Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 13:32:34 Player: DietSnapple Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (2472) 2472 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 6359 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 84/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Flight Unit Flight Unit Flight Unit VTOL Module VTOL Module Medium Storage Unit Structural Scanner Seismic Detector Actuator Array ECM Suite Reaction Control System Cloak of Protection Hacking Suite Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Beamcaster Bore Cannon > --- INVENTORY -------- Nuclear Core VTOL Module Small Storage Unit Medium Storage Unit Structural Scanner Seismic Detector ECM Suite Reaction Control System Medium Armor Plating Medium Armor Plating Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Shock Bomb Launcher Grenade Launcher Mining Laser [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 41 | 8 9 3 16 . . 3 2 Power 7 | 1 2 . 4 . . . . Engine 6 | 1 2 . 3 . . . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 3 1 4 . . . . Treads 3 | 2 . . 1 . . . . Leg . | . . . . . . . . Wheel 7 | . 3 1 3 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 2 1 2 3 . . 1 1 Device 3 | 1 . 2 . . . . . Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . 3 . . 1 1 Artifact . | . . . . . . . . Weapon 14 | 3 3 . 5 . . 2 1 Energy Gun 9 | 2 3 . 4 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . Corrupted Parts 1 | . . . 1 . . . . System Corruption 3 | . . . 3 . . . . Parts Lost 23 | . 1 1 7 1 . 5 8 Power 3 | . . . 1 . . . 2 Propulsion 9 | . 1 1 5 . . 1 1 Utility 6 | . . . 1 . . 3 2 Weapon 5 | . . . . 1 . 1 3 Highest Loss Streak 8 | . 1 1 3 1 . 3 8 To Critical Strikes . | . . . . . . . . Average Backups 15 | 4 8 15 18 19 20 18 16 Power 1 | . 1 1 1 1 1 1 . Propulsion 2 | 2 1 2 2 2 3 3 5 Utility 6 | . 3 6 7 9 9 8 8 Weapon 5 | . 2 5 6 7 6 4 2 Tool/Special . | . . . . . . . . Unused Backups 24 | 2 2 . 8 . . . 12 Power 1 | . 1 . . . . . . Propulsion 7 | 2 1 . . . . . 4 Utility 9 | . . . 2 . . . 7 Weapon 7 | . . . 6 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 99 100 93 84 67 62 40 Engine 11 | . 14 14 9 11 11 11 6 Treads 10 | . 19 . 17 . . . . Wheel 13 | . 8 28 9 22 22 11 4 Device 9 | . 14 14 11 11 11 . . Storage 11 | . 14 14 11 11 11 11 9 Protection 8 | . . . 10 11 11 17 6 Energy Gun 15 | . 23 28 17 18 1 . 1 Ballistic Cannon 2 | . . . 4 . . . 5 Launcher 1 | . . . . . . 10 5 Peak Build Rating 25 | 7 13 16 25 21 18 17 17 Average Rating 15 | 5 10 13 19 20 15 14 12 On Entrance 12 | . 7 13 14 21 18 15 12 Avg Prop Armor Cover (%) 10 | . 13 . 7 . . . . Naked Turns . | . . . . . . . . Heaviest Build 70 | 14 55 55 70 62 59 66 67 Greatest Support 60 | 40 40 20 60 26 26 26 10 Greatest Overweight (x) 20 | . 5 2 20 2 2 6 14 Average Overweight (x) 2 | . 1 2 1 2 2 5 6 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 20 20 Most Carried 20 | 6 14 19 20 20 20 20 18 Average Carried 15 | 4 8 15 18 19 20 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 4 14 17 19 20 20 18 15 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1390 | 298 188 45 646 26 . 114 73 Remotely . | . . . . . . . . Salvage Created 3511 | 195 519 81 1948 214 . 197 357 Parts 216 | 14 32 11 116 9 . 12 22 Haulers Intercepted 6 | . 1 . 5 . . . . Recyclers Shooed 4 | . 1 . 3 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 73 | . 13 8 31 4 . 11 6 Melee 1 | . . . . . . . 1 Guns 47 | . 13 8 20 4 . . 2 Cannons 7 | . . . 5 . . . 2 AOE 16 | . . . 5 . . 11 . Classes Destroyed 13 | 3 3 1 6 . . . . Worker 8 | 2 1 . 5 . . . . Builder 7 | . . . 5 1 . . 1 Tunneler 4 | 4 . . . . . . . Hauler 6 | . 1 . 5 . . . . Recycler 6 | 1 1 . 4 . . . . Mechanic 2 | . . . 2 . . . . Operator 4 | . . . 4 . . . . Swarmer 22 | . 3 6 8 . . 5 . Grunt 36 | . 10 . 13 3 . 7 3 Brawler 3 | . . . 2 . . 1 . Duelist 2 | . . . 1 1 . . . Sentry 10 | . . . 7 . . . 3 Assembled 2 | . . 2 . . . . . Best Kill Streak 9 | 3 5 3 9 3 . 5 7 Combat Bots Only 7 | . 