Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.11 @ 17:10:34

Player: Dosh

Result: Destroyed by H-88 Terminator with KE Penetrator

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (37)       7400
Robots Destroyed (625)     3125
Value Destroyed (28703)    28703
Prototype IDs (61)         1220
Alien Tech Used (1)        200
Bonus (13789)              13789
              TOTAL SCORE: 58437

 Bonus
-------
Triggered Max Security     1000
High Alert Combat Kills    5730
Follower Combat Kills      2222
Entered Garrisons          400
Network Hubs Disabled      400
Aligned with FarCom        300
Met Data Miner             300
Destroyed Z-Imprinter      1000
Triggered Deep Caves Wall  500
Exposed GOLEM Chamber      500
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      750
Scanned by Researcher      500
Friendly Fire              -813

 Cogmind 
---------
Core Integrity             0/1450
Matter                     3/300
Energy                     70/100
System Corruption          25%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -2/Quarantine

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (15) -----
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
  Improved Propulsion Shielding
  Improved Force Field
           Subatomic Replicator
  Enhanced Nova Cannon

 Peak State 
------------
>              --- POWER ------------
               Vortex Chain Reactor
>              --- PROPULSION -------
  Experimental Myomer Leg
  Experimental Myomer Leg
     Assembled Alloy Leg
     Assembled Alloy Leg
>              --- UTILITY ----------
               Huge Storage Unit
     Assembled Biocell Array
               0b10 Alert Chip
     Assembled Combat Suite
               Weapon Mount
      Advanced Transmission Jammer
  Experimental Cloaking Device
      Improved Medium Armor Plating
     Assembled Alloy Armor
      Advanced Force Field
  Experimental Hacking Suite
  Experimental Hacking Suite
               Ghost Barrier
               GOLEM Unit
>              --- WEAPON -----------
     Assembled Focal Cannon
     Assembled Focal Cannon
>              --- INVENTORY --------
               Antimatter Reactor
               Centrium Heavy Treads
      Advanced Heat Sink
  Experimental Energy Well
       Zionite Biocell
               Reaction Control System
      Improved Medium Armor Plating
     Makeshift Armor Plating
      Advanced Thermal Defense Suite
      Improved Force Field
      Improved Hacking Suite
      Advanced Hacking Suite
      Advanced System Shield
               System Purifier
               GOLEM Unit
       Compact HERF Cannon
      Enhanced Nova Cannon
      Enhanced Gamma Bomb Array
               Tiamat Missile Launcher
               Tiamat Missile Launcher
               Micro-nuke Launcher
[Rating: 198]

 Favorites 
-----------
Power                      Assembled Flux Generator
  Engine                   Ion Engine
  Power Core               Reinforced Fission Core
  Reactor                  Assembled Flux Generator
Propulsion                 Assembled Alloy Leg
  Treads                   Armored Medium Treads
  Leg                      Assembled Alloy Leg
  Wheel                    Armored Huge Wheel
Utility                    Huge Storage Unit
  Device                   GOLEM Unit
  Storage                  Huge Storage Unit
  Processor                Experimental Core Analyzer
  Hackware                 Experimental Hacking Suite
  Protection               Assembled Alloy Armor
Weapon                     Assembled Focal Cannon
  Energy Gun               Heavy EM Pulse Gun
  Energy Cannon            Assembled Focal Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Hardcell Cannon
  Launcher                 Heavy Rocket Launcher
  Impact Weapon            Great Maul

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua 
Slots Evolved              16   | .   .   .   2   .   .   .   2   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  13   | .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   2   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             294  | 6   10  .   13  6   1   3   22  11  10  18  12  23  7   2   7   25  1   2   3   4   .   2   .   3   22  12  5   .   1   13  5   1   9   2   12  11  10  
  Power                    12   | 1   1   .   2   .   .   1   3   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
    Engine                 7    | 1   1   .   2   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   2    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Propulsion               52   | 2   2   .   2   .   1   .   9   1   1   7   1   5   3   .   .   1   .   .   2   1   .   .   .   .   3   1   1   .   .   1   1   .   2   .   3   .   2   
    Treads                 40   | 2   2   .   2   .   1   .   6   .   .   7   1   4   3   .   .   .   .   .   2   1   .   .   .   .   3   1   1   .   .   1   1   .   .   .   .   .   2   
    Leg                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   3   .   .   
    Wheel                  7    | .   .   .   .   .   .   .   3   1   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  134  | 1   4   .   7   2   .   .   7   3   3   4   5   6   1   .   5   13  1   2   1   2   .   1   .   .   14  11  2   .   1   7   4   .   5   1   8   10  3   
    Device                 57   | .   .   .   .   1   .   .   1   .   1   1   3   3   1   .   1   4   .   1   1   1   .   1   .   .   6   9   1   .   1   4   2   .   3   1   5   4   1   
    Storage                9    | 1   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   
    Processor              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   
    Hackware               9    | .   .   .   2   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   1   .   
    Protection             53   | .   2   .   5   1   .   .   5   3   2   1   2   2   .   .   2   8   .   .   .   .   .   .   .   .   4   2   1   .   .   2   1   .   1   .   2   5   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   96   | 2   3   .   2   4   .   2   3   6   6   7   5   12  3   2   2   11  .   .   .   1   .   1   .   3   4   .   2   .   .   5   .   1   1   1   1   1   5   
    Energy Gun             4    | 1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          9    | .   .   .   .   .   .   .   .   1   1   3   1   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          17   | 1   3   .   2   2   .   1   2   2   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       22   | .   .   .   .   .   .   .   1   1   1   1   .   7   2   1   1   5   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               43   | .   .   .   .   2   .   1   .   2   2   2   3   4   .   1   .   4   .   .   .   1   .   1   .   2   1   .   2   .   .   5   .   1   1   1   1   1   5   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  22   | .   1   .   .   .   .   .   1   .   1   1   .   1   .   .   2   4   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   5   .   .   1   1   
Parts Lost                 79   | .   .   .   3   1   .   .   5   5   7   1   4   4   .   .   .   5   .   .   .   .   .   .   .   1   9   2   .   .   1   7   .   .   .   .   .   2   22  
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               16   | .   .   .   1   .   .   .   1   1   2   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   4   
  Utility                  45   | .   .   .   2   .   .   .   2   3   3   1   2   1   .   .   .   4   .   .   .   .   .   .   .   .   5   .   .   .   1   6   .   .   .   .   .   2   13  
  Weapon                   16   | .   .   .   .   1   .   .   2   1   2   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   2   1   .   .   .   .   .   .   .   .   .   .   4   
  Highest Loss Streak      18   | .   .   .   2   1   .   .   1   2   4   1   2   2   .   .   .   1   .   .   .   .   .   .   .   1   4   1   .   .   1   4   .   .   .   .   .   1   18  
  To Critical Strikes      2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     85   | .   95  100 98  99  100 99  97  79  76  96  98  94  84  83  87  90  84  71  68  65  70  73  60  73  80  80  82  82  82  83  82  84  83  89  89  90  51  
  Engine                   1    | .   14  14  10  11  11  .   8   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   .   .   .   .   .   7   7   7   7   7   7   6   6   6   6   6   6   6   4   5   5   5   5   4   5   5   5   5   4   4   2   
  Treads                   14   | .   28  28  21  22  22  22  33  .   .   29  30  25  29  30  30  26  15  13  13  12  6   6   6   6   4   4   5   5   5   5   5   5   3   .   .   .   2   
  Leg                      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   13  13  13  11  10  11  11  11  10  9   10  13  21  18  17  5   
  Wheel                    1    | .   .   .   .   .   .   .   1   17  15  .   .   1   .   .   .   1   7   6   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   13   | .   .   .   .   .   .   .   1   .   6   5   9   15  15  15  14  8   12  6   12  12  13  13  13  13  20  16  17  17  17  22  20  21  21  21  23  25  15  
  Storage                  9    | .   14  14  11  11  11  11  9   9   9   7   7   7   7   7   7   7   7   11  13  12  13  13  13  13  10  11  11  11  11  10  9   10  10  10  9   8   5   
  Processor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   7   9   7   6   6   6   6   6   6   .   .   .   .   .   .   .   .   .   .   3   4   2   
  Hackware                 6    | .   .   .   15  11  11  11  9   9   9   22  18  11  .   .   .   .   .   .   .   .   .   .   .   .   4   5   5   5   5   10  10  10  10  10  9   13  8   
  Protection               8    | .   10  14  16  21  22  22  16  16  9   6   7   7   7   7   6   14  7   6   .   .   .   .   .   .   7   10  11  11  11  8   9   10  9   10  8   7   2   
  Energy Cannon            6    | .   .   .   .   .   .   .   .   2   8   6   5   2   6   7   7   .   .   12  13  12  13  13  .   12  10  10  9   11  11  9   9   10  8   9   8   7   .   
  Ballistic Gun            3    | .   26  28  21  21  22  21  11  9   7   1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         2    | .   .   .   .   .   .   .   6   4   1   5   .   10  7   1   .   9   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                117  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   117 
Heaviest Build             184  | 14  34  34  37  38  37  38  98  124 124 120 129 154 157 155 154 160 150 172 172 157 157 157 127 157 175 175 175 173 173 182 182 182 182 177 181 184 184 
  Greatest Support         140  | 40  46  46  46  46  46  46  86  56  56  99  97  102 108 108 108 108 28  28  140 140 140 60  60  60  80  60  60  60  60  60  80  60  110 110 110 110 110 
  Greatest Overweight (x)  6    | .   .   .   1   .   .   .   3   4   4   1   1   5   5   1   1   5   5   6   6   2   5   2   2   2   2   2   2   2   2   3   3   3   3   1   2   1   4   
  Average Overweight (x)   1    | .   .   .   .   .   .   .   .   1   2   1   1   2   1   1   1   2   5   5   2   1   2   2   2   2   1   2   2   2   2   2   2   3   2   1   1   1   .   
Largest Inventory Capacity 25   | 8   15  15  15  15  15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         23   | 6   11  15  15  15  15  15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  24  25  25  25  25  25  24  25  25  25  25  25  18  
  Most Carried             25   | 3   12  15  15  15  15  15  18  22  24  22  25  25  25  25  25  25  25  25  25  25  25  25  24  24  25  23  25  25  22  24  25  25  25  25  25  25  23  
  Average Carried          21   | 1   8   13  14  14  14  15  14  19  19  18  22  24  24  24  24  24  24  24  24  24  25  24  24  23  22  20  23  23  21  19  23  24  24  24  23  23  15  
  Final Capacity           25   | 8   15  15  15  15  15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | 3   12  15  14  15  15  15  18  18  21  22  25  25  24  25  25  25  25  25  24  25  25  24  24  24  22  22  25  22  22  22  25  25  25  24  24  23  4   

