Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.18 @ 07:34:49 Player: Lyft Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (138) 690 Value Destroyed (4008) 4008 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 9375 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 84 Met Data Miner 300 Friendly Fire -320 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Heart of Steel > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Makeshift Transmission Jammer Layered Medium Armor Plating Improved Integration Mediator > --- WEAPON ----------- Beamcaster Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Neutrino Core Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Armored Huge Wheel Improved Heat Sink High-capacity Battery Improved Signal Interpreter Advanced Terrain Scan Processor Armor Integrity Analyzer Microactuators Improved Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite System Shield System Backup Module Improved System Backup Module Heart of Steel Lightning Gun Precision Shock Rifle Autogun Proton Missile Launcher Heavy Rocket Launcher Heavy Missile Launcher Axe Chainsword [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . . . . 3 1 . . . . 2 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 128 | 3 12 7 1 1 49 24 9 4 . 7 11 Power 9 | . 2 1 . . 3 2 . . . 1 . Engine 9 | . 2 1 . . 3 2 . . . 1 . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 5 1 . 1 13 2 2 1 . 1 2 Treads 18 | . 3 1 . . 7 2 2 1 . 1 1 Leg 5 | 2 . . . . 2 . . . . . 1 Wheel 7 | . 2 . . 1 4 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 43 | 1 1 2 1 . 20 9 1 . . 3 5 Device 13 | . . . . . 5 1 . . . 3 4 Storage 12 | 1 1 2 1 . 6 1 . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 18 | . . . . . 9 7 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 46 | . 4 3 . . 13 11 6 3 . 2 4 Energy Gun 10 | . . 1 . . 4 2 1 . . . 2 Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 25 | . 3 2 . . 7 7 3 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . 1 . . . . . . 1 . 2 . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 2 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 1 . . . . 2 Parts Lost 39 | . 1 3 . . 12 13 . 2 . 5 3 Power 3 | . . . . . . 1 . 1 . . 1 Propulsion 10 | . . . . . 4 4 . . . 2 . Utility 10 | . . . . . 3 3 . 1 . 2 1 Weapon 16 | . 1 3 . . 5 5 . . . 1 1 Highest Loss Streak 6 | . 1 1 . . 6 6 . 1 . 4 3 Average Slot Usage (%) 92 | . 99 99 100 100 97 94 92 82 69 76 62 Engine 9 | . 14 14 14 14 8 7 7 5 . 6 4 Treads 19 | . 21 28 28 18 15 22 16 18 23 19 9 Leg 1 | . 4 . . . 2 . . . . . . Wheel 2 | . 1 . . 9 7 . . . . . . Device 3 | . . . . . 9 . . . . 3 12 Storage 26 | . 28 28 28 28 22 28 30 30 30 30 22 Protection 8 | . . . . . 12 15 14 11 7 3 . Energy Gun 3 | . 2 10 . . 3 3 6 3 . . . Ballistic Gun 14 | . 25 17 28 28 12 15 13 9 . . 1 Slashing Weapon 1 | . . . . . . . . 1 7 7 4 Naked Turns 21 | . . . . . . . . . . . 21 Heaviest Build 165 | 14 21 23 31 31 124 162 161 161 134 149 165 Greatest Support 72 | 20 40 40 40 40 66 70 72 72 72 72 44 Greatest Overweight (x) 53 | . 1 . . 3 9 7 5 3 1 3 53 Average Overweight (x) 1 | . . . . 2 1 1 2 2 1 1 2 Largest Inventory Capacity 36 | 8 10 12 14 14 28 36 36 36 36 36 36 Average Capacity 24 | 6 9 10 13 14 22 34 36 36 36 36 31 Most Carried 35 | 6 10 10 12 14 28 34 25 30 30 35 34 Average Carried 20 | 6 8 9 11 13 20 28 21 27 30 32 27 Final Capacity 36 | 8 10 12 14 14 28 36 36 36 36 36 4 Final Carried 33 | 6 10 10 12 14 28 25 22 30 30 33 . Class Distribution -------------------- 44% | Hauler-Mutant 38% | Mutant 17% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3073 | 233 275 231 . 22 1040 676 59 99 . 355 83 Remotely . | . . . . . . . . . . . . Salvage Created 4911 | 56 486 486 . . 2198 1235 19 121 . 181 129 Parts 316 | 2 38 29 . . 138 84 3 6 . 10 6 Haulers Intercepted 8 | . 1 . . . 5 2 . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 4 . 8 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 98 | . 10 11 . . 35 22 1 4 . 10 5 Guns 71 | . 9 11 . . 31 17 1 1 . . 1 Cannons 2 | . . . . . 2 . . . . . . AOE 23 | . 1 . . . 1 4 . 3 . 10 4 Classes Destroyed 14 | 1 7 1 . . 2 1 1 . . 1 . Worker 8 | . 1 1 . . 5 1 . . . . . Builder 5 | . 1 . . . . 4 . . . . . Tunneler 2 | . . 1 . . 1 . . . . . . Hauler 8 | . 1 . . . 5 2 . . . . . Recycler 6 | 1 1 . . . 2 2 . . . . . Operator 5 | . 2 . . . 3 . . . . . . Watcher 5 | . 1 . . . 4 . . . . . . Swarmer 34 | . 5 2 . . 12 7 . . . 4 4 Grunt 42 | . 5 9 . . 15 6 . 4 . 3 . Duelist 2 | . . . . . 1 . . . . 1 . Sentry 12 | . . . . . 7 4 . . . . 1 Hunter 2 | . . . . . . . . . . 2 . Programmer 5 | . . . . . . 5 . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . Thief 1 | . . . . . . . 1 . . . . Best Kill Streak 10 | 1 3 3 . . 9 10 1 4 . 5 4 Combat Bots Only 8 | . 2 3 . . 7 8 1 4 . 5 4 Max Kills in Single Turn 5 | 1 2 1 . . 2 5 1 1 . 4 4 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 4 | . 1 . . . 1 4 . 1 . 4 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 9633 | . 457 455 . . 3011 2277 9 545 . 998 1881 Core 1887 | . 29 43 . . 498 213 . 21 . 221 862 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 53 | 100 . . . 71 9 . . . . 35 . Volleys Fired 366 | 1 51 44 . . 178 59 3 10 . 16 4 Largest 3 | 2 2 2 . . 2 3 3 1 . 1 3 Hottest 131 | 60 60 60 . . 88 106 111 39 . 39 131 Shots Fired 700 | 2 88 82 . . 316 167 9 10 . 16 10 Gun 665 | 2 86 82 . . 306 167 9 4 . . 9 Cannon 8 | . . . . . 8 . . . . . . Launcher 25 | . 2 . . . . . . 6 . 16 1 Special 2 | . . . . . 2 . . . . . . Kinetic 495 | 1 81 50 . . 209 138 6 4 . . 6 Thermal 51 | 1 5 32 . . 10 . . . . . 3 Explosive 25 | . 2 . . . . . . 6 . 16 1 Electromagnetic 129 | . . . . . 97 29 3 . . . . Robot Hit Streak 29 | 2 10 22 . . 29 17 7 5 . 8 8 Robot Miss Streak 4 | . 2 3 . . 4 4 2 1 . 1 1 Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 7 | . . 2 . . 4 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . Shots Hit Robots 487 | 2 61 62 . . 212 115 6 8 . 13 8 Core Hits 250 | 2 27 30 . . 94 54 2 10 . 24 7 Critical Hits 4 | . . . . . 2 2 . . . . . Critical Kills 3 | . . . . . 2 1 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Melee Attacks 37 | . . . . . . 8 1 21 . . 7 Impact . | . . . . . . . . . . . . Slashing 37 | . . . . . . 8 1 21 . . 7 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11211 | 24 815 598 . . 3761 3352 136 462 . 1647 416 Guns 7125 | 24 775 598 . . 3298 2073 98 89 . . 170 Cannons 161 | . . . . . 161 . . . . . . Explosions 3876 | . 40 . . . 291 1279 . 373 . 1647 246 Melee 38 | . . . . . . . 38 . . . . Ramming . | . . . . . . . . . . . . Kinetic 5204 | 13 730 299 . . 2261 1638 66 89 . . 108 Thermal 2024 | 11 45 299 . . 328 1279 . . . . 62 Explosive 2441 | . 40 . . . 135 . . 373 . 1647 246 Electromagnetic 1504 | . . . . . 1037 435 32 . . . . Impact . | . . . . . . . . . . . . Slashing 38 | . . . . . . . 38 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 2 2 2 2 2 . Average Corruption 2 | . . . . . 2 1 2 2 2 1 . Corruption Purged 3 | . . . . . 1 . . . . 2 . Effects 45 | . . . . . 12 11 12 6 1 3 . Message Errors 14 | . . . . . 5 4 3 2 . . . Heat Flow Errors 9 | . . . . . 2 4 1 . 1 1 . Energy Discharges 9 | . . . . . 1 1 4 3 . . . Data Loss (minor) 10 | . . . . . 2 1 4 1 . 2 . Targeting Errors 3 | . . . . . 2 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 459 | . . . . . 3 398 . . . 58 . Projectiles . | . . . . . . . . . . . . Explosions 459 | . . . . . 3 398 . . . 58 . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 943 | . . . . . 217 529 . 50 . 147 . Shots 16 | . . . . . 4 7 . 1 . 4 . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 356 | . 2 114 . . 356 354 248 34 148 113 63 Average Temperature 86 | . 2 39 . . 88 107 100 21 88 37 32 Received Heat Transfer 2799 | . 156 216 . . 1161 351 . 114 . 90 711 Effects 9 | . . . . . 6 3 . . . . . Shutdowns 2 | . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 4 | . . . . . 4 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . Parts Fried 2 | . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . 1 . . . . 2 Heat Transferred 2320 | 25 100 675 . . 459 950 . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 412 | 5 214 122 . . 397 412 . . . . 230 Average Influence 118 | 2 70 42 . . 137 187 . . . . 119 Maximum Alert Level 2 | . 1 . . . 1 2 . . . . 1 Low Security (%) 73 | 100 97 100 . 100 66 51 . . . . 67 Level 1 25 | . 2 . . . 33 46 . . . . 32 Level 2 . | . . . . . . 2 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 2 1 . . 5 8 . . . . . Investigation 2 | . . . . . . 2 . . . . . Extermination 4 | . . . . . . 4 . . . . . Reinforcement 6 | . 2 . . . 3 1 . . . . . Assault 1 | . . 1 . . . . . . . . . Garrison 3 | . . . . . 2 1 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 3 | . . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 166 | . 24 21 . . 62 30 1 6 . 11 11 Peak Tracking Total 10 | . 3 4 . . 10 5 1 4 . 6 4 Tactical Retreats 20 | . 4 3 . . 8 2 . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 10 | . 1 . . . 7 . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 13 | . . . . . 3 9 . . . . 1 Max in Single Turn 5 | . . . . . 1 5 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 40 | . 5 . 1 1 14 13 . 1 4 . 1 Terminals 20 | . 5 . . . 9 6 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 4 | . . . . . 2 1 . . . . 1 Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers 5 | . . . . . 2 3 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 132 | . 21 . 1 1 40 39 . 1 27 . 2 Successful 93 | . 9 . 1 1 28 24 . 1 27 . 2 Failed 39 | . 12 . . . 12 15 . . . . . Catastrophic 6 | . 2 . . . 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 46 | . 14 . . . 23 9 . . . . . Terminals 58 | . 21 . . . 24 13 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 11 | . . . . . 7 2 . . . . 2 Recycling Units 3 | . . . . . . 3 . . . . . Scanalyzers 28 | . . . . . 8 20 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 46 | . 5 . 1 1 8 3 . 1 27 . . Record 12 | . . . 1 . . . . . 11 . . Part Schematic 8 | . . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 2 | . . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . Unreport Threat 6 | . 2 . . . 4 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 6 1 . . . . 2 Scan Component 5 | . . . . . 3 1 . . . . 1 Repair 4 | . . . . . 3 . . . . . 1 Recycling Unit Hacks 2 | . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 25 | . . . . . 8 17 . . . . . Insert Component 12 | . . . . . 4 8 . . . . . Analyze 13 | . . . . . 4 9 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 10 | . 4 . . . 5 1 . . . . . Terminals 10 | . 4 . . . 5 1 . . . . . Track 3 | . 1 . . . 2 . . . . . . Botnet 5 | . 2 . . . 2 1 . . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 5 . . . 12 11 . . . . 1 Full Trace Events 3 | . . . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 4 8 . . 8 . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . 3 . . . . . 1 Time 140 | . . . . . 121 . . . . . 19 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . Parts Scanalyzed 12 | . . . . . 4 8 . . . . . Part Schematics Acquired 12 | . . . . . 4 8 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . 1 . . . . . . . 1 . Largest Group 1 | . . 1 . . . . . . . 1 . Highest-Rated Group 94 | . . 31 . . . . . . . 94 . Highest-Rated Ally 94 | . . 31 . . . . . . . 94 . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . 5 . . . . . . . 7 . Total Damage 340 | . . 104 . . . . . . . 236 . Kills 2 | . . 1 . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 10772 | 16 936 1341 633 300 2730 1932 708 675 155 750 596 Spaces Moved 5274 | 7 466 732 395 235 1262 843 327 294 92 362 259 Core 71 | . . . . . . . . . . . 71 Treads 4285 | . 312 732 395 56 684 843 327 294 92 362 188 Legs 202 | 7 92 . . . 103 . . . . . . Wheels 716 | . 62 . . 