5 3 7 2 . 5 6 Max Kills in Single Turn 3 | 1 1 1 3 1 . 3 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 . . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 349 | . 51 20 130 8 . 44 96 Missed 96 | . 13 6 39 4 . 16 18 Hits 253 | . 38 14 91 4 . 28 78 Melee 6 | . . . 5 1 . . . Projectile 247 | . 38 14 86 3 . 28 78 Critical Strikes 6 | . 1 . 2 . . 1 2 Damage Taken 3545 | . 435 118 1289 77 . 451 1175 Core 962 | . 66 30 235 . . 70 561 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 130 | . 130 . . . . . . Core Remaining (%) 61 | 100 . 61 . . . 23 . Volleys Fired 231 | 20 49 12 94 7 . 21 28 Largest 2 | 2 2 2 2 2 . 1 1 Hottest 130 | 70 130 130 130 90 . 33 48 Shots Fired 401 | 40 95 24 180 13 . 21 28 Gun 320 | 40 95 24 130 13 . . 18 Cannon 60 | . . . 50 . . . 10 Launcher 21 | . . . . . . 21 . Special . | . . . . . . . . Kinetic 108 | 20 28 . 50 . . . 10 Thermal 170 | 19 67 24 60 . . . . Explosive 21 | . . . . . . 21 . Electromagnetic 102 | 1 . . 70 13 . . 18 Robot Hit Streak 16 | 6 9 6 16 6 . 7 11 Robot Miss Streak 9 | 4 7 9 7 2 . 1 3 Penetration Max 2 | . . . 2 . . . . Secondary Targets 6 | . 1 2 2 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 299 | 20 78 20 129 12 . 15 25 Core Hits 236 | 9 59 23 100 12 . 21 12 Critical Kills 11 | 1 . . 8 . . . 2 Critical Parts Destroyed 17 | . 1 . 14 . . . 2 Critical Strikes 37 | 5 1 . 27 . . . 4 Burn 8 | 4 . . 4 . . . . Destroy 29 | 1 1 . 23 . . . 4 Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6735 | 218 849 172 3231 270 . 1435 560 Guns 3382 | 218 849 172 1672 157 . . 314 Cannons 930 | . . . 780 . . . 150 Explosions 2281 | . . . 760 113 . 1408 . Melee 96 | . . . . . . . 96 Ramming 46 | . . . 19 . . 27 . Kinetic 1193 | 66 197 . 780 . . . 150 Thermal 2745 | 152 652 172 1515 113 . 141 . Explosive 1267 | . . . . . . 1267 . Electromagnetic 1388 | . . . 917 157 . . 314 Impact . | . . . . . . . . Slashing 96 | . . . . . . . 96 Piercing . | . . . . . . . . Highest Corruption 13 | . . . 10 10 10 13 . Average Corruption 8 | . . . 5 10 10 10 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 90 | . . . 20 26 10 34 . Message Errors 20 | . . . 4 7 2 7 . Matter Fused 20 | . . . 4 7 . 9 . Heat Flow Errors 9 | . . . 4 2 . 3 . Energy Discharges 21 | . . . 5 5 2 9 . Data Loss (minor) 10 | . . . 1 2 3 4 . Data Loss (major) 7 | . . . 1 2 2 2 . Misfires 1 | . . . 1 . . . . Alerts 1 | . . . . . 1 . . Misdirections 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 100 | . . . 7 . . 59 34 Projectiles . | . . . . . . . . Explosions 66 | . . . 7 . . 59 . Melee 34 | . . . . . . . 34 Knockbacks 8 | . . . 5 . . . 3 Impact . | . . . . . . . . Kinetic 7 | . . . 5 . . . 2 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 374 | . . . 212 . . 162 . Shots 12 | . . . 5 . . 7 . Rammed 3 | . . . 2 . . 1 . Targets Rammed 3 | . . . 2 . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 504 | 80 487 288 504 162 . 238 61 Average Temperature 95 | 29 125 115 100 62 . 72 17 Received Heat Transfer 1099 | . 237 40 447 24 . 99 252 Effects 14 | . 7 1 6 . . . . Shutdowns 4 | . 1 . 3 . . . . Energy Bleed 3 | . 2 1 . . . . . Interference 1 | . . . 1 . . . . Matter Decay 1 | . 1 . . . . . . Short Circuit 1 | . 1 . . . . . . Damage (major) 4 | . 2 . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Robots Corrupted 2 | . . . 1 . . . 1 Combat Hostiles 2 | . . . 1 . . . 1 Parts Fried 5 | . . . 2 . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | 2 1 1 2 . . 1 . Heat Transferred 5011 | 740 1262 200 2459 150 . 200 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . . . 9 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . 2 1 . 1 . Low Security (%) 78 | 100 100 100 49 90 . 94 100 Level 1 9 | . . . 20 9 . 6 . Level 2 11 | . . . 30 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 583 | 10 140 80 583 225 . 222 96 Initial 225 | . . 10 13 225 . . 30 Average 122 | 1 56 16 222 122 . 80 36 Influence Increases 2435 | 35 393 140 1108 113 . 465 181 Destroy 0b10 Robot/C 1460 | . 