Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.14 @ 05:40:52 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (157) 785 Value Destroyed (5237) 5237 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1412) 1412 TOTAL SCORE: 10874 Bonus ------- High Alert Combat Kills 284 Follower Combat Kills 128 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 20/550 Matter 45/300 Energy 100/100 System Corruption 2% Temperature Danger (439) Movement Core (1150) Ox22 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Improved Treads Improved Treads Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Trap Scanner Advanced Targeting Computer Particle Charger Hardened Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Neutrino Core Improved Treads Improved Treads Advanced Heat Sink High-capacity Matter Pod (200) Improved Transmission Jammer Hardened Medium Armor Plating Point Defense System Hacking Suite System Shield System Shield Enhanced Autogun Enhanced Autogun AWS/Gauss Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Titanium Leg High-capacity Matter Pod Trap Scanner Particle Charger Light Armor Plating Light Armor Plating System Shield Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon AWS/Gauss Rocket Launcher Concussive RPG Datajack Great Maul Axe Blade Saw [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 3 | . . . 2 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 139 | . 6 3 43 . 2 4 44 30 7 Power 14 | . 1 . 6 . . . 3 2 2 Engine 9 | . 1 . 6 . . . 1 1 . Core 5 | . . . . . . . 2 1 2 Reactor . | . . . . . . . . . . Propulsion 21 | . 1 . 5 . . . 13 2 . Treads 10 | . . . . . . . 8 2 . Leg 11 | . 1 . 5 . . . 5 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | . 3 . 17 . 2 . 11 2 3 Device 16 | . 1 . 8 . 1 . 2 1 3 Storage 3 | . 1 . 1 . . . 1 . . Processor 4 | . . . 1 . . . 3 . . Hackware 2 | . . . . . . . 2 . . Protection 13 | . 1 . 7 . 1 . 3 1 . Artifact . | . . . . . . . . . . Weapon 66 | . 1 3 15 . . 4 17 24 2 Energy Gun 8 | . 1 1 5 . . . 1 . . Energy Cannon 13 | . . . 4 . . 2 5 . 2 Ballistic Gun 15 | . . . 3 . . . 5 7 . Ballistic Cannon . | . . . . . . . . . . Launcher 14 | . . 1 1 . . 2 4 6 . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 11 | . . . 2 . . . 2 7 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 4 . Unidentified Prototypes 7 | . . . 3 . 1 . 3 . . Parts Lost 11 | . . . 7 . . . . 2 2 Power 3 | . . . 2 . . . . . 1 Propulsion 1 | . . . . . . . . 1 . Utility 7 | . . . 5 . . . . 1 1 Weapon . | . . . . . . . . . . Highest Loss Streak 2 | . . . 2 . . . . 1 1 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 99 100 100 100 99 95 98 Engine 9 | . 14 14 10 11 11 11 2 8 . Core 1 | . . . . . . . 6 . 6 Treads 7 | . . . . . . . 13 23 27 Leg 17 | . 28 28 21 22 22 22 13 . . Device 7 | . 12 . 13 11 11 11 6 . 12 Storage 10 | . 14 14 10 11 11 11 9 9 9 Processor 7 | . . . 8 11 11 11 9 9 9 Hackware 5 | . . . . . . . 11 17 5 Protection 9 | . 1 14 10 11 11 11 9 9 9 Energy Gun 4 | . 14 21 3 . . . . . . Energy Cannon 8 | . . . 10 22 22 21 7 . 16 Ballistic Gun 6 | . 14 2 5 . . . 9 12 . Slashing Weapon 1 | . . . 1 . . . . 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 12 31 33 41 41 41 41 64 72 73 Greatest Support 69 | 20 20 20 34 34 34 34 69 66 66 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 3 1 2 Average Overweight (x) . | . . 1 . 1 1 1 . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 20 20 20 Average Capacity 16 | . 