Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.02 @ 11:44:01 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (316) 1580 Value Destroyed (11630) 11630 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2282) 2282 TOTAL SCORE: 23572 Bonus ------- High Alert Combat Kills 2079 Follower Combat Kills 2024 Network Hubs Disabled 400 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -4821 Cogmind --------- Core Integrity 1265/1300 Matter 256/300 Energy 188/1310 System Corruption 16% Temperature Cool (0) Movement Treading (185) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Armored Medium Treads Centrium Heavy Treads Flexi-carbon Leg > --- UTILITY (12) ----- Improved Cooling System Large Storage Unit Large Storage Unit Zionite Biocell Experimental Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Precision Energy Filter Centrium Medium Armor Plating Improved Focal Shield Advanced Force Field > --- WEAPON (4) ------- High-powered Shock Rifle Plasma Rifle Long-range Proton Cannon Magnetic Acceleration Cannon > --- INVENTORY (16) --- Zionite Light DM Reactor Improved Heat Sink Improved Heat Sink Improved Heat Sink Long-range Sensor Array Kinecellerator Kinecellerator Point Defense Array GOLEM Unit Plasma Rifle Advanced EMP Blaster Advanced EMP Blaster Heavy Missile Launcher Precision Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Precision Energy Filter Advanced Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Zionite Light DM Reactor Armored Medium Treads Improved Cooling System Zionite Biocell Zionite Weapon Casing System Backup Module GOLEM Unit Advanced EMP Blaster Advanced EMP Blaster Heavy Missile Launcher Precision Grenade Launcher Enhanced Flamer Enhanced Flamer Enhanced Flamer CR-A16's Pointy Stick [Rating: 129] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Fac Res Slots Evolved 14 | . . . 2 . 2 . 2 . . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Utility 10 | . . . 2 . 1 . 1 . . . . . 1 . . . . 2 1 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Parts Attached 378 | 6 15 7 29 12 17 35 43 2 7 19 44 5 13 36 28 . 7 26 17 10 Power 22 | 1 1 1 2 . 2 4 2 . . 1 2 . 1 2 2 . . 1 . . Engine 13 | 1 1 1 2 . 1 1 2 . . 1 . . . 2 1 . . . . . Core 6 | . . . . . 1 3 . . . . . . 1 . . . . 1 . . Reactor 3 | . . . . . . . . . . . 2 . . . 1 . . . . . Propulsion 70 | 2 5 2 14 . 6 11 4 . 1 6 5 . 1 7 3 . . . 2 1 Treads 61 | . 2 2 14 . 6 11 4 . 1 4 4 . 1 7 3 . . . 1 1 Leg 7 | 2 3 . . . . . . . . 1 . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . . . . . . Utility 143 | 1 4 2 5 3 7 5 22 2 4 8 19 3 8 13 7 . 5 10 8 7 Device 67 | . 2 2 . 1 2 1 11 1 2 2 8 2 2 8 3 . 4 6 5 5 Storage 21 | 1 1 . 1 . 2 . . . . 4 6 . 1 . 3 . . 1 1 . Processor 9 | . 1 . 1 . 1 1 1 1 . . . . 1 . . . . . 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 46 | . . . 3 2 2 3 10 . 2 2 5 1 4 5 1 . 1 3 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 143 | 2 5 2 8 9 2 15 15 . 2 4 18 2 3 14 16 . 2 15 7 2 Energy Gun 5 | 1 . . . . . . . . . . 2 . . . . . . . 2 . Energy Cannon 7 | . 3 1 1 . . . . . . . . . . . . . . . 1 1 Ballistic Gun 79 | 1 2 1 7 6 1 10 8 . 2 3 9 1 2 9 10 . 1 4 2 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Launcher 34 | . . . . 3 1 4 3 . . . 6 1 1 4 6 . . 5 . . Special Weapon 5 | . . . . . . . . . . . . . . . . . . 5 . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 4 . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . 1 . . 1 . . 1 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 2 1 . 1 1 . . . 11 . 1 . 3 . . 2 . . Parts Lost 41 | . 5 1 2 . 1 7 2 . . . . . . 7 . . 1 7 8 . Power 5 | . 1 . . . . 2 . . . . . . . 1 . . . 1 . . Propulsion 10 | . 1 . 1 . . 2 1 . . . . . . 4 . . . . 1 . Utility 12 | . . . . . 1 1 1 . . . . . . 1 . . 1 5 2 . Weapon 14 | . 3 1 1 . . 2 . . . . . . . 1 . . . 1 5 . Highest Loss Streak 4 | . 2 1 1 . 1 2 1 . . . . . . 3 . . 1 2 4 . Average Slot Usage (%) 96 | . 98 100 99 100 100 99 97 100 100 94 99 100 96 99 87 86 85 84 79 93 Engine 5 | . 14 14 10 11 6 4 3 7 7 6 1 . . 3 . . . . . . Core 1 | . . . . . 2 4 3 . . . . . 1 2 . . . 1 5 4 Reactor 1 | . . . . . . . . . . . 5 7 4 . 5 6 6 3 . . Treads 20 | . 5 25 21 22 27 27 23 23 23 21 22 23 23 25 14 13 13 11 10 8 Leg 1 | . 22 2 . . . . . . . . . . . . . . . . . 4 Device 8 | . 11 14 9 . 3 . 9 6 6 7 6 14 12 13 10 13 12 12 11 17 Storage 15 | . 14 14 22 22 18 18 15 15 15 13 20 15 13 13 15 13 13 11 10 14 Processor 12 | . 1 . 