179 475 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 90 160 160 110 96 170 190 170 170 170 50 Average Speed 168 | 120 142 160 160 121 151 189 208 199 170 187 190 Slowest Speed 2700 | 120 160 160 160 160 360 285 260 212 170 205 2700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 2 80 99 70 53 88 34 52 55 75 54 7 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . . Known Exits Taken 2 | . . . . . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . 1 2 . 5 . Spaces Dug 36 | . . . . . . 8 . 21 . . 7 Terrain Destroyed 368 | . 7 . . . 62 99 1 70 . 115 14 Melee 36 | . . . . . . 8 . 21 . . 7 Projectile 8 | . . . . . 4 3 1 . . . . AOE 324 | . 7 . . . 58 88 . 49 . 115 7 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 6529 | 12 651 829 396 250 1816 1046 346 335 91 415 342 Wait 558 | . 101 39 . 5 262 86 . . . 18 47 Move 5263 | 6 465 731 394 234 1261 842 326 293 91 361 259 Hop . | . . . . . . . . . . . . Pick Up 95 | . 11 5 1 6 36 14 3 4 . 10 5 Fast Attach 28 | 3 1 . . . 17 5 1 . . . 1 Attach 61 | . 4 3 . . 18 12 7 2 . 7 8 Detach 10 | . . . . . 3 1 1 3 . 1 1 Swap 40 | . 7 4 1 1 15 7 1 2 . . 2 Drop 70 | 2 11 3 . 4 26 12 3 . . 2 7 Fire 366 | 1 51 44 . . 178 59 3 10 . 16 4 Melee 37 | . . . . . . 8 1 21 . . 7 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Ext) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 17 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 14) 722 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Discovered new exit (range 5) 900 | -10/Materials | Discovered new exit (range 15) 953 | -10/Materials | Entered Mines 1233 | -10/Mines | Met a Derelict testing a Signal Generator 1424 | -10/Mines | Discovered new exit (range 5) 1498 | -10/Mines | Learned Materials machine intel 1576 | -10/Mines | Discovered new exit (range 9) 1754 | -10/Mines | Learned location of Storage (-8) 2287 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2287 | -10/Mines | Discovered new exit (range 5) 2294 | -10/Mines | Entered Exiles 2318 | -10/Exiles | Discovered new exit (range 15) 2344 | -10/Exiles | Met 8R-AWN 2370 | -10/Exiles | Met EX-HEX 2464 | -10/Exiles | Met EX-DEC 2520 | -10/Exiles | Learned location of Zion (-6) 2716 | -10/Exiles | Met EX-BIN 2911 | -10/Exiles | Discovered new exit (range 10) 2927 | -10/Exiles | Entered Mines 2991 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3049 | -9/Mines | Learned Materials machine intel 3059 | -9/Mines | Assembled infested the area 3064 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3216 | -9/Mines | Discovered new exit (range 7) 3224 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3227 | -9/Mines | Entered Materials 3227 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3228 | -8/Materials | Loaded intel: 53 machine locations 3570 | -8/Materials | Discovered new exit (range 14) 3827 | -8/Materials | Repaired Hrd. Light Armor Plating 4024 | -8/Materials | Garrison activated, responded to threat 4124 | -8/Materials | Lost 6 parts (3n2u1w) 4127 | -8/Materials | Destroyed 7 combat bots 4173 | -8/Materials | Garrison activated, responded to threat 4202 | -8/Materials | Core integrity fell below 50% 4338 | -8/Materials | Build established: Hauler-Mutant 4365 | -8/Materials | Discovered new exit (range 12) 4897 | -8/Materials | Repaired Adv. Treads 4950 | -8/Materials | Repaired Cld. Ion Engine 5213 | -8/Materials | Discovered new exit (range 9) 5260 | -8/Materials | Core integrity fell below 20% 5771 | -8/Materials | Identified exit to Factory 5957 | -8/Materials | Entered Factory 5957 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6778 | -7/Factory | Discovered new exit (range 14) 6893 | -7/Factory | Build established: Hauler-Tank 7077 | -7/Factory | Lost 6 parts (2n1u3w) 7091 | -7/Factory | Destroyed 8 combat bots 7124 | -7/Factory | Discovered new exit (range 8) 7422 | -7/Factory | Build established: Hauler-Mutant 7490 | -7/Factory | Discovered new exit (range 5) 7618 | -7/Factory | Identified exit to Lower Caves 7795 | -7/Factory | Garrison activated, responded to threat 7862 | -7/Factory | Lost 4 parts (2n1u1w) 7889 | -7/Factory | Entered Lower Caves 8014 | -7/Lower Caves | Adv. Treads stolen by Master Thief 8297 | -7/Lower Caves | Build established: Hauler-Tank 8576 | -7/Lower Caves | Discovered new exit (range 3) 8597 | -7/Lower Caves | Entered another Lower Caves area 9003 | -7/Lower Caves | Spotted B-75 Beast 9067 | -7/Lower Caves | Found Prototype Device 9122 | -7/Lower Caves | Learned Factory stockpile data 9245 | -7/Lower Caves | Discovered new exit (range 15) 9250 | -7/Lower Caves | Build established: Hauler-Mutant 9272 | -7/Lower Caves | Entered Data Miner 9272 | -7/Data Miner | Discovered new exit (range 6) 9305 | -7/Data Miner | Met Data Miner 9356 | -7/Data Miner | Learned location of Section 7 (-2) 9356 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9391 | -7/Data Miner | Received God Mode back door access code from Data Miner 9427 | -7/Data Miner | Entered Proximity Caves 9439 | -6/Proximity Caves | Learned location of 1 exit from Factory 9716 | -6/Proximity Caves | Escorted by Enhanced Grunt 9837 | -6/Proximity Caves | Core integrity fell below 50% 9898 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 10148 | -6/Proximity Caves | Discovered new exit (range 13) 10177 | -6/Proximity Caves | Entered Factory 10177 | -6/Factory | Evolved 2 slots: Utility x2 10178 | -6/Factory | Identified exit to Extension 10400 | -6/Factory | Repaired Adv. Treads 10571 | -6/Factory | Discovered new exit (range 14) 10680 | -6/Factory | Core integrity fell below 50% 10703 | -6/Factory | Lost 3 parts (1p1u1w) 10706 | -6/Factory | Identified Heart of Steel 10748 | -6/Factory | Core integrity fell below 20% 10773 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10640_ Gauss Rifle severed. 10640_ Adv. Treads severed. 10642_ Acquired Adv. Treads. 10643_ Triggered Blade Trap. 10643_ Massive razor-sharp blades shoot up from within the floor. 10643_ Lyr. Medium Armor Plating severed. 10643_ Imp. Heat Sink severed. 10643_ Gauss Rifle severed. 10649_ Imp. Ion Engine destroyed. 10657_ K-01 Serf collects debris. 10659_ Beamcaster destroyed. 10661_ K-01 Serf collects debris. 10672_ Imp. Integration Mediator destroyed. 10682_ Dropped Mak. Transmission Jammer. 10682_ Dropped Hcp. Storage Unit. 10704_ Acquired Unknown Energy Gun. 10705_ Identified Arc Projector. 10706_ Dropped Arc Projector. 10706_ Identified Heart of Steel. 10743_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????>?????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????############# | | ???????????????????####### # | | ???????????????????# + """""" # | | ???????????????????# # """""" # | | ???????????????????# # """""" # | | ???????????????????# # """""" # | | ???????????????????# # gg # | | ???????????????????# @ g ] # | | ???????????????????# # # | | ???????????????????# # # | | ???????????????????# # [[ # | | ???????????????????# # [[ # | | #######????????????# # # | | ! #????????????# # # | | #????????????# ############# | | || #????????????# #???????????? | | |! #????????????# #???????????? | | |! #????????????# #???????????? | | #????????????# #???????????? | | ! #????????????# #???????????? | | #????????????# #???????????? | | ??????????????# #???????????? | | ##+##########+###### #???????????? | | //!^!== #???????????? | | !]![[*!* #???????????? | | =[!!=!!!! +???????????? | | !]!!!![= #???????????? | | ]!!^![! #???????????? | | ####################+###+#???????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 525 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Part-time Excavator Tank The Oracle Challenges ------------ None Game ------ Seed TerrabombShadeProtection Manual? 0 Play Time 01:36:36 Cumulative 27.0 hours Start 2020.07.18 @ 05:49:50 End 2020.07.18 @ 07:34:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 42 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c56c8f2b-0c19-4e66-a0b2-c5ef56eeb86a