Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 11:23:27 Player: JasmineWebb Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1273) 1273 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3546 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 344/550 Matter 256/300 Energy 290/290 System Corruption 0% Temperature Cool (51) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Targeting Computer Improved Targeting Computer Reaction Control System Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Shotgun Flak Cannon > --- INVENTORY (5) ---- Gravmag System Gravmag System Gravmag System Improved Sensor Array Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Targeting Computer Improved Targeting Computer Reaction Control System Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Shotgun Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Improved Sensor Array Improved Grenade Launcher Improved Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 50 | 7 9 . . . 34 Power 7 | 1 2 . . . 4 Engine 7 | 1 2 . . . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 3 2 . . . 12 Treads . | . . . . . . Leg 8 | 2 . . . . 6 Wheel 5 | 1 2 . . . 2 Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 10 | 1 1 . . . 8 Device 2 | . . . . . 2 Storage 1 | 1 . . . . . Processor 4 | . 1 . . . 3 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 16 | 2 4 . . . 10 Energy Gun 5 | 1 1 . . . 3 Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 5 | 1 1 . . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 97 100 100 100 91 Engine 11 | . 13 14 14 14 6 Leg 5 | . 3 . . . 10 Wheel 18 | . 24 28 28 28 5 Hover 2 | . . . . . 7 Device 1 | . . . . . 4 Storage 10 | . 14 14 14 14 5 Processor 13 | . 12 14 14 14 14 Protection 2 | . . . . . 7 Energy Gun 1 | . 2 . . . 3 Energy Cannon 6 | . 1 14 14 14 3 Ballistic Gun 17 | . 23 14 14 14 14 Ballistic Cannon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 40 | 13 14 14 14 14 40 Greatest Support 36 | 20 20 20 20 20 36 Greatest Overweight (x) 2 | 1 1 . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 3 8 8 8 8 8 Average Carried 6 | 1 5 8 8 8 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 5 Class Distribution -------------------- 66% | Mutant 15% | Gunner 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1332 | 199 231 4 . . 898 Remotely . | . . . . . . Salvage Created 1388 | . 70 33 . . 1285 Parts 77 | . 8 5 . . 64 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 3 2 . . 25 Guns 18 | . 3 . . . 15 Cannons 12 | . . 2 . . 10 Classes Destroyed 8 | . 2 . . . 6 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Recycler 2 | . . . . . 2 Watcher 5 | . 2 . . . 3 Swarmer 7 | . 3 2 . . 2 Grunt 19 | . . . . . 19 Brawler 1 | . . . . . 1 Sentry 3 | . . . . . 3 Best Kill Streak 4 | . 3 2 . . 4 Combat Bots Only 4 | . 3 2 . . 4 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1497 | . 94 38 . . 1365 Core 222 | . 16 . . . 206 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 48 | . 48 . . . . Core Remaining (%) 96 | 100 . . . 93 . Volleys Fired 125 | . 16 4 . . 105 Largest 3 | . 2 2 . . 3 Hottest 145 | . 40 80 . . 145 Shots Fired 312 | . 31 8 . . 273 Gun 240 | . 30 4 . . 206 Cannon 71 | . . 4 . . 67 Launcher 1 | . 1 . . . . Special . | . . . . . . Kinetic 236 | . 30 4 . . 202 Thermal 75 | . . 4 . . 71 Explosive 1 | . 1 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 5 3 . . 10 Robot Miss Streak 4 | . 4 3 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 207 | . 16 3 . . 188 Core Hits 121 | . 7 2 . . 112 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | . . . . . 6 Burn 2 | . . . . . 2 Destroy 4 | . . . . . 4 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2705 | . 199 51 . . 2455 Guns 1820 | . 157 . . . 1663 Cannons 843 | . . 51 . . 792 Explosions 42 | . 42 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1997 | . 157 . . . 1840 Thermal 666 | . . 51 . . 615 Explosive 42 | . 42 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 23 | . . . . . 23 Impact . | . . . . . . Kinetic 23 | . . . . . 23 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 447 | . . 120 . . 447 Average Temperature 176 | . . 69 . . 180 Received Heat Transfer 864 | . . . . . 864 Effects 20 | . . . . . 20 Shutdowns 4 | . . . . . 4 Energy Bleed 6 | . . . . . 6 Interference 1 | . . . . . 1 Matter Decay 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 1776 | . . 111 . . 1665 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 485 | . 152 67 . . 485 Initial 12 | . . 12 . . . Average 111 | . 54 40 . . 186 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 81 | 100 100 100 . 100 62 Level 1 13 | . . . . . 28 Level 2 4 | . . . . . 8 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . . . . . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 7 3 . . 48 Peak Tracking Total 7 | . 3 3 . . 7 Tactical Retreats 4 | . . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 4 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 15 | . 9 . 4 . 2 Terminals 8 | . 6 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 81 | . 24 . 49 . 8 Successful 69 | . 14 . 49 . 6 Failed 12 | . 10 . . . 2 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 4 | . 4 . . . . Terminals 25 | . 17 . . . 8 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 65 | . 10 . 49 . 6 Record 51 | . 1 . 49 . 1 Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 2 | . 