 Class Distribution 
--------------------
 25% | Golem
 24% | Mutant
 19% | Hacker-Golem
 14% | Hacker-Mutant
 11% | Machinist-Mutant
  3% | Commander-Golem

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Mines
           Mutant | -9/Exiles
           Mutant | -8/Mines
           Mutant | -8/Materials
           Mutant | -8/Garrison
           Mutant | -8/Materials
    Hacker-Mutant | -7/Factory
    Hacker-Mutant | -7/Garrison
    Hacker-Mutant | -7/Factory
 Machinist-Mutant | -7/Lower Caves
 Machinist-Mutant | -7/Lower Caves
 Machinist-Mutant | -7/Zion
 Machinist-Mutant | -7/Deep Caves
           Mutant | -6/Proximity Caves
            Golem | -6/Factory
            Golem | -6/Waste
            Golem | -6/Factory
            Golem | -6/Lower Caves
            Golem | -6/Lower Caves
            Golem | -6/Data Miner
            Golem | -5/Proximity Caves
            Golem | -5/Factory
  Commander-Golem | -5/Extension
  Commander-Golem | -5/Cetus
            Golem | -5/Archives
            Golem | -5/Hub_04(d)
     Hacker-Golem | -4/Factory
     Hacker-Golem | -4/Upper Caves
     Hacker-Golem | -4/Upper Caves
     Hacker-Golem | -4/Warlord
     Hacker-Golem | -3/Proximity Caves
     Hacker-Golem | -3/Research
    Hacker-Mutant | -2/Research
    Hacker-Mutant | -2/Quarantine

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   
-----------                Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Res  Qua  
Matter Collected           10667 | 249  328  60   742  167  .    63   805  745  297  308  532  935  477  258  73   1088 15   .    122  132  39   80   .    147  273  408  108  21   145  524  179  146  115  91   249  279  467  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            28382 | .    648  142  1150 152  .    180  849  788  754  608  873  1143 .    231  .    933  46   .    1632 1768 .    477  .    1142 1474 1313 152  350  2147 2418 306  257  249  754  2624 726  2096 
  Parts                    1375  | .    47   7    89   9    .    12   59   50   45   35   50   57   .    4    .    22   3    .    31   107  .    23   .    47   71   66   11   19   95   111  14   6    8    32   159  18   68   
Haulers Intercepted        11    | .    1    .    1    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    3    .    .    .    .    .    .    .    .    
Recyclers Shooed           13    | .    1    .    2    .    .    .    .    .    1    .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    2    3    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      133   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    2    .    .    .    .    22   .    52   .    .    .    .    .    .    15   7    .    32   .    .    .    
  Prevented                8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    6    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua 
Combat Hostiles Destroyed  548  | .   15  5   23  12  .   5   22  20  15  13  30  26  .   11  .   52  3   .   6   30  .   11  .   22  25  16  5   3   22  47  3   4   7   14  24  16  41  
  Guns                     88   | .   15  5   23  5   .   2   15  10  4   1   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  253  | .   .   .   .   .   .   .   7   6   9   6   4   17  .   2   .   13  .   .   6   25  .   8   .   14  16  16  .   3   20  32  3   2   3   11  24  6   .   
  AOE                      202  | .   .   .   .   7   .   3   .   4   2   6   18  9   .   9   .   36  3   .   .   5   .   3   .   8   9   .   5   .   1   15  .   2   4   3   .   9   41  
Classes Destroyed          31   | .   5   .   3   2   .   2   2   1   .   1   1   .   .   .   .   3   .   .   1   1   .   .   .   .   1   .   .   .   1   2   1   .   .   1   .   2   1   
  Worker                   21   | .   .   .   .   .   .   .   1   .   1   1   .   3   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   7   3   .   .   .   .   .   .   .   
  Builder                  16   | .   .   .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   3   2   .   .   .   .   6   .   .   
  Tunneler                 3    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Hauler                   11   | .   1   .   1   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   3   .   .   .   .   .   .   .   .   
  Recycler                 17   | .   .   .   1   .   .   1   .   .   1   1   .   2   .   .   .   .   .   .   .   1   .   .   .   .   1   2   .   .   2   2   .   .   .   .   3   .   .   
  Operator                 14   | .   2   .   3   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   3   2   .   .   .   .   .   .   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Watcher                  40   | .   3   .   3   .   .   .   4   1   4   2   .   2   .   .   .   .   .   .   .   4   .   .   .   .   .   1   .   .   3   4   .   .   .   .   8   1   .   
  Swarmer                  99   | .   3   3   7   3   .   4   9   2   5   3   11  8   .   3   .   .   3   .   .   7   .   4   .   5   .   .   4   .   4   4   .   .   3   4   .   .   .   
  Cutter                   3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Grunt                    176  | .   12  2   8   1   .   .   5   3   5   8   13  5   .   7   .   .   .   .   .   7   .   5   .   14  8   4   1   .   8   19  .   4   3   7   5   4   18  
  Brawler                  11   | .   .   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   2   1   .   .   .   .   2   .   .   .   .   .   .   2   
  Duelist                  15   | .   .   .   .   1   .   .   1   2   .   1   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   4   
  Protector                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   4   
  Sentry                   62   | .   .   .   9   .   .   .   6   10  2   .   2   3   .   .   .   .   .   .   .   1   .   .   .   1   4   6   .   3   3   3   1   .   .   1   5   2   .   
  Demolisher               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   
  Specialist               8    | .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   19   | .   .   .   .   .   .   1   .   1   1   .   .   3   .   .   .   .   .   .   .   3   .   .   .   .   3   1   .   .   .   .   .   .   1   .   1   .   4   
  Programmer               65   | .   .   .   .   .   .   .   .   .   .   1   1   7   .   .   .   .   .   .   .   8   .   .   .   .   4   3   .   .   6   12  1   .   .   .   13  2   7   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Investigator             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Striker                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   
  Executioner              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Z-Light                  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Assembler                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                48   | .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   39  .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Golem                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           37   | .   4   3   5   7   .   4   5   3   6   4   11  4   .   7   .   37  3   .   2   6   .   7   .   7   13  3   5   2   18  18  1   3   5   6   7   10  25  
  Combat Bots Only         35   | .   4   3   4   7   .   4   5   3   4   3   11  4   .   7   .   35  3   .   2   5   .   7   .   7   10  3   5   2   6   15  1   3   5   6   3   10  25  
Max Kills in Single Turn   25   | .   1   1   2   4   .   3   2   2   2   2   3   4   .   2   .   25  3   .   1   4   .   3   .   3   6   1   5   1   14  3   1   2   2   3   2   4   9   
  Gunslinging              1    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 25   | .   .   .   .   4   .   3   .   2   2   1   3   3   .   2   .   25  3   .   .   3   .   3   .   2   5   .   5   .   1   2   .   2   2   3   .   4   9   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Imprinter (-7/Deep Caves)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   
--------                   Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Res  Qua  
Damage Taken               29027 | .    372  161  735  490  .    75   1226 1836 1135 440  1173 902  441  154  .    2738 26   3    45   1007 .    206  .    437  2369 667  66   313  587  3107 708  82   333  223  1020 761  5189 
  Core                     4210  | .    50   46   124  34   .    7    104  150  44   47   99   84   36   20   .    338  .    .    .    126  .    57   .    100  454  79   20   23   32   400  55   26   22   35   134  92   1372 
  Absorbed by Shields      6061  | .    .    .    .    .    .    .    .    38   .    .    .    244  .    .    .    57   .    2    .    .    .    .    .    .    561  .    .    227  545  287  457  86   358  242  1065 605  1287 
  Reduced by Siege Mode    62    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    28   .    .    .    8    .    .    .    .    5    2    19   .    .    .    .    .    .    
  Redirected to Shielding  469   | .    .    .    .    .    .    .    .    101  52   36   .    .    .    .    .    181  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   .    
  Regen/Repaired (Parts)   1414  | .    56   .    444  .    .    .    79   .    .    122  .    .    .    .    .    .    .    .    .    49   .    .    .    .    48   .    .    .    .    .    .    .    134  .    482  .    .    
Core Remaining (%)         57    | 100  .    61   .    .    .    58   .    .    45   .    .    .    .    .    .    .    10   .    .    .    .    .    .    66   .    .    .    .    39   .    .    .    .    53   89   .    .    
Volleys Fired              1358  | .    41   10   72   21   .    6    89   88   58   28   60   70   2    10   .    80   7    2    39   115  .    20   .    35   53   40   3    16   46   111  17   11   16   25   102  39   26   
  Largest                  2     | .    2    2    2    2    .    2    2    2    2    2    2    2    1    2    .    2    2    1    1    2    .    1    .    1    2    2    2    2    2    2    2    2    2    2    2    2    2    
  Hottest                  163   | .    46   46   46   46   .    46   67   121  142  142  131  163  105  144  .    118  104  25   25   50   .    39   .    65   140  50   71   50   50   71   50   50   71   71   50   50   106  
Shots Fired                2174  | .    74   20   144  24   .    9    176  167  112  47   103  124  4    14   .    110  8    2    39   122  .    20   .    37   77   79   5    34   80   168  36   14   20   49   167  57   32   
  Gun                      653   | .    74   20   144  19   .    8    137  94   53   5    47   8    .    .    .    44   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   1355  | .    .    .    .    .    .    .    39   65   55   33   37   110  4    4    .    44   7    2    39   120  .    19   .    33   68   79   4    34   80   149  36   13   17   48   167  48   1    
  Launcher                 166   | .    .    .    .    5    .    1    .    8    4    9    19   6    .    10   .    22   1    .    .    2    .    1    .    4    9    .    1    .    .    19   .    1    3    1    .    9    31   
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  855   | .    74   20   144  19   .    8    176  152  54   19   47   88   1    .    .    44   7    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  1106  | .    .    .    .    .    .    .    .    7    54   19   37   30   3    4    .    .    .    2    39   120  .    19   .    32   64   79   4    34   80   149  36   13   17   48   167  48   1    
  Explosive                156   | .    .    .    .    5    .    1    .    8    4    9    19   3    .    10   .    22   1    .    .    2    .    1    .    4    9    .    1    .    .    19   .    1    3    1    .    9    24   
  Electromagnetic          57    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    44   .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    7    
  Robot Hit Streak         40    | .    14   10   32   5    .    6    20   28   7    5    23   17   .    5    .    10   1    .    19   13   .    15   .    12   19   15   3    11   23   33   20   5    13   21   40   33   13   
  Robot Miss Streak        7     | .    3    2    4    2    .    1    3    7    3    6    3    6    2    4    .    5    1    .    2    4    .    1    .    3    3    2    2    1    2    4    1    1    1    2    2    1    5    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        10    | .    1    1    5    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    1    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Capacitor                205   | .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    39   110  .    19   .    32   .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1430  | .    52   15   100  14   .    7    125  95   66   28   60   70   .    7    .    55   1    .    34   74   .    17   .    26   60   53   3    26   58   118  26   9    17   35   113  40   26   
  Core Hits                1265  | .    27   7    47   21   .    9    47   43   38   36   49   46   .    17   .    121  3    .    12   51   .    14   .    36   58   28   10   11   57   107  7    9    20   21   54   42   217  
  Critical Kills           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 7     | .    .    1    1    .    .    .    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         15    | .    .    1    2    .    .    .    7    3    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                8     | .    .    1    2    .    .    .    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  7     | .    .    .    .    .    .    .    5    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           82253 | .    830  263  1608 720  .    261  2353 2480 2604 1463 2855 2947 .    1384 .    4760 217  10   1581 3927 .    983  .    2020 4866 2924 654  1158 4831 9844 1205 511  1628 1790 6441 4260 8875 
  Guns                     7151  | .    814  259  1561 180  .    94   1566 896  525  51   721  103  .    .    .    381  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  40406 | .    .    .    .    .    .    .    696  951  1216 649  640  2115 .    110  .    1001 .    .    1581 3312 .    754  .    1078 2454 2868 115  1158 2827 5514 1205 344  577  1494 6263 1484 .    
  Explosions               33771 | .    .    .    .    540  .    115  70   633  806  732  1494 695  .    1274 .    3342 217  .    .    425  .    229  .    942  2410 .    539  .    1877 4299 .    167  1020 296  .    2776 8873 
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  925   | .    16   4    47   .    .    52   21   .    57   31   .    34   .    .    .    36   .    10   .    190  .    .    .    .    2    56   .    .    127  31   .    .    31   .    178  .    2    
  Kinetic                  10978 | .    814  259  1561 180  .    94   2262 1741 525  176  721  1569 .    .    .    1001 .    .    .    .    .    .    .    42   33   .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  37714 | .    .    .    .    .    .    .    .    106  1597 524  640  708  .    110  .    171  .    .    1581 3312 .    754  .    1036 2344 2868 115  1158 2898 5670 1205 344  577  1494 6263 1484 755  
  Explosive                28859 | .    .    .    .    540  .    115  70   633  425  732  1494 442  .    1274 .    3171 217  .    .    425  .    229  .    942  2410 .    539  .    .    4143 .    167  1020 296  .    2776 6799 
  Electromagnetic          3777  | .    .    .    .    .    .    .    .    .    .    .    .    194  .    .    .    381  .    .    .    .    .    .    .    .    77   .    .    .    1806 .    .    .    .    .    .    .    1319 
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         25    | .    .    .    .    .    .    .    .    .    1    .    2    9    9    9    9    .    .    .    .    4    4    4    4    4    8    10   7    7    10   11   11   11   11   .    10   4    25   
  Average Corruption       6     | .    .    .    .    .    .    .    .    .    1    .    1    4    9    9    9    .    .    .    .    3    4    4    4    4    1    7    7    7    8    5    11   11   11   .    5    3    14   
  Corruption Purged        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    
  Effects                  809   | .    .    .    .    .    .    .    .    .    2    .    2    121  51   37   3    .    .    .    .    84   15   30   4    32   4    80   9    12   58   58   80   53   2    .    50   4    18   
    Message Errors         180   | .    .    .    .    .    .    .    .    .    1    .    1    31   9    5    1    .    .    .    .    26   4    8    .    7    .    26   1    2    7    8    15   15   .    .    13   .    .    
    Matter Fused           214   | .    .    .    .    .    .    .    .    .    1    .    1    29   12   11   .    .    .    .    .    14   3    6    3    8    2    21   4    2    20   18   24   9    .    .    18   2    6    
    Heat Flow Errors       86    | .    .    .    .    .    .    .    .    .    .    .    .    9    6    8    .    .    .    .    .    10   1    4    .    2    1    5    2    .    12   6    6    4    .    .    8    .    2    
    Energy Discharges      99    | .    .    .    .    .    .    .    .    .    .    .    .    19   7    1    1    .    .    .    .    17   .    3    1    2    .    7    .    1    4    7    12   10   2    .    2    1    2    
    Parts Rejected         5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    1    .    .    .    .    .    1    .    .    
    Parts Fused            6     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    1    .    1    .    .    .    .    1    
    Data Loss (minor)      109   | .    .    .    .    .    .    .    .    .    .    .    .    15   10   8    .    .    .    .    .    10   4    4    .    4    .    10   .    3    13   7    5    6    .    .    4    1    5    
    Data Loss (major)      46    | .    .    .    .    .    .    .    .    .    .    .    .    9    3    .    1    .    .    .    .    3    1    3    .    6    .    2    1    .    .    5    6    4    .    .    1    .    1    
    Misfires               32    | .    .    .    .    .    .    .    .    .    .    .    .    2    2    2    .    .    .    .    .    2    .    .    .    2    .    4    1    2    1    3    8    2    .    .    1    .    .    
    Alerts                 21    | .    .    .    .    .    .    .    .    .    .    .    .    4    2    2    .    .    .    .    .    1    1    2    .    1    1    2    .    1    .    2    2    .    .    .    .    .    .    
    Weapon Failures        11    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    2    2    .    .    2    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            2506  | .    .    .    .    13   .    3    .    .    137  9    31   152  .    29   .    119  .    .    .    400  .    36   .    11   165  149  54   33   160  706  5    .    26   33   158  44   33   
  Projectiles              1580  | .    .    .    .    .    .    .    .    .    23   .    .    112  .    .    .    42   .    .    .    398  .    23   .    11   40   147  .    33   94   471  5    .    .    10   158  13   .    
  Explosions               922   | .    .    .    .    13   .    3    .    .    114  9    31   40   .    29   .    77   .    .    .    .    .    13   .    .    125  .    54   .    66   235  .    .    26   23   .    31   33   
  Melee                    4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 33    | .    .    .    .    .    .    .    6    2    1    .    .    15   .    .    .    4    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    1    .    2    .    .    
  Impact                   6     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    1    .    2    .    .    
  Kinetic                  26    | .    .    .    .    .    .    .    5    2    .    .    .    15   .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      1522  | .    .    .    .    66   .    .    110  .    106  43   51   91   .    .    .    .    .    5    .    .    .    .    .    20   5    .    .    .    163  393  .    .    .    .    .    .    469  
  Shots                    42    | .    .    .    .    3    .    .    1    .    1    2    2    2    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    2    9    .    .    .    .    .    .    17   
  Rammed                   40    | .    3    1    6    .    .    6    1    .    5    1    .    2    .    .    .    4    .    1    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Targets Rammed             80    | .    3    1    8    .    .    6    2    .    5    1    .    3    .    .    .    6    .    1    .    10   .    .    .    .    2    4    .    .    7    4    .    .    1    .    15   .    1    
  Kicked                   33    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    .    .    7    4    .    .    1    .    15   .    .    
  Crushed                  7     | .    .    .    2    .    .    .    1    .    .    .    .    1    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        379   | .    30   12   22   1    .    .    51   379  174  219  264  252  241  238  1    359  .    .    .    271  233  115  .    236  144  215  268  .    249  218  259  265  .    9    248  .    175  
  Average Temperature      69    | .    11   8    5    1    .    .    15   80   56   67   81   63   79   93   1    52   .    .    .    96   125  42   .    50   40   65   121  .    100  122  114  118  .    7    111  .    91   
  Received Heat Transfer   4684  | .    192  39   231  20   .    .    396  435  189  108  345  132  90   63   .    451  .    .    .    93   .    72   .    135  220  144  9    40   93   295  68   12   60   87   76   33   556  
  Effects                  7     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    1    1    .    .    .    1    .    .    
    Shutdowns              1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    1    .    .    .    1    .    .    
    Interference           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Siege Activations          9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    3    3    1    .    .    .    .    .    .    
  Total Turns              312   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    11   .    .    .    .    213  37   27   .    .    .    .    .    .    
  Longest Duration         175   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    11   .    .    .    .    175  20   27   .    .    .    .    .    .    
Robots Corrupted           6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
  Combat Hostiles          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Parts Fried              19    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    1    
  Impact Corruptions       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             22    | .    .    .    .    .    .    .    .    .    3    .    3    .    .    .    .    .    .    .    .    1    .    .    .    3    2    1    .    .    1    1    1    1    .    .    5    .    .    
  Heat Transferred         22295 | .    .    .    .    .    .    .    .    150  1950 750  798  950  .    111  .    150  .    .    850  1775 .    400  .    600  1225 1350 75   675  1475 2725 625  200  311  875  3000 775  500  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    4    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   
-------                    Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Res  Qua  
Peak Influence             2673 | .    235  119  344  165  .    102  311  888  567  476  1091 670  .    .    .    .    .    202  75   593  .    .    .    .    684  806  856  396  1228 1617 .    .    .    .    449  321  2673 
  Initial                  601  | .    .    49   .    133  .    .    .    .    427  200  168  572  .    .    .    .    .    .    70   .    .    .    .    .    .    298  451  342  138  601  .    .    .    .    347  252  132  
  Average                  319  | .    132  48   163  113  .    43   126  534  387  268  691  230  .    .    .    .    .    46   34   213  .    .    .    .    166  247  754  376  362  1060 .    .    .    .    250  135  2171 
Maximum Alert Level        5    | .    1    .    1    .    .    .    1    3    2    2    3    2    .    .    .    .    .    1    .    2    .    .    .    .    2    3    3    1    4    5    .    .    .    .    2    1    5    
  Low Security (%)         49   | 100  78   100  68   100  .    100  81   15   4    7    18   64   .    .    .    .    .    76   100  50   .    .    .    .    68   46   .    .    28   .    .    .    .    .    26   63   .    
