Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 20:48:54 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (81) 405 Value Destroyed (2423) 2423 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 7597 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 40 Met Imprinter 300 Cogmind --------- Core Integrity 426/850 Matter 93/300 Energy 89/150 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Micro Nuclear Core Medium Storage Unit Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Makeshift ECM Suite Improved Reaction Control System Improved Light Armor Plating System Shield Improved Recalibrator Bore Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Medium Storage Unit Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Makeshift ECM Suite Improved Reaction Control System Improved Light Armor Plating System Shield Improved Recalibrator Bore Cannon [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Slashing Weapon Great Axe Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . 2 2 . . . . . Utility 4 | . . . . 2 . . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 107 | 5 4 . 7 34 26 4 1 1 5 20 Power 12 | 1 . . 2 5 2 . . . . 2 Engine 8 | 1 . . 2 4 1 . . . . . Core 4 | . . . . 1 1 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 30 | 2 . . . 11 10 . . . 1 6 Treads 9 | 2 . . . 7 . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . Hover 7 | . . . . 3 4 . . . . . Flight 13 | . . . . . 6 . . . 1 6 Utility 33 | 1 2 . 1 11 7 2 . . 2 7 Device 16 | . 1 . . 6 2 1 . . 2 4 Storage 3 | 1 1 . . 1 . . . . . . Processor 3 | . . . . . 1 1 . . . 1 Hackware 4 | . . . . . 2 . . . . 2 Protection 7 | . . . 1 4 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 32 | 1 2 . 4 7 7 2 1 1 2 5 Energy Gun . | . . . . . . . . . . . Energy Cannon 5 | . 2 . . 3 . . . . . . Ballistic Gun 7 | 1 . . 3 1 . . . 1 . 1 Ballistic Cannon 10 | . . . 1 3 1 2 1 . 1 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 10 | . . . . . 6 . . . 1 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 2 . . . . . 1 Parts Lost 28 | . . . 3 8 2 1 1 . 1 12 Power 4 | . . . 1 2 . . . . . 1 Propulsion 16 | . . . . 3 2 . 1 . 1 9 Utility 3 | . . . . . . 1 . . . 2 Weapon 5 | . . . 2 3 . . . . . . Highest Loss Streak 10 | . . . 1 2 2 1 1 . 1 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 100 97 95 85 77 75 69 69 70 Engine 6 | . 14 14 10 4 6 . . . . . Core 2 | . . . . 4 . 7 7 7 7 4 Treads 17 | . 28 28 23 29 . . . . . . Hover 4 | . . . . . 32 . . . . . Flight 7 | . . . . . 6 38 37 30 31 22 Device 6 | . 2 14 3 11 6 1 . . 1 6 Storage 9 | . 14 14 11 8 7 7 7 7 7 6 Processor 3 | . . . . . 7 12 15 15 12 6 Hackware 2 | . . . . . 5 7 7 7 7 16 Protection 6 | . . . 8 14 2 . . . . . Energy Cannon 8 | . 23 28 16 5 . . . . . . Ballistic Gun 6 | . 1 . 20 4 . . . . . . Ballistic Cannon 4 | . . . 2 11 1 1 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 52 | 11 34 34 43 52 40 32 26 26 35 31 Greatest Support 83 | 40 40 40 40 83 40 36 27 22 31 37 Greatest Overweight (x) 9 | . . . 1 4 1 . 1 1 1 9 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 6 7 15 15 15 14 15 15 14 15 Average Carried 12 | 1 4 6 12 13 13 13 13 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 5 7 13 15 15 13 15 14 12 12 Class Distribution -------------------- 58% | Mutant 18% | Gunner 9% | Derelict-Tank 5% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Matter Collected 2409 | 238 52 . 184 1508 95 103 . 62 137 30 Remotely . | . . . . . . . . . . . Salvage Created 2504 | . 113 187 276 1663 69 23 . . 70 103 Parts 169 | . 11 1 22 117 7 2 . . 1 8 Haulers Intercepted 6 | . . . . 6 . . . . . . Recyclers Shooed 3 | . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . 3 . . 2 . . 2 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 52 | . 2 2 8 32 2 1 . . 