1 8 13 2 7 7 Melee 183 | . . . . . . 1 . . 22 . 4 21 18 . 15 33 60 . 2 . 7 Ram 9 | . . . . . . . . . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 177 | . 8 15 7 13 11 15 13 4 3 . . . . . . . . 88 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 65 | . . . . . . . 40 . . . . 20 . . . . . . 5 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 20 | . . . . . . 8 . . . . . . . . . . . . 12 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 7) 972 | -10/Materials | Discovered new exit (range 16) 1227 | -10/Materials | Identified exit to Mines 1247 | -10/Materials | Discovered new exit (range 10) 1403 | -10/Materials | Entered Mines 1404 | -10/Mines | Learned location of Storage (-8) 1404 | -10/Mines | Identified exit to Materials 1666 | -10/Mines | Learned Materials garrison access intel 1844 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1848 | -10/Mines | Found Prototype Device 1951 | -10/Mines | Discovered new exit (range 13) 2001 | -10/Mines | Learned Materials stockpile data 2428 | -10/Mines | Entered Materials 2428 | -9/Materials | Evolved 2 slots: Weapon x2 2519 | -9/Materials | Identified Exp. Sensor Array 2675 | -9/Materials | Identified exit to Mines 2734 | -9/Materials | Central database locked down 2874 | -9/Materials | Entered Mines 2882 | -9/Mines | Discovered new exit (range 13) 2884 | -9/Mines | Identified exit to Materials 2958 | -9/Mines | Build established: Scavenger-Tank 3077 | -9/Mines | Assembled infested the area 3082 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3397 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3458 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3591 | -9/Mines | Build established: Scavenger-Gunner 3639 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4490 | -9/Mines | Entered Materials 4490 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4491 | -8/Materials | Loaded intel: 1 garrison access location 4938 | -8/Materials | Lost 7 parts (1p1n1u4w) 4940 | -8/Materials | Garrison activated, responded to threat 5123 | -8/Materials | Destroyed 8 combat bots 5191 | -8/Materials | Identified exit to Storage 5542 | -8/Materials | Discovered new exit (range 9) 5982 | -8/Materials | Entered Storage 5983 | -8/Storage | Identified exit to Recycling 6220 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6498 | -8/Storage | Build established: Commander-Gunner 6782 | -8/Storage | First assault squad dispatched 6806 | -8/Storage | Core integrity fell below 50% 6827 | -8/Storage | Lost 4 allies 6841 | -8/Storage | Discovered new exit (range 7) 6856 | -8/Storage | Destroyed 7 combat bots 7051 | -8/Storage | Garrison activated, responded to threat 7103 | -8/Storage | Build established: Gunner 7255 | -8/Storage | Used back door to open Recycling access 7260 | -8/Storage | Entered Recycling 7636 | -8/Recycling | Build established: Commander-Gunner 7908 | -8/Recycling | Discovered new exit (range 16) 7933 | -8/Recycling | Learned Storage trap positions 8076 | -8/Recycling | Learned Storage garrison access intel 8134 | -8/Recycling | Learned Storage emergency access door positions 8218 | -8/Recycling | Learned 2 Lower Caves zone layouts 8265 | -8/Recycling | Learned location of Zion (-6) 8320 | -8/Recycling | Learned location of 1 exit from Extension 8386 | -8/Recycling | Learned location of 1 exit from Extension 8597 | -8/Recycling | Scanned before Scraplab entrance 8620 | -8/Recycling | Entered Scraplab 8671 | -8/Recycling | Angered Scraplab inhabitants 8681 | -8/Recycling | Found Prototype Device 8681 | -8/Recycling | Identified Scrap Engine 8918 | -8/Recycling | Entered Factory 8918 | -6/Factory | Accompanied by 3 allies 8918 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9338 | -6/Factory | Build established: Gunner 9454 | -6/Factory | Spotted B-75 Beast 9619 | -6/Factory | Garrison activated, responded to threat 9621 | -6/Factory | Lost 4 parts (1n3w) 9665 | -6/Factory | Discovered new exit (range 7) 9714 | -6/Factory | Entered another Factory area 9714 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9733 | -5/Factory | Lost 5 parts (1p1n3w) 9909 | -5/Factory | Identified exit to Upper Caves 9979 | -5/Factory | Build established: Mutant 10363 | -5/Factory | Sucked down chute 10363 | -5/Factory | Entered Waste 10377 | -5/Waste | Spotted C-40 Crusher 10378 | -5/Waste | EMP discharged 10378 | -5/Waste | System corruption reached 10% 10400 | -5/Waste | Spotted C-40 Crusher 10404 | -5/Waste | Spotted C-40 Crusher 10415 | -5/Waste | Spotted C-40 Crusher 10449 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10452 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10472 | -5/Waste | Spotted C-40 Crusher 10478 | -5/Waste | EMP discharged 10502 | -5/Waste | Spotted C-40 Crusher 10532 | -5/Waste | Discovered new exit (range 10) 10540 | -5/Waste | Entered Factory 10600 | -5/Factory | Discovered exit to Upper Caves (range 15) 10645 | -5/Factory | Entered Upper Caves 10645 | -5/Upper Caves | Spotted B-75 Beast 10931 | -5/Upper Caves | Build established: Construct 10974 | -5/Upper Caves | Learned Factory security intel 11175 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11589 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11786 | -5/Upper Caves | Learned location of Armory (-4) 11943 | -5/Upper Caves | Discovered new exit (range 12) 12041 | -5/Upper Caves | Entered another Upper Caves area 12069 | -5/Upper Caves | Discovered new exit (range 8) 12326 | -5/Upper Caves | Build established: Hacker-Construct 12510 | -5/Upper Caves | Learned Factory stockpile data 12625 | -5/Upper Caves | Identified exit to Warlord 12739 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12749 | -5/Upper Caves | Entered Warlord 12780 | -5/Warlord | System corruption cleaned by Quarantine Array 12784 | -5/Warlord | Attacked by Warlord forces 12794 | -5/Warlord | Spotted 68-VHQ(B) 12794 | -5/Warlord | Spotted IN-WZ9(B) 12833 | -5/Warlord | Discovered new exit (range 8) 12835 | -5/Warlord | Lost 3 parts (1p2w) 12840 | -5/Warlord | Entered Proximity Caves 12842 | -4/Proximity Caves | Spotter reported a threat 12843 | -4/Proximity Caves | Spotter reported a threat 12895 | -4/Proximity Caves | Spotter reported a threat 13017 | -4/Proximity Caves | Spotted B-86 Titan 13047 | -4/Proximity Caves | Core integrity fell below 50% 13053 | -4/Proximity Caves | Spotter reported a threat 13060 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13099 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13172 | -4/Proximity Caves | Learned location of Testing (-2) 13208 | -4/Proximity Caves | Spotter reported a threat 13310 | -4/Proximity Caves | Discovered new exit (range 9) 13324 | -4/Proximity Caves | Entered Factory 13324 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13574 | -4/Factory | Search patrols dispatched 13591 | -4/Factory | Spotted B-86 Titan 13765 | -4/Factory | Build established: Hacker-Mutant 13778 | -4/Factory | Discovered new exit (range 10) 13787 | -4/Factory | Entered Research 13787 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13932 | -3/Research | Identified exit to Quarantine 14037 | -3/Research | Search patrols dispatched 14287 | -3/Research | Search patrols dispatched 14466 | -3/Research | Spotted B-86 Titan 14561 | -3/Research | Discovered new exit (range 13) 14563 | -3/Research | Found Fusion Bomb Launcher 14569 | -3/Research | Spotted B-86 Titan 14587 | -3/Research | Entered another Research area 14587 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14592 | -2/Research | Lost 3 parts (1u2w) 14597 | -2/Research | Spotted B-90 Cyclops 14837 | -2/Research | Search patrols dispatched 14914 | -2/Research | Lost 5 parts (4u1w) 14978 | -2/Research | Destroyed 7 combat bots 15040 | -2/Research | Discovered new exit (range 15) 15052 | -2/Research | Entered Testing 15054 | -2/Testing | Found Prototype Device 15054 | -2/Testing | Identified Thermal Barrier 15103 | -2/Testing | Found Prototype Energy Gun 15103 | -2/Testing | Identified Tachyon Dispersion Ray 15132 | -2/Testing | Build established: Mutant 15204 | -2/Testing | Found Prototype Energy Cannon 15204 | -2/Testing | Identified Disintegrator 15384 | -2/Testing | Lost 4 parts (2u2w) 15457 | -2/Testing | System corruption reached 10% 15500 | -2/Testing | Rewired PH-137GTUIQC2 15538 | -2/Testing | Spotted Fortress 15570 | -2/Testing | Discovered new exit (range 6) 15570 | -2/Testing | Discovered new exit (range 6) 15573 | -2/Testing | Entered Section 7 15607 | -2/Section 7 | Found Alien Artifact 15607 | -2/Section 7 | Identified Integrated Dissipator 15607 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15627 | -2/Section 7 | Spotted B-90 Cyclops 15676 | -2/Section 7 | Spotted Alpha 7 15678 | -2/Section 7 | Spotted Alpha 7 15689 | -2/Section 7 | Spotted B-99 Colossus 15710 | -2/Section 7 | Found Alien Artifact 15710 | -2/Section 7 | Identified Core Expander 15710 | -2/Section 7 | Installed Core Expander, added new Weapon slot 15730 | -2/Section 7 | Found Alien Artifact 15730 | -2/Section 7 | Identified LRC Energy Well 15730 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 15732 | -2/Section 7 | Found Alien Artifact 15732 | -2/Section 7 | Identified LRC Inertial Stabilizer 15732 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 15757 | -2/Section 7 | Found Alien Artifact 15757 | -2/Section 7 | Identified Integrated Reactor 15757 