Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.11 @ 17:20:24 Player: youngster Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (2860) 2860 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 7290 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 92 Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Improved Transmission Jammer Long-range Proton Cannon Missile Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Improved Medium Treads Compact Wheel > --- UTILITY ---------- Cargo Storage Unit Improved Sensor Array Seismic Detector Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Autogun Gauss Rifle Makeshift Spear > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Compact Wheel Cooling System Huge Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Advanced Terrain Scan Processor Light Armor Plating Medium Armor Plating Medium Armor Plating Improved Medium Armor Plating EM Disruption Field Hardlight Generator Hardlight Generator Shield Generator Tractor Beam Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Mini Grenade Launcher Missile Launcher Improved Datajack [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 1 . 1 . Utility 4 | . . . . . 2 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 74 | 7 10 3 . 1 39 6 7 1 Power 8 | 1 . 1 . . 5 . 1 . Engine 7 | 1 . 1 . . 4 . 1 . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 1 . . . 9 1 2 . Treads 12 | 2 . . . . 7 1 2 . Leg . | . . . . . . . . . Wheel 3 | . 1 . . . 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 2 4 1 . . 11 5 3 1 Device 6 | 1 . . . . 2 1 1 1 Storage 4 | 1 2 . . . . 1 . . Processor 3 | . . . . . 1 1 1 . Hackware . | . . . . . . . . . Protection 14 | . 2 1 . . 8 2 1 . Artifact . | . . . . . . . . . Weapon 24 | 2 5 1 . 1 14 . 1 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | 2 2 1 . 1 9 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . 2 . . . 4 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 21 | . . 1 . . 9 . 10 1 Power 5 | . . 1 . . 3 . 1 . Propulsion 4 | . . . . . . . 4 . Utility 8 | . . . . . 4 . 3 1 Weapon 4 | . . . . . 2 . 2 . Highest Loss Streak 10 | . . 1 . . 3 . 10 1 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 19 | 1 12 16 21 22 23 24 26 4 Power 1 | . 1 . 3 4 1 1 . . Propulsion 2 | . . 1 2 2 4 5 4 . Utility 7 | . 6 8 8 8 7 9 12 1 Weapon 6 | . 3 6 8 8 8 8 7 3 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 2 . . . 5 . 9 2 Power 5 | . . . . . 4 . 1 . Propulsion 1 | . . . . . . . 1 . Utility 10 | . 2 . . . 1 . 6 1 Weapon 1 | . . . . . . . . 1 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 97 | . 100 99 100 100 98 98 89 11 Engine 11 | . 14 13 14 14 7 7 11 . Treads 16 | . 19 14 14 14 19 15 19 . Wheel 9 | . 8 14 14 14 7 7 5 . Device 9 | . 11 6 . 13 6 14 11 5 Storage 11 | . 14 14 14 14 9 7 5 . Processor 2 | . . . . . 5 4 5 5 Protection 7 | . 2 7 14 . 15 15 6 . Ballistic Gun 21 | . 22 19 23 26 22 16 13 . Launcher 2 | . 1 8 4 1 . . . . Piercing Weapon 1 | . . . . . 2 6 4 . Peak Build Rating 48 | 7 10 10 12 13 30 38 48 13 Average Rating 17 | 5 8 9 11 11 22 33 42 5 On Entrance 13 | . 7 10 10 12 12 25 38 4 Naked Turns 15 | . . . . . . . 5 10 Heaviest Build 188 | 13 97 95 94 94 118 168 188 1 Greatest Support 69 | 40 40 16 16 16 69 16 32 3 Greatest Overweight (x) 11 | . 6 5 5 5 7 10 11 . Average Overweight (x) 4 | . 1 5 5 5 5 7 9 . Largest Inventory Capacity 30 | 8 25 25 25 25 25 30 30 5 Average Capacity 23 | 7 18 25 25 25 25 26 29 5 Most Carried 30 | 3 17 20 23 25 25 27 30 5 Average Carried 20 | 2 12 17 22 23 24 24 26 4 Final Capacity 30 | 8 25 25 25 25 25 30 5 5 Final Carried 27 | 3 16 20 23 25 25 27 5 5 Class Distribution -------------------- 66% | Mutant 10% | Scavenger-Mutant 8% | Scavenger-Tank 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Matter Collected 4040 | 308 665 445 64 236 1811 107 404 . Remotely 569 | . . . . . 569 . . . Salvage Created 3466 | 196 739 246 . 124 1846 . 315 . Parts 207 | 10 42 21 . 23 101 . 10 . Haulers Intercepted 4 | . 1 . . . 3 . . . Recyclers Shooed 7 | . 3 . . . 2 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Combat Hostiles Destroyed 81 | . 18 9 . 11 39 . 4 . Guns 37 | . 12 1 . 1 21 . 2 . AOE 44 | . 6 8 . 10 18 . 2 . Classes Destroyed 14 | 2 8 . . . 4 . . . Worker 7 | . 2 . . 2 3 . . . Builder 3 | . 1 . . . 2 . . . Tunneler 5 | 4 . . . 1 . . . . Hauler 4 | . 1 . . . 3 . . . Recycler 7 | 1 2 2 . . 1 . 1 . Mechanic 1 | . 1 . . . . . . . Operator 1 | . 1 . . . . . . . Swarmer 30 | . 