Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 19:06:47 Player: Parkagirl Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1279) 1279 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3144 Bonus ------- None Cogmind --------- Core Integrity 306/550 Matter 218/300 Energy 18/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Mace > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Trap Scanner Reaction Control System Core Shielding > --- WEAPON ----------- Mace Mace > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Seismic Detector Heavy Particle Gun Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Trap Scanner Device Trap Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Core Shielding Weapon Mace Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 43 | 7 6 16 14 Power 7 | 1 . 4 2 Engine 7 | 1 . 4 2 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 2 7 6 Treads 2 | 2 . . . Leg 11 | . 2 7 2 Wheel . | . . . . Hover . | . . . . Flight 4 | . . . 4 Utility 14 | 2 2 5 5 Device 6 | 1 1 2 2 Storage 3 | 1 . . 2 Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 3 | . 1 2 . Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 3 | . . . 3 System Corruption 5 | . . . 5 Parts Lost 21 | . 1 10 10 Power 7 | . . 4 3 Propulsion 10 | . . 4 6 Utility 3 | . 1 2 . Weapon 1 | . . . 1 Highest Loss Streak 6 | . 1 6 5 To Critical Strikes 1 | . . . 1 Average Backups 5 | 2 6 4 5 Power . | . 1 . . Propulsion . | 1 . . 1 Utility 1 | . 3 1 . Weapon 1 | . 1 . 1 Tool/Special . | . . . . Unused Backups 10 | . 4 3 3 Power . | . . . . Propulsion 2 | . 1 1 . Utility 3 | . 2 1 . Weapon 4 | . 1 1 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 98 91 82 Engine 10 | . 14 9 7 Treads 2 | . 7 . . Leg 25 | . 19 28 26 Flight 1 | . . . 3 Device 12 | . 11 15 8 Storage 5 | . 13 . 5 Processor 1 | . . 3 . Hackware 2 | . . . 8 Protection 7 | . 2 11 7 Energy Gun 1 | . 5 . . Ballistic Gun 1 | . 5 . . Impact Weapon 18 | . 17 22 14 Peak Build Rating 24 | 7 11 24 22 Average Rating 14 | 5 9 17 18 On Entrance 8 | . 7 10 16 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns 6 | . . . 6 Heaviest Build 32 | 15 21 17 32 Greatest Support 45 | 40 40 45 45 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 5 15 Average Capacity 7 | 7 7 5 10 Most Carried 8 | 4 8 5 8 Average Carried 5 | 2 6 4 5 Final Capacity 8 | 8 5 5 5 Final Carried 4 | 4 4 3 1 Class Distribution -------------------- 90% | Mutant 4% | Scientist-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 660 | 226 113 190 131 Remotely . | . . . . Salvage Created 1531 | 16 424 719 372 Parts 37 | 2 7 16 12 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 9 19 8 Melee 13 | . 2 5 6 Classes Destroyed 9 | 1 3 3 2 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 4 | . 1 2 1 Watcher 2 | . 1 . 1 Swarmer 7 | . . 4 3 Grunt 24 | . 9 11 4 Duelist 1 | . . 1 . Sentry 4 | . . 3 1 Best Kill Streak 6 | 1 3 6 4 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 323 | . 30 151 142 Missed 102 | . 6 44 52 Hits 221 | . 24 107 90 Melee 5 | . . 5 . Projectile 216 | . 24 102 90 Critical Strikes 6 | . 1 1 4 Damage Taken 2694 | . 275 1357 1062 Core 457 | . 56 157 244 Absorbed by Shields . | . . . . Redirected to Shielding 40 | . . 26 14 Regen/Repaired (Parts) 32 | . 32 . . Core Remaining (%) 79 | 100 77 60 . Volleys Fired 6 | 2 1 . 3 Largest 2 | 2 2 . 1 Hottest 60 | 60 60 . 37 Shots Fired 9 | 4 2 . 3 Gun 6 | 4 2 . . Cannon 3 | . . . 3 Launcher . | . . . . Special . | . . . . Kinetic 6 | 2 1 . 3 Thermal . | . . . . Explosive . | . . . . Electromagnetic 3 | 2 1 . . Robot Hit Streak 4 | 4 . . 1 Robot Miss Streak 3 | . 2 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 124 | 4 28 65 27 Core Hits 17 | 1 2 7 7 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 25 | . 6 15 4 Critical Strikes 28 | . 6 16 6 Blast 1 | . . . 1 Smash 27 | . 6 16 5 Melee Attacks 148 | . 33 80 35 Impact 148 | . 33 80 35 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . 4 2 3 Combat Hostiles . | . . . . Follow-up Attacks 17 | . 3 8 6 Damage Inflicted 4011 | 49 1113 1917 932 Guns 49 | 49 . . . Cannons 23 | . . . 23 Explosions . | . . . . Melee 3875 | . 1113 1917 845 Ramming 64 | . . . 64 Kinetic 45 | 22 . . 23 Thermal . | . . . . Explosive . | . . . . Electromagnetic 27 | 27 . . . Impact 3875 | . 1113 1917 845 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 1075 | . 286 577 212 Projectiles . | . . . . Explosions . | . . . . Melee 1075 | . 286 577 212 Knockbacks 17 | . 3 11 3 Impact 17 | . 3 11 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 16 | . . . 16 Kicked 16 | . . . 16 Crushed . | . . . . Highest Temperature 219 | . 13 . 219 Average Temperature 93 | . 13 . 100 Received Heat Transfer 978 | . 174 507 297 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 26 | . 8 14 4 Combat Hostiles 23 | . 7 14 2 Parts Fried 17 | . 3 12 2 Impact Corruptions 49 | . 12 26 11 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 168 | 5 144 168 69 Initial 57 | . . 46 57 Average 67 | . 50 119 29 Influence Increases 1140 | 5 328 508 299 Destroy 0b10 Robot/C 720 | . 