Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 12:13:36 Player: noklam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1841) 1841 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4681 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 75/100 System Corruption 10% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- Ripper > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Sensor Array Target Analyzer Light Armor Plating Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Heavy Particle Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Reactive Plating Hacking Suite > --- WEAPON ----------- Ripper Ripper Greatsword > --- INVENTORY -------- Ion Engine Advanced Treads Improved Heat Sink Sensor Array Target Analyzer Light Armor Plating Improved Light Armor Plating Shock Absorption System Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Remote Datajack [Rating: 45] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ripper Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . . 1 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 2 | . . . 1 1 . Parts Attached 68 | 7 6 2 12 11 30 Power 17 | 1 1 . 4 2 9 Engine 12 | 1 1 . 4 1 5 Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 12 | 3 1 . 3 1 4 Treads 10 | 2 1 . 3 1 3 Leg 1 | 1 . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 18 | 1 2 1 2 4 8 Device 4 | . 1 1 . 1 1 Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 10 | . . . 1 3 6 Artifact . | . . . . . . Weapon 21 | 2 2 1 3 4 9 Energy Gun 3 | 1 . . . 1 1 Energy Cannon 12 | . 2 . 3 3 4 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 4 | . . 1 . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 28 | . 1 . 5 5 17 Power 9 | . 1 . 2 1 5 Propulsion 5 | . . . 1 . 4 Utility 8 | . . . 1 3 4 Weapon 6 | . . . 1 1 4 Highest Loss Streak 7 | . 1 . 5 2 7 To Critical Strikes 1 | . . . . 1 . Average Backups 9 | . 2 4 4 7 11 Power 1 | . 1 2 1 2 1 Propulsion . | . . . . 2 . Utility 5 | . . 1 1 1 7 Weapon 1 | . . 1 . . 1 Tool/Special . | . . . . . . Unused Backups 7 | . . . . 1 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 7 | . . . . 1 6 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 89 100 93 84 84 Engine 9 | . 13 14 10 9 8 Core 7 | . . . . . 11 Treads 14 | . 28 28 21 18 10 Device 4 | . 5 14 16 6 1 Storage 8 | . 14 14 11 9 7 Protection 9 | . . . 3 9 11 Energy Gun 1 | . 8 . . 2 . Energy Cannon 13 | . 19 24 20 20 10 Special Weapon 2 | . . . . . 3 Slashing Weapon 11 | . . 4 11 8 13 Peak Build Rating 45 | 6 7 10 19 36 45 Average Rating 30 | 4 6 7 14 23 38 On Entrance 13 | . 6 7 10 19 36 Avg Prop Armor Cover (%) 3 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 90 | 11 17 17 42 64 90 Greatest Support 64 | 40 40 40 44 44 64 Greatest Overweight (x) 29 | 1 . . 1 2 29 Average Overweight (x) 2 | . . . . . 4 Largest Inventory Capacity 25 | 8 25 8 15 15 15 Average Capacity 13 | 7 8 8 13 15 15 Most Carried 15 | 1 4 7 7 11 15 Average Carried 9 | . 2 4 4 7 11 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 12 | 1 4 6 4 10 12 Class Distribution -------------------- 81% | Mutant 6% | Tank 4% | Scientist-Mutant 3% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1104 | 263 77 10 155 85 514 Remotely . | . . . . . . Salvage Created 2253 | . 287 29 410 469 1058 Parts 126 | . 19 1 23 25 58 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 50 | . 8 . 12 12 18 Melee 26 | . . . 8 6 12 Cannons 23 | . 7 . 4 6 6 Classes Destroyed 10 | . 5 1 1 1 2 Worker 4 | . 1 . 1 . 2 Tunneler 2 | . . 1 . . 1 Recycler 3 | . 1 . . . 2 Watcher 1 | . 1 . . . . Swarmer 16 | . 6 . 4 4 2 Grunt 20 | . 2 . 6 4 8 Brawler 1 | . . . . . 1 Sentry 7 | . . . 2 3 2 Hunter 1 | . . . . 1 . Programmer 5 | . . . . . 5 Best Kill Streak 6 | . 5 1 6 6 4 Combat Bots Only 6 | . 3 . 5 6 4 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 533 | . 36 . 98 86 313 Missed 130 | . 11 . 24 25 70 Hits 403 | . 25 . 74 61 243 Melee 15 | . . . . . 15 Projectile 388 | . 25 . 74 61 228 Critical Strikes 20 | . . . . 2 18 Damage Taken 5615 | . 