  Level 1                  24   | .    21   .    31   .    .    .    18   17   27   88   5    8    .    .    .    .    .    23   .    29   .    .    .    .    16   27   3    100  56   .    .    .    .    .    66   36   .    
  Level 2                  14   | .    .    .    .    .    .    .    .    34   67   3    12   26   .    .    .    .    .    .    .    19   .    .    .    .    14   25   18   .    .    22   .    .    .    .    7    .    .    
  Level 3                  6    | .    .    .    .    .    .    .    .    32   .    .    62   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    77   .    .    30   .    .    .    .    .    .    .    
  Level 4                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   45   .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   
Squads Dispatched          115  | .    5    .    5    .    .    .    6    .    6    2    .    14   .    .    .    .    .    1    .    13   .    .    .    .    10   2    .    .    10   14   .    .    .    .    7    .    20   
  Investigation            20   | .    3    .    3    .    .    .    .    .    .    .    .    4    .    .    .    .    .    1    .    2    .    .    .    .    2    .    .    .    2    3    .    .    .    .    .    .    .    
  Extermination            31   | .    .    .    .    .    .    .    .    .    .    1    .    7    .    .    .    .    .    .    .    7    .    .    .    .    3    .    .    .    3    4    .    .    .    .    6    .    .    
  Reinforcement            25   | .    2    .    2    .    .    .    .    .    3    1    .    3    .    .    .    .    .    .    .    3    .    .    .    .    2    1    .    .    4    3    .    .    .    .    1    .    .    
  Assault                  29   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    1    .    .    1    4    .    .    .    .    .    .    20   
  Garrison                 10   | .    .    .    .    .    .    .    6    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       11   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    1    6    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         4    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua 
Distress Signals           44   | .   2   .   3   .   .   .   3   1   1   2   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   4   1   .   8   6   .   .   1   2   1   5   1   
Communications Jammed      203  | .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   .   .   .   19  9   147 
  Distress Signals         191  | .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   18  9   145 
Times Spotted              818  | .   20  6   37  13  .   5   34  32  33  17  29  34  9   11  .   59  1   .   6   43  .   9   .   24  39  30  15  10  35  68  3   4   27  14  40  20  91  
  Peak Tracking Total      36   | .   3   3   5   7   .   4   8   4   5   4   6   4   9   4   .   36  3   .   2   5   .   4   .   7   12  7   12  2   6   8   1   3   12  4   5   10  26  
  Tactical Retreats        34   | .   .   .   .   .   .   .   3   1   4   2   2   3   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   5   5   .   .   1   .   1   .   4   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua 
Traps Triggered            34   | .   .   .   1   1   .   .   .   6   1   1   4   6   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   3   2   .   .   .   .   3   .   3   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   6   .   4   .   .   
Most Traps Carried         4    | .   .   .   .   4   4   4   4   4   4   4   4   4   4   4   4   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  
----------                 Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua 
Machines Disabled          66   | .   .   .   .   .   .   .   3   2   2   1   4   4   .   .   .   1   .   .   .   7   .   .   .   .   6   4   2   2   13  11  .   .   .   .   1   .   3   
  Max in Single Turn       13   | .   .   .   .   .   .   .   1   1   1   1   1   2   .   .   .   1   .   .   .   2   .   .   .   .   4   1   .   1   13  6   .   .   .   .   1   .   1   
  Garrison Access          9    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   1   1   .   .   .   .   2   1   .   
  Garrison Relay           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua 
Machines Accessed          125  | .   8   .   16  1   2   .   6   3   6   3   1   10  .   1   .   .   .   2   .   19  1   1   4   .   8   2   1   .   7   9   1   1   1   .   10  1   .   
  Terminals                67   | .   5   .   10  .   .   .   4   3   4   1   1   4   .   .   .   .   .   .   .   9   1   1   .   .   5   2   1   .   6   6   .   1   .   .   3   .   .   
  Fabricators              10   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   
  Repair Stations          12   | .   1   .   2   .   .   .   1   .   1   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   
  Recycling Units          5    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Scanalyzers              9    | .   .   .   2   .   .   .   .   .   1   .   .   2   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          12   | .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   1   .   3   .   .   .   .   1   .   .   .   1   .   .   .   .   .   2   1   .   
Total Hacks                377  | .   16  .   41  1   2   .   23  4   12  4   2   58  .   1   .   .   .   6   .   42  1   1   26  .   24  6   2   .   22  31  1   2   3   .   44  2   .   
  Successful               243  | .   10  .   37  1   2   .   15  2   9   4   1   43  .   1   .   .   .   1   .   18  1   1   26  .   13  4   1   .   9   14  1   2   3   .   23  1   .   
  Failed                   133  | .   6   .   3   .   .   .   8   2   3   .   1   15  .   .   .   .   .   5   .   24  .   .   .   .   11  2   1   .   13  17  .   .   .   .   21  1   .   
    Catastrophic           24   | .   1   .   .   .   .   .   1   1   1   .   .   1   .   .   .   .   .   1   .   5   .   .   .   .   2   .   .   .   2   6   .   .   .   .   3   .   .   
  Database Lockouts        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   138  | .   13  .   13  .   1   .   12  .   3   .   .   13  .   .   .   .   .   1   .   21  .   .   .   .   9   5   .   .   14  13  .   .   1   .   19  .   .   
  Terminals                191  | .   11  .   18  .   .   .   19  4   8   1   2   17  .   .   .   .   .   .   .   22  1   1   .   .   14  6   2   .   19  20  .   2   .   .   24  .   .   
  Fabricators              32   | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   6   .   .   .   .   5   .   .   .   .   8   .   .   .   .   7   .   .   
  Repair Stations          39   | .   3   .   12  .   .   .   2   .   2   2   .   3   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   10  .   .   
  Recycling Units          7    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Scanalyzers              50   | .   .   .   9   .   .   .   .   .   2   .   .   30  .   .   .   .   .   2   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          24   | .   .   .   .   .   .   .   2   .   .   1   .   2   .   .   .   .   .   4   .   5   .   .   .   .   2   .   .   .   3   .   .   .   .   .   3   2   .   
Terminal Hacks             103  | .   4   .   12  1   2   .   10  2   5   1   1   4   .   1   .   .   .   .   .   3   1   1   26  .   3   3   1   .   3   5   1   2   3   .   8   .   .   
  Record                   22   | .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   11  .   .   .   .   .   .   .   .   2   3   .   .   .   .   
  Part Schematic           12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           15   | .   3   .   2   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   
  Prototype ID Bank        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                5    | .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   
  Emergency Access Points  2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Fabricator Index         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              7    | .   .   .   .   .   .   .   2   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   
  Unreport Threat          12   | .   .   .   .   .   .   .   3   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   1   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Status          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           18   | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   5   .   .   .   .   3   .   .   
  Network Status           3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Load Schematic           7    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   
  Build                    8    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   
Repair Station Hacks       31   | .   2   .   10  .   .   .   2   .   1   2   .   2   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   8   .   .   
  Scan Component           16   | .   1   .   5   .   .   .   1   .   1   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   
  Repair                   15   | .   1   .   5   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   
Recycling Unit Hacks       3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Process                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Scanalyzer                 45   | .   .   .   9   .   .   .   .   .   2   .   .   29  .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         20   | .   .   .   4   .   .   .   .   .   1   .   .   12  .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  25   | .   .   .   5   .   .   .   .   .   1   .   .   17  .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      8    | .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   1   .   
  Unlock Access            2    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              6    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   1   .   
Unauthorized Hacks         35   | .   4   .   6   .   .   .   2   .   1   .   .   2   .   .   .   .   .   1   .   6   .   .   .   .   3   1   .   .   6   1   .   .   .   .   2   .   .   
  Terminals                30   | .   2   .   4   .   .   .   2   .   1   .   .   2   .   .   .   .   .   .   .   6   .   .   .   .   3   1   .   .   6   1   .   .   .   .   2   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Assimilate             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Botnet                 25   | .   2   .   3   .   .   .   2   .   1   .   .   2   .   .   .   .   .   .   .   5   .   .   .   .   3   1   .   .   3   1   .   .   .   .   2   .   .   
    Operators              2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Jam                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         88   | .   5   .   8   .   .   .   6   3   3   2   1   9   .   .   .   .   .   2   .   16  .   .   .   .   7   2   1   .   5   8   .   1   .   .   9   .   .   
  Full Trace Events        12   | .   1   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   1   3   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   46   | .   .   .   4   .   .   .   .   .   1   .   .   12  .   .   15  .   .   .   .   2   .   .   11  .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              11   | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   2   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   836  | .   .   .   .   .   .   .   .   .   .   .   .   212 .   .   .   .   .   .   .   .   .   .   .   .   356 .   .   .   .   148 .   .   .   .   120 .   .   
  Total Part Build Rating  72   | .   .   .   .   .   .   .   .   .   .   .   .   24  .   .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   .   17  .   .   .   .   18  .   .   
Parts Repaired             15   | .   1   .   5   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   
  Time                     602  | .   51  .   186 .   .   .   51  .   .   56  .   43  .   .   .   .   .   .   .   62  .   .   .   .   37  .   .   .   .   .   .   .   .   .   116 .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          235  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   235 .   .   .   .   .   .   .   
  Retrieved Matter         418  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   418 .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           19   | .   .   .   4   .   .   .   .   .   1   .   .   12  .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 19   | .   .   .   4   .   .   .   .   .   1   .   .   12  .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            2    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  
------------               Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    10   | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   3   .   
  Machine Destruction      7    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             41   | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   2   .   26  .   .   .   .   .   .   5   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   
--------                   Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Res  Qua  
Total Allies               53    | .    .    4    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    3    .    29   .    .    1    .    .    .    5    .    .    .    .    
  Largest Group            21    | .    .    3    3    .    .    .    .    5    3    .    .    .    .    .    .    .    .    3    3    1    .    .    .    2    1    21   20   6    1    .    .    .    5    3    1    .    .    
  Highest-Rated Group      616   | .    .    40   40   .    .    .    .    89   72   .    .    .    .    .    .    .    .    81   81   26   .    .    .    98   49   616  569  156  17   .    .    .    301  180  65   .    .    
  Highest-Rated Ally       96    | .    .    31   16   .    .    .    .    31   24   .    .    .    .    .    .    .    .    40   40   26   .    .    .    96   49   39   39   39   17   .    .    .    65   65   65   .    .    
Total Orders               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  STAY                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Ally Attacks               433   | .    .    .    33   .    .    .    .    63   23   .    .    .    .    .    .    43   .    .    25   .    .    .    .    14   5    120  67   10   .    .    .    .    26   4    .    .    .    
  Total Damage             11007 | .    .    .    367  .    .    .    .    1146 563  .    .    .    .    .    .    2418 .    .    359  .    .    .    .    413  202  2738 1368 154  .    .    .    .    1164 115  .    .    .    
  Kills                    83    | .    .    .    8    .    .    .    .    9    5    .    .    .    .    .    .    12   .    .    .    .    .    .    .    2    .    27   12   1    .    .    .    .    7    .    .    .    .    
Allies Corrupted           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    
Allies Melted              3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    1    .    
Turrets Deployed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  -2  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua 
Robot Analysis Total       15   | .   3   .   2   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   
Derelict Logs Recovered    13   | .   .   1   .   2   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   2   2   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   
-------------              Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Res  Qua  
Turns Passed               56509 | 97   1170 1067 2318 752  367  1208 1772 1622 1414 1077 1312 5110 1509 1004 2350 2478 456  399  530  4217 710  1480 178  1603 2066 2730 234  369  1962 2837 2159 1476 896  582  2464 2122 412  
Spaces Moved               24285 | 55   617  646  1148 421  228  734  903  1037 891  391  442  1914 598  393  922  990  251  125  216  1627 291  690  85   719  772  926  104  79   729  1084 627  555  377  287  1037 1073 301  
  Core                     225   | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    223  
  Treads                   11230 | 53   617  646  1148 421  228  734  848  .    .    391  442  1297 597  393  922  632  .    .    142  1627 83   .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    7    
  Legs                     9421  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    208  690  85   719  770  926  104  79   729  1084 627  555  377  287  1037 1073 71   
  Wheels                   3409  | .    .    .    .    .    .    .    55   1037 891  .    .    617  1    .    .    358  251  125  74   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  160  160  160  160  100  115  130  225  241  175  175  250  250  175  175  175  175  240  210  210  210  210  180  210  210  210  210  210  180  240  175  175  175  175  50   
  Average Speed            197   | 156  160  160  160  160  160  160  146  119  136  233  241  222  249  250  250  222  175  183  218  240  243  210  210  210  208  210  210  210  210  220  238  240  213  175  175  175  93   
  Slowest Speed            360   | 160  160  160  240  160  160  160  240  160  160  241  241  247  250  250  250  250  175  190  320  320  320  210  210  210  360  210  210  210  210  240  240  240  240  175  222  175  250  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       58    | 3    97   99   97   71   61   100  43   81   68   12   70   43   72   62   82   76   40   5    83   44   44   78   73   81   21   86   59   75   53   26   71   72   56   41   27   26   39   
  Regions Visited          37
    Branch Regions         22
  Pre-discovered Areas     13    | .    2    .    2    1    1    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        9     | .    .    .    .    .    .    1    1    .    .    1    .    1    .    1    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    
  Unknown Exits Taken      24    | 1    1    1    1    1    1    .    .    .    1    .    .    .    1    .    1    1    1    .    .    .    1    1    1    1    .    1    1    1    1    .    1    .    1    1    1    1    .    
Scrap Searched             28    | .    .    .    .    2    .    1    .    .    .    .    .    .    3    1    3    .    1    .    .    .    4    4    .    2    .    .    .    .    .    .    2    4    .    1    .    .    .    
Spaces Dug                 111   | .    .    .    .    .    .    .    2    .    .    2    .    12   .    13   2    .    6    2    .    18   .    .    .    2    4    1    .    .    5    11   .    .    2    .    20   8    1    
Terrain Destroyed          1673  | .    .    .    .    50   .    14   40   25   73   43   45   69   4    76   2    56   20   2    5    53   .    10   .    66   76   16   29   5    309  206  11   6    55   29   39   57   182  
  Melee                    2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               308   | .    .    .    .    .    .    .    8    1    13   4    .    35   4    1    .    8    7    2    5    40   .    1    .    8    12   16   1    5    18   34   11   5    2    13   39   14   1    
  AOE                      1363  | .    .    .    .    50   .    14   32   24   60   39   45   34   .    75   .    48   13   .    .    13   .    9    .    58   64   .    28   .    291  172  .    1    53   16   .    43   181  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   -2   
---------                  Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Res  Qua  
Total                      30781 | 63   727  659  1480 476  230  754  1179 1248 979  503  589  2647 616  405  952  1139 261  296  282  1915 293  722  86   807  1153 1631 116  255  1074 1362 1266 686  453  318  1509 1259 391  
  Wait                     3963  | .    36   .    224  21   .    5    140  46   2    56   42   598  .    .    .    5    .    139  4    143  .    4    .    6    242  497  .    152  290  127  579  118  2    1    320  127  37   
  Move                     24240 | 54   616  645  1147 420  227  733  902  1031 890  390  441  1913 597  392  921  989  250  125  215  1626 290  689  84   718  771  925  103  78   728  1083 626  554  376  286  1036 1072 297  
  Hop                      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Pick Up                  222   | 3    10   3    8    5    1    .    7    4    10   5    15   15   3    .    7    12   1    1    7    4    1    3    .    2    31   6    1    3    1    9    24   .    6    1    10   3    .    
  Fast Attach              89    | 6    5    .    6    .    .    1    9    1    2    6    1    5    1    1    2    5    1    .    2    3    .    .    .    .    4    2    2    .    1    2    2    .    7    .    6    2    4    
  Attach                   78    | .    .    .    5    2    .    .    5    4    4    6    3    4    4    .    2    7    .    1    1    .    .    1    .    1    10   1    .    .    .    5    .    .    1    .    2    3    6    
  Detach                   118   | .    2    .    1    .    .    .    3    .    1    2    .    3    3    1    1    3    .    4    2    10   .    2    2    .    19   7    3    .    .    13   11   2    6    1    8    5    3    
  Swap                     131   | .    5    .    2    4    1    2    8    6    4    6    8    14   2    1    3    13   .    1    .    1    .    1    .    2    8    9    3    .    .    6    3    1    1    2    4    6    4    
  Drop                     174   | .    9    .    7    3    1    1    14   .    3    3    13   20   4    .    7    15   2    3    12   3    2    2    .    1    8    2    1    6    1    2    4    .    13   2    6    2    2    
  Fire                     1358  | .    41   10   72   21   .    6    89   88   58   28   60   70   2    10   .    80   7    2    39   115  .    20   .    35   53   40   3    16   46   111  17   11   16   25   102  39   26   
  Melee                    9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      8     | .    .    .    .    .    .    .    .    .    5    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kick                     33    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    .    .    7    4    .    .    1    .    15   .    .    
  Crush                    39    | .    3    1    8    .    .    6    2    .    .    1    .    2    .    .    .    6    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            62    | .    .    .    .    .    .    .    .    40   .    .    6    2    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    9    
  Rewire                   251   | .    .    .    .    .    .    .    .    28   .    .    .    .    .    .    .    .    .    19   .    .    .    .    .    42   5    133  .    .    .    .    .    .    24   .    .    .    .    
  Trap                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials
-7/Factory (discovered 4 exits: Sto / Low x2 / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 3 exits: *Fac x2 / *Low)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion (discovered 2 exits: [*Dee] / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory
-6/Waste
-6/Factory (discovered 2 exits: *Fac / *Low)
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus
-5/Archives
-5/Hub_04(d) (discovered 2 exits: *Fac x2)
-4/Factory (discovered 2 exits: *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 4 exits: *Res / Arm / Tes x2)
-2/Research
-2/Quarantine