6 7 . 11 6 . . . Grunt 35 | . 10 2 . . 20 . 3 . Duelist 2 | . . . . . 2 . . . Protector 1 | . . . . . 1 . . . Sentry 9 | . . . . . 8 . 1 . Hunter 2 | . . . . . 2 . . . Subdweller 2 | . 2 . . . . . . . Best Kill Streak 11 | 2 5 3 . 5 11 . 3 . Combat Bots Only 9 | . 4 3 . 4 9 . 3 . Max Kills in Single Turn 4 | 1 2 2 . 4 4 . 2 . Gunslinging . | . . . . . . . . . Exploded 4 | . 2 2 . 3 4 . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Hostile Shots Fired 420 | . 59 14 . 21 165 . 149 12 Missed 118 | . 16 5 . 6 38 . 52 1 Damage Taken 5299 | . 496 110 . 156 2156 . 1851 530 Core 1181 | . 107 34 . 43 142 . 325 530 Absorbed by Shields 104 | . . . . . . . 104 . Regen/Repaired (Parts) 172 | . 102 . . . 70 . . . Core Remaining (%) 75 | 100 . . . 26 74 100 . . Volleys Fired 240 | 19 68 24 . 10 96 1 22 . Largest 3 | 2 2 2 . 2 3 1 3 . Hottest 74 | 40 40 40 . 43 74 28 74 . Shots Fired 501 | 38 122 38 . 15 231 1 56 . Gun 450 | 38 108 29 . 10 212 1 52 . Cannon . | . . . . . . . . . Launcher 51 | . 14 9 . 5 19 . 4 . Special . | . . . . . . . . . Kinetic 450 | 38 108 29 . 10 212 1 52 . Thermal . | . . . . . . . . . Explosive 38 | . 14 9 . 5 6 . 4 . Electromagnetic 13 | . . . . . 13 . . . Robot Hit Streak 15 | 8 8 3 . 3 15 . 5 . Robot Miss Streak 6 | 6 4 3 . 3 5 . 2 . Penetration Max 1 | . . . . . 1 . . . Secondary Targets 4 | . 2 . . . 1 . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . Shots Hit Robots 303 | 24 77 16 . 7 145 1 33 . Core Hits 195 | 10 44 16 . 15 87 . 23 . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | 1 . . . . . . . . Critical Strikes 2 | 1 . . . . 1 . . . Destroy 2 | 1 . . . . 1 . . . Melee Attacks 82 | . 25 . . 2 25 9 21 . Impact 27 | . 25 . . 2 . . . . Slashing . | . . . . . . . . . Piercing 55 | . . . . . 25 9 21 . Sneak Attacks 11 | . 7 . . . 1 1 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8164 | 198 1934 658 . 538 3645 54 1095 42 Guns 3591 | 198 641 128 . 70 2011 . 543 . Cannons . | . . . . . . . . . Explosions 3724 | . 761 530 . 468 1562 . 403 . Melee 794 | . 528 . . . 72 54 140 . Ramming 55 | . 4 . . . . . 9 42 Kinetic 3591 | 198 641 128 . 70 2011 . 543 . Thermal 55 | . . . . . 55 . . . Explosive 3046 | . 761 530 . 468 884 . 403 . Electromagnetic 623 | . . . . . 623 . . . Impact 528 | . 528 . . . . . . . Slashing . | . . . . . . . . . Piercing 266 | . . . . . 72 54 140 . Highest Corruption 25 | . . . . . 1 . 16 25 Average Corruption 9 | . . . . . 1 . 7 20 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . 4 3 Matter Fused 2 | . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 2 | . . . . . . . 1 1 Misdirections 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 307 | . 154 40 . 44 55 14 . . Projectiles . | . . . . . . . . . Explosions 107 | . . 40 . 44 23 . . . Melee 200 | . 154 . . . 32 14 . . Knockbacks 1 | . 1 . . . . . . . Impact 1 | . 1 . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 183 | . . 18 . 35 106 . 4 20 Shots 8 | . . 1 . 1 6 . . . Rammed 13 | . 1 . . . . . 2 10 Targets Rammed 13 | . 1 . . . . . 2 10 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 124 | . 24 8 . 6 123 . 124 . Average Temperature 22 | . 7 4 . 3 27 . 33 . Received Heat Transfer 1063 | . 189 30 . . 576 . 268 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . 6 . . . 1 . . . Impact Corruptions 7 | . 7 . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Maximum Alert Level 2 | . . . . . 2 1 . . Low Security (%) 84 | 100 100 100 . 100 41 87 100 100 Level 1 10 | . . . . . 38 12 . . Level 2 5 | . . . . . 20 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 514 | 10 168 129 . 106 514 228 54 . Initial 228 | . . 18 . . 3 228 6 . Average 97 | 1 60 37 . 39 250 120 5 . Influence Increases 2751 | 25 586 297 . 391 1312 7 133 . Destroy 0b10 Robot/C 1640 | . 320 180 . 280 780 . 80 . Destroy 0b10 Robot/NC 145 | 25 40 10 . 15 50 . 5 . Destroy Leader 358 | . 72 30 . 40 196 . 20 . Allied During Kill 19 | . . . . 14 5 . . . Successful Hack 98 | . 35 . . . 45 . 18 . Disable Machine 60 | . 15 15 . 15 15 . . . Anti-Garrison Action 150 | . . . . . 150 . . . Destroy Structure 191 | . 44 47 . 27 56 7 10 . Partial Spotted 30 | . 30 . . . . . . . Lose Combat Pursuer 60 | . 30 15 . . 15 . . . Influence Decreases 2432 | 25 537 315 . 381 813 222 139 . Time Decay 2076 | 25 537 306 . 360 543 222 83 . Lost Part 155 | . . 9 . . 90 . 56 . Lost Ally 51 | . . . . 21 30 . . . Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 20 | . 3 . . . 13 . 4 . