Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.09 @ 16:41:28 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (799) 799 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2774 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 539/550 Matter 179/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Flying (277) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (8) ---- Deuterium Engine Cooling System Targeting Computer Targeting Computer Hardened Light Armor Plating Shock Rifle Shock Rifle Particle Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Deuterium Engine Cooling System Targeting Computer Targeting Computer Hardened Light Armor Plating Shock Rifle Shock Rifle Particle Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Light Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 38 | 6 18 1 10 3 Power 7 | 1 3 . 2 1 Engine 5 | 1 1 . 2 1 Core 2 | . 2 . . . Reactor . | . . . . . Propulsion 9 | 2 4 . 3 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 5 | . 4 . 1 . Flight 2 | . . . 2 . Utility 9 | 1 5 . 3 . Device 1 | . . . 1 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 3 . 2 . Artifact . | . . . . . Weapon 13 | 2 6 1 2 2 Energy Gun 4 | . . . 2 2 Energy Cannon 3 | . 3 . . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 2 . 2 . Power . | . . . . . Propulsion 3 | . 1 . 2 . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 . 1 . Average Slot Usage (%) 89 | . 96 87 78 69 Engine 7 | . 4 14 11 9 Core 5 | . 9 . . . Leg 3 | . 6 . . . Hover 18 | . 21 28 10 . Flight 3 | . . . 9 18 Device 3 | . . . 11 9 Storage 12 | . 14 14 11 9 Protection 12 | . 13 14 10 9 Energy Gun 2 | . . . 4 15 Energy Cannon 2 | . 2 4 . . Ballistic Gun 12 | . 22 . . . Ballistic Cannon 3 | . . 11 9 . Naked Turns . | . . . . . Heaviest Build 29 | 10 29 22 26 27 Greatest Support 22 | 20 20 16 22 8 Greatest Overweight (x) 6 | 2 3 1 6 3 Average Overweight (x) . | . . 1 1 2 Largest Inventory Capacity 10 | 6 10 8 8 8 Average Capacity 8 | 5 8 8 8 8 Most Carried 10 | . 10 8 8 8 Average Carried 6 | . 7 8 6 7 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | . 8 8 8 8 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 905 | 227 377 120 181 . Remotely . | . . . . . Salvage Created 761 | . 422 87 252 . Parts 65 | . 33 8 24 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 9 3 9 . Guns 8 | . 8 . . . Cannons 12 | . 1 3 8 . Classes Destroyed 7 | . 4 2 1 . Tunneler 1 | . . 1 . . Hauler 2 | . 2 . . . Mechanic 1 | . . 1 . . Watcher 5 | . 3 . 2 . Swarmer 6 | . 3 . 3 . Grunt 9 | . 6 3 . . Sentry 6 | . . . 6 . Best Kill Streak 3 | . 3 3 2 . Combat Bots Only 3 | . 3 3 2 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 907 | . 383 118 385 21 Core 159 | . 40 15 93 11 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 78 76 . Volleys Fired 109 | . 60 16 30 3 Largest 2 | . 2 1 2 2 Hottest 120 | . 120 48 90 100 Shots Fired 163 | . 103 16 38 6 Gun 114 | . 98 . 10 6 Cannon 45 | . 1 16 28 . Launcher . | . . . . . Special 4 | . 4 . . . Kinetic 142 | . 98 16 28 . Thermal 11 | . 5 . 6 . Explosive . | . . . . . Electromagnetic 10 | . . . 4 6 Robot Hit Streak 35 | . 35 4 14 1 Robot Miss Streak 3 | . 2 3 2 2 Penetration Max 1 | . . 1 . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 126 | . 85 9 29 3 Core Hits 47 | . 31 5 11 . Critical Hits 9 | . . 3 6 . Critical Kills 3 | . . 2 1 . Critical Parts Destroyed 5 | . . 1 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2005 | . 819 387 767 32 Guns 917 | . 754 . 131 32 Cannons 1040 | . 17 387 636 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1777 | . 754 387 636 . Thermal 116 | . 65 . 51 . Explosive . | . . . . . Electromagnetic 112 | . . . 80 32 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 35 | . . 25 10 . Projectiles 35 | . . 25 10 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . 7 . . Impact . | . . . . . Kinetic 5 | . . 5 . . Secondary 2 | . . 2 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 410 | . 410 327 3 . Average Temperature 93 | . 83 138 2 . Received Heat Transfer 444 | . 216 111 99 18 Effects 5 | . 4 1 . . Shutdowns 1 | . 