1 11 18 18 15 15 15 15 15 15 13 13 13 13 13 11 15 19 Protection 5 | . . . 10 11 5 8 3 7 7 6 2 . 6 6 6 6 5 11 5 3 Energy Cannon 1 | . 14 14 2 . . . . . . . . . . . . . . . 2 3 Ballistic Gun 17 | . 12 14 18 21 17 17 19 23 23 14 15 22 20 19 18 20 19 10 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 11 44 47 84 85 79 53 82 80 80 73 81 64 77 77 78 78 80 92 91 111 Greatest Support 160 | 20 40 40 46 45 67 62 73 70 78 78 78 76 104 120 160 160 160 160 160 107 Greatest Overweight (x) 4 | . 2 4 3 1 1 . 1 1 1 1 1 . . 1 . . . . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 12 12 20 20 20 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 4 8 12 20 20 17 16 16 16 16 14 16 16 16 16 16 16 16 16 16 16 Most Carried 20 | 6 9 12 20 20 19 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 15 | 3 6 11 18 19 16 15 15 15 15 14 15 16 15 15 15 16 16 15 14 15 Final Capacity 20 | 6 12 12 20 20 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 20 | 6 9 12 20 20 16 14 15 16 16 16 16 16 16 16 16 16 16 15 16 16 Class Distribution -------------------- 26% | Mutant 17% | Skirmisher 11% | Hauler-Mutant 11% | Gunner 11% | Scavenger-Skirmisher 8% | Scavenger-Mutant 6% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Gunner | -7/Deep Caves Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Skirmisher | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Fac Res Matter Collected 9200 | 239 255 112 646 345 527 962 1326 60 362 175 1136 89 122 803 364 84 204 954 295 140 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 21784 | . 1052 271 1555 424 876 1717 1735 19 183 210 7076 39 344 1097 815 82 951 2695 503 140 Parts 776 | . 51 19 108 33 57 89 90 . 7 6 56 4 28 60 29 3 29 81 21 5 Haulers Intercepted 17 | . 2 . 4 . 3 3 . . . . . . 1 . . . 1 3 . . Recyclers Shooed 5 | . . . 1 1 . 1 . . . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 2 . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Fac Res Combat Hostiles Destroyed 301 | . 20 5 31 8 16 29 26 . 2 . 87 3 3 9 12 1 3 37 8 1 Melee 4 | . . . . . . . 3 . . . . . . 1 . . . . . . Guns 131 | . 2 2 26 . 14 27 19 . 2 . 1 . 3 4 1 1 3 20 5 1 Cannons 26 | . 15 3 5 . . . . . . . . . . . . . . 3 . . AOE 80 | . . . . 8 2 2 4 . . . 39 3 . 4 7 . . 10 1 . Classes Destroyed 25 | . 3 2 4 1 1 1 3 . 2 1 4 1 . 1 . . . 1 . . Worker 14 | . . . 2 2 1 . 2 . . . . . 2 . . . 1 2 . 2 Builder 14 | . . 1 2 . . 1 2 . . . . . 2 2 . . 2 2 . . Tunneler 2 | . . . . 2 . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 4 . 3 3 . . . . . . 1 . . . 1 3 . . Recycler 18 | . . . 2 4 . 1 5 . . . . . . 2 . . 2 2 . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . 2 . . Operator 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . Watcher 11 | . 1 . 3 . . . 5 . . . . . . . 1 . . . . 1 Swarmer 35 | . . . 11 8 3 . 4 . . . . 3 . 1 . . . 5 . . Grunt 100 | . 20 3 12 . 3 20 8 . 2 . . . 1 4 5 . . 19 3 . Brawler 8 | . . . . . 2 1 1 . . . . . . 1 . . 1 2 . . Duelist 4 | . . . 1 . . . 1 . . . . . . . 2 . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 39 | . . 2 7 . 8 8 4 . . . . . 1 2 . 1 2 3 1 . Hunter 8 | . . . . . . . 4 . . . . . . . 1 . . 3 . . Programmer 14 | . . . . . . . 3 . . . . . 1 . . . . 5 4 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . 4 . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . 4 . . . Z-Technician 1 | . . . . . . . . . . . 1 . . . . . . . . . Z-Light 2 | . . . . . . . . . . . 2 . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . Assembled 34 | . . . . . . . . . . . 34 . . . . . . . . . Golem 51 | . . . . . . . . . . . 51 . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . . Thug 3 | . . . . . . . . . . . 1 . . 2 . . . . . . Butcher 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Fireman 4 | . . . . . . . . . . 3 1 . . . . . . . . . Best Kill Streak 35 | . 5 2 11 6 6 5 5 . 1 . 35 3 7 4 7 1 3 9 3 3 Combat Bots Only 33 | . 4 2 6 4 6 4 5 . 1 . 33 3 2 2 7 1 1 8 3 1 Max Kills in Single Turn 23 | . 1 1 2 4 2 2 2 1 1 1 23 2 1 5 6 1 2 3 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploded 23 | . . . . 4 2 1 1 . . . 23 1 . 2 6 . . 2 1 . Melee 1 | . . . . . . . 1 . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Fac Res Damage Taken 13555 | . 1016 257 965 79 868 1985 1563 . 60 . 357 31 420 1720 211 . 474 2308 909 332 Core 1353 | . 134 24 149 20 107 158 149 . . . 35 . 32 247 24 . . 130 109 35 Absorbed by Shields 536 | . . . . . . . . . . . . . . 142 170 . . . . 224 Core Remaining (%) 69 | 100 . 36 . 57 . 51 . . . . . 73 . . . . 64 87 90 . Volleys Fired 723 | . 70 14 102 12 56 121 88 5 14 . 48 3 16 28 10 5 12 79 28 12 Largest 4 | . 2 2 2 2 2 2 3 3 3 . 3 1 3 3 3 3 3 3 4 4 Hottest 269 | . 112 79 79 46 46 48 78 78 81 . 108 36 81 88 105 105 105 240 269 269 Shots Fired 1690 | . 131 28 204 21 111 235 248 15 42 . 142 3 45 71 22 15 36 222 64 35 Gun 1322 | . 55 14 173 18 110 228 242 15 42 . 33 . 44 64 6 15 36 167 41 19 Cannon 153 | . 76 14 31 . . . . . . . . . . . . . . . 16 16 Launcher 169 | . . . . 3 1 7 6 . . . 109 3 1 7 16 . . 16 . . Special 46 | . . . . . . . . . . . . . . . . . . 39 7 . Kinetic 1298 | . 55 14 173 18 110 228 242 15 42 . 33 . 44 64 6 15 36 167 24 12 Thermal 60 | . . . . . . . . . . . . . . . . . . 39 11 10 Explosive 26 | . . . . 3 1 7 6 . . . . 3 1 2 . . . 3 . . Electromagnetic 306 | . 76 14 31 . . . . . . . 109 . . 5 16 . . 13 29 13 Robot Hit Streak 46 | . 18 7 23 6 38 45 37 3 8 . 29 6 17 33 2 5 10 46 15 7 Robot Miss Streak 5 | . 5 3 4 3 4 2 4 2 1 . 3 . 2 2 1 2 2 4 2 2 Penetration Max 1 | . . . . . . . 1 . . . 1 . 1 1 1 . 1 1 1 . Secondary Targets 10 | . . . 4 . . 1 . . . . . . 1 1 . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . 1 1 . . . 1 . . Shots Hit Robots 1202 | . 85 19 127 11 87 184 176 8 29 4 83 3 33 58 7 11 22 173 57 25 Core Hits 872 | . 30 9 56 20 34 77 71 1 10 1 315 5 15 44 27 3 29 98 19 8 Critical Hits 65 | . . 1 2 1 1 2 3 . 4 . 1 . . 3 2 4 4 29 6 2 Critical Kills 20 | . . . 1 . . 1 2 . 1 . 1 . . . . 1 1 9 3 . Critical Parts Destroyed 39 | . . 1 1 1 1 1 1 . 3 . . . . . 2 2 3 18 3 2 Melee Attacks 99 | . . . . . . 1 25 . . 53 7 . . 6 . . 3 1 3 . Impact 53 | . . . . . . . . . . 53 . . . . . . . . . . Slashing 26 | . . . . . . 1 25 . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . 7 . . 6 . . 3 1 3 . Sneak Attacks 9 | . . . . . . . 4 . . 4 . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42313 | . 1758 374 2269 613 1568 3217 4672 110 563 402 11010 252 750 2378 1951 273 1845 6202 1421 685 Guns 19173 | . 266 127 1791 203 1400 2868 3013 110 563 . 239 . 750 1172 124 273 781 4316 920 257 Cannons 2937 | . 1472 247 478 . . . . . . . . . . . . . . . 312 428 Explosions 17785 | . 20 . . 410 168 325 972 . . . 10257 252 . 1041 1827 . 954 1482 77 . Melee 1901 | . . . . . . . 687 . . 402 514 . . 165 . . 100 . 33 . Ramming 34 | . . . . . . 24 . . . . . . . . . . 10 . . . Kinetic 19067 | . 266 127 1791 203 1400 2868 3013 110 563 . 239 . 750 1172 124 273 781 4316 726 345 Thermal 1963 | . 20 . . . . . . . . . 230 . . 486 437 . . 404 205 181 Explosive 2770 | . . . . 410 168 325 972 . . . . 252 . 78 . . . 565 . . Electromagnetic 16578 | . 1472 247 478 . . . . . . . 10027 . . 477 1390 . 954 917 457 159 Impact 402 | . . . . . . . . . . 402 . . . . . . . . . . Slashing 687 | . . . . . . . 687 . . . . . . . . . . . . . Piercing 812 | . . . . . . . . . . . 514 . . 165 . . 100 . 33 . Highest Corruption 16 | . 1 1 . . . . 3 3 3 3 . . 2 2 . . . 2 10 16 Average Corruption 2 | . 1 1 . . . . 1 3 3 3 . . 1 1 . . . 1 6 5 Corruption Purged 4 | . . . . . . . . . . . . . . 3 . . . 1 . . Effects 84 | . 1 3 . . . . 16 11 19 1 . . 3 7 . . . 3 17 3 Message Errors 19 | . 1 1 . . . . 3 2 5 . . . . 3 . . . 1 2 1 Matter Fused 12 | . . . . . . . 1 4 3 1 . . . . . . . . 3 . Heat Flow Errors 5 | . . . . . . . 1 . 3 . . . . . . . . . 1 . Energy Discharges 12 | . . . . . . . 4 2 2 . . . 1 1 . . . 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . 1 . . . . . 3 4 . . . . 3 . . . . 2 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 3 1 Targeting Errors 13 | . . 1 . . . . 5 . 2 . . . 1 . . . . . 3 1 Weapon Failures 5 | . . . . . . . 2 . . . . . 1 . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 800 | . 56 . . . 18 . 259 . . 120 192 . . 20 12 . 36 56 14 17 Projectiles 87 | . 56 . . . . . . . . . . . . . . . . . 14 17 Explosions 228 | . . . . . 18 . 21 . . . 65 . . 20 12 . 36 56 . . Melee 485 | . . . . . . . 238 . . 120 127 . . . . . . . . . Knockbacks 7 | . . . . . . . . . . 5 . . . . . . . . . 2 Impact 3 | . . . . . . . . . . 3 . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . 2 Secondary 2 | . . . . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 342 | . 39 . . 6 . 24 35 . . . . . . 47 . . 191 . . . Shots 8 | . 1 . . 1 . . 1 . . . . . . 3 . . 2 . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . 305 9 4 . 9 76 297 80 266 . 426 . 12 12 . . . 55 248 427 Average Temperature 75 | . 92 5 2 . 3 15 70 44 81 . 144 . 4 9 . . . 16 53 251 Received Heat Transfer 3662 | . 