1 4 Melee 4 | . . . . . . . . . . 4 Guns 10 | . . . 4 6 . . . . . . Cannons 37 | . 2 2 3 26 2 1 . . 1 . Classes Destroyed 16 | . 2 1 1 10 2 . . . . . Worker 3 | . . . . 3 . . . . . . Builder 9 | . . . . 9 . . . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 6 | . . . . 6 . . . . . . Recycler 2 | . . 1 . 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 6 | . 1 . . 5 . . . . . . Swarmer 11 | . . . . 7 . . . . . 4 Grunt 17 | . 2 2 . 13 . . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 9 | . . . . 7 1 . . . 1 . Specialist 2 | . . . . 2 . . . . . . Hunter 2 | . . . . 2 . . . . . . Programmer 2 | . . . . . 1 1 . . . . Subdweller 8 | . . . 8 . . . . . . . Best Kill Streak 8 | . 2 2 2 8 1 1 . . 1 4 Combat Bots Only 5 | . 2 2 2 5 1 1 . . 1 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 417 | . 7 7 26 186 59 12 18 . 21 81 Missed 139 | . 1 2 10 49 20 5 15 . 11 26 Damage Taken 4196 | . 116 56 514 1982 353 103 29 . 72 971 Core 852 | . 16 . 73 262 41 30 . . 6 424 Absorbed by Shields 124 | . . . . 124 . . . . . . Redirected to Shielding 84 | . . . . 84 . . . . . . Regen/Repaired (Parts) 16 | . . . . . . . . 16 . . Core Remaining (%) 76 | 100 . . 64 52 . . . . 89 . Volleys Fired 209 | . 8 9 27 141 12 7 . . 3 2 Largest 4 | . 2 2 4 4 1 1 . . 1 1 Hottest 182 | . 136 136 182 150 48 48 . . 57 57 Shots Fired 468 | . 16 18 90 320 12 7 . . 3 2 Gun 122 | . . . 44 78 . . . . . . Cannon 346 | . 16 18 46 242 12 7 . . 3 2 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 347 | . . . 51 272 12 7 . . 3 2 Thermal 121 | . 16 18 39 48 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . 9 6 14 11 12 2 . . 1 1 Robot Miss Streak 7 | . 2 2 4 7 1 1 . . 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 278 | . 12 11 53 176 12 4 . . 1 9 Core Hits 113 | . 4 4 14 81 4 1 . . 1 4 Critical Kills 3 | . . . 1 1 . . . . 1 . Critical Parts Destroyed 4 | . . . . 3 . . . . . 1 Critical Strikes 16 | . . . 1 13 . . . . 1 1 Meltdown 1 | . . . 1 . . . . . . . Destroy 6 | . . . . 4 . . . . 1 1 Blast 9 | . . . . 9 . . . . . . Melee Attacks 75 | . . . . . 38 . . . 4 33 Impact . | . . . . . . . . . . . Slashing 75 | . . . . . 38 . . . 4 33 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6352 | . 247 250 927 3947 395 133 . . 33 420 Guns 1110 | . . . 476 634 . . . . . . Cannons 4726 | . 247 246 451 3299 305 133 . . 33 12 Explosions 71 | . . . . . . . . . . 71 Melee 427 | . . . . . 90 . . . . 337 Ramming 18 | . . 4 . 14 . . . . . . Kinetic 4241 | . . . 575 3183 305 133 . . 33 12 Thermal 1595 | . 247 246 352 750 . . . . . . Explosive 71 | . . . . . . . . . . 71 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 427 | . . . . . 90 . . . . 337 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . . . . Average Corruption 2 | . . . . 2 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . 13 . . . . . . Message Errors 2 | . . . . 2 . . . . . . Matter Fused 4 | . . . . 4 . . . . . . Heat Flow Errors 2 | . . . . 2 . . . . . . Energy Discharges 3 | . . . . 3 . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . Alerts 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 139 | . 12 . . 51 21 . . . . 55 Projectiles 81 | . 12 . . 51 18 . . . . . Explosions . | . . . . . . . . . . . Melee 58 | . . . . . 3 . . . . 55 Knockbacks 44 | . . . . 40 3 1 . . . . Impact . | . . . . . . . . . . . Kinetic 36 | . . . . 32 3 1 . . . . Secondary 8 | . . . . 8 . . . . . . Self-Inflicted Damage 96 | . . . . . . . . . . 96 Shots 1 | . . . . . . . . . . 1 Rammed 2 | . . 1 . 1 . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 647 | . 336 231 135 647 79 79 42 . 60 . Average Temperature 79 | . 116 93 37 121 16 18 15 . 17 . Received Heat Transfer 1012 | . 45 33 36 700 93 . 12 . 12 81 Effects 24 | . 1 . . 23 . . . . . . Shutdowns 4 | . . . . 4 . . . . . . Energy Bleed 3 | . 