 History 
---------
  Turn | Location           | Event
    13 | -11/Junkyard       | Discovered new exit (range 15)
    98 | -11/Junkyard       | Entered Materials
   312 | -10/Materials      | Build established: Mutant
   459 | -10/Materials      | Discovered new exit (range 6)
   626 | -10/Materials      | Discovered new exit (range 5)
   759 | -10/Materials      | Repaired Imp. Assault Rifle?
   868 | -10/Materials      | Discovered new exit (range 5)
  1097 | -10/Materials      | Discovered new exit (range 16)
  1268 | -10/Materials      | Entered Mines
  1299 | -10/Mines          | Discovered new exit (range 7)
  1526 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  1571 | -10/Mines          | Received a Mining Laser from a helpful Derelict
  1732 | -10/Mines          | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  1737 | -10/Mines          | Discovered new exit (range 8)
  1893 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
  2268 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  2335 | -10/Mines          | Entered Materials
  2335 | -9/Materials       | Accompanied by 3 allies
  2335 | -9/Materials       | Evolved 2 slots: Utility x2
  2335 | -9/Materials       | Discovered new exit (range 7)
  2618 | -9/Materials       | Discovered new exit (range 9)
  2663 | -9/Materials       | Build established: Hacker-Mutant
  3074 | -9/Materials       | Discovered new exit (range 6)
  3477 | -9/Materials       | Discovered new exit (range 16)
  3557 | -9/Materials       | Repaired Imp. Assault Rifle
  3578 | -9/Materials       | Build established: Mutant
  3584 | -9/Materials       | Repaired Ion Engine
  3618 | -9/Materials       | Repaired Imp. Treads
  3673 | -9/Materials       | Repaired Lgt. Armor Plating
  3725 | -9/Materials       | Repaired Imp. Assault Rifle
  4154 | -9/Materials       | Discovered new exit (range 16)
  4228 | -9/Materials       | Identified exit to Materials
  4317 | -9/Materials       | Central database locked down
  4653 | -9/Materials       | Entered Mines
  4661 | -9/Mines           | Learned location of Recycling (-7)
  4684 | -9/Mines           | Met a Derelict bent on vengeance
  4759 | -9/Mines           | Discovered exit to Materials (range 15)
  4805 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  4805 | -9/Mines           | Learned Materials terminal intel
  4851 | -9/Mines           | Met a Derelict who couldn't figure out how to use a Trap Extractor
  5017 | -9/Mines           | Assembled infested the area
  5093 | -9/Mines           | Destroyed 7 combat bots
  5094 | -9/Mines           | Found a hidden stash of uninstalled traps
  5381 | -9/Mines           | Discovered exit to Materials (range 14)
  5392 | -9/Mines           | Discovered new exit (range 8)
  5405 | -9/Mines           | Entered Exiles
  5426 | -9/Exiles          | Discovered new exit (range 15)
  5449 | -9/Exiles          | Met 8R-AWN
  5473 | -9/Exiles          | Met EX-HEX
  5522 | -9/Exiles          | Met EX-BIN
  5541 | -9/Exiles          | Aligned with FarCom system
  5543 | -9/Exiles          | Given EX-Vault access code
  5580 | -9/Exiles          | Opened EX-Vault
  5599 | -9/Exiles          | Found 0b10 Alert Chip
  5640 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  5687 | -9/Exiles          | Met EX-DEC
  5693 | -9/Exiles          | Learned location of Zion (-7)
  5759 | -9/Exiles          | Discovered new exit (range 10)
  5772 | -9/Exiles          | Left Exiles lab with 0b10 Alert Chip
  5772 | -9/Exiles          | Entered Mines
  5833 | -8/Mines           | Discovered exit to Materials (range 14)
  6706 | -8/Mines           | Discovered exit to Materials (range 6)
  6980 | -8/Mines           | Entered Materials
  6980 | -8/Materials       | Evolved 2 slots: Propulsion x2
  6981 | -8/Materials       | Loaded intel: 11 terminal locations
  7499 | -8/Materials       | Garrison activated, responded to threat
  7958 | -8/Materials       | Discovered new exit (range 7)
  8301 | -8/Materials       | Repaired Imp. Assault Rifle
  8737 | -8/Materials       | Identified exit to Garrison
  8752 | -8/Materials       | Entered Garrison
  8772 | -8/Garrison        | Triggered checkpoint
  8964 | -8/Garrison        | Triggered checkpoint
  8992 | -8/Garrison        | Triggered checkpoint
  9039 | -8/Garrison        | Rescued a captive Derelict
  9039 | -8/Garrison        | Rescued a captive Derelict
  9146 | -8/Garrison        | Discovered new exit (range 10)
  9168 | -8/Garrison        | Triggered checkpoint
  9291 | -8/Garrison        | Triggered checkpoint
  9300 | -8/Garrison        | Triggered checkpoint
  9362 | -8/Garrison        | Triggered checkpoint
  9474 | -8/Garrison        | Discovered new exit (range 12)
  9658 | -8/Garrison        | Spotted B-75 Beast
  9782 | -8/Garrison        | Discovered new exit (range 10)
  9835 | -8/Garrison        | Garrison Relay disabled
  9839 | -8/Garrison        | Triggered checkpoint
  9966 | -8/Garrison        | Triggered checkpoint
 10103 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 10200 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 10342 | -8/Garrison        | Allies destroyed B-75 Beast
 10374 | -8/Garrison        | Entered Materials
 10374 | -8/Materials       | Accompanied by 3 allies
 10561 | -8/Materials       | Discovered new exit (range 15)
 10706 | -8/Materials       | Core integrity fell below 50%
 11436 | -8/Materials       | Garrison activated, responded to threat
 11518 | -8/Materials       | Lost 4 parts (1n2u1w)
 11788 | -8/Materials       | Entered Factory
 11788 | -7/Factory         | Evolved 2 slots: Utility x2
 11789 | -7/Factory         | Identified exit to Storage
 11914 | -7/Factory         | Repaired Adv. Plasma Cannon
 12087 | -7/Factory         | Build established: Hacker-Mutant
 12691 | -7/Factory         | Identified exit to Lower Caves
 12862 | -7/Factory         | Identified exit to Garrison
 12865 | -7/Factory         | Entered Garrison
 12906 | -7/Garrison        | Discovered new exit (range 52)
 12906 | -7/Garrison        | Discovered new exit (range 50)
 12906 | -7/Garrison        | Discovered new exit (range 74)
 12980 | -7/Garrison        | Triggered checkpoint
 13122 | -7/Garrison        | Triggered checkpoint
 13156 | -7/Garrison        | Destroyed 7 combat bots
 13236 | -7/Garrison        | Triggered checkpoint
 13239 | -7/Garrison        | Destroyed 11 combat bots
 13644 | -7/Garrison        | Triggered checkpoint
 13764 | -7/Garrison        | Found Quantum Capacitor
 14029 | -7/Garrison        | H-XX Assembler disabled
 14177 | -7/Garrison        | Entered Factory
 14202 | -7/Factory         | Discovered new exit (range 5)
 15166 | -7/Factory         | Repaired Broken Quantum Capacitor
 16521 | -7/Factory         | Fabricated Arm. Medium Treads?
 17555 | -7/Factory         | Build established: Mutant
 17635 | -7/Factory         | Discovered new exit (range 12)
 18461 | -7/Factory         | Fabricated Arm. Medium Treads?
 18974 | -7/Factory         | Discovered exit to Lower Caves (range 16)
 19287 | -7/Factory         | Entered Lower Caves
 19296 | -7/Lower Caves     | Met a Warlord Commander
 19297 | -7/Lower Caves     | Learned location of Warlord (-4)
 19310 | -7/Lower Caves     | Found Encrypted Comm Array
 19589 | -7/Lower Caves     | Build established: Machinist-Mutant
 20574 | -7/Lower Caves     | Encountered a Warlord checkpoint
 20633 | -7/Lower Caves     | Discovered new exit (range 8)
 20766 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
 20796 | -7/Lower Caves     | Entered another Lower Caves area
 20799 | -7/Lower Caves     | Discovered new exit (range 9)
 21122 | -7/Lower Caves     | Encountered a Warlord checkpoint
 21630 | -7/Lower Caves     | Destroyed 7 combat bots
 21665 | -7/Lower Caves     | Identified exit to Zion
 21800 | -7/Lower Caves     | Entered Zion
 21890 | -7/Zion            | System corruption cleaned by Quarantine Array
 21966 | -7/Zion            | Found GAL Module
 22062 | -7/Zion            | Discovered new exit (range 16)
 22476 | -7/Zion            | Learned Factory emergency access door positions
 22561 | -7/Zion            | Found Prototype Hackware
 22948 | -7/Zion            | Found Prototype Processor
 22948 | -7/Zion            | Identified Exp. Signal Interpreter
 22952 | -7/Zion            | Found Prototype Processor
 22952 | -7/Zion            | Identified Exp. Core Analyzer
 23426 | -7/Zion            | Learned location of Armory (-3)
 23725 | -7/Zion            | Learned Factory trap positions
 24139 | -7/Zion            | Discovered new exit (range 5)
 24141 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 24150 | -7/Zion            | Entered Deep Caves
 24663 | -7/Deep Caves      | Attacked by Z-Imprinter
 24678 | -7/Deep Caves      | Destroyed Z-Imprinter
 24681 | -7/Deep Caves      | Core integrity fell below 50%
 24845 | -7/Deep Caves      | Z-Facility disabled
 24968 | -7/Deep Caves      | Found Prototype Protection
 24968 | -7/Deep Caves      | Identified Zio. Heavy Carapace
 24977 | -7/Deep Caves      | Found Prototype Protection
 24977 | -7/Deep Caves      | Identified Zio. Weapon Casing
 25400 | -7/Deep Caves      | Discovered new exit (range 6)
 25623 | -7/Deep Caves      | Spotted as-99700
 25641 | -7/Deep Caves      | Destroyed as-99700
 25789 | -7/Deep Caves      | Spotted as-65598
 25820 | -7/Deep Caves      | Destroyed as-65598
 25820 | -7/Deep Caves      | Core integrity fell below 20%
 25825 | -7/Deep Caves      | DAS Turret deployed
 25901 | -7/Deep Caves      | Exposed GOLEM chamber
 25902 | -7/Deep Caves      | Triggered Deep Caves wall
 25915 | -7/Deep Caves      | Spotted AS-57828
 25917 | -7/Deep Caves      | Spotted AS-41575
 25917 | -7/Deep Caves      | Allies destroyed AS-41575
 25968 | -7/Deep Caves      | Destroyed AS-57828
 25970 | -7/Deep Caves      | Destroyed 35 combat bots
 25992 | -7/Deep Caves      | Found GOLEM Unit
 25997 | -7/Deep Caves      | Found GOLEM Unit
 26247 | -7/Deep Caves      | Found GOLEM Unit
 26274 | -7/Deep Caves      | Build established: Mutant
 26628 | -7/Deep Caves      | Entered Proximity Caves
 27063 | -6/Proximity Caves | Discovered new exit (range 3)
 27084 | -6/Proximity Caves | Entered Factory
 27084 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
 27085 | -6/Factory         | Loaded intel: 89 trap records
 27381 | -6/Factory         | Build established: Golem
 27483 | -6/Factory         | Sucked down chute
 27483 | -6/Factory         | Entered Waste
 27535 | -6/Waste           | 3 allies followed down the chute
 27555 | -6/Waste           | Spotted C-40 Crusher
 27558 | -6/Waste           | Spotted C-40 Crusher
 27560 | -6/Waste           | Destroyed C-40 Crusher
 27571 | -6/Waste           | Destroyed C-40 Crusher
 27629 | -6/Waste           | Spotted C-40 Crusher
 27636 | -6/Waste           | Destroyed C-40 Crusher
 27651 | -6/Waste           | Spotted C-40 Crusher
 27660 | -6/Waste           | Destroyed C-40 Crusher
 27661 | -6/Waste           | Spotted C-40 Crusher
 27664 | -6/Waste           | Destroyed C-40 Crusher
 27668 | -6/Waste           | Spotted C-40 Crusher
 27686 | -6/Waste           | Destroyed C-40 Crusher
 27882 | -6/Waste           | Discovered new exit (range 14)
 28013 | -6/Waste           | Entered Factory
 29413 | -6/Factory         | Discovered new exit (range 15)
 30507 | -6/Factory         | Identified Exp. Hacking Suite
 30716 | -6/Factory         | Repaired Quantum Capacitor
 30886 | -6/Factory         | Discovered new exit (range 14)
 30958 | -6/Factory         | Identified exit to Lower Caves
 31169 | -6/Factory         | Spotted B-75 Beast
 31863 | -6/Factory         | First assault squad dispatched
 32230 | -6/Factory         | Entered Lower Caves
 32610 | -6/Lower Caves     | Learned Factory stockpile data
 32917 | -6/Lower Caves     | Discovered new exit (range 11)
 32940 | -6/Lower Caves     | Entered another Lower Caves area
 33324 | -6/Lower Caves     | Destroyed 7 combat bots
 34378 | -6/Lower Caves     | Discovered new exit (range 15)
 34420 | -6/Lower Caves     | Entered Data Miner
 34421 | -6/Data Miner      | Discovered new exit (range 6)
 34463 | -6/Data Miner      | Met Data Miner
 34516 | -6/Data Miner      | Learned location of Section 7 (-2)
 34516 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 34547 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 34598 | -6/Data Miner      | Entered Proximity Caves
 34708 | -5/Proximity Caves | Learned Factory terminal intel
 34724 | -5/Proximity Caves | Escorted by Enhanced Grunt
 34765 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost
 34800 | -5/Proximity Caves | Destroyed 7 combat bots
 35370 | -5/Proximity Caves | Discovered new exit (range 16)
 36201 | -5/Proximity Caves | Entered Factory
 36201 | -5/Factory         | Accompanied by 1 ally
 36201 | -5/Factory         | Evolved 2 slots: Utility x2
 36202 | -5/Factory         | Identified exit to Upper Caves
 36204 | -5/Factory         | Loaded intel: 28 terminal locations
 36866 | -5/Factory         | Fabricated Exp. Hacking Suite (x1)
 36896 | -5/Factory         | Incoming investigation squad redirected
 37036 | -5/Factory         | Fabricated Tiamat Missile Launcher (x1)
 37183 | -5/Factory         | P-70 Sage assimilated allied Sentinel 6b
 37200 | -5/Factory         | Incoming investigation squad redirected
 37211 | -5/Factory         | Repaired Broken Tiamat Missile Launcher
 37480 | -5/Factory         | Discovered new exit (range 3)
 37533 | -5/Factory         | Identified exit to Extension
 37727 | -5/Factory         | Garrison activated, responded to threat
 37953 | -5/Factory         | Cargo convoy interrupted
 37995 | -5/Factory         | Lost 4 parts (1p2u1w)
 38001 | -5/Factory         | First assault squad dispatched
 38006 | -5/Factory         | Found Prototype Device
 38008 | -5/Factory         | Destroyed 10 combat bots
 38022 | -5/Factory         | Incoming assault squad redirected
 38030 | -5/Factory         | Incoming assault squad redirected
 38246 | -5/Factory         | Lost 4 parts (3u1w)
 38267 | -5/Factory         | Entered Extension
 38760 | -5/Extension       | System corruption reached 10%
 39115 | -5/Extension       | Rescued a captive Derelict
 39115 | -5/Extension       | Rescued a captive Derelict
 39205 | -5/Extension       | Rescued a captive Derelict
 39321 | -5/Extension       | Identified Exp. Shock Absorption System
 39647 | -5/Extension       | Build established: Commander-Golem
 39974 | -5/Extension       | Spotted B-75 Beast
 39980 | -5/Extension       | Allies destroyed B-75 Beast
 39982 | -5/Extension       | Spotted B-75 Beast
 39995 | -5/Extension       | Allies destroyed B-75 Beast
 40112 | -5/Extension       | Energy Cycler disabled
 40113 | -5/Extension       | Core integrity fell below 50%
 40304 | -5/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 40941 | -5/Extension       | Discovered new exit (range 10)
 40943 | -5/Extension       | Discovered new exit (range 6)
 40967 | -5/Extension       | First assault squad dispatched
 40997 | -5/Extension       | Entered Cetus
 40997 | -5/Cetus           | Accompanied by 20 allies
 41023 | -5/Cetus           | Spotted Cetus Guard
 41023 | -5/Cetus           | Spotted Cetus Guard
 41024 | -5/Cetus           | Spotted Cetus Guard
 41029 | -5/Cetus           | Spotted Cetus Guard
 41034 | -5/Cetus           | Allies destroyed Cetus Guard
 41039 | -5/Cetus           | Allies destroyed Cetus Guard
 41043 | -5/Cetus           | Allies destroyed Cetus Guard
 41045 | -5/Cetus           | Allies destroyed Cetus Guard
 41200 | -5/Cetus           | Discovered new exit (range 16)
 41231 | -5/Cetus           | Entered Archives
 41231 | -5/Archives        | Accompanied by 6 allies
 41519 | -5/Archives        | Discovered new exit (range 16)
 41588 | -5/Archives        | Build established: Golem
 41600 | -5/Archives        | Entered Hub_04(d)
 41600 | -5/Hub_04(d)       | Accompanied by 1 ally
 41628 | -5/Hub_04(d)       | Discovered new exit (range 15)
 42452 | -5/Hub_04(d)       | Discovered new exit (range 15)
 42733 | -5/Hub_04(d)       | Spotted B-75 Beast
 42777 | -5/Hub_04(d)       | Destroyed B-75 Beast
 43277 | -5/Hub_04(d)       | Network Hub disabled
 43277 | -5/Hub_04(d)       | Network Hub disabled
 43301 | -5/Hub_04(d)       | Incoming assault squad redirected
 43562 | -5/Hub_04(d)       | Entered Factory
 43562 | -4/Factory         | Evolved 2 slots: Utility x2
 43729 | -4/Factory         | Incoming assault squad redirected
 43866 | -4/Factory         | Build established: Hacker-Golem
 44062 | -4/Factory         | First assault squad dispatched
 44254 | -4/Factory         | Destroyed 15 combat bots
 44433 | -4/Factory         | Incoming investigation squad redirected
 44776 | -4/Factory         | Identified exit to Upper Caves
 45159 | -4/Factory         | Assembled infested ambush trap array
 45178 | -4/Factory         | System corruption reached 10%
 45208 | -4/Factory         | Lost 4 parts (4u)
 45229 | -4/Factory         | Incoming assault squad redirected
 45398 | -4/Factory         | Incoming investigation squad redirected
 45401 | -4/Factory         | Fabricated Weapon Mount (x2)
 45549 | -4/Factory         | Incoming investigation squad redirected
 45649 | -4/Factory         | Fabricated Adv. Transmission Jammer (x1)
 46088 | -4/Factory         | Incoming assault squad redirected
 46399 | -4/Factory         | Entered Upper Caves
 47308 | -4/Upper Caves     | Encountered a Warlord checkpoint
 47410 | -4/Upper Caves     | Spotted B-86 Titan
 47505 | -4/Upper Caves     | Destroyed B-86 Titan
 47710 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 48240 | -4/Upper Caves     | Discovered new exit (range 13)
 48558 | -4/Upper Caves     | Entered another Upper Caves area
 48618 | -4/Upper Caves     | Learned Research emergency access door positions
 48878 | -4/Upper Caves     | Discovered new exit (range 15)
 48903 | -4/Upper Caves     | Encountered a Warlord checkpoint
 49333 | -4/Upper Caves     | Identified exit to Warlord
 50034 | -4/Upper Caves     | Entered Warlord
 50108 | -4/Warlord         | System corruption cleaned by Quarantine Array
 50600 | -4/Warlord         | Met Warlord
 50624 | -4/Warlord         | Opened Warlord's prototype stash
 50625 | -4/Warlord         | Warlord's base attacked by MAIN.C
 50631 | -4/Warlord         | Found Prototype Reactor
 50631 | -4/Warlord         | Identified Vortex Chain Reactor
 50638 | -4/Warlord         | Found Prototype Device
 50638 | -4/Warlord         | Identified Exp. Cloaking Device
 50652 | -4/Warlord         | Found Prototype Hackware
 50685 | -4/Warlord         | Found Prototype Device
 50685 | -4/Warlord         | Identified System Purifier
 50846 | -4/Warlord         | Warlord forces counterattacked
 50908 | -4/Warlord         | Discovered new exit (range 14)
 50925 | -4/Warlord         | Spotted B-86 Titan
 50925 | -4/Warlord         | Spotted B-90 Cyclops
 50925 | -4/Warlord         | Spotted Executioner
 50930 | -4/Warlord         | Entered Proximity Caves
 50930 | -3/Proximity Caves | Accompanied by 3 allies
 50933 | -3/Proximity Caves | Spotter reported a threat
 50986 | -3/Proximity Caves | Spotter reported a threat
 51000 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 51247 | -3/Proximity Caves | Discovered new exit (range 10)
 51512 | -3/Proximity Caves | Entered Research
 51512 | -3/Research        | Accompanied by 1 ally
 51512 | -3/Research        | Evolved 2 slots: Utility x2
 51593 | -3/Research        | Fabricated Enh. Nova Cannon (x1)
 51929 | -3/Research        | Repaired Tiamat Missile Launcher?
 52139 | -3/Research        | Repaired Tiamat Missile Launcher
 52722 | -3/Research        | Identified exit to Armory
 52722 | -3/Research        | Identified exit to Testing
 53290 | -3/Research        | Discovered new exit (range 12)
 53577 | -3/Research        | Fabricated Enh. Gamma Bomb Array?
 53667 | -3/Research        | Cargo convoy interrupted
 53760 | -3/Research        | Repaired Adv. Force Field
 53799 | -3/Research        | Repaired Exp. Myomer Leg
 53924 | -3/Research        | System corruption reached 10%
 53976 | -3/Research        | Entered another Research area
 53976 | -2/Research        | Warlord forces began assault on 0b10
 53976 | -2/Research        | Evolved 2 slots: Utility x2
 53976 | -2/Research        | Identified Ghost Barrier
 54086 | -2/Research        | Research machine network offline
 54424 | -2/Research        | Spotted Striker
 54424 | -2/Research        | Spotted Striker
 54431 | -2/Research        | Destroyed Striker
 54442 | -2/Research        | Destroyed Striker
 54465 | -2/Research        | Borebot progress halted
 54526 | -2/Research        | Borebot progress halted
 54624 | -2/Research        | Spotted Striker
 54638 | -2/Research        | Destroyed Striker
 54929 | -2/Research        | Build established: Hacker-Mutant
 55060 | -2/Research        | Spotted B-90 Cyclops
 55331 | -2/Research        | Warlord destroyed during the assault
 55723 | -2/Research        | Discovered new exit (range 15)
 55878 | -2/Research        | Spotted Executioner
 55879 | -2/Research        | Spotted Executioner
 55887 | -2/Research        | Spotted Executioner
 55888 | -2/Research        | Spotted Striker
 55892 | -2/Research        | Destroyed Striker
 55896 | -2/Research        | Destroyed Executioner
 55896 | -2/Research        | Destroyed Executioner
 55900 | -2/Research        | Destroyed Executioner
 55937 | -2/Research        | Destroyed 10 combat bots
 56098 | -2/Research        | Entered Quarantine
 56099 | -2/Quarantine      | Maximum security lockdown engaged
 56221 | -2/Quarantine      | Spotted Striker
 56222 | -2/Quarantine      | P-80 Master assimilated allied DR-ZA5(i)
 56235 | -2/Quarantine      | System corruption reached 10%
 56244 | -2/Quarantine      | Destroyed Striker
 56272 | -2/Quarantine      | Lost 3 parts (3u)
 56290 | -2/Quarantine      | Destroyed 25 combat bots
 56320 | -2/Quarantine      | Spotted Investigator
 56321 | -2/Quarantine      | Scanned by Researcher
 56326 | -2/Quarantine      | Destroyed Investigator
 56367 | -2/Quarantine      | Destroyed 16 combat bots
 56368 | -2/Quarantine      | Found Alien Artifact
 56368 | -2/Quarantine      | Identified Subatomic Replicator
 56377 | -2/Quarantine      | Released all parts (4)
 56387 | -2/Quarantine      | Core integrity fell below 50%
 56407 | -2/Quarantine      | Lost 18 parts (1p4n10u3w)
 56485 | -2/Quarantine      | Core integrity fell below 20%
 56485 | -2/Quarantine      | Spotted Alpha 7
 56510 | -2/Quarantine      | Destroyed by H-88 Terminator with KE Penetrator