522 93 246 . 315 990 321 . 36 . 90 . 144 346 4 . 54 426 75 . Effects 4 | . 1 . . . . . . . . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 62 | . 3 . . . . . . . . . 48 . . . 4 . 3 3 1 . Combat Hostiles 58 | . 3 . . . . . . . . . 47 . . . 4 . . 3 1 . Parts Fried 61 | . 7 . 2 . . . . . . 6 22 . . . 10 . 3 8 2 1 Impact Corruptions 5 | . . . . . . . . . . 5 . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 1 . Parts Melted 13 | . . . . . . . . . . . . . . . . . . 9 3 1 Heat Transferred 4804 | . 50 . . . . . . . . . 200 . . 474 350 . . 2720 660 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 1 . . . . . . . . . 7 . . 3 3 . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Fac Res Peak Influence 1316 | . 454 187 555 336 360 814 678 . . . . . 143 896 995 621 1290 1316 574 359 Initial 632 | . . 87 37 216 89 152 283 . . . . . . 70 501 398 147 632 487 281 Average 337 | . 136 84 209 245 182 545 235 . . . . . 26 329 772 593 290 995 500 311 Maximum Alert Level 4 | . 2 . 2 1 1 3 2 . . . . . . 3 3 2 4 4 2 1 Low Security (%) 37 | 100 64 100 59 19 63 2 35 . . . . . 100 37 . . 15 . . . Level 1 32 | . 32 . 31 80 36 14 56 . . . . . . 32 . 3 71 . 13 100 Level 2 17 | . 2 . 9 . . 70 7 . . . . . . 19 36 96 10 4 86 . Level 3 9 | . . . . . . 11 . . . . . . . 10 63 . 1 65 . . Level 4 2 | . . . . . . . . . . . . . . . . . 1 30 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 6 . 4 . . 5 15 . . . . . 2 7 . . 3 10 4 1 Investigation 19 | . 4 . 2 . . 4 6 . . . . . . 3 . . . . . . Extermination 11 | . . . . . . . 4 . . . . . 2 . . . . 2 2 1 Reinforcement 16 | . 2 . 2 . . 1 1 . . . . . . 3 . . 2 4 1 . Assault 7 | . . . . . . . 1 . . . . . . 1 . . 1 3 1 . Garrison 4 | . . . . . . . 3 . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Fac Res Distress Signals 17 | . 1 . 2 . 3 4 2 . . . . . 1 . 1 . 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 497 | . 53 14 46 12 26 44 45 1 2 . 107 2 7 42 17 5 18 42 11 3 Peak Tracking Total 37 | . 6 11 5 4 5 8 6 1 1 . 37 1 3 4 7 2 7 8 4 2 Tactical Retreats 32 | . 10 4 2 . . 1 5 . . . 6 . . . 1 . 1 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Fac Res Traps Triggered 20 | . 1 . 5 . . . 1 . . . . . . 7 . . 1 . . 5 Indirectly 5 | . . . . . . . . . . . . . . 5 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . . . . . . . . Triggered 4 | . 2 . . . . . . 1 . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Fac Res Machines Disabled 73 | . 1 . 1 1 . 5 5 . . 1 5 . . 5 5 3 36 5 . . Max in Single Turn 28 | . 1 . 1 1 . 1 2 . . 1 1 . . 1 5 2 28 2 . . Garrison Access 3 | . . . . . . 1 1 . . . . . . . . . . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Fac Res Machines Accessed 69 | . 7 . 10 . 7 9 13 . . . . . 5 8 2 . . 5 2 1 Terminals 50 | . 5 . 8 . 6 6 8 . . . . . 3 8 2 . . 2 2 . Fabricators 3 | . . . . . . . . . . . . . 2 . . . . 1 . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 Recycling Units 7 | . 2 . 1 . . 2 2 . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . . . . . . 1 . . Total Hacks 194 | . 19 . 39 . 22 20 30 . . . . . 10 19 4 . . 15 11 5 Successful 88 | . 11 . 16 . 14 8 13 . . . . . 7 6 2 . . 7 3 1 Failed 106 | . 8 . 23 . 8 12 17 . . . . . 3 13 2 . . 8 8 4 Catastrophic 18 | . 1 . 4 . 2 1 3 . . . . . . 2 . . . 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 13 . 17 . 2 13 11 . . 1 . . 1 . 1 . . 6 6 . Terminals 147 | . 16 . 32 . 17 16 20 . . . . . 5 19 4 . . 7 11 . Fabricators 8 | . . . . . . . . . . . . . 5 . . . . 3 . . Repair Stations 11 | . . . . . . . 2 . . . . . . . . . . 4 . 5 Recycling Units 8 | . 3 . 1 . . 2 2 . . . . . . . . . . . . . Scanalyzers 16 | . . . 6 . 5 . 5 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 1 . . . . . . . . . . 1 . . Terminal Hacks 52 | . 9 . 10 . 9 5 4 . . . . . 2 6 2 . . 3 2 . Record 1 | . . . . . . . . . . . . . . . 1 . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 3 . 1 . . . . . . . . . . . . . . . Open Door 9 | . . . . . . 3 . . . . . . . 5 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . 1 . 1 . 2 . . . . . . . . . . . . 1 . . Unreport Threat 12 | . 3 . 2 . . 2 2 . . . . . . 1 . . . 2 . . Locate Traps 6 | . . . 1 . 1 . 1 . . . . . 2 . . . . . 1 . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . 3 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 4 . . . . 2 . . Load Schematic 3 | . . . . . . . . . . . . . 2 . . . . 1 . . Build 3 | . . . . . . . . . . . . . 2 . . . . 1 . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . . . . . 1 . 1 Scan Component 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 5 . 5 . 4 . . . . . . . . . . . . . Insert Component 5 | . . . 1 . 2 . 2 . . . . . . . . . . . . . Analyze 9 | . . . 4 . 3 . 2 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 2 . 1 . . 3 3 . . . . . 1 . . . . . 1 . Terminals 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Botnet 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . 2 2 . . . . . . . . . . . . . Tunnel 7 | . 2 . 1 . . 2 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . . . . Jam 2 | . . . . . . 1 1 . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 51 | . 5 . 9 . 6 6 9 . . . . . 3 6 1 . . 3 2 1 Full Trace Events 7 | . . . 1 . . 1 2 . . . . . . 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . 2 . 2 . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 2 . . . . 1 . . Matter 438 | . . . . . . . . . . . . . 292 . . . . 146 . . Time 108 | . . . . . . . . . . . . . 72 . . . . 36 . . Total Part Build Rating 9 | . . . . . . . . . . . . . 6 . . . . 3 . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . Time 80 | . . . . . . . 80 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 2 . 2 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . 8 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Fac Res Total Allies 38 | . . . . 4 . . . . . 13 . . . 16 5 . . . . . Largest Group 11 | . . . . 4 3 . . . . 11 9 . . 10 8 8 7 . . . Highest-Rated Group 664 | . . . . 71 39 . . . . 382 382 . . 402 664 657 511 . . . Highest-Rated Ally 156 | . . . . 31 16 . . . . 94 94 . . 156 137 137 94 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 539 | . . . . 6 13 . . . . . 245 . . 178 29 17 51 . . . Total Damage 12229 | . . . . 87 156 . . . . . 5397 . . 3718 623 597 1651 . . . Kills 81 | . . . . 4 2 . . . . . 25 . . 32 6 3 9 . . . Allies Corrupted 6 | . . . . . . . . . . 3 . . . . . . 3 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Fac Res Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . 1 2 . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Fac Res Turns Passed 25324 | 72 1455 713 2176 1014 1030 1456 2951 672 1097 2978 2453 811 1000 1195 729 431 748 1307 638 398 Spaces Moved 13505 | 53 770 357 957 549 487 644 1631 415 660 1946 1371 490 542 560 388 153 427 590 308 207 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . Treads 12486 | . 123 333 957 549 487 644 1631 415 660 1651 1371 490 542 560 388 153 427 590 308 207 Legs 751 | 45 647 24 . . . . . . . 35 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 260 | . . . . . . . . . . 260 . . . . . . . . . . Fastest Speed 40 | 50 120 180 165 172 150 155 155 155 155 40 155 163 162 160 160 160 160 160 160 160 Average Speed 158 | 109 154 180 182 172 160 156 156 155 155 139 156 163 162 160 160 160 160 160 160 166 Slowest Speed 240 | 120 180 240 205 172 170 158 175 175 175 180 175 163 163 180 160 160 160 160 165 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 96 61 80 96 49 88 52 50 61 81 88 68 19 77 79 95 45 19 6 5 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 8 | . 2 . 1 . . 3 2 . . . . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . 2 . . . 2 4 5 . 3 . . . . . . . . Spaces Dug 13 | . . . . . . . 5 . . 3 . . . . . . 2 1 2 . Terrain Destroyed 586 | . 3 . . 11 10 43 7 . 1 3 16 15 6 36 11 6 341 54 23 . Melee 13 | . . . . . . . 5 . . 3 . . . . . . 2 1 2 . Projectile 76 | . . . . . . . 1 . 1 . 1 . . 3 1 6 7 46 10 . AOE 497 | . 3 . . 11 10 43 1 . . . 15 15 6 33 10 . 332 7 11 . Terrain Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . 1 . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Fac Res Total 15932 | 64 918 402 1209 594 630 873 1869 436 704 2165 1557 497 631 781 469 328 455 738 381 231 Wait 808 | . 36 13 47 17 47 43 55 10 14 79 53 . 52 85 30 171 6 28 21 1 Move 13485 | 52 769 356 956 548 486 643 1630 414 659 1945 1370 489 541 559 387 152 426 589 307 207 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | 6 14 4 41 2 8 9 12 3 4 40 3 . 3 1 1 . . 4 4 1 Fast Attach 106 | 6 5 2 8 . 4 6 5 . 1 10 17 . 2 8 8 . 1 5 10 8 Attach 57 | . 5 1 10 1 4 9 5 . 1 6 . . 2 2 . . . 6 4 1 Detach 14 | . 1 2 . . 2 1 . . . 2 2 . 2 . . . . 1 1 . Swap 215 | . 5 4 11 11 9 20 33 2 5 3 27 5 9 26 20 . 6 15 3 1 Drop 192 | . 13 6 34 3 14 19 16 2 6 27 26 . 4 8 13 . . 1 . . Fire 723 | . 70 14 102 12 56 121 88 5 14 . 48 3 16 28 10 5 12 79 28 12 Melee 99 | . . . . . . 1 25 . . 53 7 . . 6 . . 3 1 3 . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 69 | . . . . . . . . . . . 