Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.20 @ 12:46:12 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1211) 1211 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3131 Bonus ------- None Cogmind --------- Core Integrity 397/550 Matter 75/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (16) --- Light Ion Engine Light Deuterium Engine Nuclear Core Wheel Wheel Heat Sink Large Storage Unit Large Storage Unit High-capacity Battery (400) High-capacity Matter Pod (100) Improved Sensor Array Power Shielding Hacking Suite Autogun Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Autogun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Nuclear Core Wheel Wheel Heat Sink Large Storage Unit Large Storage Unit High-capacity Battery High-capacity Matter Pod Improved Sensor Array Power Shielding Hacking Suite Autogun Mini Grenade Launcher Axe [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 40 | 8 7 18 7 Power 5 | 2 . 2 1 Engine 4 | 2 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads . | . . . . Leg . | . . . . Wheel 6 | 2 2 2 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 2 3 2 Device 2 | . . 2 . Storage 4 | 2 2 . . Processor 3 | . . 1 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 3 11 4 Energy Gun 5 | 1 3 1 . Energy Cannon . | . . . . Ballistic Gun 12 | 1 . 9 2 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 16 | . 3 7 6 Power 3 | . . 1 2 Propulsion 5 | . 2 2 1 Utility 1 | . . 1 . Weapon 7 | . 1 3 3 Highest Loss Streak 5 | . 2 5 5 Average Slot Usage (%) 96 | . 98 94 95 Engine 8 | . 14 8 2 Core 1 | . . . 6 Wheel 21 | . 27 21 17 Device 6 | . . 9 9 Storage 22 | . 28 22 18 Processor 9 | . . 11 15 Energy Gun 10 | . 27 6 . Ballistic Gun 14 | . . 14 26 Naked Turns . | . . . . Heaviest Build 49 | 17 43 46 49 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 8 16 16 16 Average Capacity 14 | 5 13 16 16 Most Carried 16 | 3 16 16 16 Average Carried 13 | 1 11 15 15 Final Capacity 16 | 8 16 16 16 Final Carried 16 | 3 16 16 15 Class Distribution -------------------- 74% | Mutant 19% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1095 | 286 70 372 367 Remotely . | . . . . Salvage Created 1513 | 81 410 605 417 Parts 111 | 3 43 45 20 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 39 | . 10 12 17 Guns 25 | . 9 9 7 AOE 14 | . 1 3 10 Classes Destroyed 9 | 1 6 2 . Worker 2 | . 1 1 . Builder 1 | . 1 . . Hauler 2 | . . 2 . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 6 | . 3 2 1 Swarmer 18 | . 6 3 9 Grunt 18 | . 4 6 8 Sentry 3 | . . 3 . Best Kill Streak 9 | 1 6 4 9 Combat Bots Only 9 | . 5 3 9 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging . | . . . . Exploded 3 | . 1 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1735 | . 363 496 876 Core 367 | . 66 148 153 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 73 63 . Volleys Fired 119 | 2 31 43 43 Largest 3 | 2 2 2 3 Hottest 90 | 70 90 90 69 Shots Fired 243 | 4 58 78 103 Gun 234 | 4 58 77 95 Cannon . | . . . . Launcher 9 | . . 1 8 Special . | . . . . Kinetic 145 | 2 . 48 95 Thermal 2 | 2 . . . Explosive 9 | . . 1 8 Electromagnetic 87 | . 58 29 . Robot Hit Streak 19 | 3 8 19 8 Robot Miss Streak 6 | 1 6 2 5 Penetration Max . | . . . . Secondary Targets 6 | . 1 1 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 159 | 3 40 57 59 Core Hits 86 | 2 21 31 32 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3522 | 37 524 1084 1877 Guns 2159 | 37 495 852 775 Cannons . | . . . . Explosions 1363 | . 29 232 1102 Melee . | . . . . Ramming . | . . . . Kinetic 1248 | 25 . 448 775 Thermal 187 | 12 29 146 . Explosive 1188 | . . 86 1102 Electromagnetic 899 | . 495 404 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 58 | . . 9 49 Projectiles . | . . . . Explosions 58 | . . 9 49 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 236 | . 39 72 125 Shots 8 | . 1 2 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 288 | 18 288 81 50 Average Temperature 56 | 10 81 30 19 Received Heat Transfer 534 | . 48 189 297 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 1 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 337 | 37 50 250 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 296 | 5 247 257 296 Average Influence 138 | 1 85 162 171 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 81 | 100 95 73 76 Level 1 18 | . 4 26 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 17 19 25 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 3 2 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 20 | . 13 5 2 Successful 14 | . 7 5 2 Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 7 | . . 5 2 Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 5 2 Insert Component 3 | . . 2 1 Analyze 4 | . . 3 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 2 1 Part Schematics Acquired 3 | . . 2 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1736 | 64 458 735 479 Spaces Moved 1058 | 48 321 446 243 Core 6 | 6 . . . Treads . | . . . . Legs . | . . . . Wheels 1052 | 42 321 446 243 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 97 | 84 96 98 100 Slowest Speed 100 | 90 100 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 48 42 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . 4 17 25 Melee . | . . . . Projectile . | . . . . AOE 46 | . 4 17 25 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1550 | 63 412 671 404 Wait 269 | 3 32 129 105 Move 1055 | 47 320 445 243 Hop . | . . . . Pick Up 44 | 3 18 19 4 Fast Attach 11 | 6 . 4 1 Attach 15 | 1 3 8 3 Detach . | . . . . Swap 14 | 1 4 6 3 Drop 23 | . 4 17 2 Fire 119 | 2 31 43 43 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Utility x2 797 | -9/Materials | Lost 5 parts (2n1u2w) 1219 | -9/Materials | Discovered new exit (range 16) 1257 | -9/Materials | Identified exit to Materials 1258 | -9/Materials | Entered another Materials area 1258 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1667 | -8/Materials | Build established: Scavenger-Skirmisher 1737 | -8/Materials | Self-destructed Last Messages --------------- 01712_ R-06 Scavenger collects Aluminum Leg. 01712_ Imp. Assault Rifle destroyed. 01713_ Wheel destroyed. 01714_ Imp. Assault Rifle destroyed. 01716_ Destroyed Lgt. Ion Engine. 01716_ S-10 Pest destroyed. 01722_ The unstable cave ceiling collapses. 01724_ Destroyed Lgt. Nuclear Core. 01729_ C-30 ARC bursts open, deploying its payload. 01729_ G-50 Soldier unfolds itself. 01729_ G-47 Trooper unfolds itself. 01731_ G-47 Trooper destroyed. 01733_ The unstable cave ceiling collapses. 01733_ U-05 Engineer lays Concrete. 01733_ G-50 Soldier destroyed. 01734_ U-05 Engineer lays Concrete. 01734_ Autogun destroyed. 01735_ U-05 Engineer lays Concrete. 01735_ G-47 Trooper destroyed. 01736_ U-05 Engineer lays Concrete. 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Sensor Array | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryGodSabre Manual? 0 Play Time 00:21:49 Cumulative 103.5 hours Start 2020.08.20 @ 11:52:47 End 2020.08.20 @ 12:46:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a933f7f4-a4bf-4a4a-835f-69ddddd1d4e4