260 120 620 80 . 260 120 Destroy 0b10 Robot/NC 185 | 35 15 . 125 5 . . 5 Destroy Leader 322 | . 52 20 160 20 . 30 40 Allied During Kill 8 | . . . . . . 8 . Successful Hack 62 | . 36 . 26 . . . . Disable Machine 75 | . . . 30 . . 45 . Destroy Structure 188 | . . . 57 8 . 122 1 Lose Combat Pursuer 135 | . 30 . 90 . . . 15 Influence Decreases 2394 | 35 366 131 567 640 50 386 219 Entered New Map 491 | . . 17 23 352 50 . 49 Time Decay 1673 | 35 356 104 474 278 . 336 90 Lost Part 230 | . 10 10 70 10 . 50 80 Squads Dispatched 11 | . 1 . 5 . . 1 4 Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . 3 . . 1 1 Assault 1 | . . . 1 . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 1 . 5 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 25 9 57 4 . 17 11 Peak Tracking Total 6 | . 5 3 6 2 . 6 6 Tactical Retreats 9 | . 1 1 6 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . . . 3 . . 3 . Max in Single Turn 3 | . . . 1 . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 16 | . 7 1 6 . 1 . 1 Terminals 12 | . 5 . 6 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 17 1 15 . 1 . 2 Successful 22 | . 11 1 8 . 1 . 1 Failed 14 | . 6 . 7 . . . 1 Catastrophic 4 | . 3 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 24 | . 8 . 13 . 1 . 2 Terminals 30 | . 13 . 15 . . . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 7 1 4 . 1 . . Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Locate Traps 4 | . 2 . 2 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 1 . 4 . . . 1 Terminals 6 | . 1 . 4 . . . 1 Botnet 5 | . 1 . 3 . . . 1 Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 5 . 5 . . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 2 . Highest-Rated Group 40 | . . . . 40 40 24 . Highest-Rated Ally 16 | . . . . 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . 5 . Total Damage 21 | . . . . . . 21 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 3366 | 96 1106 528 1636 . . . . Seismic 3366 | 96 1106 528 1636 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6162 | 325 1106 556 2243 605 276 850 201 Spaces Moved 3403 | 164 534 376 1090 486 225 475 53 Core 20 | 10 . . 5 . . . 5 Treads 874 | 154 256 . 464 . . . . Legs . | . . . . . . . . Wheels 2509 | . 278 376 621 486 225 475 48 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 110 110 120 120 120 155 Average Speed 146 | 153 159 110 157 120 120 164 217 Slowest Speed 1050 | 160 240 110 1050 120 120 170 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 9 74 72 80 79 60 69 7 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 256 | . . . 55 8 . 192 1 Melee . | . . . . . . . . Projectile 25 | . . . 24 . . . 1 AOE 231 | . . . 31 8 . 192 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4184 | 199 701 493 1435 495 232 521 108 Wait 417 | . 86 94 191 2 5 19 20 Move 3396 | 163 533 375 1089 485 224 474 53 Hop . | . . . . . . . . Pick Up 46 | 6 16 5 15 1 1 2 . Fast Attach 14 | 7 . 1 5 . . . 1 Attach 16 | . 3 1 5 . . 4 3 Detach 2 | . 1 . 1 . . . . Swap 32 | 1 7 3 20 . . . 1 Drop 25 | 2 6 2 13 . 2 . . Fire 231 | 20 49 12 94 7 . 21 28 Melee 2 | . . . . . . . 2 Ram 2 | . . . 1 . . 1 . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 326 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 13) 812 | -10/Materials | Discovered new exit (range 13) 1062 | -10/Materials | Discovered new exit (range 13) 1258 | -10/Materials | Repaired Lgt. Treads 1327 | -10/Materials | Discovered new exit (range 8) 1432 | -10/Materials | Entered Mines 1497 | -10/Mines | Assembled infested the area 1776 | -10/Mines | Discovered new exit (range 16) 1818 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1909 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1988 | -10/Mines | Entered Materials 1988 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1989 | -9/Materials | Identified exit to Storage 2323 | -9/Materials | Discovered new exit (range 16) 3204 | -9/Materials | Build established: Scavenger-Mutant 3539 | -9/Materials | Lost 