Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 09:36:58 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1335) 1335 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 3776 Bonus ------- High Alert Combat Kills 91 Aligned with FarCom 300 Cogmind --------- Core Integrity 151/400 Matter 275/300 Energy 150/150 System Corruption 5% Temperature Cool (87) Movement Rolling (105) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Armored Wheel > --- UTILITY (3) ------ Lightpack 2.0 > --- WEAPON (2) ------- Beam Cannon Heavy Battle Rifle > --- INVENTORY (40) --- Ion Engine Light Nuclear Core Improved Heat Sink Advanced Weight Redist. System Advanced Weight Redist. System Hacking Suite Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Lightpack 2.0 > --- WEAPON ----------- Heavy Battle Rifle Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Advanced Weight Redist. System Advanced Weight Redist. System Hacking Suite Grenade Launcher Grenade Launcher Datajack [Rating: 48] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Weapon Heavy Battle Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 42 | 6 3 3 13 9 4 4 Power 5 | 1 . . 3 1 . . Engine 5 | 1 . . 3 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 4 1 . 2 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 6 | 2 . . 3 1 . . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 6 | 1 . . 1 2 2 . Device 3 | . . . 1 1 1 . Storage 3 | 1 . . . 1 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 2 3 3 5 5 2 2 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 13 | 2 1 2 4 2 2 . Ballistic Cannon . | . . . . . . . Launcher 6 | . 2 1 1 1 . 1 Special Weapon 2 | . . . . 2 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . Parts Lost 7 | . . . 3 3 . 1 Power 1 | . . . 1 . . . Propulsion 4 | . . . 2 1 . 1 Utility . | . . . . . . . Weapon 2 | . . . . 2 . . Highest Loss Streak 2 | . . . 2 2 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 77 | . 85 85 75 86 68 66 Engine 11 | . 14 14 10 11 11 11 Wheel 21 | . 28 28 15 25 22 19 Hover 1 | . . . 7 . . . Device 9 | . . . 9 21 10 . Storage 11 | . 14 14 11 11 11 11 Ballistic Gun 15 | . 25 25 19 11 9 11 Launcher 3 | . 2 2 1 2 4 8 Naked Turns . | . . . . . . . Heaviest Build 24 | 13 15 17 21 22 22 24 Greatest Support 43 | 20 20 20 39 43 33 24 Greatest Overweight (x) 1 | 1 . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 Average Capacity 15 | 6 8 8 8 8 23 40 Most Carried 11 | 5 3 6 8 8 10 11 Average Carried 7 | 1 1 4 7 7 8 8 Final Capacity 40 | 8 8 8 8 8 40 40 Final Carried 9 | . 3 6 8 8 9 9 Class Distribution -------------------- 76% | Mutant 23% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1257 | 260 45 91 352 231 . 278 Remotely . | . . . . . . . Salvage Created 1736 | . 76 97 1038 179 . 346 Parts 93 | . 10 9 50 9 . 15 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 41 | . 6 5 15 6 . 9 Guns 25 | . 2 1 11 6 . 5 AOE 16 | . 4 4 4 . . 4 Classes Destroyed 11 | . 2 2 6 1 . . Worker 2 | . 2 . . . . . Builder 2 | . . . 2 . . . Tunneler 2 | . . 1 . 1 . . Hauler 2 | . . . 2 . . . Recycler 3 | . . . 3 . . . Operator 2 | . . . 2 . . . Watcher 2 | . . . 2 . . . Swarmer 13 | . 6 3 . . . 4 Grunt 24 | . . 2 13 4 . 5 Sentry 2 | . . . 2 . . . Assembled 2 | . . . . 2 . . Best Kill Streak 15 | . 5 6 15 3 . 7 Combat Bots Only 7 | . 3 4 6 3 . 7 Max Kills in Single Turn 4 | . 4 4 3 1 . 3 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 2 3 2 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1428 | . 82 91 390 628 . 237 Core 278 | . 7 22 90 119 . 40 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 . 88 . . . . Volleys Fired 131 | . 10 9 41 42 . 29 Largest 2 | . 2 2 2 2 . 2 Hottest 133 | . 40 50 61 133 . 93 Shots Fired 191 | . 13 17 76 52 . 33 Gun 151 | . 11 15 72 35 . 18 Cannon 2 | . . . . . . 2 Launcher 21 | . 2 2 4 . . 13 Special 17 | . . . . 17 . . Kinetic 151 | . 11 15 72 35 . 18 Thermal 19 | . . . . 17 . 2 Explosive 4 | . 2 2 . . . . Electromagnetic 17 | . . . 4 . . 13 Robot Hit Streak 9 | . 3 4 7 6 . 9 Robot Miss Streak 5 | . 5 3 5 4 . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 102 | . 5 10 44 24 . 19 Core Hits 77 | . 7 7 36 9 . 18 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 3 | . . . 3 . . . Destroy 3 | . . . 3 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3242 | . 