Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.11 @ 00:53:38 // Winter2019/RPGLIKE Player: Grimbling Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1075) 1075 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (6619) 6619 TOTAL SCORE: 8849 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1750 Friendly Fire -131 Cogmind --------- Core Integrity 834/1000 Matter 830/1400 Energy 1660/1660 System Corruption 3% Temperature Cool (0) Movement Flying (40) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core (fused) > --- PROPULSION (1) --- Flight Unit > --- UTILITY (18) ----- Improved Terrain Scanner Utility Shielding Makeshift Light Armor Plating Tractor Beam Cobbler Unit X0-1V1's Piety Tracker > --- WEAPON (6) ------- High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Makeshift Axe > --- INVENTORY (10) --- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Optics Subdweller Laser Subdweller Beam Cannon Heavy Assault Rifle Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Improved Terrain Scanner Utility Shielding Makeshift Light Armor Plating Tractor Beam Cobbler Unit X0-1V1's Piety Tracker > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Makeshift Axe > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Optics Subdweller Laser Subdweller Beam Cannon Heavy Assault Rifle Improved Datajack Mining Laser [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Cargo Legs Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved 22 | 22 . . . Power . | . . . . Propulsion 1 | 1 . . . Utility 17 | 17 . . . Weapon 4 | 4 . . . Parts Attached 30 | 9 8 5 8 Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 3 3 1 . Treads . | . . . . Leg 1 | . . 1 . Wheel 3 | 3 . . . Hover . | . . . . Flight 3 | . 3 . . Utility 6 | 2 3 . 1 Device 3 | 2 1 . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 15 | 3 1 4 7 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 13 | 3 1 3 6 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 4 | . 1 4 9 Power . | . . . 1 Propulsion . | . . . 1 Utility . | . . . 1 Weapon 2 | . 1 2 4 Tool/Special . | . . . . Unused Backups 12 | . . 4 8 Power 3 | . . 1 2 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 5 | . . 2 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 46 | . 34 50 53 Core 2 | . 2 3 3 Flight 5 | . 4 6 3 Device 12 | . 7 13 15 Protection 5 | . 2 7 7 Ballistic Gun 17 | . 12 17 21 Peak Build Rating 51 | 10 28 50 51 Average Rating 26 | 7 12 33 38 On Entrance 18 | . 10 28 37 Avg Prop Armor Cover (%) 1 | . . . 1 Naked Turns . | . . . . Heaviest Build 43 | 11 18 40 43 Greatest Support 76 | 76 70 58 54 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 10 | 10 10 10 10 Most Carried 10 | 2 3 10 10 Average Carried 4 | . 2 5 9 Final Capacity 10 | 10 10 10 10 Final Carried 10 | 1 3 10 10 Class Distribution -------------------- 84% | Wizard-Scout 15% | Wizard-Skirmisher Dominant Class ---------------- Wizard-Scout | -10/Materials Wizard-Scout | -10/Subcaves Wizard-Scout | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 3185 | 514 594 1150 927 Remotely 2925 | 254 594 1150 927 Salvage Created 1698 | 227 446 619 406 Parts 117 | 20 35 49 13 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 21 | . . 21 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 28 | . 9 14 5 Guns 27 | . 9 13 5 Cannons 1 | . . 1 . Classes Destroyed 14 | 3 4 6 1 Worker 2 | 2 . . . Tunneler 5 | 5 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 7 | . 3 4 . Grunt 12 | . 6 4 2 Sentry 2 | . . 1 1 Programmer 2 | . . . 2 Artisan 1 | . . 1 . Cobbler 2 | . . 2 . Subdweller 6 | . . 6 . Scientist 1 | . . 1 . Best Kill Streak 9 | 6 9 5 4 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 140 | . 34 79 27 Missed 53 | . 10 32 11 Hits 87 | . 24 47 16 Projectile 87 | . 24 47 16 Critical Strikes 1 | . . . 1 Actively Blocked 1 | . . . 1 Damage Taken 746 | . 142 389 215 Core 564 | . 104 294 166 Absorbed by Shields . | . . . . Redirected to Core 443 | . 95 232 116 Redirected to Shielding 31 | . . 19 12 Ignored by Resistances 466 | . 109 287 70 Core Remaining (%) 100 | 100 . . . Volleys Fired 94 | 9 27 45 13 Largest 6 | 3 4 6 6 Hottest 220 | 60 80 220 150 Shots Fired 362 | 27 84 193 58 Gun 352 | 27 84 183 58 Cannon . | . . . . Launcher . | . . . . Special 10 | . . 10 . Kinetic 352 | 27 84 183 58 Thermal 10 | . . 10 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 14 14 16 16 Robot Miss Streak 4 | 1 4 2 2 Penetration Max . | . . . . Secondary Targets 6 | . 3 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 226 | 19 51 113 43 Core Hits 78 | 9 20 36 13 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3103 | 243 652 1542 666 Guns 3091 | 243 652 1530 666 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 3091 | 243 652 1530 666 Thermal 12 | . . 