14 15 14 15 15 15 19 20 20 Most Carried 20 | . 15 15 15 15 15 15 20 20 20 Average Carried 16 | . 12 14 14 14 14 15 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Final Carried 20 | 6 14 15 15 15 15 15 20 20 19 Class Distribution -------------------- 65% | Mutant 34% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 2947 | 200 254 58 673 . . 45 1051 621 45 Remotely . | . . . . . . . . . . Salvage Created 5574 | . 274 104 1866 255 . 43 2029 718 285 Parts 315 | . 19 5 93 15 . 14 111 49 9 Haulers Intercepted 13 | . 1 . 6 . . . 6 . . Recyclers Shooed 2 | . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 125 | . 7 3 39 6 . 7 33 25 5 Melee 7 | . . . 6 . . . 1 . . Guns 51 | . 7 3 17 . . . 12 12 . Cannons 34 | . . . 11 4 . . 15 . 4 AOE 29 | . . . 4 . . 7 5 13 . Classes Destroyed 13 | . 4 1 5 1 . 1 . 1 . Worker 3 | . . . . . . 2 1 . . Tunneler 2 | . . . 1 1 . . . . . Hauler 13 | . 1 . 6 . . . 6 . . Recycler 5 | . . . 1 . . . 4 . . Mechanic 1 | . . . 1 . . . . . . Operator 3 | . . . 1 . . . 2 . . Watcher 5 | . 1 . 1 . . . 2 . 1 Swarmer 33 | . 3 . 8 . . 7 6 9 . Grunt 64 | . 4 2 21 5 . . 17 12 3 Duelist 1 | . . . . 1 . . . . . Sentry 24 | . . . 10 . . . 10 3 1 Demolisher 1 | . . 1 . . . . . . . Hunter 2 | . . . . . . . . 1 1 Best Kill Streak 5 | . 3 1 5 3 . 5 4 5 3 Combat Bots Only 5 | . 3 1 4 2 . 4 4 5 3 Max Kills in Single Turn 3 | . 1 1 2 2 . 2 3 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 1 . . 2 3 3 . Melee 1 | . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 4181 | . 190 197 1325 131 . 51 845 928 514 Core 789 | . 62 35 141 17 . 4 75 193 262 Absorbed by Shields 129 | . . . . . . . 129 . . Regen/Repaired (Parts) 514 | . . . 381 . . . 133 . . Core Remaining (%) 73 | 100 . 61 . . . 59 . . . Volleys Fired 354 | . 32 10 105 15 . 12 108 55 17 Largest 2 | . 2 2 2 2 . 1 2 2 2 Hottest 136 | . 70 90 136 136 . 33 136 50 136 Shots Fired 622 | . 62 20 184 30 . 12 205 76 33 Gun 331 | . 62 20 101 . . . 94 54 . Cannon 227 | . . . 62 30 . . 102 . 33 Launcher 46 | . . . 3 . . 12 9 22 . Special 18 | . . . 18 . . . . . . Kinetic 244 | . 32 . 64 . . . 94 54 . Thermal 319 | . 30 10 114 30 . . 102 . 33 Explosive 46 | . . . 3 . . 12 9 22 . Electromagnetic 13 | . . 10 3 . . . . . . Robot Hit Streak 44 | . 7 12 44 42 . 10 41 13 11 Robot Miss Streak 2 | . 2 1 2 2 . . 2 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 509 | . 38 15 176 25 . 1 177 50 27 Core Hits 241 | . 19 5 67 8 . 13 79 40 10 Critical Kills 5 | . . . 1 2 . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 20 | . . . 15 2 . . 3 . . Burn 9 | . . . 9 . . . . . . Meltdown 3 | . . . 1 2 . . . . . Destroy 2 | . . . . . . . 2 . . Sever 6 | . . . 5 . . . 1 . . Melee Attacks 79 | . . . 28 . . . 10 41 . Impact . | . . . . . . . . . . Slashing 64 | . . . 28 . . . 10 26 . Piercing . | . . . . . . . . . . Sneak Attacks 17 | . . . . . . . 2 15 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . 3 . . . . . . Damage Inflicted 12236 | . 390 195 3359 558 . 303 4575 2229 627 Guns 3738 | . 390 195 1252 . . . 1337 564 . Cannons 4080 | . . . 1024 558 . . 1871 . 627 Explosions 3421 | . . . 428 . . 303 1025 1665 . Melee 818 | . . . 476 . . . 342 . . Ramming 3 | . . . 3 . . . . . . Kinetic 2864 | . 152 . 811 . . . 1337 564 . Thermal 4998 | . 238 62 1642 558 . . 1871 . 627 Explosive 3359 | . . . 366 . . 303 1025 1665 . Electromagnetic 194 | . . 133 61 . . . . . . Impact . | . . . . . . . . . . Slashing 818 | . . . 476 . . . 342 . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 Average Corruption 2 | . . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 272 | . . . 5 . . 11 176 80 . Projectiles 34 | . . . 3 . . . 31 . . Explosions 167 | . . . 2 . . 11 74 80 . Melee 71 | . . . . . . . 71 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 227 | . . . 16 . . 27 . 184 . Shots 9 | . . . 1 . . 1 . 7 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 845 | . 73 314 327 255 . . 266 58 845 Average Temperature 89 | . 28 140 69 106 . . 55 15 329 Received Heat Transfer 1836 | . 96 90 717 96 . . 477 180 180 Effects 21 | . . 1 . . . . 2 . 18 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 3 | . . 1 . . . . 2 . . Interference 1 | . . . . . . . . . 1 Matter Decay 3 | . . . . . . . . . 3 Short Circuit 7 | . . . . . . . . . 7 Damage (minor) 3 | . . . . . . . . . 3 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 7 | . . . 4 2 . . . . 1 Combat Hostiles 4 | . . . 1 2 . . . . 1 Parts Melted 19 | . . . 11 4 . . 2 . 2 Heat Transferred 11184 | . 549 185 5159 962 . . 3330 . 999 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1929 | . 152 95 228 82 . 134 256 1929 953 Initial 805 | . . . . 6 . . . 25 805 Average 183 | . 32 11 64 25 . 36 69 749 869 Maximum Alert Level 5 | . . . 1 . . . 1 5 3 Low Security (%) 83 | . 100 100 98 100 . 100 97 16 . Level 1 3 | . . . 1 . . . 2 14 . Level 2 5 | . . . . . . . . 28 . Level 3 3 | . . . . . . . . 14 100 Level 4 2 | . . . . . . . . 16 . Level 5 1 | . . . . . . . . 9 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . 5 . . . 3 . 2 Investigation 5 | . . . 2 . . . 1 . 2 Extermination . | . . . . . . . . . . Reinforcement 5 | . . . 3 . . . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 14 | . 1 . 5 . . . 7 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 187 | . 14 4 63 7 . 5 59 26 9 Peak Tracking Total 6 | . 3 2 5 3 . 4 6 5 4 Tactical Retreats 10 | . 1 1 2 . . . 3 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 7 | . 1 . 1 . . . 1 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 10 | . . . 2 . . . 1 7 . Max in Single Turn 1 | . . . 1 . . . 1 1 . Garrison Relay 3 | . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 50 | . 10 . 11 . 5 1 17 4 2 Terminals 33 | . 8 . 8 . . 1 11 4 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 . . Recycling Units 4 | . 2 . . . . . 2 . . Scanalyzers 4 | . . . 1 . . . 2 . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 196 | . 25 . 40 . 50 3 59 12 7 Successful 143 | . 11 . 26 . 50 1 45 4 6 Failed 51 | . 13 . 14 . . 2 13 8 1 Catastrophic 5 | . 1 . 3 . . . . 1 . Database Lockouts 2 | . 1 . . . . . 1 . . Manual 83 | . 18 . 23 . 1 3 33 3 2 Terminals 108 | . 23 . 28 . . 3 40 12 2 Fabricators . | . . . . . . . . . . Repair Stations 14 | . . . 8 . . . 6 . . Recycling Units 4 | . 2 . . . . . 2 . . Scanalyzers 18 | . . . 4 . . . 9 . 5 Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 81 | . 4 . 9 . 50 1 13 4 . Record 50 | . . . 1 . 49 . . . . Part Schematic 2 | . . . . . . . 2 . . Robot Analysis 6 | . 2 . 1 . . . 3 . . Prototype ID Bank 2 | . . . 1 . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . Unreport Threat 11 | . 2 . 5 . . 1 3 . . Hauler Manifests 1 | . . . . . . . 1 . . Registered Components 1 | . . . . . . . 1 . . Registered Prototypes 2 | . . . 1 . . . 1 . . Garrison Registry 1 | . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 . Security Stations 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 13 | . . . 