1 . . 2 . . . . . . Interference 4 | . . . . 4 . . . . . . Matter Decay 3 | . . . . 3 . . . . . . Short Circuit 2 | . . . . 2 . . . . . . Damage (minor) 3 | . . . . 3 . . . . . . Damage (major) 4 | . . . . 4 . . . . . . Damage (core) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 4 | . . 2 . 2 . . . . . . Heat Transferred 2627 | . 444 444 629 1110 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Peak Influence 714 | . 87 88 . 714 335 . . . . 379 Initial 324 | . . 33 . . 324 . . . . . Average 263 | . 28 36 . 395 220 . . . . 135 Maximum Alert Level 3 | . . . . 3 1 . . . . 1 Low Security (%) 47 | 100 100 100 . 21 53 . . . . 64 Level 1 22 | . . . . 20 46 . . . . 35 Level 2 27 | . . . . 53 . . . . . . Level 3 2 | . . . . 4 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . . . 5 7 . . . . 5 Investigation 9 | . . . . 2 5 . . . . 2 Extermination 1 | . . . . . 1 . . . . . Reinforcement 4 | . . . . 2 1 . . . . 1 Assault 1 | . . . . 1 . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Distress Signals 4 | . . . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . 6 2 9 54 15 2 5 1 2 26 Peak Tracking Total 9 | . 2 2 2 5 6 1 6 1 1 9 Tactical Retreats 12 | . . . . 4 1 . 1 . . 6 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Traps Triggered 8 | . 1 . 3 3 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Machines Disabled 6 | . . . 1 3 1 . . . . 1 Max in Single Turn 1 | . . . 1 1 1 . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Machines Accessed 25 | . . . 2 10 8 . 1 1 . 3 Terminals 12 | . . . . 7 3 . . . . 2 Fabricators 3 | . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . 1 Scanalyzers 3 | . . . . 1 2 . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 66 | . . . 12 22 22 . 1 2 . 7 Successful 39 | . . . 12 8 13 . 1 2 . 3 Failed 27 | . . . . 14 9 . . . . 4 Catastrophic 6 | . . . . 5 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . . 1 . . . . 2 Terminals 30 | . . . . 18 7 . . . . 5 Fabricators 10 | . . . . . 10 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . 2 Scanalyzers 7 | . . . . 2 5 . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 22 | . . . 12 4 2 . 1 2 . 1 Record 11 | . . . 11 . . . . . . . Part Schematic 2 | . . . . . . . . 2 . . Open Door 1 | . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . 6 . . . . . Load Schematic 3 | . . . . . 3 . . . . . Build 3 | . . . . . 3 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . . 2 Report Inventory 2 | . . . . 1 . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 7 | . . . . 2 5 . . . . . Insert Component 3 | . . . . 1 2 . . . . . Analyze 4 | . . . . 1 3 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . . . . 9 8 . . . . 2 Full Trace Events 7 | . . . . . 5 . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 1 2 . . 16 . . Parts Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 145 | . . . . . 145 . . . . . Total Part Build Rating 9 | . . . . . 9 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 Parts Scanalyzed 3 | . . . . 1 2 . . . . . Part Schematics Acquired 3 | . . . . 1 2 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Total Allies 2 | . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . 2 2 . Highest-Rated Group 67 | . . . . . . . . 67 62 . Highest-Rated Ally 39 | . . . . . . . . 39 34 . Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . 7 7 . Total Damage 109 | . . . . . . . . 52 57 . Kills 2 | . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 1 . . 2 2 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Turns Passed 9462 | 61 303 860 2222 2793 1155 146 130 1079 422 291 Spaces Moved 7953 | 35 159 468 1163 1249 1877 482 476 982 658 404 Core 14 | 4 . . . . . . . . . 10 Treads 3000 | 31 159 468 1163 1179 . . . . . . Legs . | . . . . . . . . . . . Wheels 70 | . . . . 