 Last Messages 
---------------
56484_ Slug penetrates Wall.
56484_ Penetrated by Slug.
56484_ Slug penetrates Wall.
56486_ System corrupted: Matter fused (-10).
56497_ Penetrated by Slug.
56498_ Slammed into H-88 Terminator.
56500_ Penetrated by Slug. <x2>
56503_ System corrupted: Component data lost.
56503_ Penetrated by Slug.
56503_ Enh. Gamma Bomb Array destroyed.
56503_ Dropped Subatomic Replicator.
56504_ Acquired Subatomic Replicator.
56504_ Unable to initiate replication process, detached Subatomic
  Replicator.
56505_ Unable to initiate replication process, detached Subatomic
  Replicator.
56505_ Unable to initiate replication process, detached Subatomic
  Replicator.
56510_ Penetrated by Slug.
[Achievement: 50k Club]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           88
Energy Generation          55
Energy Capacity            1700
Matter Stores              300
Matter Capacity            300
Sight Range                22
Terrain Scan Density       10
Jamming Range              16
Cloak Strength             4
Additional Mass Support    20
Armor Coverage             1425
Resistance: KI             15
Resistance: TH             30
Resistance: EX             15
Resistance: EM             15
Resistance: I              15
Resistance: S              15
Resistance: P              15
Propulsion Shielding       66
Weapon Shielding           100
Phase Shifting             8
Evasion (%)                50
Targeting Accuracy         28
Core Analysis              8
Recoil Reduction           4
Particle Charging          25
Offensive Hacking          32
Defensive Hacking          20
Authchip Count             1
Trap Extractor Capacity    6