345 443 1250 484 . 720 Guns 1858 | . 55 101 988 460 . 254 Cannons 34 | . . . . . . 34 Explosions 1320 | . 290 342 256 . . 432 Melee . | . . . . . . . Ramming 6 | . . . 6 . . . Kinetic 1858 | . 55 101 988 460 . 254 Thermal 322 | . . 264 . 24 . 34 Explosive 368 | . 290 78 . . . . Electromagnetic 688 | . . . 256 . . 432 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 4 4 5 Average Corruption 4 | . . . . 4 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . 10 4 11 Message Errors 3 | . . . . 3 . . Matter Fused 11 | . . . . 2 2 7 Heat Flow Errors 3 | . . . . 2 1 . Energy Discharges 3 | . . . . 1 . 2 Data Loss (minor) 3 | . . . . 1 1 1 Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 95 | . 38 30 16 . . 11 Projectiles . | . . . . . . . Explosions 95 | . 38 30 16 . . 11 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . 4 3 . . 37 Shots 4 | . . 1 . . . 3 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 257 | . . 6 8 257 234 78 Average Temperature 39 | . . 5 3 45 118 21 Received Heat Transfer 559 | . . 48 174 202 . 135 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 4 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 424 | . . 300 . 50 . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 585 | . 221 429 585 286 . 356 Initial 212 | . . 85 167 212 . . Average 245 | . 78 206 444 191 . 138 Maximum Alert Level 2 | . 1 2 2 1 . 1 Low Security (%) 44 | 100 89 88 16 30 . 64 Level 1 32 | . 10 . 10 69 . 35 Level 2 22 | . . 11 72 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 4 . . 1 Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 3 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . . . 2 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 7 4 25 6 . 19 Peak Tracking Total 8 | . 3 3 8 3 . 4 Tactical Retreats 3 | . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 8 | . . 5 3 . . . Max in Single Turn 5 | . . 5 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 3 | . 1 . 2 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 2 . 9 . . . Successful 7 | . 1 . 6 . . . Failed 4 | . 1 . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 5 | . 2 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 1 | . . . . 1 . . Total Damage 20 | . . . . 20 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2060 | 34 102 226 528 572 227 371 Spaces Moved 1753 | 32 90 230 428 452 236 285 Core 16 | 16 . . . . . . Treads . | . . . . . . . Legs 9 | . . . . . . 9 Wheels 1728 | 16 90 230 428 452 236 276 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 86 90 90 Average Speed 86 | 71 80 80 81 88 90 95 Slowest Speed 190 | 100 80 80 95 90 90 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 45 | 3 29 57 33 80 60 58 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 3 | . . . . 2 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 79 | . 15 48 1 9 . 6 Melee . | . . . . . . . Projectile 16 | . . . 1 9 . 6 AOE 63 | . 15 48 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2070 | 42 105 255 531 533 252 352 Wait 94 | . . 9 29 27 . 29 Move 1747 | 31 89 229 427 451 235 285 Hop . | . . . . . . . Pick Up 34 | 5 3 4 10 2 6 4 Fast Attach 12 | 1 . . 4 4 3 . Attach 14 | 5 . . 3 1 1 4 Detach 1 | . . . 1 . . . Swap 16 | . 3 3 6 4 . . Drop 20 | . . 1 9 2 7 1 Fire 131 | . 10 9 41 42 . 29 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 10) 137 | -10/Materials | Entered Mines 186 | -10/Mines | Learned location of 1 exit from Materials 300 | -10/Mines | Identified exit to Materials 313 | -10/Mines | Build established: Mutant 325 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 363 | -10/Mines | Entered Materials 363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 364 | -9/Materials | Identified exit to Materials 706 | -9/Materials | Discovered exit to Materials (range 16) 847 | -9/Materials | Discovered new exit (range 7) 891 | -9/Materials | Entered Mines 1003 | -9/Mines | Received a Mining Laser from a helpful Derelict 1016 | -9/Mines | Discovered exit to Materials (range 14) 1019 | -9/Mines | Excavation squad dispatched 1019 | -9/Mines | A large section of the Mines collapsed 1066 | -9/Mines | Crushed by falling debris 1220 | -9/Mines | Core integrity fell below 50% 1307 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1437 | -9/Mines | Learned Materials terminal intel 1457 