7 . . . 6 . . Scan Component 7 | . . . 4 . . . 3 . . Repair 6 | . . . 3 . . . 3 . . Recycling Unit Hacks 4 | . 2 . . . . . 2 . . Report Inventory 4 | . 2 . . . . . 2 . . Scanalyzer 18 | . . . 4 . . . 9 . 5 Insert Component 8 | . . . 2 . . . 4 . 2 Analyze 10 | . . . 2 . . . 5 . 3 Garrison Access Hacks 2 | . . . . . . . 2 . . Unlock Access 1 | . . . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 . . Unauthorized Hacks 25 | . 5 . 6 . . . 13 . 1 Terminals 25 | . 5 . 6 . . . 13 . 1 Track 1 | . . . . . . . 1 . . Botnet 23 | . 5 . 6 . . . 11 . 1 Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 40 | . 7 . 11 . . 1 15 4 2 Full Trace Events 4 | . . . 2 . . . 1 . 1 Feedback Events 1 | . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . . 5 . 2 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . . 3 . . . 3 . . Time 146 | . . . 89 . . . 57 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . 4 . 2 Part Schematics Acquired 8 | . . . 2 . . . 4 . 2 Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 13 . Machine Destruction 13 | . . . . . . . . 13 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 9 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 10 | . . . . 1 . . . 9 . Largest Group 9 | . . . . 1 . . . 9 . Highest-Rated Group 156 | . . . . 31 . . . 156 . Highest-Rated Ally 31 | . . . . 31 . . . 24 . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . 4 . . . 12 . Total Damage 261 | . . . . 82 . . . 179 . Kills 5 | . . . . 1 . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 5 | . 2 . 1 . . . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 18290 | . 1725 1577 3862 1493 1109 1173 4101 3051 199 Spaces Moved 8348 | 1 865 793 1577 714 553 567 1938 1290 50 Core . | . . . . . . . . . . Treads 2373 | . . . . . . . 1033 1290 50 Legs 5975 | 1 865 793 1577 714 553 567 905 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 190 130 200 200 200 130 163 163 Average Speed 192 | 120 185 190 197 200 200 200 172 210 195 Slowest Speed 410 | 120 190 190 200 200 200 200 410 245 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 78 | 2 99 99 96 100 94 97 99 90 6 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 90 | . . . . . . . 12 78 . Terrain Destroyed 428 | . . . 17 . . 68 73 269 1 Melee 8 | . . . . . . . 1 7 . Projectile 1 | . . . . . . . . . 1 AOE 419 | . . . 17 . . 68 72 262 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total 9907 | . 934 843 2091 750 557 593 2516 1507 116 Wait 800 | . 4 36 251 20 . 11 351 86 41 Move 8338 | . 864 792 1576 713 552 566 1938 1287 50 Hop . | . . . . . . . . . . Pick Up 85 | . 16 1 39 1 1 . 25 2 . Fast Attach 39 | . 1 1 18 . . . 18 . 1 Attach 12 | . . . 5 . . . 3 2 2 Detach 3 | . . . 1 . . . 1 . 1 Swap 89 | . 5 2 21 . 2 4 23 28 4 Drop 106 | . 12 1 49 1 2 . 39 2 . Fire 354 | . 32 10 105 15 . 12 108 55 17 Melee 76 | . . . 25 . . . 10 41 . Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . Rewire 3 | . . . . . . . . 