Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 09:46:01 Player: Voidling Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (1117) 1117 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2992 Bonus ------- None Cogmind --------- Core Integrity 432/550 Matter 164/300 Energy 53/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aerolev Unit > --- UTILITY (3) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Heat Sink Cooling System Medium Storage Unit Visual Processing Unit Advanced Visual Processing Unit Targeting Computer Improved Targeting Computer Reaction Control System Trap Extractor (0/4) EM Pulse Gun Shotgun Advanced Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Ion Engine Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Targeting Computer Improved Targeting Computer Trap Extractor EM Pulse Gun Advanced Assault Cannon Advanced Assault Cannon [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 35 | 6 5 7 17 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 1 3 6 Treads . | . . . . Leg 7 | 2 1 3 1 Wheel . | . . . . Hover 5 | . . . 5 Flight . | . . . . Utility 10 | 1 2 2 5 Device 5 | . 1 1 3 Storage 3 | 1 . 1 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 3 | 2 . 1 . Energy Cannon 3 | . 1 . 2 Ballistic Gun 1 | . 1 . . Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . 1 4 13 Power 3 | . . 1 2 Propulsion 7 | . . 2 5 Utility 3 | . 1 . 2 Weapon 5 | . . 1 4 Highest Loss Streak 8 | . 1 2 8 To Critical Strikes . | . . . . Average Backups 8 | 1 4 9 14 Power 1 | . 1 1 1 Propulsion 1 | . . 1 2 Utility 3 | . . 3 7 Weapon 2 | 1 1 2 3 Tool/Special . | . . . . Unused Backups 14 | . . . 14 Power . | . . . . Propulsion . | . . . . Utility 7 | . . . 7 Weapon 6 | . . . 6 Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 93 93 80 Engine 10 | . 14 10 5 Leg 29 | . 28 38 15 Hover 4 | . . . 16 Device 7 | . 6 4 13 Storage 11 | . 14 11 9 Processor 3 | . 1 6 1 Energy Gun 8 | . 16 5 2 Energy Cannon 7 | . 11 5 4 Ballistic Gun 5 | . . 11 2 Ballistic Cannon 1 | . . . 6 Peak Build Rating 32 | 6 8 13 32 Average Rating 11 | 4 6 11 19 On Entrance 6 | . 6 8 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 59 | 10 13 52 59 Greatest Support 45 | 20 20 40 45 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 15 | 6 8 19 18 Most Carried 19 | 5 8 16 19 Average Carried 8 | 1 4 9 14 Final Capacity 20 | 8 8 20 20 Final Carried 16 | 2 8 16 14 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 718 | 143 179 168 228 Remotely . | . . . . Salvage Created 1092 | . 299 339 454 Parts 58 | . 11 23 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 6 8 13 Guns 9 | . 2 7 . Cannons 18 | . 4 1 13 Classes Destroyed 5 | . 2 3 . Operator 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 4 | . . 3 1 Grunt 15 | . 6 1 8 Sentry 8 | . . 4 4 Best Kill Streak 4 | . 4 3 4 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 181 | . 30 61 90 Missed 59 | . 7 18 34 Hits 122 | . 23 43 56 Projectile 122 | . 23 43 56 Critical Strikes 8 | . 1 4 3 Damage Taken 2019 | . 362 589 1068 Core 268 | . 39 111 118 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 84 72 . Volleys Fired 105 | . 25 36 44 Largest 2 | . 2 2 2 Hottest 138 | . 100 80 138 Shots Fired 190 | . 50 70 70 Gun 86 | . 26 54 6 Cannon 104 | . 24 16 64 Launcher . | . . . . Special . | . . . . Kinetic 92 | . 4 36 52 Thermal 85 | . 46 34 5 Explosive . | . . . . Electromagnetic 13 | . . . 13 Robot Hit Streak 21 | . 4 21 10 Robot Miss Streak 5 | . 3 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 130 | . 30 48 52 Core Hits 59 | . 12 14 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 1 | . . 1 . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2295 | . 