Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 00:34:01 Player: Miles Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (2584) 2584 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 7449 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 145 Entered Garrisons 200 Friendly Fire -160 Cogmind --------- Core Integrity 711/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Melee Analysis Suite Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Heat Sink Layered Light Armor Plating Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster > --- UTILITY ---------- Improved Melee Analysis Suite Core Analyzer Core Analyzer Component Analysis Suite > --- WEAPON ----------- Proton Missile Launcher Axe > --- INVENTORY -------- Heat Sink Layered Light Armor Plating Shield Generator Recalibrator Recalibrator [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Barrage Gun Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . 2 . 1 . . . . . 1 Utility 3 | . . . . . . . 2 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 97 | 6 7 28 17 1 3 20 9 . 5 1 Power 21 | 1 1 5 3 1 3 4 2 . 1 . Engine 15 | 1 1 4 3 1 1 2 1 . 1 . Core 6 | . . 1 . . 2 2 1 . . . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 4 13 5 . . 10 1 . . . Treads . | . . . . . . . . . . . Leg 7 | . 3 4 . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . Hover 5 | . . 5 . . . . . . . . Flight 20 | . . 4 5 . . 10 1 . . . Utility 21 | 1 1 3 6 . . 4 3 . 3 . Device 6 | . . 1 1 . . 2 . . 2 . Storage 4 | 1 1 . 1 . . 1 . . . . Processor 3 | . . . . . . 1 2 . . . Hackware . | . . . . . . . . . . . Protection 8 | . . 2 4 . . . 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 20 | 2 1 7 3 . . 2 3 . 1 1 Energy Gun 7 | 2 1 3 1 . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . Ballistic Gun 2 | . . . . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 1 1 . . 1 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 3 | . . 1 . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 4 . . . . 2 . . . Parts Lost 46 | . 1 13 5 . 1 14 . 4 3 5 Power 9 | . . 2 2 . . 4 . 1 . . Propulsion 18 | . 1 6 . . . 8 . 2 . 1 Utility 12 | . . 3 2 . 1 2 . 1 1 2 Weapon 7 | . . 2 1 . . . . . 2 2 Highest Loss Streak 6 | . 1 6 2 . 1 5 . 3 3 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 3 6 7 6 6 7 5 4 4 4 4 Power 1 | . 1 . 1 1 2 1 . . . 1 Propulsion 1 | 1 2 1 3 3 3 1 . . . . Utility 1 | . . 1 . 1 1 2 4 4 3 3 Weapon 1 | 1 2 3 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . . 6 6 . . 3 1 . 2 1 Power . | . . . . . . . . . . . Propulsion 6 | . . 1 3 . . 2 . . . . Utility 7 | . . . 2 . . 1 1 . 2 1 Weapon 6 | . . 5 1 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 93 88 96 95 85 75 63 54 51 41 Engine 6 | . 14 5 10 13 2 4 5 . 1 . Core 2 | . . 4 . . 12 7 4 1 . . Leg 5 | . 14 15 . . . . . . . . Wheel 2 | . 13 . . . . . . . . . Hover 3 | . . 18 . . . . . . . . Flight 19 | . . 4 44 45 37 34 16 10 7 6 Device 3 | . . 2 5 . . 2 7 6 6 6 Storage 9 | . 22 13 6 9 9 12 . . . . Processor 5 | . . . . . . 2 16 23 21 13 Protection 4 | . . 4 10 9 6 . 4 . . 6 Energy Gun 6 | . 28 8 1 . . . . . . . Launcher 3 | . . . 8 9 9 2 . 3 4 . Slashing Weapon 6 | . . 6 10 9 9 9 6 7 5 . Peak Build Rating 32 | 6 9 22 23 27 29 26 30 30 32 27 Average Rating 18 | 4 7 15 21 26 24 18 22 25 26 23 On Entrance 18 | . 6 9 22 22 27 22 13 30 24 23 Naked Turns . | . . . . . . . . . . . Heaviest Build 25 | 13 16 24 19 25 25 21 20 11 21 11 Greatest Support 46 | 26 26 46 26 25 25 26 20 20 6 6 Greatest Overweight (x) 7 | 3 1 7 1 . 