Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 16:37:03 Player: Voldy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (428) 428 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1608 Bonus ------- None Cogmind --------- Core Integrity 298/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Heat Sink Small Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Improved Treads Improved Treads Improved Treads Spread Laser Spread Laser Spread Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Small Storage Unit Terrain Scan Processor > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Improved Treads Spread Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 10 | . 3 1 6 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | . 2 . 1 Treads 3 | . 2 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 1 . 4 Device 4 | . 1 . 3 Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . . 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 3 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Backups 6 | . 6 7 5 Power 1 | . 1 1 . Propulsion 3 | . 3 3 3 Utility 1 | . . 2 . Weapon 1 | . 1 . 1 Tool/Special . | . . . . Unused Backups 19 | . 9 5 5 Power 5 | . 1 3 1 Propulsion 9 | . 5 1 3 Utility 1 | . 1 . . Weapon 4 | . 2 1 1 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 91 99 87 Engine 12 | . 14 13 11 Treads 20 | . 4 28 21 Leg 5 | . 22 . . Device 11 | . 6 14 11 Storage 13 | . 14 14 11 Processor 3 | . . . 10 Energy Gun 21 | . 28 24 11 Ballistic Gun 4 | . . 3 11 Peak Build Rating 11 | . 8 8 11 Average Rating 8 | . 6 7 9 On Entrance 6 | 6 6 8 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 13 14 14 12 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 8 8 8 Average Carried 6 | . 6 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 7 8 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 321 | 200 10 33 78 Remotely . | . . . . Salvage Created 483 | . 59 248 176 Parts 39 | . 3 24 12 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 1 8 4 Guns 12 | . 1 7 4 AOE 1 | . . 1 . Classes Destroyed 6 | . 2 3 1 Worker 1 | . . 1 . Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 6 | . . 6 . Grunt 6 | . 1 2 3 Sentry 1 | . . . 1 Best Kill Streak 4 | . 1 4 2 Combat Bots Only 3 | . 1 3 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 93 | . 5 56 32 Missed 30 | . . 21 9 Hits 63 | . 5 35 23 Melee 1 | . . 1 . Projectile 62 | . 5 34 23 Critical Strikes 2 | . . 1 1 Damage Taken 770 | . 56 387 327 Core 193 | . 23 68 102 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 . 63 . Volleys Fired 47 | . 6 20 21 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 60 Shots Fired 94 | . 12 40 42 Gun 94 | . 12 40 42 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 24 | . . 3 21 Thermal 47 | . 6 20 21 Explosive . | . . . . Electromagnetic 23 | . 6 17 . Robot Hit Streak 10 | . 2 8 10 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 57 | . 5 21 31 Core Hits 28 | . 3 13 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 861 | . 72 479 310 Guns 601 | . 72 223 306 Cannons . | . . . . Explosions 254 | . . 254 . Melee . | . . . . Ramming 6 | . . 2 4 Kinetic 148 | . . 19 129 Thermal 560 | . 33 350 177 Explosive . | . . . . Electromagnetic 147 | . 39 108 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . . 41 . Projectiles . | . . . . Explosions 41 | . . 41 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 102 | . 102 23 73 Average Temperature 27 | . 55 7 25 Received Heat Transfer 276 | . 30 90 156 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1000 | . 75 525 400 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 197 | . 30 197 77 Initial 42 | . . . 42 Average 68 | . 5 115 40 Influence Increases 489 | . 37 337 115 Destroy 0b10 Robot/C 260 | . 20 160 80 Destroy 0b10 Robot/NC 15 | . 5 10 . Destroy Leader 62 | . 12 30 20 Disable Machine 105 | . . 105 . Destroy Structure 32 | . . 32 . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 472 | . 37 228 207 Entered New Map 67 | . . . 67 Time Decay 355 | . 37 198 120 Lost Part 50 | . . 30 20 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 2 25 6 Peak Tracking Total 13 | . 1 13 4 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 7 | . . 7 . Max in Single Turn 5 | . . 5 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 1 | . 1 . . Failed 5 | . 5 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 185 | . . . 185 Seismic 185 | . . . 185 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 838 | . 197 400 241 Spaces Moved 401 | 1 107 207 86 Core . | . . . . Treads 313 | . 20 207 86 Legs 88 | 1 87 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 151 | 120 127 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 2 32 55 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . . 36 . Melee . | . . . . Projectile . | . . . . AOE 36 | . . 36 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 546 | . 158 237 151 Wait 63 | . 30 3 30 Move 398 | . 106 206 86 Hop . | . . . . Pick Up 18 | . 8 3 7 Fast Attach . | . . . . Attach 10 | . 3 1 6 Detach . | . . . . Swap . | . . . . Drop 8 | . 5 3 . Fire 47 | . 6 20 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 198 | -10/Materials | Entered Mines 214 | -10/Mines | Learned location of Recycling (-9) 313 | -10/Mines | Build established: Mutant 543 | -10/Mines | Discovered new exit (range 16) 556 | -10/Mines | Assembled infested the area 598 | -10/Mines | Entered Materials 598 | -9/Materials | Evolved 2 slots: Utility x2 839 | -9/Materials | Self-destructed Last Messages --------------- 00691_ Acquired 1 matter. 00712_ R-06 Scavenger collects Hvy. Assault Rifle. 00712_ G-34 Mercenary destroyed. 00713_ Acquired 1 matter. 00718_ Acquired Ion Engine. 00738_ Acquired Lgt. Treads. 00741_ Acquired Heat Sink. 00751_ R-06 Scavenger collects Heat Sink. 00752_ Slammed into R-06 Scavenger. 00779_ Critical hit (Burn: +37). 00781_ Lgt. Treads destroyed. 00785_ Seismic Detector destroyed. 00789_ G-47 Trooper destroyed. 00795_ R-06 Scavenger collects Aluminum Leg. 00795_ Acquired 3 matter. 00798_ Acquired 10 matter. 00798_ R-06 Scavenger collects Aluminum Leg. 00799_ Acquired 10 matter. 00800_ R-06 Scavenger collects Imp. Heat Sink. 00806_ Acquired Spread Laser. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????###????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #????????????????######## | | ??????????????????? #????????????????# | | ???????????????????# +????????????????# | | ???????????????????# #????????????????# | | ???????????????????# #????????????????# | | ???????????????????# #????????????????# | | ???????????????????# #????????????????# | | ??????????????????## ##???????????????# | | ??????????????????# @################# | | ??????????????????# + | | ??????????????????# " ####??######## | | ??????????????????# ########/#####?????????? | | ??????????????????####r#??# ########### | | ?????????????????????# #??# = %+ % % | | ?????????????????????# #??# ########### | | ?????????????????????# #??# """ #?????????? | | ?????????????????????# #??# """ #?????????? | | ?????????????????????? #??# """ #?????????? | | ??????????????????????k#??# [ #?????????? | | ?????????????????????? ??# [ #?????????? | | ?????????????????????? ??##### #####?????????? | | ?????????????????????? ???????###?????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed DynamicDeepAxe Manual? 0 Play Time 00:06:58 Cumulative 13.6 hours Start 2026.02.09 @ 15:02:04 End 2026.02.09 @ 16:37:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 21 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aacdb974-5c14-41e3-aae7-4be8394337ee