225 . 852 1054 3484 Core 1257 | . 27 . 127 389 714 Absorbed by Shields 24 | . . . . . 24 Ignored by Resistances 90 | . . . . . 90 Regen/Repaired (Parts) 16 | . . . . 16 . Core Remaining (%) 71 | 100 . 89 68 29 . Volleys Fired 72 | . 19 . 8 13 32 Largest 3 | . 2 . 2 3 2 Hottest 240 | . 120 . 136 240 160 Shots Fired 145 | . 38 . 16 38 53 Gun 15 | . 13 . . 2 . Cannon 129 | . 25 . 16 36 52 Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic . | . . . . . . Thermal 142 | . 38 . 16 36 52 Explosive . | . . . . . . Electromagnetic 2 | . . . . 2 . Robot Hit Streak 12 | . 4 . 5 12 6 Robot Miss Streak 6 | . 6 . 2 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 161 | . 16 2 30 39 74 Core Hits 66 | . 10 1 12 16 27 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 1 . 2 1 6 Meltdown 1 | . 1 . . . . Sever 9 | . . . 2 1 6 Melee Attacks 115 | . . 2 28 24 61 Impact . | . . . . . . Slashing 115 | . . 2 28 24 61 Piercing . | . . . . . . Sneak Attacks 7 | . . 1 2 . 4 Combat Hostiles . | . . . . . . Follow-up Attacks 13 | . . . . . 13 Damage Inflicted 5258 | . 343 102 1001 1127 2685 Guns 74 | . 45 . . 29 . Cannons 1939 | . 298 . 228 513 900 Explosions . | . . . . . . Melee 3244 | . . 102 773 585 1784 Ramming 1 | . . . . . 1 Kinetic . | . . . . . . Thermal 1984 | . 343 . 228 513 900 Explosive . | . . . . . . Electromagnetic 29 | . . . . 29 . Impact . | . . . . . . Slashing 3244 | . . 102 773 585 1784 Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . . . . . 61 Message Errors 12 | . . . . . 12 Matter Fused 10 | . . . . . 10 Heat Flow Errors 11 | . . . . . 11 Energy Discharges 9 | . . . . . 9 Parts Fused 2 | . . . . . 2 Data Loss (minor) 7 | . . . . . 7 Data Loss (major) 5 | . . . . . 5 Misfires 4 | . . . . . 4 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 234 | . . 18 24 12 180 Projectiles 12 | . . . 1 1 10 Explosions . | . . . . . . Melee 222 | . . 18 23 11 170 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1313 | . 254 . 72 1313 754 Average Temperature 155 | . 94 . 29 483 133 Received Heat Transfer 1668 | . 42 . 315 279 1032 Effects 78 | . . . . 20 58 Shutdowns 29 | . . . . 5 24 Energy Bleed 10 | . . . . 2 8 Interference 4 | . . . . . 4 Matter Decay 3 | . . . . 1 2 Short Circuit 10 | . . . . 2 8 Damage (minor) 11 | . . . . 4 7 Damage (major) 6 | . . . . 3 3 Damage (core) 5 | . . . . 3 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 6 | . . . . 3 3 Heat Transferred 3509 | . 729 . 407 998 1375 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 187 | . 95 27 187 137 127 Initial 75 | . . 27 . 75 44 Average 46 | . 48 5 80 74 39 Influence Increases 1515 | . 222 5 419 335 534 Destroy 0b10 Robot/C 1000 | . 160 . 240 240 360 Destroy 0b10 Robot/NC 50 | . 15 5 5 . 25 Destroy Leader 242 | . 32 . 60 60 90 Successful Hack 56 | . . . 24 6 26 Disable Machine 15 | . . . . . 15 Destroy Structure 17 | . . . . 14 3 Lose Combat Pursuer 135 | . 15 . 90 15 15 Influence Decreases 1515 | . 150 77 240 416 632 Entered New Map 203 | . . 45 . 104 54 Time Decay 1097 | . 140 32 190 262 473 Lost Part 215 | . 10 . 50 50 105 Squads Dispatched 15 | . 1 . 2 4 8 Investigation 7 | . . . 2 3 2 Extermination 5 | . . . . . 5 Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 13 . 21 14 38 Peak Tracking Total 5 | . 5 . 5 4 4 Tactical Retreats 7 | . 1 . 4 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . . . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 10 | . 2 . 2 3 3 Terminals 4 | . 2 . 1 1 . Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 1 1 1 Garrison Access . | . . . . . . Total Hacks 34 | . 4 . 5 12 13 Successful 17 | . 2 . 2 6 7 Failed 15 | . 2 . 3 5 5 Catastrophic 1 | . . . 1 . . Database Lockouts 2 | . . . . 1 1 Manual 1 | . . . . . 1 Terminals 9 | . 4 . 2 3 . Fabricators 8 | . . . . . 8 Repair Stations 5 | . . . . 5 . Recycling Units . | . . . . . . Scanalyzers 12 | . . . 3 4 5 Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . 1 . Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks 4 | . . . . . 