2 . . 58 . . . 9 . . Trap 2 | . . . . . . . . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 8) 670 | -10/Materials | Discovered new exit (range 5) 751 | -10/Materials | Discovered new exit (range 12) 1103 | -10/Materials | Discovered new exit (range 16) 1140 | -10/Materials | Core integrity fell below 50% 1528 | -10/Materials | Entered Mines 1674 | -10/Mines | Learned Materials terminal intel 1845 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1887 | -10/Mines | Build established: Scavenger-Mutant 2183 | -10/Mines | Discovered new exit (range 9) 2212 | -10/Mines | Assembled infested the area 2217 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2241 | -10/Mines | Entered Materials 2241 | -9/Materials | Evolved 2 slots: Utility x2 2242 | -9/Materials | Loaded intel: 12 terminal locations 2937 | -9/Materials | Discovered new exit (range 16) 3092 | -9/Materials | Build established: Hauler-Mutant 3837 | -9/Materials | Discovered new exit (range 16) 4086 | -9/Materials | Discovered new exit (range 16) 4343 | -9/Materials | Discovered new exit (range 15) 4417 | -9/Materials | Entered Mines 4445 | -9/Mines | Learned Materials stockpile data 4626 | -9/Mines | Discovered new exit (range 10) 4748 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4826 | -9/Mines | Received a Mining Laser from a helpful Derelict 4962 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4966 | -9/Mines | Found Prototype Device 4990 | -9/Mines | Identified Exp. Sensor Array 5061 | -9/Mines | Discovered new exit (range 7) 5152 | -9/Mines | Learned 4 Materials zone layouts 5431 | -9/Mines | Entered Materials 5431 | -8/Materials | Accompanied by 3 allies 5431 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5532 | -8/Materials | Identified exit to Storage 6127 | -8/Materials | Build established: Mutant 6144 | -8/Materials | Discovered new exit (range 16) 6262 | -8/Materials | Discovered new exit (range 9) 6461 | -8/Materials | Entered Storage 7216 | -8/Storage | Learned location of Armory (-4) 7842 | -8/Storage | Build established: Scavenger-Mutant 7896 | -8/Storage | Discovered new exit (range 15) 7916 | -8/Storage | Identified exit to Factory 7917 | -8/Storage | Entered Factory 7917 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8561 | -7/Factory | Repaired Exp. Sensor Array? 8776 | -7/Factory | Build established: Gunner 9504 | -7/Factory | Build established: Mutant 10432 | -7/Factory | Build established: Gunner 10666 | -7/Factory | Garrison activated, responded to threat 10717 | -7/Factory | First assault squad dispatched 10835 | -7/Factory | Discovered new exit (range 8) 10856 | -7/Factory | Identified exit to Lower Caves 10868 | -7/Factory | Entered Lower Caves 10869 | -7/Lower Caves | Encountered a Warlord checkpoint 11168 | -7/Lower Caves | Build established: Skirmisher 11533 | -7/Lower Caves | Discovered new exit (range 8) 11539 | -7/Lower Caves | Identified exit to Lower Caves 11540 | -7/Lower Caves | Entered another Lower Caves area 11599 | -7/Lower Caves | Discovered new exit (range 6) 11607 | -7/Lower Caves | Encountered a Warlord checkpoint 11607 | -7/Lower Caves | Identified exit to Factory 12441 | -7/Lower Caves | Learned location of 1 exit from Factory 12540 | -7/Lower Caves | Discovered new exit (range 8) 12552 | -7/Lower Caves | Identified exit to Zion 12637 | -7/Lower Caves | Entered Zion 12679 | -7/Zion | Gained Derelict followers 12704 | -7/Zion | System corruption cleaned by Quarantine Array 12912 | -7/Zion | Given A8's code to call for help 12975 | -7/Zion | Learned Factory repair station intel 13070 | -7/Zion | Gained Derelict followers 13397 | -7/Zion | Build established: Mutant 14222 | -7/Zion | Found CR-A16's Pointy Stick 14234 | -7/Zion | Discovered new exit (range 12) 14898 | -7/Zion | Identified exit to Proximity Caves 15295 | -7/Zion | Discovered new exit (range 5) 15297 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15563 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15565 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15603 | -7/Zion | Identified exit to Deep Caves 15615 | -7/Zion | Entered Deep Caves 15615 | -7/Deep Caves | Accompanied by 9 allies 15866 | -7/Deep Caves | Z-Facility disabled 15936 | -7/Deep Caves | Build established: Skirmisher 16172 | -7/Deep Caves | Attacked by Z-Imprinter 16185 | -7/Deep Caves | Allies destroyed Z-Imprinter 16212 | -7/Deep Caves | Found