180 380 160 Destroy 0b10 Robot/NC 45 | 5 10 10 20 Destroy Leader 174 | . 42 90 42 Successful Hack 50 | . 21 13 16 Disable Machine 15 | . 15 . . Destroy Structure 1 | . . . 1 Lose Combat Pursuer 135 | . 60 15 60 Influence Decreases 1113 | 5 216 484 408 Entered New Map 145 | . . 66 79 Time Decay 738 | 5 206 318 209 Lost Part 200 | . 10 100 90 Purge Threat 30 | . . . 30 Squads Dispatched 13 | . 3 4 6 Investigation 5 | . 1 2 2 Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 18 26 30 Peak Tracking Total 9 | . 3 7 9 Tactical Retreats 8 | . 2 1 5 ECM-based Alert Blocks 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 1 3 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 33 | . 10 3 20 Successful 22 | . 6 2 14 Failed 11 | . 4 1 6 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 6 | . 5 1 . Terminals 23 | . 5 3 15 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 14 | . 3 2 9 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Alert Level 2 | . . . 2 Unreport Threat 1 | . . . 1 Locate Traps 1 | . . . 1 Dispatch Records 1 | . . . 1 Patrol Status 1 | . . . 1 Transport Status 1 | . . . 1 Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 5 | . . . 5 Retrieve Study 5 | . . . 5 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 1 3 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 5 | . . . 5 Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1307 | 28 487 563 229 Optics 219 | . . 219 . Traps 554 | . . 344 210 Seismic 765 | 28 487 250 . ECM 49 | . . . 49 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1956 | 124 584 714 534 Spaces Moved 1138 | 67 320 389 362 Core 7 | 2 . . 5 Treads 155 | 65 90 . . Legs 919 | . 230 389 300 Wheels . | . . . . Hover . | . . . . Flight 57 | . . . 57 Fastest Speed 40 | 50 120 120 40 Average Speed 123 | 156 138 120 109 Slowest Speed 190 | 160 190 120 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 37 21 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1443 | 79 410 511 443 Wait 54 | . 35 14 5 Move 1135 | 66 319 388 362 Hop . | . . . . Pick Up 27 | 4 10 9 4 Fast Attach 26 | 7 1 9 9 Attach 19 | . 4 7 8 Detach 3 | . . 1 2 Swap 11 | . 2 4 5 Drop 21 | . 9 9 3 Fire 6 | 2 1 . 3 Melee 125 | . 29 70 26 Ram . | . . . . Kick 16 | . . . 16 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 495 | -10/Materials | Repaired Aluminum Leg 703 | -10/Materials | Discovered new exit (range 4) 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 850 | -9/Materials | Discovered new exit (range 11) 1283 | -9/Materials | Lost 6 parts (2p2n2u) 1411 | -9/Materials | Discovered new exit (range 9) 1423 | -9/Materials | Entered another Materials area 1423 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1834 | -8/Materials | Garrison activated, responded to threat 1864 | -8/Materials | Lost 5 parts (1p3n1w) 1927 | -8/Materials | Released all parts (8) 1957 | -8/Materials | Self-destructed Last Messages --------------- reinforcements to Terminal M006. 01926_ S-10 Pest destroyed. 01927_ Released Assault Cannon. 01927_ Released Flight Unit. 01927_ Released System Shield. 01927_ Released Flight Unit. 01927_ Released Med. Storage Unit. 01927_ Released ECM Suite. 01927_ Released Trap Scanner. 01928_ Acquired 16 matter. 01930_ NZKU3,0 ,/AP=U=/HZ#F5YGK Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????########??????????????????????? | | ???????????????????#]]!!]]#??????????????????????? | | ???????????????????#]]!!]]#??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????## ######?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# x @ #?????????????????? | | ????????????????????# x #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# ! #?????????????????? | | ?????????????########## !#?????????????????? | | ?????????????# #?# #?????????????????? | | ###########??# = ###g """" #?????????????????? | | #### / ks"""" #?????????????????? | | + """ ###Y """" #?????????????????? | | !=] #[ """ #?# #?????????????????? | | ####### =]! #[ """ #?# = +?????????????????? | | #??# != ########?# #### #?????????????????? | | T #??# #????????# #??? #?????????????????? | | #??# ####????? ???? #?????????????????? | | #??# ????? #?????????????????? | | #### ##### #####? ?????? ?????????????????? | | / / #?????#????####??????? ????????????????? | | #####+##??????????????????????????????????????? | | #??? ???????????????????????????????????????? | | #???"""???????????????????????????????????????? | | ####?? """ ??????????????????????????????????????? | | ?????? """ ??????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ?????/ " " ?????????????????????????????????????? | | ???? "R" #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Evasion (%) 63 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 64% | -10/Materials Studied --------- Mace | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessComponentSpoofer Manual? 0 Play Time 00:25:33 Cumulative 13.4 hours Start 2025.12.25 @ 04:45:49 End 2025.12.25 @ 19:06:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ac32ced-5acc-4cbb-b37e-0c89dd32cf31