1 . . . 1 Alert Level 2 | . 1 . . . 1 Locate Traps 2 | . 2 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Investigation Status 1 | . . . . . 1 Recall Investigation 1 | . . . . . 1 Registered Components 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 7 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 1 | . . . . . 1 Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . . 2 parse_system 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2453 | 47 692 64 565 171 914 Spaces Moved 2109 | 31 694 63 706 188 427 Core 10 | 3 2 . . . 5 Treads . | . . . . . . Legs 293 | 18 66 . . . 209 Wheels 1656 | 10 626 63 706 188 63 Hover 150 | . . . . . 150 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 52 Average Speed 84 | 103 83 80 80 80 94 Slowest Speed 200 | 120 190 80 80 80 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 3 96 12 94 54 38 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . 7 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . 7 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2534 | 45 775 69 705 208 732 Wait 173 | . 37 3 . 21 112 Move 2104 | 30 693 62 705 187 427 Hop . | . . . . . . Pick Up 54 | 8 16 . . . 30 Fast Attach . | . . . . . . Attach 26 | 6 6 . . . 14 Detach 1 | . . . . . 1 Swap 24 | 1 3 . . . 20 Drop 24 | . 4 . . . 20 Fire 125 | . 16 4 . . 105 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 3) 411 | -10/Materials | Discovered new exit (range 7) 492 | -10/Materials | Discovered new exit (range 13) 533 | -10/Materials | Discovered new exit (range 18) 610 | -10/Materials | Repaired Ion Engine 740 | -10/Materials | Entered Mines 784 | -10/Mines | Met a Derelict bent on vengeance 794 | -10/Mines | Assembled infested the area 801 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 801 | -10/Mines | Discovered new exit (range 5) 804 | -10/Mines | Entered Exiles 818 | -10/Exiles | Discovered new exit (range 14) 857 | -10/Exiles | Met 8R-AWN 873 | -10/Exiles | Met EX-HEX 896 | -10/Exiles | Met EX-BIN 976 | -10/Exiles | Met EX-DEC 981 | -10/Exiles | Learned location of Zion (-7) 1005 | -10/Exiles | Discovered new exit (range 12) 1083 | -10/Exiles | Visited The Gauntlet 1369 | -10/Exiles | Entered Mines 1534 | -9/Mines | Discovered new exit (range 8) 1540 | -9/Mines | Entered Materials 1540 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1824 | -8/Materials | Lost 8 parts (1p3n1u3w) 2454 | -8/Materials | Self-destructed Last Messages --------------- 02377_ G-47 Trooper destroyed. 02379_ K-01 Serf collects debris. 02383_ G-47 Trooper destroyed. 02383_ K-01 Serf collects debris. 02386_ Acquired 38 matter. 02387_ Acquired 41 matter. 02387_ Dropped Imp. Datajack. 02388_ K-01 Serf collects debris. 02388_ Acquired Aluminum Leg. 02390_ K-01 Serf collects debris. 02390_ Acquired 24 matter. 02396_ Dropped Lgt. Angular Momentum Engine. 02396_ Acquired Aluminum Leg. 02402_ Acquired 30 matter. 02404_ Acquired 10 matter. 02433_ Y-45 Defender destroyed. 02435_ K-01 Serf collects debris. 02452_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02453_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????# +????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #???????? ??????????????????????????????? | | ????# #??????? #?????????????????????????????? | | ????# #??????? #?????????????????????????????? | | ????# #??????? #?????????????????????????????? | | ????+ #####+## #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# #??? ???????????????????????? | | ????# !!! !* #??? ??????????????????????? | | ##### !! ! #??# ??????????????????????? | | # ^!! ^ #??# k#??????????????????????? | | [#*% ##?# #??????????????????????? | | ! +%! #?# #??????????????????????? | | /#![ #?# #??????????????????????? | | # [! #?# #??????????????????????? | | ## ## "T"* % #?# #??????????????????????? | | ?##########+### #?# #??????????????????????? | | ???# ## #?# ###########????????????? | | ???# ## #?# # """ #????????????? | | ???# ## #?#k u# """ #????????????? | | ???# ## a###o # """ #????????????? | | ???# ## gk # !#????????????? | | ???# ## ![ + #????????????? | | ???# + *%= @# "T" #????????????? | | ???# ####+##### # """ #????????????? | | ???###########?? ???#u # #????????????? | | ???????????????? ???# ###/#### ##????????????? | | ??????????????? ??# #?? #????#?????????????? | | ???????????????!! ??# #?? #??????????????????? | | ?????????????? !! ?# #???#??????????????????? | | ?????????????? !! ?# #??????????????????????? | | ????????????? # a#??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????????########## +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???##########?????????? / ???????????????????????? | | ???# #????????????????????????????????????? | | ???# #????????????????????????????????????? | | #### #????????????????????????????????????? | | # #????????????????????????????????????? | | + #????????????????????????????????????? | | # #????????????????????????????????????? | | ##+# #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# [!| #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Librarian Tourist Uninvited Guest Challenges ------------ None Game ------ Seed FluxTransportDatajack Manual? 0 Play Time 01:34:26 Cumulative 4.5 hours Start 2022.03.19 @ 11:22:23 End 2022.04.13 @ 11:23:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4ba3117-63d2-41e2-b971-17012bd7facc