Prototype Protection 16212 | -7/Deep Caves | Identified Zio. Weapon Casing 16934 | -7/Deep Caves | Spotted as-14205 16936 | -7/Deep Caves | Exposed GOLEM chamber 16944 | -7/Deep Caves | Destroyed as-14205 17026 | -7/Deep Caves | Destroyed 23 combat bots 17157 | -7/Deep Caves | Triggered Deep Caves wall 17157 | -7/Deep Caves | Spotted AS-27184 17164 | -7/Deep Caves | Spotted AS-30592 17169 | -7/Deep Caves | Destroyed AS-30592 17170 | -7/Deep Caves | Destroyed AS-27184 17182 | -7/Deep Caves | Destroyed 33 combat bots 17208 | -7/Deep Caves | Destroyed as-24495 17261 | -7/Deep Caves | Found GOLEM Unit 17341 | -7/Deep Caves | Destroyed 27 combat bots 17443 | -7/Deep Caves | Build established: Gunner 17470 | -7/Deep Caves | Discovered new exit (range 6) 17476 | -7/Deep Caves | Identified exit to Proximity Caves 17799 | -7/Deep Caves | Found Prototype Device 17799 | -7/Deep Caves | Identified PSU Rigger 17815 | -7/Deep Caves | Found Prototype Device 17815 | -7/Deep Caves | Identified Exp. Thermal Shield 18068 | -7/Deep Caves | Entered Proximity Caves 18374 | -6/Proximity Caves | Build established: Skirmisher 18714 | -6/Proximity Caves | Learned Factory non-interactive machine intel 18879 | -6/Proximity Caves | Entered Factory 18879 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18880 | -6/Factory | Identified exit to Extension 18881 | -6/Factory | Identified exit to Lower Caves 18882 | -6/Factory | Loaded intel: 254 non-interactive machine locations 18883 | -6/Factory | Loaded intel: 6 repair station locations 18902 | -6/Factory | Found Prototype Processor 18902 | -6/Factory | Identified Exp. Signal Interpreter 19530 | -6/Factory | Fabricated Enh. Flamer? 19621 | -6/Factory | Fabricated Enh. Flamer (x1) 19647 | -6/Factory | Build established: Scavenger-Skirmisher 19879 | -6/Factory | Entered Extension 20013 | -6/Extension | Rescued a captive Derelict 20015 | -6/Extension | Rescued a captive Derelict 20203 | -6/Extension | Rescued a captive Derelict 20204 | -6/Extension | Rescued a captive Derelict 20331 | -6/Extension | Rescued A7 20350 | -6/Extension | Spotted B-75 Beast 20351 | -6/Extension | Lost 3 parts (1p1n1w) 20358 | -6/Extension | Spotted B-75 Beast 20377 | -6/Extension | Door terminal overloaded 20377 | -6/Extension | Discovered new exit (range 12) 20383 | -6/Extension | Destroyed B-75 Beast 20404 | -6/Extension | Allies destroyed B-75 Beast 20431 | -6/Extension | Lost 3 parts (3n) 20517 | -6/Extension | Identified exit to Factory 20580 | -6/Extension | Rescued a captive Derelict 20581 | -6/Extension | Rescued a captive Derelict 20755 | -6/Extension | Rescued a captive Derelict 20929 | -6/Extension | First assault squad dispatched 21036 | -6/Extension | Discovered exit to Factory (range 10) 21037 | -6/Extension | Discovered new exit (range 6) 21047 | -6/Extension | Identified exit to Cetus 21074 | -6/Extension | Entered Cetus 21074 | -6/Cetus | Accompanied by 5 allies (A7) 21079 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 21100 | -6/Cetus | Spotted Cetus Guard 21100 | -6/Cetus | Spotted Cetus Guard 21104 | -6/Cetus | Destroyed Cetus Guard 21104 | -6/Cetus | Spotted Cetus Guard 21105 | -6/Cetus | Destroyed Cetus Guard 21105 | -6/Cetus | Spotted Cetus Guard 21107 | -6/Cetus | Destroyed Cetus Guard 21108 | -6/Cetus | Destroyed Cetus Guard 21309 | -6/Cetus | Destroyed 7 combat bots 21319 | -6/Cetus | Escorted A7 to Cetus Mainframe 21340 | -6/Cetus | Started Cetus Manufacturing Module 21365 | -6/Cetus | Manufactured an Enhanced Grunt 21390 | -6/Cetus | Manufactured an Enhanced Grunt 21409 | -6/Cetus | Discovered new exit (range 15) 21415 | -6/Cetus | Manufactured an Enhanced Grunt 21440 | -6/Cetus | Manufactured an Enhanced Grunt 21465 | -6/Cetus | Manufactured an Enhanced Grunt 21661 | -6/Cetus | Discovered exit to Factory (range 15) 21797 | -6/Cetus | Identified exit to Archives 21803 | -6/Cetus | Entered Archives 21803 | -6/Archives | Accompanied by 8 allies (A7) 21808 | -6/Archives | Received a hacking code to weaken MAIN.C 21852 | -6/Archives | Unable to access archive contents 21876 | -6/Archives | Discovered new exit (range 15) 21898 | -6/Archives | Identified exit to Hub_04(d) 21933 | -6/Archives | Discovered exit to Hub_04(d) (range 15) 21981 | -6/Archives | Discovered exit to Factory (range 16) 22234 | -6/Archives | Entered Hub_04(d) 22234 | -6/Hub_04(d) | Accompanied by 7 allies 22271 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 22877 | -6/Hub_04(d) | Discovered exit to Factory (range 12) 22934 | -6/Hub_04(d) | First assault squad dispatched 22966 | -6/Hub_04(d) | Network Hub disabled 22974 | -6/Hub_04(d) | Network Hub disabled 22982 | -6/Hub_04(d) | Entered Factory 22982 | -5/Factory | Evolved 2 slots: Utility x2 22983 | -5/Factory | Identified exit to Upper Caves 23092 | -5/Factory | Destroyed 8 combat bots 23168 | -5/Factory | Garrison activated, responded to threat 23234 | -5/Factory | Build established: Scavenger-Tank 23289 | -5/Factory | Fabricated Enh. Flamer? 