3 parts (1p2n) 3558 | -9/Materials | Destroyed 7 combat bots 3586 | -9/Materials | Discovered new exit (range 16) 3805 | -9/Materials | Discovered exit to Storage (range 5) 3988 | -9/Materials | First assault squad dispatched 4082 | -9/Materials | Discovered new exit (range 13) 4173 | -9/Materials | Core integrity fell below 50% 4190 | -9/Materials | System corruption reached 10% 4231 | -9/Materials | Entered Mines 4305 | -9/Mines | Build established: Mutant 4308 | -9/Mines | Learned location of Storage (-9) 4468 | -9/Mines | Discovered new exit (range 3) 4682 | -9/Mines | Learned 4 Materials zone layouts 4812 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4828 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4829 | -9/Mines | Discovered new exit (range 5) 4836 | -9/Mines | Entered Exiles 4836 | -9/Exiles | Accompanied by 3 allies 4866 | -9/Exiles | Met 8R-AWN 4886 | -9/Exiles | Met EX-HEX 4923 | -9/Exiles | Met EX-BIN 4946 | -9/Exiles | Aligned with FarCom system 4947 | -9/Exiles | Given EX-Vault access code 4983 | -9/Exiles | Opened EX-Vault 4992 | -9/Exiles | Found Cloak of Protection 5017 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5053 | -9/Exiles | Met EX-DEC 5095 | -9/Exiles | Discovered new exit (range 12) 5112 | -9/Exiles | Left Exiles lab with Cloak of Protection 5112 | -9/Exiles | Entered Mines 5112 | -8/Mines | Accompanied by 3 allies 5152 | -8/Mines | Lost 3 allies 5155 | -8/Mines | Lost 3 parts (1n2u) 5940 | -8/Mines | Discovered new exit (range 8) 5962 | -8/Mines | Entered Materials 5962 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5963 | -8/Materials | Identified exit to Factory 6141 | -8/Materials | Core integrity fell below 50% 6156 | -8/Materials | Core integrity fell below 20% 6163 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06134_ Acquired Lgt. Armor Plating. 06135_ K-01 Serf collects debris. 06137_ Penetrated by Slug. 06139_ K-01 Serf collects debris. 06142_ K-01 Serf destroyed. 06143_ Penetrated by Slug. 06143_ Acquired 73 matter. 06144_ R-06 Scavenger collects Corrupted Lgt. Treads. 06145_ K-01 Serf collects debris. 06146_ Penetrated by Slug. 06148_ Lgt. Armor Plating destroyed. 06148_ R-06 Scavenger collects Corrupted Beam Rifle. 06148_ K-01 Serf collects debris. 06149_ Penetrated by Slug. 06151_ R-06 Scavenger collects Wheel. 06153_ K-01 Serf collects debris. 06155_ R-06 Scavenger collects Corrupted Aluminum Leg. 06156_ K-01 Serf collects debris. 06161_ Penetrated by Slug. 06163_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###########?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????#"" #########?????????????????????? | | ?????????#"T """ ## #?????????????????????? | | ?????????#"" """ ##! " " #?????????????????????? | | ?????????# """ ## " #?????????????????????# | | ?????????# ## %" #?????????????????????# | | ?????????# ## %"k=[#???????????########??# | | ?????????# ##!![%!*#???????????# #??# | | ????????######+#########/;############## #??# | | ????????# [%Y # "" #??# | | ????????# ######!%=@h # "T #??# | | ????????# #???## =*! # "" #??# | | ????????#########??""" + #??? | | ??????????????????#"G ##### ##+######## | | ??????????????????#""" r #???? # | | ??????????????????#### "T" ! #???? o + """ | | ?????????????????????# #???? # R" | | ?????????????????????# o #???? # """ | | ?????????????????????# ##### #???? # | | ?????????????????????# #???? #???? ######## | | ?????????????????????g #?????#???????????????? | | ????????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? ###+##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 41 Recoil Reduction 3 Item Schematics ----------------- Heat Sink | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisVariableNanovents Manual? 0 Play Time 00:40:40 Cumulative 54.1 hours Start 2026.01.02 @ 16:57:08 End 2026.01.09 @ 13:32:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 111 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5486f379-1ccd-430c-bf47-4f5bde159526