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15758 | -2/Section 7 | Found Integrated Reactor 15758 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15760 | -2/Section 7 | Found Integrated Reactor 15760 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15819 | -2/Section 7 | Spotted Executioner 15820 | -2/Section 7 | Spotted Executioner 15844 | -2/Section 7 | Core integrity fell below 50% 15847 | -2/Section 7 | Found Alien Artifact 15847 | -2/Section 7 | Identified Transdimensional Reconstructor 15847 | -2/Section 7 | Warped through subspace 15847 | -2/Section 7 | Spotted Executioner 15847 | -2/Section 7 | Spotted Executioner 15925 | -2/Section 7 | Spotted S7 Guard 15988 | -2/Section 7 | Discovered new exit (range 8) 15992 | -2/Section 7 | Entered Access 15992 | -1/Access | Evolved 2 slots: Utility x2 16152 | -1/Access | Spotted B-99 Colossus 16366 | -1/Access | Spotted B-99 Colossus 16405 | -1/Access | Lost 4 parts (1p2n1u) 16492 | -1/Access | First assault squad dispatched 16505 | -1/Access | Lost 4 parts (1p1n1u1w) 16561 | -1/Access | Lost 3 parts (1p1n1w) 16635 | -1/Access | Core integrity fell below 50% 16639 | -1/Access | Found Fusion Bomb Launcher 16641 | -1/Access | Found Fusion Bomb Launcher 16666 | -1/Access | Core integrity fell below 20% 16681 | -1/Access | Identified exit to Command 16714 | -1/Access | Spotted B-99 Colossus 16715 | -1/Access | Spotted B-99 Colossus 16716 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 16648_ Critical hit (Destroy). 16648_ Fusion Bomb Launcher destroyed. 16648_ Penetrated by Slug. 16657_ Slug penetrates Wall. 16659_ Penetrated by Slug. 16663_ Door malfunctions. 16665_ Slug penetrates Wall. 16674_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7W. 16681_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (248,58) Command Map updated. 16697_ Slammed into S-43 Plague. 16714_ Penetrated by Slug. 16714_ Slug penetrates Wall. 16714_ Penetrated by Slug. 16714_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #???????????????????# ""#?????????# | | #???????????????????# T#?????????######### | | #???????????????????# ""#?????????????????? | | #????####???????????# ""#?????????????????? | | #???# ???????????# ""#?????????????????? | | #???# +??????????""""""""""""?????????????????? | | #???# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #?########??????????????????????????????? | | ????# #?#!= #??????????????????????????????? | | ????# #?#!= * #??????????????????????????????? | | ?#### ### #??????????????????????????????? | | ?# ## ] #??????????????????????????????? | | ## ## #??????????????????????????????? | | / #??????????????????????????????? | | #####/###??????????????????????????????? | | #?# #?#""""""""""#?????????????????? | | ###?# #?# #?????????????????? | | #???# #?# BB BB #?????????????????? | | #???# #?# BB BB #?????????????????? | | #???# #?# #?????????????????? | | ##### #???# #?# #?????????????????? | | ###???# #???# #?# #?????????????????? | | ??????# #???# #?# @ #?????????????????? | | ??#####+##### ###### % #######??????????????? | | ??# # ??????????? | | ??# ! # #?????????? | | ??# # k ??????????? | | ??# # ??????????? | | ??########### ???????????? | | ?????????? ##### #####??????????? | | ?????????### ####;##;+###?????#??????????????? | | ?????????? #?? ? ???????????????????????? | | ????????+ +?? ? ???????????????????????? | | ????????# #####?? ? ??????????????????????? | | ????????## #??????? ? ??????????????????????? | | ?????????# ??????? ? ] ?????????????????????? | | ?????????#???????? ? ?????????????????????? | | ?????????????????? ] ?? ????????????????????? | | ?????????????????? ?? ????????????????????? | | ?????????????????? ???? ???????????????????????? | | ????????????????????#????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 87 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Containment 20 Armor Coverage 150 Resistance: EM 25 Evasion (%) 64 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Recycling | Hacked Robot Schematics ------------------ L-31 Rogue | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander LRC Energy Well LRC Inertial Stabilizer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Botjacking I Laugh At Your Crits More Power To You Not So Scrappy Physics Hates This One Trick Scrappetite Sprinter Suspicious By Nature Well Done Challenges ------------ None Game ------ Seed XenonGuidanceShredder Manual? 0 Play Time 02:57:25 Cumulative 305.6 hours Start 2026.04.04 @ 19:47:03 End 2026.04.05 @ 16:31:12 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 154 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 70 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5fb1f291-ed1d-4b6b-b275-0fcbfbacc0f5