23582 | -5/Factory | First assault squad dispatched 24253 | -5/Factory | Discovered new exit (range 14) 24272 | -5/Factory | Identified exit to Factory 24289 | -5/Factory | Entered another Factory area 24289 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 24599 | -4/Factory | Lost 4 parts (1u3w) 24606 | -4/Factory | Discovered new exit (range 3) 24609 | -4/Factory | Identified exit to Research 24818 | -4/Factory | First assault squad dispatched 24851 | -4/Factory | System corruption reached 10% 24927 | -4/Factory | Entered Research 24927 | -3/Research | Evolved 2 slots: Utility x2 25147 | -3/Research | Build established: Scavenger-Gunner 25321 | -3/Research | System corruption reached 10% 25325 | -3/Research | Self-destructed Last Messages --------------- 25300_ Overheating: Energy bleed (-2). 25301_ Power failure, Rnf. Fission Core shutdown. 25301_ P-80 Master destroyed. 25302_ U-05 Engineer lays Concrete. 25304_ P-80 Master knocked back. 25306_ Destroyed Prototype Energy Gun. 25307_ U-05 Engineer builds a Door. 25308_ 84UABSA&EIVEA6TSOB|MMTT6P&5BAQD 25308_ U-05 Engineer repairs door. 25314_ Acquired 12 matter. 25318_ Acquired 59 matter. 25320_ Acquired 26 matter. 25320_ Triggered EM Surge Trap. 25320_ The floor emits a surge of raw power. 25320_ System corrupted (+5). 25322_ U-05 Engineer lays Concrete. 25323_ Triggered EM Surge Trap. 25323_ The floor emits a surge of raw power. 25323_ System corrupted (+3). 25325_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????# "??????????????????????? | | ?????????????????????# ""?????????????????????? | | ?????????????????????# """????????????????????? | | ?????????????????????# ????????????????????? | | #????????????????????# ?????????????????????? | | #????????????????????# ?????????????????????? | | #????????????????????# ??????????????????????? | | #????????????????????# ??????????????????????? | | #????????????????????# #??????????????????????? | | #????????????????????# #??????????????????????? | | #????????????????????# u #??????????????????????? | | ##???????????????????# u #??????????????????????? | | #???????????????????+ u #??????????????????????? | | #???????????????????# * #??????????????????????? | | #??##########???????+^ u@#??????????????????????? | | #??# = #???????# ! #??????????????????????? | | #??# #???????#=| #??????????????????????? | | ???# "" ######### #??????????????????????? | | ##### """ =## #??????????????????????? | | + "R ## #??????????????????????? | | ##### """ ! ## #??????????????????????? | | ????# """ ## #??????????????????????? | | ????# ## ##########????????????????????? | | ????# ## # ?????????????????????? | | ########+###### # ??????????????????????? | | = # """""??????????????????????? | | # # """""??????????????????????? | | # + """""??????????????????????? | | # # ??????????????????? | | # ###+######### # #????????????????? | | # # ??????# # """"""" #????????????????? | | # # ????# # """""""?? ?????????????????? | | # # ??# # """""??????????????????????? | | # # #?# # ??????????????????????? | | # # #?# # ???????????????????????? | | + # #?# ##+########???????????????????? | | # # #?# # #???????????????????? | | # # #?# + #???????????????????? | | # #############+##+# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 27 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 30 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Enh. Flamer | -8/Materials | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Flamer | x1 | -6/Factory Enh. Flamer | x1 | -6/Factory Enh. Flamer | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Shocking Conclusion Challenges ------------ None Game ------ Seed AerolevSurveybotTearclaws Manual? 0 Play Time 02:50:00 Cumulative 135.6 hours Start 2021.05.01 @ 20:33:22 End 2021.05.02 @ 11:44:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7493006f-3cef-407e-9a2e-dcb69571310e