70 . . . . . . Hover 1642 | . . . . . 1642 . . . . . Flight 3227 | . . . . . 235 482 476 982 658 394 Fastest Speed 26 | 50 160 160 160 140 26 26 26 109 27 27 Average Speed 97 | 147 160 160 178 161 42 26 26 109 56 33 Slowest Speed 500 | 160 160 160 240 320 112 26 109 109 109 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . 4 . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 5 23 89 71 81 26 64 61 86 85 12 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 14 | . . 2 3 . . 2 1 3 3 . Spaces Dug 61 | . . . . 1 36 . . . 4 20 Terrain Destroyed 142 | . . . 1 47 36 2 . . 6 50 Melee 60 | . . . . . 36 . . . 4 20 Projectile 52 | . . . 1 47 . 2 . . 2 . AOE 30 | . . . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Total 9155 | 45 194 561 1248 1764 2170 496 480 992 696 509 Wait 604 | . 10 82 29 253 173 . . 5 23 29 Move 7931 | 34 158 467 1162 1248 1868 481 475 981 657 400 Hop 6 | . . . . . 4 . . . . 2 Pick Up 123 | 6 10 2 17 48 22 . 3 2 1 12 Fast Attach . | . . . . . . . . . . . Attach 90 | 5 4 . 7 22 23 4 1 1 5 18 Detach 21 | . . . . 1 8 3 . . 2 7 Swap 17 | . . . . 12 3 . . . . 2 Drop 77 | . 4 . 6 38 19 1 1 3 1 4 Fire 209 | . 8 9 27 141 12 7 . . 3 2 Melee 75 | . . . . . 38 . . . 4 33 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . 1 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered Mines 464 | -10/Mines | Discovered new exit (range 7) 473 | -10/Mines | Learned 2 Materials zone layouts 509 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 509 | -10/Mines | Discovered new exit (range 5) 558 | -10/Mines | Discovered new exit (range 5) 559 | -10/Mines | Learned location of Storage (-9) 1220 | -10/Mines | Discovered new exit (range 3) 1225 | -10/Mines | Entered Subcaves 1357 | -10/Subcaves | Learned Materials stockpile data 1490 | -10/Subcaves | Visited 4L-MR0's lab 1605 | -10/Subcaves | Found Gun Armor 1708 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2016 | -10/Subcaves | Build established: Gunner 2032 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2083 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2225 | -10/Subcaves | Disturbed a concealed Subdweller 2906 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 2906 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2998 | -10/Subcaves | Discovered new exit (range 8) 3227 | -10/Subcaves | Visited Clippyterm 3337 | -10/Subcaves | Learned location of Zion (-7) 3337 | -10/Subcaves | Met a Zionite searching for "candidates" 3420 | -10/Subcaves | Discovered new exit (range 6) 3447 | -10/Subcaves | Entered Materials 3447 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3448 | -8/Materials | Identified exit to Factory 3810 | -8/Materials | Build established: Derelict-Tank 4727 | -8/Materials | Build established: Mutant 5847 | -8/Materials | First assault squad dispatched 6240 | -8/Materials | Entered Factory 6240 | -7/Factory | Evolved 2 slots: Propulsion x2 6688 | -7/Factory | Fabricated Hacking Suite? 6721 | -7/Factory | Fabricated Hacking Suite? 6774 | -7/Factory | Identified exit to Lower Caves 7185 | -7/Factory | Fabricated Hacking Suite? 7367 | -7/Factory | Discovered new exit (range 6) 7395 | -7/Factory | Entered Lower Caves 7427 | -7/Lower Caves | Encountered a Warlord checkpoint 7432 | -7/Lower Caves | Learned Factory stockpile data 7445 | -7/Lower Caves | Discovered new exit (range 5) 7446 | -7/Lower Caves | Identified exit to Lower Caves 7512 | -7/Lower Caves | Spotted B-75 Beast 7526 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7530 | -7/Lower Caves | Build established: Sprinter 7541 | -7/Lower Caves | Entered another Lower Caves area 7542 | -7/Lower Caves | Identified exit to Zion 7588 | -7/Lower Caves | Discovered new exit (range 4) 7588 | -7/Lower Caves | Identified exit to Factory 7632 | -7/Lower Caves | Learned Factory trap positions 7649 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7671 | -7/Lower Caves | Entered Zion 7772 | -7/Zion | Discovered new exit (range 20) 7928 | -7/Zion | Identified exit to Deep Caves 7950 | -7/Zion | Build established: Mutant 8113 | -7/Zion | Received a visual enhancement algorithm 8279 | -7/Zion | Gained Derelict followers 8749 | -7/Zion | Identified exit to Proximity Caves 8750 | -7/Zion | Entered Proximity Caves 8750 | -6/Proximity Caves | Accompanied by 2 allies 9026 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9172 | -6/Proximity Caves | Entered Factory 9172 | -6/Factory | Evolved 2 slots: Utility x2 9173 | -6/Factory | Loaded intel: 129 trap records 9329 | -6/Factory | Garrison activated, responded to threat 9397 | -6/Factory | Identified exit to Factory 9463 | -6/Factory | Self-destructed Last Messages --------------- FAILED. SECURING TERMINAL." 09414_ Sneak attack on U-05 Engineer. 09414_ Destroyed Wheel. 09414_ Destroyed Lgt. Ion Engine. 09415_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09419_ Destroyed VTOL Module. 09421_ VTOL Module destroyed. 09422_ S-27 Virus destroyed. 09423_ Xenon Bombardment Thruster destroyed. 09424_ Hacking Suite destroyed. 09426_ S-27 Virus destroyed. 09428_ Acquired 30 matter. 09430_ S-27 Virus destroyed. 09432_ Mic. Nuclear Core destroyed. 09443_ S-27 Virus destroyed. 09448_ Acquired VTOL Module. 09459_ VTOL Module destroyed. 09460_ U-05 Engineer builds a Door. 09460_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????^???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ?#### | | ???????????????????????????????????????????? ?# "" | | ???????????????????????????????????????????? ?# "Y | | ??????????????????????????????? ???????????? ?# | | ??????????????????????????????? ?????????? ?# ] | | ?????????????????????????????? ?????????? ?# | | ?????????????????????????????? ??????????# ## | | ????????????????????????????? ??????????# ##### | | ????????????????????????????? ???????????# | | ????????????????????????????? ???????????# ##### | | ???????????????# ???????????? ????????????# ##### | | ???????????????# ?????????? ????????????# # | | ???????????????# ??######/############## # | | ???????????????# # ## # | | ???????????????# # """"""""" ## + ]] | | ???????????????# # "" ## # !]] | | ???????????????# ??# "" ! """"""""" ## # !] | | ???????????????# ???# "T ## ##### | | ???????????????# ??# "" """"""""" ## #???? | | ???????????????# ?# "" "# #???? | | ???????????????# # = = #" #???? | | ???????????????# ####;################ ##### | | ???????????????# o %* @ %* | | ???????????????# | | ???????????????+ | | ???????????????# | | ???????????????# % g | | ???????????????# * u g g | | ???????????????# u | | ???????????????############+############### | | ?????????????????????????? ?????????????# | | ?????????????????????????? ????????????# | | ??????????????????????????" ""????????????# | | ??????????????????????????" """???????????#^ ^^^^^ | | ??????????????????????????" """???????????# | | ?????????????????????????? ?????????????? | | ??????????????????????????" "?????????????? ? | | ??????????????????????????? "?????????????? ??? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 418 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 210 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Imp. Reaction Control System | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Tactical Coordination Suite | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Challenges ------------ None Game ------ Seed ChromaticEfficiencyClaws Manual? 0 Play Time 01:51:43 Cumulative 29.8 hours Start 2024.04.03 @ 18:50:59 End 2024.04.03 @ 20:48:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0304173b-20e1-43b0-8745-f5f0755f2b5c