4 Load Schematic 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . 2 3 3 Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 6 | . . . . 3 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . 2 3 2 Full Trace Events 6 | . . . 2 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 8 | . . . . . 8 Part Studies Acquired 6 | . . . . 3 3 Parts Repaired 1 | . . . . 1 . Time 44 | . . . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 373 | . . 44 329 . . Seismic 373 | . . 44 329 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4886 | 69 321 204 531 570 3191 Spaces Moved 1559 | 42 157 122 231 238 769 Core 105 | 5 . . . . 100 Treads 1435 | 23 157 122 231 238 664 Legs 14 | 14 . . . . . Wheels . | . . . . . . Hover 5 | . . . . . 5 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 145 145 153 Average Speed 257 | 138 160 160 160 165 356 Slowest Speed 1500 | 190 160 160 240 225 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 39 30 22 31 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . . 12 2 Melee . | . . . . . . Projectile 14 | . . . . 12 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2123 | 49 186 128 334 347 1079 Wait 227 | . 1 . 32 49 145 Move 1554 | 41 156 121 230 237 769 Hop . | . . . . . . Pick Up 26 | 1 1 2 6 4 12 Fast Attach 33 | 6 3 . 4 10 10 Attach 21 | . . 1 6 3 11 Detach 20 | . 1 1 3 5 10 Swap 33 | 1 4 1 7 1 19 Drop 28 | . 1 . 10 1 16 Fire 72 | . 19 . 8 13 32 Melee 101 | . . 2 28 24 47 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis 7 | . . . . . 7 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 391 | -10/Materials | Entered Mines 497 | -10/Mines | Discovered new exit (range 9) 518 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 595 | -10/Mines | Entered Materials 595 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 596 | -9/Materials | Identified exit to Storage 981 | -9/Materials | Lost 5 parts (2p1n1u1w) 1004 | -9/Materials | Discovered new exit (range 14) 1126 | -9/Materials | Entered another Materials area 1126 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1186 | -8/Materials | Repaired Ripper 1246 | -8/Materials | Central database locked down 1625 | -8/Materials | Discovered new exit (range 3) 1677 | -8/Materials | Core integrity fell below 50% 1696 | -8/Materials | Entered Factory 1696 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1987 | -7/Factory | Central database locked down 2468 | -7/Factory | Fabricated Ripper (x1) 2861 | -7/Factory | Lost 3 parts (1n1u1w) 3081 | -7/Factory | Fabricated Ripper (x1) 3115 | -7/Factory | Core integrity fell below 50% 4007 | -7/Factory | System corruption reached 10% 4860 | -7/Factory | Core integrity fell below 20% 4887 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04848_ Hvy. Particle Cannon severed. 04849_ Critical hit (Burn: +37). 04855_ Ripper destroyed. 04855_ Hrd. Medium Armor Plating destroyed. 04860_ Sneak attack on T-07 Excavator. 04860_ Destroyed Wheel. 04860_ Destroyed Imp. Terrain Scanner. 04860_ T-07 Excavator destroyed. 04860_ K-01 Serf collects debris. 04861_ Acquired 26 matter. 04861_ Nuclear Core+ destroyed. 04864_ System corrupted: Matter fused (-7). 04870_ Imp. Treads destroyed. 04872_ Remote Datajack destroyed. 04872_ Lgt. Nuclear Core destroyed. 04879_ Ripper severed. 04884_ Acquired Ripper. 04884_ Ripper severed. 04885_ Acquired Ripper. 04886_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????? ??????????????????????????? | | ??????????????????####+#####?????????????????????? | | ??????????????????# #??????????????""?????? | | ??????????????????# #????????????? 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Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Plasma Cannon | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Ion Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixThrusterFlakker Manual? 0 Play Time 00:44:56 Cumulative 18.7 hours Start 2026.01.16 @ 10:54:46 End 2026.01.16 @ 12:13:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ef97143-605f-4c45-8415-e16d6c738744