 Item Schematics 
-----------------
           Huge Storage Unit | -9/Materials  | Scanalyzed
               Hacking Suite | -9/Materials  | Scanalyzed
          Structural Scanner | -9/Materials  | Scanalyzed
          Imp. Assault Rifle | -9/Materials  | Scanalyzed
          Arm. Medium Treads | -8/Materials  | Scanalyzed
    Adv. Transmission Jammer | -7/Factory    | Scanalyzed
      Field Propulsion Array | -7/Factory    | Scanalyzed
           Quantum Capacitor | -7/Factory    | Scanalyzed
             Hardcell Cannon | -7/Factory    | Scanalyzed
          Matter Neutralizer | -7/Factory    | Scanalyzed
               Core Analyzer | -7/Factory    | Scanalyzed
     Proton Missile Launcher | -7/Factory    | Scanalyzed
        Hvy. Rocket Launcher | -7/Factory    | Scanalyzed
           Hvy. Gauss Cannon | -7/Factory    | Scanalyzed
             Arm. Huge Wheel | -7/Factory    | Scanalyzed
    Lyr. Light Armor Plating | -7/Factory    | Scanalyzed
           Lrn. Tractor Beam | -7/Factory    | Scanalyzed
          Imp. Medium Treads | -7/Zion       | Archive
                 Med. Treads | -7/Zion       | Archive
               Arc Projector | -7/Zion       | Archive
           Adv. Sensor Array | -7/Zion       | Archive
          Adv. Hacking Suite | -7/Zion       | Archive
 Adv. Terrain Scan Processor | -7/Zion       | Archive
                 Energy Well | -7/Zion       | Archive
                 Mak. Hammer | -7/Zion       | Archive
             Power Amplifier | -7/Zion       | Archive
           Corruption Screen | -7/Zion       | Archive
   Lyr. Medium Armor Plating | -7/Zion       | Archive
           Hvy. Battle Rifle | -7/Zion       | Archive
             Mak. Hover Unit | -7/Zion       | Archive
               Force Booster | -7/Zion       | Archive
               Neutrino Core | -7/Zion       | Archive
     Imp. Heavy Siege Treads | -6/Factory    | Scanalyzed
          Exp. Hacking Suite | -6/Factory    | Scanalyzed
            Combat Drone Bay | -6/Data Miner | Free
   Lgt. Regenerative Plating | -6/Data Miner | Free
       Enh. Flexi-carbon Leg | -6/Data Miner | Free
            Imp. Energy Well | -6/Data Miner | Free
     Tiamat Missile Launcher | -6/Data Miner | Free
         Imp. Linear Gravjet | -6/Data Miner | Free
            Imp. Force Field | -6/Data Miner | Free
         Adv. Actuator Array | -6/Data Miner | Free
          Imp. Force Booster | -6/Data Miner | Free
       Lgt. Particle Reactor | -6/Data Miner | Free
      Adv. Corruption Screen | -6/Data Miner | Free
                Weapon Mount | -5/Factory    | Hacked