1 1 1 1 3 1 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 6 8 8 7 5 5 5 5 Most Carried 8 | 7 8 8 8 7 8 8 5 5 5 5 Average Carried 6 | 3 6 7 6 6 7 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 8 8 8 6 8 5 5 4 4 4 Class Distribution -------------------- 59% | Mutant 16% | Sprinter 13% | Scavenger-Sprinter 5% | Commander-Mutant 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Storage Scavenger-Sprinter | -8/Materials Commander-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Low Fac Matter Collected 1480 | 260 75 358 276 . 80 220 120 20 42 29 Remotely . | . . . . . . . . . . . Salvage Created 3494 | 92 262 671 1362 . 20 604 185 152 132 14 Parts 202 | . 13 45 84 . 1 36 9 4 7 3 Haulers Intercepted 9 | . 1 3 4 . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 4 3 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Low Fac Combat Hostiles Destroyed 64 | . 4 13 27 . 1 12 3 2 1 1 Melee 50 | . . 9 23 . 1 12 3 2 . . Guns 9 | . 3 4 . . . . . . 1 1 AOE 4 | . . . 4 . . . . . . . Classes Destroyed 11 | 1 4 4 . . . . 1 . 1 . Worker 4 | . . 3 . . . 1 . . . . Builder 1 | . 1 . . . . . . . . . Hauler 9 | . 1 3 4 . . 1 . . . . Recycler 2 | 1 . . 1 . . . . . . . Operator 1 | . . . . . . . 1 . . . Watcher 3 | . 1 . 1 . . 1 . . . . Swarmer 15 | . . 3 7 . 1 3 . . . 1 Grunt 27 | . 4 5 9 . 2 4 2 1 . . Duelist 2 | . . 1 . . . . 1 . . . Sentry 22 | . . 4 11 . . 5 . 1 1 . Mutant 1 | . . . . . . . . . 1 . Best Kill Streak 8 | 1 2 4 8 . 1 5 2 1 1 1 Combat Bots Only 4 | . 2 4 4 . 1 4 2 1 1 1 Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Melee 1 | . . 1 1 . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Low Fac Hostile Shots Fired 556 | . 32 114 108 . 13 115 29 44 63 38 Missed 197 | . 7 27 40 . 6 41 16 22 32 6 Hits 359 | . 25 87 68 . 7 74 13 22 31 32 Melee 10 | . . 3 . . . . 7 . . . Projectile 349 | . 25 84 68 . 7 74 6 22 31 32 Critical Strikes 9 | . 2 1 2 . . 1 2 . . 1 Damage Taken 5045 | . 424 1142 927 . 146 967 316 338 236 549 Core 1384 | . 166 105 194 . 9 312 125 192 142 139 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 80 | . . . 46 . . . 34 . . . Core Remaining (%) 46 | 100 33 . 25 . . 41 . . 34 . Volleys Fired 65 | 5 26 16 6 . 3 . . 1 3 5 Largest 2 | 2 2 2 1 . 1 . . 1 1 1 Hottest 130 | 90 115 130 33 . 30 . . 39 28 28 Shots Fired 105 | 10 51 26 6 . 3 . . 1 3 5 Gun 93 | 10 51 24 . . . . . . 3 5 Cannon 2 | . . 2 . . . . . . . . Launcher 10 | . . . 6 . 3 . . 1 . . Special . | . . . . . . . . . . . Kinetic 8 | . . . . . . . . . 3 5 Thermal 87 | 10 51 26 . . . . . . . . Explosive 9 | . . . 6 . 3 . . . . . Electromagnetic 1 | . . . . . . . . 1 . . Robot Hit Streak 12 | 6 11 12 5 . . . . . 1 2 Robot Miss Streak 5 | 1 5 4 1 . . . . . 3 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 226 | 9 36 56 70 . 5 30 9 5 3 3 Core Hits 106 | 2 13 25 32 . 3 12 6 3 3 7 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 23 | 1 1 6 7 . . 6 2 . . . Burn 3 | 1 1 1 . . . . . . . . Sever 20 | . . 5 7 . . 6 2 . . . Melee Attacks 191 | . . 37 85 . 5 41 13 7 3 . Impact . | . . . . . . . . . . . Slashing 191 | . . 37 85 . 5 41 13 7 3 . Piercing . | . . . . . . . . . . . Sneak Attacks 23 | . . 7 10 . . 4 1 . 1 . Combat Hostiles 3 | . . . 2 . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7458 | 104 463 1647 2930 . 352 1130 302 345 115 70 Guns 978 | 104 447 337 . . . . . . 20 70 Cannons 41 | . . 41 . . . . . . . . Explosions 425 | . . . 256 . 169 . . . . . Melee 5998 | . . 1269 2674 . 183 1130 302 345 95 . Ramming 16 | . 16 . . . . . . . . . Kinetic 90 | . . . . . . . . . 20 70 Thermal 929 | 104 447 378 . . . . . . . . Explosive 425 | . . . 256 . 169 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 5998 | . . 1269 2674 . 183 1130 302 345 95 . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 394 | . . 59 163 . 17 69 . 86 . . Projectiles . | . . . . . . . . . . . Explosions 7 | . . . 7 . . . . . . . Melee 387 | . . 59 156 . 17 69 . 86 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 114 | . 8 . 42 . 54 . . 10 . . Shots 5 | . . . 1 . 3 . . 1 . . Rammed 3 | . 3 . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 642 | 150 333 642 23 13 48 220 . . 15 . Average Temperature 118 | 76 113 331 2 6 21 60 . . 12 . Received Heat Transfer 1503 | . 207 354 354 . 36 333 15 123 72 9 Effects 19 | . 3 15 . . . 1 . . . . Shutdowns 4 | . . 4 . . . . . . . . Energy Bleed 6 | . 3 3 . . . . . . . . Interference 4 | . . 3 . . . 1 . . . . Matter Decay 2 | . . 2 . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . Damage (major) 2 | . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 6 | 1 5 . . . . . . . . . Heat Transferred 2472 | 347 1275 850 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Low Fac Maximum Alert Level 2 | . . . 2 1 1 1 1 . . . Low Security (%) 57 | 100 100 100 5 . 23 17 92 . . 100 Level 1 26 | . . . 30 100 76 82 7 . . . Level 2 16 | . . . 64 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 600 | 5 40 111 600 239 376 366 216 . . 30 Initial 239 | . . . 46 239 155 183 165 . . 6 Average 188 | . 7 24 449 239 235 289 170 . . 1 Influence Increases 2649 | 5 154 396 924 . 371 503 131 115 20 30 Destroy 0b10 Robot/C 1460 | . 80 260 540 . 200 240 60 40 20 20 Destroy 0b10 Robot/NC 100 | 5 15 30 30 . . 15 5 . . . Destroy Leader 354 | . 24 76 160 . 10 64 10 . . 10 Allied During Kill 66 | . . . . . 62 4 . . . . Successful Hack 42 | . 5 . 11 . . . 26 . . . Disable Machine 30 | . . . 30 . . . . . . . Anti-Garrison Action 50 | . . . . . 50 . . . . . Destroy Structure 97 | . . . 48 . 49 . . . . . Partial Spotted 90 | . . 30 45 . . 15 . . . . Lose Combat Pursuer 360 | . 30 . 60 . . 165 30 75 . . Influence Decreases 2649 | 5 154 285 467 329 234 513 281 271 70 40 Entered New Map 969 | . . . 65 329 84 193 201 81 12 4 Time Decay 1103 | 5 144 158 342 . . 160 80 150 58 6 Lost Part 407 | . 10 127 50 . 10 140 . 40 . 30 Lost Ally 170 | . . . 10 . 140 20 . . . . Squads Dispatched 9 | . 3 . 3 . . 1 1 . . 1 Investigation 4 | . 1 . 2 . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Low Fac Distress Signals 6 | . . 1 4 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 17 15 30 . 10 30 6 10 1 8 Peak Tracking Total 7 | . 5 4 5 . 5 7 4 4 1 6 Tactical Retreats 16 | . 2 . 2 . . 8 2 2 . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Low Fac Traps Triggered 8 | . . . 3 . 4 . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Low Fac Machines Disabled 5 | . . . 2 . 2 . . 1 . . Max in Single Turn 1 | . . . 1 . 1 . . 1 . . Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Low Fac Machines Accessed 8 | . 1 . 4 1 . 1 1 . . . Terminals 4 | . 1 . 3 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 14 | . 3 . 6 1 . 1 3 . . . Successful 10 | . 2 . 5 1 . . 2 . . . Failed 4 | . 1 . 1 . . 1 1 . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . 3 . 1 . . . . . . . Terminals 7 | . 3 . 4 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . 2 . . . 3 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 2 | . . . 2 . . . . . . . Open Door 2 | . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . Scan Component 2 | . . . 1 . . . 1 . . . Repair 2 | . . . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . . . . Terminals 3 | . 2 . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . 1 . . 1 1 . . . Full Trace Events 2 | . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . Time 57 | . . . 38 . . . 