Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 21:34:37 Player: Bace Troncons Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1599) 1599 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 3795 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Improved Ion Engine Deuterium Engine VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Sensor Array Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Reaction Control System Flak Cannon Datajack [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 61 | 8 11 5 10 27 Power 10 | 1 2 1 2 4 Engine 10 | 1 2 1 2 4 Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 2 2 5 8 Treads 7 | 2 . . 4 1 Leg 6 | . 2 2 1 1 Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . . . 6 Utility 17 | 1 4 1 2 9 Device 8 | . 1 1 1 5 Storage 3 | 1 2 . . . Processor 4 | . 1 . 1 2 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 4 3 1 1 6 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 3 . . . 1 Ballistic Cannon . | . . . . . Launcher 4 | . 2 1 . 1 Special Weapon 1 | . . . 1 . Impact Weapon 2 | . 1 . . 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 27 | . 3 4 5 15 Power 3 | . 1 1 . 1 Propulsion 13 | . 2 1 3 7 Utility 5 | . . 1 . 4 Weapon 6 | . . 1 2 3 Highest Loss Streak 7 | . 3 1 3 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 98 87 86 86 Engine 7 | . 13 4 1 8 Treads 7 | . 4 . 9 20 Leg 17 | . 22 27 11 2 Flight 1 | . . . . 6 Device 13 | . 8 10 21 14 Storage 11 | . 14 14 11 7 Processor 5 | . 4 . 10 9 Ballistic Gun 1 | . 3 . . . Launcher 11 | . 15 14 9 1 Impact Weapon 9 | . 8 14 11 2 Slashing Weapon 2 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 38 | 13 30 34 33 38 Greatest Support 66 | 40 40 25 46 66 Greatest Overweight (x) 2 | . 2 2 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 6 10 15 15 13 Most Carried 15 | 5 11 15 15 15 Average Carried 11 | 3 7 13 13 11 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 4 11 15 14 . Class Distribution -------------------- 65% | Mutant 31% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Assassin | -9/Materials Assassin | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1174 | 285 353 150 64 322 Remotely . | . . . . . Salvage Created 1465 | 80 258 219 296 612 Parts 90 | 1 32 6 26 25 Haulers Intercepted 4 | . 1 . 2 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 49 | . 16 8 12 13 Melee 12 | . . 3 2 7 Guns 3 | . 3 . . . AOE 27 | . 13 3 6 5 Classes Destroyed 14 | 1 8 1 1 3 Worker 2 | . 1 . 1 . Builder 9 | . 4 1 3 1 Tunneler 2 | . 1 1 . . Hauler 4 | . 1 . 2 1 Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 4 | . 3 . 1 . Swarmer 17 | . 9 . 8 . Cutter 1 | . . . . 1 Grunt 23 | . 7 6 2 8 Duelist 1 | . . . . 1 Sentry 4 | . . . 2 2 Hunter 1 | . . . . 1 Assembled 2 | . . 2 . . Best Kill Streak 9 | 1 9 3 7 4 Combat Bots Only 8 | . 8 2 5 4 Max Kills in Single Turn 5 | 1 3 1 5 2 Gunslinging . | . . . . . Exploded 4 | . 3 1 4 2 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 358 | . 89 29 110 130 Missed 103 | . 26 4 39 34 Damage Taken 3540 | . 707 392 814 1627 Core 940 | . 137 67 170 566 Absorbed by Shields . | . . . . . Redirected to Shielding 9 | . . . . 9 Regen/Repaired (Parts) 10 | . . . 10 . Core Remaining (%) 58 | 100 . 18 57 . Volleys Fired 68 | 5 39 5 6 13 Largest 2 | 2 2 1 1 1 Hottest 70 | 70 60 30 30 30 Shots Fired 81 | 10 47 5 6 13 Gun 30 | 10 18 . . 2 Cannon . | . . . . . Launcher 51 | . 29 5 6 11 Special . | . . . . . Kinetic 25 | 5 18 . . 2 Thermal 5 | 5 . . . . Explosive 51 | . 29 5 6 11 Electromagnetic . | . . . . . Robot Hit Streak 8 | 4 8 6 5 7 Robot Miss Streak 2 | 1 2 1 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 102 | 6 31 14 20 31 Core Hits 83 | 2 33 10 16 22 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 10 | . 1 3 4 2 Critical Strikes 12 | . 1 4 4 3 Smash 11 | . 1 4 4 2 Sever 1 | . . . . 1 Melee Attacks 121 | . 6 29 28 58 Impact 68 | . 6 29 28 5 Slashing 52 | . . . . 52 Piercing . | . . . . . Sneak Attacks 10 | . 2 2 3 3 Combat Hostiles . | . . . . . Follow-up Attacks 5 | . . . . 5 Damage Inflicted 5142 | 64 1882 704 1232 1260 Guns 219 | 64 143 . . 12 Cannons . | . . . . . Explosions 2763 | . 1579 255 535 394 Melee 2158 | . 159 449 697 853 Ramming 2 | . 1 . . 1 Kinetic 180 | 25 143 . . 12 Thermal 39 | 39 . . . . Explosive 2763 | . 1579 255 535 394 Electromagnetic . | . . . . . Impact 1450 | . 159 449 697 145 Slashing 708 | . . . . 708 Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 4 . . Message Errors 3 | . . 3 . . Energy Discharges 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 942 | . 159 197 353 233 Projectiles . | . . . . . Explosions 117 | . 99 . 18 . Melee 825 | . 60 197 335 233 Knockbacks 4 | . 1 . 2 1 Impact 4 | . 1 . 2 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 225 | . 87 41 43 54 Shots 8 | . 3 1 2 2 Rammed 2 | . 1 . . 1 Targets Rammed 2 | . 1 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 70 | 70 29 6 5 8 Average Temperature 21 | 36 15 3 3 6 Received Heat Transfer 979 | . 252 253 222 252 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 21 | . 3 3 13 2 Impact Corruptions 28 | . 3 7 13 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | 111 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 533 | 5 533 179 329 348 Initial 102 | . 