Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 21:45:51 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (604) 604 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2434 Bonus ------- None Cogmind --------- Core Integrity 405/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Hot (287) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer > --- WEAPON (3) ------- Small Laser Particle Gun > --- INVENTORY (10) --- Light Treads Light Treads Wheel Wheel Improved Heat Sink Medium Storage Unit Field Laser Particle Cannon Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Targeting Computer > --- WEAPON ----------- Small Laser Small Laser Particle Gun > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Wheel Wheel Medium Storage Unit Medium Laser Small Laser Assault Rifle Improved Light Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 23 | 6 3 3 11 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads 2 | . . . 2 Leg 8 | 2 . 2 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun 5 | 1 1 . 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . . 2 System Corruption 4 | . . . 4 Parts Lost 9 | . . 1 8 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . 1 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 93 99 95 Engine 9 | . 14 11 5 Core 1 | . . . 3 Leg 35 | . 28 44 34 Device 3 | . . . 6 Storage 10 | . 14 11 9 Processor 5 | . . 3 9 Protection 3 | . 7 7 . Energy Gun 23 | . 18 22 26 Ballistic Gun 2 | . 9 . . Naked Turns . | . . . . Heaviest Build 23 | 13 23 19 21 Greatest Support 50 | 20 20 40 50 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 3 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 9 10 Class Distribution -------------------- 54% | Mutant 28% | Scavenger-Gunner 11% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 432 | 269 42 30 91 Remotely . | . . . . Salvage Created 792 | 66 129 150 447 Parts 40 | 3 7 4 26 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 3 3 11 Guns 17 | . 3 3 11 Classes Destroyed 5 | 1 1 1 2 Recycler 1 | 1 . . . Swarmer 4 | . . . 4 Grunt 9 | . 3 1 5 Brawler 1 | . . . 1 Sentry 3 | . . 2 1 Best Kill Streak 4 | 1 2 2 4 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1185 | . 75 313 797 Core 221 | . 11 65 145 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 15 35 . Core Remaining (%) 92 | 100 95 83 . Volleys Fired 49 | 3 7 11 28 Largest 3 | 2 2 2 3 Hottest 145 | 60 90 90 145 Shots Fired 117 | 6 14 22 75 Gun 117 | 6 14 22 75 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 7 | 3 4 . . Thermal 102 | 3 10 22 67 Explosive . | . . . . Electromagnetic 8 | . . . 8 Robot Hit Streak 12 | 2 6 7 12 Robot Miss Streak 3 | 1 2 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 83 | 4 9 16 54 Core Hits 39 | 2 6 6 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 2 3 Burn 4 | . . 2 2 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1029 | 45 106 198 680 Guns 1017 | 45 106 186 680 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 12 | . . 12 . Kinetic 64 | 24 40 . . Thermal 801 | 21 66 186 528 Explosive . | . . . . Electromagnetic 152 | . . . 152 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 278 | . 102 187 278 Average Temperature 84 | . 38 83 95 Received Heat Transfer 567 | . 45 117 405 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 5 1 Heat Transferred 2310 | 50 174 656 1430 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 298 | 5 83 151 298 Initial 63 | . 3 34 63 Average 100 | 1 23 86 157 Maximum Alert Level 1 | . . . 1 Low Security (%) 81 | 100 100 100 60 Level 1 18 | . . . 39 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 3 11 22 Peak Tracking Total 7 | . 2 6 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 4 1 5 Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 10 4 12 Successful 15 | . 3 4 8 Failed 11 | . 7 . 4 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 6 | . 5 . 1 Terminals 22 | . 10 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 10 | . 3 . 7 Prototype ID Bank 4 | . 1 . 3 Alert Level 2 | . 1 . 1 Reinforcement Status 1 | . . . 1 Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Search 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1338 | 87 272 372 607 Spaces Moved 857 | 57 184 254 362 Core 6 | 6 . . . Treads 2 | . . . 2 Legs 849 | 51 184 254 360 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 112 120 120 121 Slowest Speed 190 | 120 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 43 21 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1059 | 71 220 299 469 Wait 103 | . 19 28 56 Move 854 | 56 183 253 362 Hop . | . . . . Pick Up 19 | 6 5 2 6 Fast Attach 13 | 6 2 . 5 Attach 7 | . . 3 4 Detach 3 | . 1 . 2 Swap 3 | . 1 . 2 Drop 6 | . 2 . 4 Fire 49 | 3 7 11 28 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x2 658 | -9/Materials | Discovered new exit (range 16) 732 | -9/Materials | Entered another Materials area 732 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1160 | -8/Materials | Lost 4 parts (1p2n1w) 1339 | -8/Materials | Self-destructed Last Messages --------------- >>Enumerate(Reinforcements) Retrieving latest reported positions... No active reinforcement squads found. >>Layout(Zone) Retrieving Zone 1Z layout... Downloaded map data. 01261_ Dropped Particle Gun. 01261_ Acquired Field Laser. 01269_ PDMCMD7JK:KVV2ZWVOYZMY,4OMKJAF 01306_ System corrupted: Energy discharge (-48). 01327_ B-36 Bruiser destroyed. 01327_ Switching to secondary target: L-31 Rogue. 01328_ Sml. Laser destroyed. 01330_ Aluminum Leg severed. 01334_ System corrupted: Energy discharge (-43). 01334_ Heat Sink destroyed. 01335_ Carbon-fiber Leg destroyed. 01336_ L-31 Rogue suffers critical hit (Burn). 01338_ R-06 Scavenger collects Lgt. Armor Plating. 01339_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? 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Nuclear Core | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystWeldingNeutralizer Manual? 0 Play Time 00:14:26 Cumulative 38.5 hours Start 2022.03.18 @ 21:32:21 End 2022.03.18 @ 21:45:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f092af51-26dd-437f-9447-c4e8b3f68982