Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 15:21:26 Player: Martoko Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (609) 609 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-39) -39 TOTAL SCORE: 1600 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 95 Friendly Fire -177 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Improved Heat Sink Structural Scanner Makeshift Light Armor Plating Makeshift System Restoration Module Makeshift System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Barrage Gun Makeshift Axe > --- INVENTORY -------- Improved Heat Sink Structural Scanner Terrain Scan Processor Makeshift System Restoration Module [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 10 8 5 6 5 Power 6 | 1 . 3 1 1 Engine 3 | 1 . 1 1 . Core 3 | . . 2 . 1 Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads 2 | 2 . . . . Leg 3 | . . . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 4 2 1 1 3 Device 7 | 2 1 1 . 3 Storage 2 | 2 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 12 | 3 6 1 2 . Energy Gun 5 | 3 2 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon 3 | . 2 . 1 . Launcher . | . . . . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 1 . . 3 Power 2 | . 1 . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . 1 . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 96 98 100 74 Engine 6 | . 11 . 10 . Core 6 | . . 11 3 12 Treads 17 | . 28 28 5 . Leg 9 | . . . 22 21 Device 9 | . 10 4 10 14 Storage 11 | . 14 14 14 2 Protection 4 | . 3 9 3 . Energy Gun 7 | . 9 14 2 . Ballistic Gun 3 | . . . 8 9 Ballistic Cannon 5 | . 11 3 2 . Special Weapon 2 | . 7 . . . Slashing Weapon 8 | . . 10 14 14 Naked Turns . | . . . . . Heaviest Build 19 | 15 17 17 19 17 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 2 | 2 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 5 Most Carried 8 | 8 8 8 8 8 Average Carried 7 | 6 7 7 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 8 8 8 8 5 Scrap Engine Consumption 7 | . . . . 7 Class Distribution -------------------- 96% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 831 | 300 179 134 148 70 Remotely . | . . . . . Salvage Created 1104 | 239 184 131 173 377 Parts 91 | 29 23 12 12 15 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . . 16 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 19 | . 11 1 4 3 Melee 4 | . . . 3 1 Guns 6 | . 3 . 1 2 Cannons 9 | . 8 1 . . Classes Destroyed 10 | 2 4 . 1 3 Worker 3 | 2 . 1 . . Builder 4 | . 3 1 . . Tunneler 13 | 9 1 3 . . Hauler 1 | . 1 . . . Recycler 3 | . . . . 3 Turret 2 | . . . 2 . Swarmer 13 | . 9 . 4 . Grunt 4 | . 2 1 1 . Demolisher 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 4 | 2 4 2 2 2 Combat Bots Only 3 | . 3 1 2 2 Max Kills in Single Turn 2 | 2 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 211 | . 96 7 85 23 Missed 68 | . 19 . 42 7 Damage Taken 1392 | . 624 83 327 358 Core 251 | . 65 . 86 100 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 134 | 23 75 7 23 6 Largest 2 | 2 2 2 1 1 Hottest 140 | 80 140 75 40 28 Shots Fired 194 | 46 110 9 23 6 Gun 101 | 46 20 6 23 6 Cannon 47 | . 44 3 . . Launcher . | . . . . . Special 46 | . 46 . . . Kinetic 75 | . 44 3 22 6 Thermal 96 | 23 66 6 1 . Explosive . | . . . . . Electromagnetic 23 | 23 . . . . Robot Hit Streak 8 | 7 8 5 5 1 Robot Miss Streak 4 | 2 3 1 4 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 110 | 26 40 10 22 12 Core Hits 44 | 12 17 2 8 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 42 | . . 4 27 11 Impact . | . . . . . Slashing 42 | . . 4 27 11 Piercing . | . . . . . Sneak Attacks 8 | . . 4 1 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2444 | 319 641 395 549 540 Guns 773 | 319 130 43 232 49 Cannons 421 | . 367 54 . . Explosions . | . . . . . Melee 1106 | . . 298 317 491 Ramming . | . . . . . Kinetic 702 | . 367 54 232 49 Thermal 487 | 170 274 43 . . Explosive . | . . . . . Electromagnetic 149 | 149 . . . . Impact . | . . . . . Slashing 1106 | . . 298 317 491 Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 395 | . 14 148 32 201 Projectiles 14 | . 14 . . . Explosions . | . . . . . Melee 381 | . . 148 32 201 Knockbacks 7 | . 6 1 . . Impact . | . . . . . Kinetic 7 | . 6 1 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | 72 120 30 16 10 Average Temperature 29 | 23 34 12 9 10 Received Heat Transfer 249 | . 24 45 180 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1100 | 400 600 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Peak Influence 589 | 45 252 185 . 589 Initial 514 | . . 97 . 514 Average 129 | 10 65 132 . 551 Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 83 | 100 93 100 . . Level 1 1 | . 6 . . . Level 2 14 | . . . . 100 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 18 4 43 6 Peak Tracking Total 4 | . 4 2 4 3 Tactical Retreats 7 | . 2 . 5 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 3 | . 2 . . 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 3 . . 3 Successful 4 | . 2 . . 2 Failed 2 | . 1 . . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . . 2 Process 2 | . 1 . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 197 | . 133 . . 64 Retrieved Matter 64 | . . . . 64 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 16 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 17 | . . 17 . . Total Damage 161 | . . 161 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2938 | 939 632 540 469 358 Spaces Moved 1568 | 532 234 309 276 217 Core 13 | 5 . . . 8 Treads 1112 | 527 234 309 42 . Legs 443 | . . . 234 209 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 100 Average Speed 148 | 159 160 160 126 123 Slowest Speed 190 | 160 160 160 160 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 18 22 58 13 23 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 12 | . 5 . 6 1 Terrain Destroyed 18 | . 11 . 6 1 Melee 7 | . . . 6 1 Projectile 11 | . 11 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 1902 | 573 339 341 353 296 Wait 62 | 1 9 11 3 38 Move 1564 | 531 233 308 275 217 Hop . | . . . . . Pick Up 32 | 8 5 3 9 7 Fast Attach 10 | 7 2 . 1 . Attach 4 | . . 1 2 1 Detach 2 | . 2 . . . Swap 20 | 3 6 4 3 4 Drop 32 | . 7 3 10 12 Fire 134 | 23 75 7 23 6 Melee 42 | . . 4 27 11 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 940 | -11/Scrapyard | Entered Materials 941 | -10/Materials | Build established: Mutant 1308 | -10/Materials | Discovered new exit (range 16) 1572 | -10/Materials | Entered Mines 1582 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1584 | -10/Mines | Identified exit to Subcaves 1699 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1729 | -10/Mines | Learned Materials security intel 2112 | -10/Mines | Entered Subcaves 2112 | -10/Subcaves | Accompanied by 1 ally 2126 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2139 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2280 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2430 | -10/Subcaves | Discovered new exit (range 11) 2473 | -10/Subcaves | Core integrity fell below 50% 2581 | -10/Subcaves | Entered Recycling 2595 | -9/Recycling | Found Scrap Engine 2799 | -9/Recycling | Core integrity fell below 20% 2939 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. P-60 Hacker springs to life. Lgt. Nuclear Core destroyed. I-25 Savior destroyed. P-60 Hacker destroyed. Scrap Engine consumes Power Shielding. P-60 Hacker springs to life. R-06 Scavenger collects Corrupted Com. Wheel. Aluminum Leg destroyed. Scrap Engine consumes Hrd. Light Armor Plating. R-06 Scavenger collects Mni. Grenade Launcher. Destroyed Gravmag System. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Destroyed Shock Rifle. 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