3 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 116 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 10) 772 | -10/Materials | Discovered new exit (range 12) 1087 | -10/Materials | Discovered new exit (range 16) 1586 | -10/Materials | Discovered new exit (range 3) 1726 | -10/Materials | Entered Mines 1729 | -10/Mines | Met a Derelict bent on vengeance 1751 | -10/Mines | Identified exit to Materials 1950 | -10/Mines | Assembled infested the area 1955 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2491 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2672 | -10/Mines | Discovered exit to Materials (range 6) 3049 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3303 | -10/Mines | Entered Materials 3303 | -9/Materials | Evolved 2 slots: Utility x2 3688 | -9/Materials | Discovered new exit (range 11) 4052 | -9/Materials | Discovered new exit (range 15) 4659 | -9/Materials | Discovered new exit (range 3) 5117 | -9/Materials | Repaired Titanium Leg 5156 | -9/Materials | Repaired Titanium Leg 5339 | -9/Materials | Discovered new exit (range 9) 5522 | -9/Materials | Discovered new exit (range 15) 6914 | -9/Materials | Discovered new exit (range 16) 6951 | -9/Materials | Repaired Lrg. Storage Unit 7165 | -9/Materials | Entered Mines 7168 | -9/Mines | Received a Mining Laser from a helpful Derelict 7238 | -9/Mines | Learned Materials garrison access intel 7242 | -9/Mines | Discovered new exit (range 3) 7513 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7515 | -9/Mines | Discovered new exit (range 5) 7653 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7658 | -9/Mines | Found Prototype Device 8314 | -9/Mines | Discovered new exit (range 10) 8658 | -9/Mines | Entered Exiles 8696 | -9/Exiles | Discovered new exit (range 15) 8758 | -9/Exiles | Met 8R-AWN 8802 | -9/Exiles | Met EX-HEX 8942 | -9/Exiles | Met EX-DEC 8985 | -9/Exiles | Visited The Gauntlet 9260 | -9/Exiles | Learned location of Zion (-6) 9344 | -9/Exiles | Met EX-BIN 9394 | -9/Exiles | Aligned with FarCom system 9396 | -9/Exiles | Given EX-Vault access code 9518 | -9/Exiles | Opened EX-Vault 9540 | -9/Exiles | Identified Exp. Sensor Array 9545 | -9/Exiles | Found AWS/Gauss 9587 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9745 | -9/Exiles | Discovered new exit (range 14) 9767 | -9/Exiles | Left Exiles lab with AWS/Gauss 9767 | -9/Exiles | Entered Mines 9916 | -8/Mines | Discovered new exit (range 9) 10150 | -8/Mines | Discovered new exit (range 5) 10940 | -8/Mines | Entered Materials 10940 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10941 | -8/Materials | Loaded intel: 1 garrison access location 12226 | -8/Materials | Build established: Hacker-Mutant 12518 | -8/Materials | Discovered new exit (range 8) 13941 | -8/Materials | Discovered new exit (range 9) 13944 | -8/Materials | Central database locked down 14397 | -8/Materials | Repaired Nuclear Core 14418 | -8/Materials | Repaired Hrd. Medium Armor Plating 14438 | -8/Materials | Repaired Hrd. Medium Armor Plating 14640 | -8/Materials | Discovered new exit (range 16) 15041 | -8/Materials | Identified exit to Garrison 15041 | -8/Materials | Entered Garrison 15108 | -8/Garrison | Triggered checkpoint 15456 | -8/Garrison | Triggered checkpoint 15628 | -8/Garrison | Discovered new exit (range 15) 15744 | -8/Garrison | Triggered checkpoint 15938 | -8/Garrison | Triggered checkpoint 15974 | -8/Garrison | Triggered checkpoint 16051 | -8/Garrison | Garrison Relay disabled 16222 | -8/Garrison | Triggered checkpoint 16534 | -8/Garrison | Triggered checkpoint 16610 | -8/Garrison | Discovered new exit (range 15) 17034 | -8/Garrison | Installed Relay Interface Framework 17248 | -8/Garrison | Garrison Relay disabled 17266 | -8/Garrison | Triggered checkpoint 17353 | -8/Garrison | Learned Materials security intel 17425 | -8/Garrison | Discovered new exit (range 64) 17425 | -8/Garrison | Discovered new exit (range 6) 17425 | -8/Garrison | Discovered new exit (range 79) 17542 | -8/Garrison | Triggered checkpoint 17574 | -8/Garrison | Garrison Relay disabled 17740 | -8/Garrison | Spotted B-75 Beast 18054 | -8/Garrison | Crushed by falling debris 18092 | -8/Garrison | Entered Materials 18215 | -8/Materials | Hacking Suite fried by hacking feedback 18256 | -8/Materials | Core integrity fell below 50% 18276 | -8/Materials | Core integrity fell below 20% 18291 | -8/Materials | Self-destructed Last Messages --------------- 18268_ G-47 Trooper heat short circuits Aluminum Leg. 18269_ Adv. Beam Cannon broken. 18269_ Overheating: Short circuit. 18269_ G-47 Trooper heat damages core (-8). 18270_ G-47 Trooper heat damages core (-9). 18270_ Lgt. Nuclear Core melted. 18273_ Overheating: Matter decay (-11). 18274_ Overheating: Core damaged (-66). 18275_ Overheating: Core damaged (-93). 18276_ Overheating: Core damaged (-66). 18279_ Overheating: Broken Nuclear Core damaged (-42). 18280_ Arm. Treads broken. 18280_ Overheating: Short circuit. 18282_ Overheating: Adv. Beam Cannon damaged (-84). 18283_ Critical hit (Burn: +37). 18284_ Adv. Beam Cannon broken. 18284_ Overheating: Short circuit. 18286_ Overheating: Matter decay (-7). 18287_ Imp. Treads broken. 18287_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????? ??????? | | ??????????????????????????????????? #?????? | | ??????????????????????????????????" #?????? | | ??????????????????????????????????" #?????? | | ???????????????????????????# ????? #?????? | | ???????????????????????????# ?? #?????? | | ???????????????????????????? ^"""" #?????? | | ?????????????????Y??????????? """" #?????? | | ?????????????????????????????? """" #?????? | | ??????????????????????????????? *+?????? | | ???????????????????????????????? %#?????? | | ????????????????????????????????# !#?????? | | ????????????????????????????????# #?????? | | ???????????????????########???### #?????? | | ???????????????????# ####"## =[%#?????? | | ???????????????????# "" ggg %[!%=#?????? | | ???????????????????# ""S@##########+#####?? | | ???????????????????# "" #????# #?? | | ???????????????????# #????# T #?? | | ???????????????????# [ #????# = #?? | | ???????????????????########????#/ #?? | | ???????????????????????????????####+######?? | | ????????????????????????????????# [ #?? | | ????????????????????????????????# """ #?? | | ????????????????????????????????# """ #?? | | ????????????????????????????????# "" #?? | | ????????????????????????????????# #?? | | ????????????????????????????????# """ #?? | | ????????????????????????????????# """ =#?? | | ????????????????????????????????# """ #?? | | ????????????????????????????????# #?? | | ??????????????????????????????####"#######?? | | ??????????????????????????????# #????? | | ??????????????????????????????+ #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #####????? | | ??????????????????????????????# ?????????? | | ??????????????????????????????# ?????????? | | ??????????????????????????????# ?????????? | | ?????????????????????????????? ?????????? | | ????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Neutrino Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakMiningGuard Manual? 0 Play Time 03:04:22 Cumulative 206.1 hours Start 2023.09.13 @ 20:26:11 End 2023.09.14 @ 05:40:52 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 110 Rogue 66 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 805fedc3-8b58-419f-8e75-63b49117f991