19 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Low Fac Total Allies 11 | . . . 11 . . . . . . . Largest Group 10 | . . . 10 10 10 1 . . . . Highest-Rated Group 88 | . . . 88 88 88 8 . . . . Highest-Rated Ally 16 | . . . 16 16 16 8 . . . . Initial Warlord ECA Mod 1 | . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 42 | . . . . . 40 2 . . . . Total Damage 414 | . . . . . 394 20 . . . . Kills 9 | . . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Low Fac Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Low Fac Turns Passed 3594 | 97 603 609 762 17 340 334 179 310 233 110 Spaces Moved 4301 | 72 396 514 1146 8 311 562 261 728 221 82 Core 23 | 19 . 2 . . . . . . . 2 Treads . | . . . . . . . . . . . Legs 364 | . 218 146 . . . . . . . . Wheels 231 | 53 178 . . . . . . . . . Hover 315 | . . 315 . . . . . . . . Flight 3368 | . . 51 1146 8 311 562 261 728 221 80 Fastest Speed 23 | 50 80 31 31 28 28 23 32 32 40 100 Average Speed 52 | 93 105 71 31 28 54 31 37 38 93 119 Slowest Speed 400 | 200 120 400 110 28 101 112 114 120 280 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 42 37 93 2 40 52 5 85 21 4 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . . . . . . . 4 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 126 | . . . 46 . 80 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 126 | . . . 46 . 80 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Low Low Fac Total 5262 | 91 530 675 1428 22 467 660 320 741 239 89 Wait 359 | . 89 31 129 12 67 3 23 5 . . Move 4288 | 71 395 513 1141 8 310 561 260 727 220 82 Hop 2 | . . . 2 . . . . . . . Pick Up 84 | 9 7 22 19 . 3 16 3 . 4 1 Fast Attach 39 | 1 1 11 5 . . 9 10 . 2 . Attach 46 | 5 1 11 5 2 . 13 4 1 3 1 Detach 4 | . . . . . . 1 2 . 1 . Swap 37 | . 6 13 12 . 6 . . . . . Drop 74 | . 2 21 24 . 3 16 5 . 3 . Fire 65 | 5 26 16 6 . 3 . . 1 3 5 Melee 191 | . . 37 85 . 5 41 13 7 3 . Ram 3 | . 3 . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 70 | . . . . . 70 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 375 | -10/Materials | Core integrity fell below 50% 644 | -10/Materials | Discovered new exit (range 15) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Propulsion x2 892 | -9/Materials | Lost 6 parts (2n2u2w) 1092 | -9/Materials | Discovered new exit (range 11) 1133 | -9/Materials | Discovered new exit (range 6) 1192 | -9/Materials | Lost 4 parts (1p2n1u) 1310 | -9/Materials | Entered Storage 1502 | -9/Storage | Core integrity fell below 50% 1744 | -9/Storage | Repaired Katana 1864 | -9/Storage | Garrison activated, responded to threat 2013 | -9/Storage | Discovered new exit (range 16) 2020 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2072 | -9/Storage | Entered Materials 2072 | -8/Materials | Accompanied by 10 allies 2072 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2077 | -8/Materials | Identified exit to Garrison 2089 | -8/Materials | Entered Garrison 2089 | -8/Garrison | Accompanied by 10 allies 2109 | -8/Garrison | Triggered checkpoint 2145 | -8/Garrison | Lost 3 allies 2181 | -8/Garrison | Triggered checkpoint 2291 | -8/Garrison | Triggered checkpoint 2339 | -8/Garrison | Triggered checkpoint 2354 | -8/Garrison | Discovered new exit (range 13) 2355 | -8/Garrison | Lost 3 allies 2407 | -8/Garrison | Phase Generator disabled 2429 | -8/Garrison | Entered Materials 2429 | -8/Materials | Accompanied by 1 ally 2611 | -8/Materials | Lost 5 parts (1p3n1u) 2681 | -8/Materials | Lost 5 parts (2p3n) 2730 | -8/Materials | Core integrity fell below 50% 2755 | -8/Materials | Lost 4 parts (1p2n1u) 2762 | -8/Materials | Discovered new exit (range 5) 2763 | -8/Materials | Entered Factory 2763 | -7/Factory | Evolved 2 slots: Utility x2 2796 | -7/Factory | Repaired Scythe 2869 | -7/Factory | Discovered new exit (range 7) 2942 | -7/Factory | Entered Lower Caves 2943 | -7/Lower Caves | Encountered a Warlord checkpoint 3032 | -7/Lower Caves | Lost 3 parts (1p2n) 3112 | -7/Lower Caves | Entered a destroyed Warlord outpost 3139 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3246 | -7/Lower Caves | Discovered new exit (range 8) 3252 | -7/Lower Caves | Entered another Lower Caves area 3253 | -7/Lower Caves | Encountered a Warlord checkpoint 3400 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3405 | -7/Lower Caves | Discovered new exit (range 7) 3431 | -7/Lower Caves | Core integrity fell below 50% 3467 | -7/Lower Caves | Lost 3 parts (1u2w) 3485 | -7/Lower Caves | Entered Factory 3485 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3576 | -6/Factory | Garrison activated, responded to threat 3595 | -6/Factory | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 03561_ Acquired Flak Gun. 03576_ A-15 Conveyor calls for garrison support. 03576_ ALERT: Activating Garrison Access F001. 03582_ ALERT: All DSF locations entering lockdown mode. 03587_ Penetrated by Slug. 03589_ S-27 Virus destroyed. 03590_ Slug penetrates S-27 Virus. 03590_ Penetrated by Slug. 03590_ Flak Gun destroyed. 03591_ Xenon Bombardment Thruster destroyed. 03592_ Penetrated by Slug. 03593_ Barrage Gun destroyed. 03593_ Acquired 23 matter. 03594_ Acquired 6 matter. 03595_ Imp. Light Armor Plating destroyed. 03595_ Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# #???????????????????????? | | ??????????????? ??# #???????????????????????? | | ???????????????? ?# #???????????????????????? | | ????????????????? ?# #???????????????????????? | | ????????????????? # A #???????????????????????? | | ?????????????????? # #???????????????????????? | | ???????????????????; #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????? ????????# R #???????????????????????? | | ?????? ????????# u #???????????????????????? | | ?????# ????????# k#???????????????????????? | | ?????# #???????# u###+####????????????????? | | ?????# #???????# #????????????????? | | ?????# #???????# #????????????????? | | ?????# #???????# [ #????????????????? | | ?????# #???????# s@= #????????????????? | | ?????# #???????# [s #????????????????? | | ?????# #???????### ####hh #????????????????? | | ?????# ###########+##?? #????????????????? | | ###### # #??? g ??????????????? | | # # """ "" #??? g ????????????? | | !# # """ S"" #???? ???????????? | | # + """ "" #????? "??????????? | | # # #????? ???????????? | | " " # ##############??????### ???????????? | | " " # # #?????????? ????????????? | | " " # # #??????????? ????????????? | | " " # #! ! #????????????????????????? | | " " + # #????????????????????????? | | " " # / #????????????????????????? | | " " # # #????????????????????????? | | " " # # #????????????????????????? | | " " # # #????????????????????????? | | # # #????????????????????????? | | # # #????????????????????????? | | # # ! #????????????????????????? | | # # #????????????????????????? | | ###### ##############????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 65 Melee Accuracy 6 Core Analysis 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Katana | 8% | -9/Storage Scythe | 32% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed LinearHellfireSource Manual? 0 Play Time 00:52:19 Cumulative 21.7 hours Start 2025.05.14 @ 16:52:57 End 2025.05.15 @ 00:34:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c947c70-f2be-4697-83c3-89730d2b45eb