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1458 | -9/Mines | Discovered new exit (range 5) 1463 | -9/Mines | Entered Exiles 1484 | -9/Exiles | Met 8R-AWN 1501 | -9/Exiles | Met EX-HEX 1526 | -9/Exiles | Met EX-BIN 1536 | -9/Exiles | Aligned with FarCom system 1537 | -9/Exiles | Given EX-Vault access code 1563 | -9/Exiles | Opened EX-Vault 1568 | -9/Exiles | Found Prototype Ballistic Gun 1568 | -9/Exiles | Identified AWS/Gauss 1572 | -9/Exiles | Found Prototype Device 1572 | -9/Exiles | Identified PSU Rigger 1578 | -9/Exiles | Found Prototype Storage 1578 | -9/Exiles | Identified Lightpack 2.0 1616 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1647 | -9/Exiles | Met EX-DEC 1680 | -9/Exiles | Discovered new exit (range 10) 1690 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1690 | -9/Exiles | Entered Mines 1867 | -8/Mines | Build established: Hauler-Mutant 1916 | -8/Mines | Destroyed 7 combat bots 2061 | -8/Mines | Self-destructed Last Messages --------------- 01958_ System corrupted: Component data lost. 01958_ G-47 Trooper destroyed. 01962_ Acquired 37 matter. 01965_ Acquired Lgt. Nuclear Core. 01969_ Acquired Aluminum Leg. 01981_ Arm. Wheel destroyed. 01982_ G-47 Trooper destroyed. 01985_ System corrupted: Matter fused (-6). 01987_ Acquired Aluminum Leg. 01988_ R-06 Scavenger collects Particle Gun. 01990_ Acquired 29 matter. 02027_ Searching scrap... 02027_ Found Beam Cannon. 02027_ Found 34 Matter. 02028_ System corrupted: FCS attempts to trigger Hvy. Battle Rifle. 02028_ System corrupted: Hvy. Battle Rifle misfires. 02028_ Acquired 3 matter. 02029_ Dropped Shock Bomb Launcher. 02029_ Acquired Beam Cannon. 02043_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????##???? | | ???????????????????????????????????###??????"###?? | | ??????????????????????????????????## ##???# ##? | | ??????????????????????????????????# #### #? | | ??????????????????????????????????# #? | | ????????????#?????????????????????# #? | | ????????????# #########???????????# #? | | ????????????# ##?????###### #? | | ?????????????? ##???## #?? | | ??????????????????## ##### % #??? | | ??????????????????# #### #??? | | ??????????????????# #??## % #??? | | ??????????????????## #### #???## ##??? | | ???????????????????#####g #?## ##????# [###???? | | ???????????????????????## #??####?????# #?????? | | ????????????????????????# g ##??????????# #?????? | | ???????????????????????## #?????????## #?????? | | ???????????????????????# #???????###"! #?????? | | ???????????????????????# #???????# ##[=#?????? | | ???????????????????????# l #???????# !%%=#?????? | | ???????????????????????## ##???????#=#"###?????? | | ????????????????????????## #????????#*###???????? | | ?????????????????????????# #????????# #?????????? | | ?????????????????????????#] #????????#=##????????? | | ???????????????? 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""" g #????????#=# #????? | | ??????????????# ######;#????????# #????? | | ??????????????# ""???????###????????# ##???? | | ??????????????#??????????????????????#### ###?? | | ????????????????????????????????????????# ##? | | ????????????????????????????????????????# ## | | ???????????????????????????????????????## """ # | | ???????????????????????????????????????# """ # | | ???????? ??????????????????????????????# """ ## | | ??????? ?????????????????????######### ##? | | ??????? ???????????????####???# ##?? | | ?????? #?????????????### ##### ####### ##??? | | ?????# ##???????????## #????# ##???? | | ????? #???????????# ### ## #????# ##???? | | ????# #???????????# #??# ## #????## #???? | | ???# #?????????????# #### ## #?????# #???? | | ??# #????????????## ## ?????# ##??? | | ## #????????????## ##### ?????# #??? | | # #?????######### #???? ?????## #?? | | #?????## ## ##???? ??????## #? | | #????## ###????? ##???????## #? | | #????## ##??????? ??????????## #? | | # ##?#### ## ##???????? ???????????# ##? | | # #?## ######????????? ??????????? ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 50 Item Schematics ----------------- Hvy. Battle Rifle | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorLobotomyGenerator Manual? 0 Play Time 00:18:54 Cumulative 43.4 hours Start 2022.03.30 @ 09:20:50 End 2022.03.30 @ 09:36:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0f1634e-403f-4267-a7a6-748579949c80