 Robot Schematics 
------------------
 R-06 Scavenger | -7/Zion       | Archive
     S-27 Virus | -7/Zion       | Archive
   L-41 Fighter | -7/Zion       | Archive
 M-22 Extractor | -6/Data Miner | Free
  Y-54 Guardian | -6/Data Miner | Free
   G-50 Soldier | -6/Data Miner | Free
 L-61 Swordsman | -6/Data Miner | Free

 Fabricated
------------
       Arm. Medium Treads | x2 | -7/Factory  
       Arm. Medium Treads | x2 | -7/Factory  
       Exp. Hacking Suite | x1 | -5/Factory  | Authchip
  Tiamat Missile Launcher | x1 | -5/Factory  
             Weapon Mount | x2 | -4/Factory  
 Adv. Transmission Jammer | x1 | -4/Factory  
         Enh. Nova Cannon | x1 | -3/Research | Preloaded
    Enh. Gamma Bomb Array | x1 | -3/Research | Preloaded

 Alien Tech Used 
-----------------
Subatomic Replicator

 Achievements 
--------------
50k Club
Dramatic Entrance
Equal Opportunity Bot
Great Explorer
Ooh, Shiny!
Reappropriation

 Challenges 
------------
None

 Game 
------
Seed              TerrainSpikedTreads
  Manual?         0
Play Time         05:19:18
  Cumulative      102.0 hours
  Start           2024.01.10 @ 07:40:30
  End             2024.01.11 @ 17:10:34
Sessions          11
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          115
  Rogue           115
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             49
Gallery%          56
Achievement%      48
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 90c468d7-45ec-41d9-91f6-e84205a52907