12 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 5 3 Average Corruption 3 | . 1 3 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 11 2 Message Errors 3 | . . 2 1 Matter Fused 4 | . . 3 1 Heat Flow Errors 3 | . . 3 . Data Loss (major) 3 | . . 3 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 178 | . . 178 . Average Temperature 95 | . . 95 . Received Heat Transfer 222 | . 108 96 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 80 | . . 80 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . 1 Low Security (%) 85 | 100 67 . 99 Level 1 14 | . 32 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 232 | 15 232 . 220 Initial 86 | . 8 . 86 Average 94 | 3 134 . 88 Influence Increases 835 | 40 301 260 234 Destroy 0b10 Robot/C 500 | . 180 200 120 Destroy 0b10 Robot/NC 70 | 40 20 . 10 Destroy Leader 56 | . 56 . . Allied During Kill 1 | . . . 1 Select Force Hacks 30 | . 30 . . Destroy Structure 1 | . . . 1 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 60 | . . 60 . Miscellaneous 102 | . . . 102 Influence Decreases 835 | 25 145 221 444 Entered New Map 226 | . 7 95 124 Time Decay 399 | 25 138 126 110 Purge Threat 210 | . . . 210 Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 9 20 5 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 16 | . 7 2 7 Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 11 13 12 Successful 36 | . 11 13 12 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 11 . 4 Terminals 15 | . 8 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 3 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 22 | . 2 13 7 Record 12 | . . 12 . Part Schematic 1 | . 1 . . Robot Analysis 2 | . . . 2 Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 2 | . . . 2 Registered Prototypes 2 | . 1 . 1 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 2 . 3 Retrieve Components 5 | . 2 . 3 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 6 . 2 Terminals 5 | . 5 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Reject 2 | . . . 2 Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 3 . 8 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 17 | . . . 17 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies 18 | . . 1 17 Largest Group 17 | . . . 17 Highest-Rated Group 241 | . . . 241 Highest-Rated Ally 27 | . . . 27 Total Orders . | . . . . Ally Attacks 8 | . . . 8 Total Damage 123 | . . . 123 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 28 | . 18 10 . Good Acts 14 | . . 13 1 Bad Acts 19 | . . 15 4 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1117 | 74 302 479 262 Terrain 1117 | 74 302 479 262 Robot Analysis Total 2 | . . . 2 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 1158 | 115 302 479 262 Spaces Moved 1560 | 80 435 664 381 Core 19 | 1 . . 18 Treads . | . . . . Legs . | . . . . Wheels 147 | 79 68 . . Hover . | . . . . Flight 1394 | . 367 664 363 Fastest Speed 37 | 50 37 37 40 Average Speed 42 | 87 43 37 40 Slowest Speed 90 | 90 80 40 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 22 | . 8 2 12 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 3 71 42 79 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1793 | 100 475 770 448 Wait 19 | . 1 16 2 Move 1519 | 79 418 659 363 Hop 16 | . 8 2 6 Pick Up 9 | 1 2 4 2 Fast Attach 25 | 9 7 3 6 Attach 8 | . . 5 3 Detach 17 | 1 3 7 6 Swap 3 | . 1 . 2 Drop 22 | 1 4 6 11 Fire 94 | 9 27 45 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 26 | . . . 26 Trap . | . . . . Miscellaneous 35 | . 4 23 8 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x17) 1 | -11/Scrapyard | Upgraded with Weapon slot (x4) 3 | -11/Scrapyard | Discovered new exit (range 19) 116 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 29) 254 | -10/Materials | Discovered new exit (range 13) 262 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Discovered new exit (range 19) 296 | -10/Materials | Discovered new exit (range 13) 331 | -10/Materials | Discovered new exit (range 18) 395 | -10/Materials | Learned location of Subcaves (-10) 415 | -10/Materials | Prayed at D.C.S.S. Altar Unit 415 | -10/Materials | Reached level 2 415 | -10/Materials | Reached level 3 418 | -10/Materials | Entered Subcaves 419 | -10/Subcaves | Approached by a straggling Scientist 420 | -10/Subcaves | Reached level 4 472 | -10/Subcaves | Visited Clippyterm 473 | -10/Subcaves | Learned Factory garrison access intel 494 | -10/Subcaves | Build established: Wizard-Scout 622 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 654 | -10/Subcaves | A Subdweller sparked back to life 654 | -10/Subcaves | A Subdweller sparked back to life 654 | -10/Subcaves | A Subdweller sparked back to life 689 | -10/Subcaves | Found Prototype Leg 689 | -10/Subcaves | Identified Cargo Legs 762 | -10/Subcaves | Visited 4L-MR0's lab 793 | -10/Subcaves | X0-1V1 turns hostiles