463 693 1139 Guns 707 | . 182 468 57 Cannons 1588 | . 281 225 1082 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1125 | . 39 306 780 Thermal 853 | . 424 387 42 Explosive . | . . . . Electromagnetic 317 | . . . 317 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . 15 . 2 Projectiles 17 | . 15 . 2 Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 7 | . . . 7 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 366 | . 366 147 98 Average Temperature 84 | . 162 35 27 Received Heat Transfer 771 | . 180 267 324 Effects 10 | . 10 . . Shutdowns 2 | . 2 . . Energy Bleed 1 | . 1 . . Interference 5 | . 5 . . Damage (minor) 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 1990 | . 917 962 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 141 | . 84 89 141 Initial 32 | . . 32 29 Average 20 | . 5 16 49 Influence Increases 742 | . 154 238 350 Destroy 0b10 Robot/C 540 | . 120 160 260 Destroy 0b10 Robot/NC 20 | . 10 10 . Destroy Leader 146 | . 24 52 70 Successful Hack 5 | . . . 5 Disable Machine 15 | . . . 15 Destroy Structure 1 | . . 1 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 659 | . 76 245 338 Entered New Map 88 | . . 46 42 Time Decay 451 | . 66 179 206 Lost Part 120 | . 10 20 90 Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 11 13 18 Peak Tracking Total 5 | . 5 4 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 1 2 Terminals 6 | . 3 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 8 4 5 Successful 11 | . 5 3 3 Failed 6 | . 3 1 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 8 4 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 5 3 3 Record 3 | . 1 1 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 1 1 1 Branch Access Points 2 | . 1 1 . Alert Level 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1374 | . 445 554 375 Optics 612 | . 58 554 . Terrain 387 | . 387 . . Traps 375 | . . . 375 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2357 | 44 812 922 579 Spaces Moved 1321 | 32 578 408 303 Core 11 | 11 . . . Treads . | . . . . Legs 1149 | 21 578 408 142 Wheels . | . . . . Hover 161 | . . . 161 Flight . | . . . . Fastest Speed 42 | 50 120 190 42 Average Speed 142 | 95 120 190 124 Slowest Speed 260 | 120 190 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 68 30 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1609 | 45 645 481 438 Wait 88 | . 28 16 44 Move 1318 | 31 577 407 303 Hop . | . . . . Pick Up 45 | 8 8 14 15 Fast Attach 6 | . 1 . 5 Attach 24 | 6 3 5 10 Detach 1 | . 1 . . Swap 7 | . 1 3 3 Drop 15 | . 1 . 14 Fire 105 | . 25 36 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 7) 847 | -10/Materials | Discovered new exit (range 3) 857 | -10/Materials | Entered another Materials area 857 | -9/Materials | Evolved 2 slots: Propulsion x2 1170 | -9/Materials | Build established: Scavenger-Mutant 1429 | -9/Materials | Discovered new exit (range 6) 1555 | -9/Materials | Identified exit to Mines 1779 | -9/Materials | Entered another Materials area 1779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1982 | -8/Materials | Lost 4 parts (1n1u2w) 2358 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Trap Scanner. Imp. Hover Unit destroyed. Lgt. Nuclear Core destroyed. Imp. EM Pulse Cannon destroyed. Knocked back. S-10 Pest destroyed. K-01 Serf destroyed. Knocked back. R-06 Scavenger collects Corrupted Flight Unit. Penetrated by Slug. Knocked back. R-06 Scavenger collects Lgt. Ion Engine. Imp. Hover Unit destroyed. Knocked back. Imp. EM Pulse Cannon destroyed. Adv. Weight Redist. System destroyed. Critical hit (Blast). Knocked back. R-06 Scavenger collects Lgt. Assault Rifle. Acquired 1 matter. 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