1 . . . Interference 1 | . . 1 . . Matter Decay 1 | . 1 . . . Short Circuit 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted . | . . . . . Heat Transferred 359 | . 137 . 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 352 | . 175 87 352 109 Initial 109 | . . 7 28 109 Average 79 | . 34 31 206 109 Maximum Alert Level 1 | . . . 1 . Low Security (%) 87 | 100 100 100 47 100 Level 1 12 | . . . 52 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 1 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 19 6 18 6 Peak Tracking Total 5 | . 4 4 5 5 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 10 | . 6 . 4 . Terminals 6 | . 4 . 2 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 10 . 9 . Successful 15 | . 8 . 7 . Failed 4 | . 2 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 10 . 3 . Terminals 12 | . 8 . 4 . Fabricators . | . . . . . Repair Stations 5 | . 1 . 4 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Robot Analysis 1 | . 1 . . . Reprogram Traps 2 | . 2 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 . 3 . Terminals 4 | . 2 . 2 . Track 1 | . . . 1 . Assimilate 1 | . . . 1 . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Reject 1 | . 1 . . . Recyclers 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 . 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 106 | . . 106 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2738 | 75 1464 361 668 170 Spaces Moved 1625 | 57 869 281 358 60 Core 10 | 10 . . . . Treads . | . . . . . Legs 295 | 47 248 . . . Wheels . | . . . . . Hover 1157 | . 621 281 255 . Flight 163 | . . . 103 60 Fastest Speed 50 | 50 56 116 52 197 Average Speed 127 | 117 115 116 143 251 Slowest Speed 520 | 150 240 116 520 277 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 5 95 52 29 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . 2 5 3 . Melee . | . . . . . Projectile 10 | . 2 5 3 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2137 | 62 1226 301 473 75 Wait 324 | . 256 . 68 . Move 1621 | 56 868 280 357 60 Hop . | . . . . . Pick Up 19 | . 13 1 2 3 Fast Attach 28 | 6 12 1 6 3 Attach 4 | . 2 . 2 . Detach 1 | . 1 . . . Swap 6 | . 4 . 2 . Drop 25 | . 10 3 6 6 Fire 109 | . 60 16 30 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 15) 681 | -10/Materials | Discovered new exit (range 9) 1253 | -10/Materials | Discovered new exit (range 9) 1540 | -10/Materials | Entered Mines 1607 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1727 | -10/Mines | Met a Derelict testing a Signal Generator 1886 | -10/Mines | Discovered new exit (range 6) 1901 | -10/Mines | Entered Materials 1901 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2396 | -9/Materials | Repaired Lgt. Armor Plating 2417 | -9/Materials | Build established: Scavenger-Mutant 2509 | -9/Materials | Discovered new exit (range 5) 2569 | -9/Materials | Entered another Materials area 2569 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2739 | -8/Materials | Self-destructed Last Messages --------------- 02566_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 02593_ Dropped Lgt. Ion Engine. 02594_ Acquired Deuterium Engine. 02598_ Dropped Imp. Ion Engine. 02598_ Acquired Deuterium Engine. 02598_ Dropped EM Shotgun. 02599_ Dropped Trap Extractor. 02600_ Dropped Transport Network Coupler. 02604_ Acquired Shock Rifle. 02653_ T-07 Excavator is excavating. 02684_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 02698_ U-05 Engineer lays Concrete. 02714_ K-01 Serf collects debris. 02717_ T-07 Excavator is excavating. 02718_ K-01 Serf collects debris. 02736_ W-25 Informer distress signal alerts nearby ally. 02736_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????######## #????????????????????????? | | ?????????????# # #????????????????????????? | | ?????????????# # #????????????????????????? | | ?????????????# + #????????????????????????? | | ?????????????# # #????????????????????????? | | ?????????????# = # ########?????????????????? | | ?????????????# [ ?# # #?????????????????? | | ?????????????######?# #! 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