against one another 808 | -10/Subcaves | Learned location of Zion (-6) 809 | -10/Subcaves | Discovered new exit (range 9) 809 | -10/Subcaves | Learned Materials emergency access door positions 829 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 833 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 860 | -10/Subcaves | X0-1V1 activates XOMVISION 861 | -10/Subcaves | X0-1V1 sent you into danger 867 | -10/Subcaves | Reached level 5 876 | -10/Subcaves | Identified exit to Materials 876 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 897 | -10/Subcaves | Entered Recycling 899 | -8/Recycling | Reached level 6 923 | -8/Recycling | Scanned before Scraplab entrance 995 | -8/Recycling | X0-1V1 upgraded hostiles (x1) 1110 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 1118 | -8/Recycling | Discovered new exit (range 8) 1159 | -8/Recycling | Self-destructed Last Messages --------------- 01117_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. 01118_ EXIT=FOUND 01145_ Acquired Unknown Ballistic Gun. 01145_ Identified Hpw. Shotgun. 01147_ Cobbler Unit puts together Sub. Power Source. 01147_ Discarded Assault Rifle. 01147_ Dropped Propulsion Shielding. 01148_ Acquired Hpw. Shotgun. 01150_ Dropped Hpw. Shotgun. 01152_ Dropped Sub. Machine Gun. 01152_ Dropped Assault Rifle. 01153_ Acquired Hpw. Shotgun. 01155_ Discarded Assault Rifle. 01155_ Acquired Hpw. Shotgun. 01156_ R-06 Scavenger collects Propulsion Shielding. 01158_ Acquired Hpw. Shotgun. Map ----- +----------------------------------------------------+ | ## ? ?????????????????????? | | ########## ## ? ?? ????????????????????? | | ###### ### ####?#?#+####??????????????? | | ###### ""#? ##?## ?? #??????????????? | | ###### Y"## ###?# ? #??????????????? | | !! ###### ]""##? ##### ? #??????????????? | | ###### #### #####? Y ! #?????????????## | | ###### #### ##### gY [ #????????????? | | ! ###### #### ##### ? g !#????????????? | | ###### ##### % #????????????? | | ###### ? ##### s #????????????? | | ###### """ ##### a% %#????????????? | | ###### """ ##### k + ??????????? | | ###### """ ##### u ###?????????? | | ########### + [ ## ??????? | | ########### ##### [ ## ? ????? | | ########### #### ##### ! ## ??? | | ########### #### ### #### ?? | | ########### #### %%### #### | | ## #### % ### #### """ | | ## #### ##### #### """ | | ## #### #####r##+######## """ | | """" # ### #####r r """ | | """" # #########[ """ | | """" + T ######### [sr | | # ######### @k r | | """" # ###########s i t ##### ######## | | """" ################# ##### ######## | | """" ################# t #####+######## | | ################# ##### # # | | ################# ##### # # | | ########+########### ? #####?# + | | #]]]#### ########### ? ##+##+##### # # | | # ] #### ########### # ## # # | | ? ???????? ? + + # # | | ################### ## # # | | ################### ## # # | | ##+################### ## / # | | # ######### ##?# # | | # ######### ##### ### # # | | # ################### # # | | # # ############# #######+###### | | # # # | | # / ? + | | # # # | | # # ##############+##### # | | # ############### T ### + | | # ###############""" ### # | | # ###############""" ### # | | # ###############""" ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 59 Energy Capacity 1660 Matter Stores 1000 Matter Capacity 1400 Sight Range 32 Robot Scan Range 24 Terrain Scan Range 16 Terrain Scan Density 2510 Armor Coverage 100 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 62 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- Mining Claw | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Levels Raised 5 | . 2 2 1 XP Earned 12995 | 4000 3800 2605 2590 XP Spent 259190 | 259190 . . . Upgrades 213 | 213 . . . Propulsion Slot 1 | 1 . . . Utility Slot 17 | 17 . . . Weapon Slot 4 | 4 . . . Core Integrity 8 | 8 . . . Heat Dissipation 13 | 13 . . . Energy Generation 9 | 9 . . . Energy Storage 14 | 14 . . . Matter Storage 14 | 14 . . . Mass Support 10 | 10 . . . Inventory Capacity 10 | 10 . . . Sight Range 14 | 14 . . . Sensor Range 12 | 12 . . . Terrain Scan Density 25 | 25 . . . Melee Accuracy 12 | 12 . . . Hack Attack % 18 | 18 . . . Hack Defense % 20 | 20 . . . KI Resistance % 4 | 4 . . . TH Resistance % 4 | 4 . . . EX Resistance % 4 | 4 . . . Protomatter Created 328 | . 103 173 52 Integrity Restored 649 | . 78 428 143 Core 398 | . 78 219 101 Parts 251 | . . 209 42 Protomatter Decayed 70 | . . 70 . Game ------ Seed LegLatentRefractor Manual? 0 Play Time 00:24:23 Cumulative 385.5 hours Start 2026.08.11 @ 00:24:11 End 2026.08.11 @ 00:53:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 141 Rogue 4 Adventurer 3 Explorer 134 Win Type - Total 36 Types 19/3/6/3/1/1/1/0/1/1 Lore% 83 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 58e59960-0181-466a-9edc-6e0ff3e20fe6