3 102 . 78 Average 172 | 2 315 60 74 219 Maximum Alert Level 2 | . 2 . 1 1 Low Security (%) 60 | 100 15 100 82 46 Level 1 33 | . 64 . 17 53 Level 2 5 | . 19 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 3 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 6 | . 2 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 11 | . 3 2 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 30 9 23 24 Peak Tracking Total 8 | . 8 2 8 6 Tactical Retreats 7 | . 3 1 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . . 1 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 9 | . 5 2 . 2 Max in Single Turn 2 | . 2 2 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 19 | . 6 1 4 8 Terminals 12 | . 3 . 3 6 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 47 | . 14 1 13 19 Successful 21 | . 4 1 8 8 Failed 26 | . 10 . 5 11 Catastrophic 9 | . 2 . 3 4 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 30 | . 5 . 11 14 Fabricators . | . . . . . Repair Stations 7 | . 5 . 2 . Recycling Units 7 | . 4 . . 3 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 15 | . 1 1 6 7 Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Scanalyzer Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . . 1 Reprogram Traps 1 | . . . . 1 Maintenance Status 1 | . . . . 1 Surveillance Status 1 | . . . 1 . Patrol Status 1 | . . . 1 . Transport Status 1 | . 1 . . . Reinforcement Status 1 | . . . . 1 Registered Components 1 | . . . 1 . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 1 | . . . 1 . Refit 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 5 . 3 8 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 53 | . . . 53 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 6 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4477 | 97 1334 1244 830 972 Spaces Moved 2605 | 49 823 786 340 607 Core 16 | 13 3 . . . Treads 650 | 36 103 . 145 366 Legs 1698 | . 717 786 195 . Wheels . | . . . . . Hover . | . . . . . Flight 241 | . . . . 241 Fastest Speed 26 | 50 120 120 120 26 Average Speed 138 | 130 142 139 179 108 Slowest Speed 260 | 160 190 260 260 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 5 97 94 35 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 50 | . 12 6 12 20 Terrain Destroyed 379 | . 202 55 34 88 Melee 38 | . 4 6 8 20 Projectile . | . . . . . AOE 341 | . 198 49 26 68 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3202 | 73 932 876 498 823 Wait 247 | . 17 39 99 92 Move 2599 | 48 822 785 339 605 Hop 1 | . . . . 1 Pick Up 76 | 11 22 10 11 22 Fast Attach . | . . . . . Attach 44 | 6 6 3 8 21 Detach 5 | . 3 . 1 1 Swap 17 | 2 5 2 2 6 Drop 32 | 1 11 3 4 13 Fire 68 | 5 39 5 6 13 Melee 111 | . 6 29 28 48 Ram . | . . . . . Kick . | . . . . . Crush 2 | . 1 . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Build established: Mutant 358 | -10/Materials | Destroyed 8 combat bots 368 | -10/Materials | Lost 3 parts (1p2n) 537 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Discovered new exit (range 9) 703 | -10/Materials | Discovered new exit (range 13) 1100 | -10/Materials | Discovered new exit (range 16) 1432 | -10/Materials | Entered Mines 1454 | -10/Mines | Learned location of Zion (-7) 1628 | -10/Mines | Discovered new exit (range 13) 1674 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1864 | -10/Mines | Excavation squad dispatched 1864 | -10/Mines | A large section of the Mines collapsed 2037 | -10/Mines | Discovered new exit (range 14) 2400 | -10/Mines | Core integrity fell below 20% 2676 | -10/Mines | Entered Materials 2676 | -9/Materials | Evolved 2 slots: Utility x2 3006 | -9/Materials | Build established: Assassin 3196 | -9/Materials | Repaired Corrupted Imp. Signal Interpreter 3436 | -9/Materials | Lost 3 parts (1n2w) 3486 | -9/Materials | Discovered new exit (range 11) 3504 | -9/Materials | Identified exit to Materials 3506 | -9/Materials | Entered another Materials area 3506 | -8/Materials | Evolved 2 slots: Propulsion x2 3777 | -8/Materials | Lost 3 parts (1n2w) 4435 | -8/Materials | Core integrity fell below 50% 4473 | -8/Materials | Core integrity fell below 20% 4478 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 04458_ Imp. Terrain Scanner destroyed. 04462_ Assault Rifle severed. 04462_ K-01 Serf cleans the Atomic Centrifuge. 04464_ Imp. Ion Engine severed. 04465_ K-01 Serf cleans the Atomic Centrifuge. 04468_ Deuterium Engine severed. 04469_ VTOL Module destroyed. 04470_ Acquired Hvy. Flail. 04472_ C-17 Slicer suffers critical hit (Smash). 04472_ Destroyed Reaction Control System. 04472_ Destroyed Surge Thruster. 04472_ C-17 Slicer system corrupted by crushing effect. 04472_ VTOL Module severed. 04473_ C-17 Slicer system terminally corrupted. 04475_ Hacking Suite severed. 04475_ Hvy. Flail severed. 04478_ Jacked C-17 Slicer... >>parse_system Reading system data... 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[ |+ [[[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostFieldPlating Manual? 0 Play Time 01:00:16 Cumulative 22.0 hours Start 2024.04.14 @ 19:35:34 End 2024.04.14 @ 21:34:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33a8a0a8-b495-443f-820b-205e7e0a9f9e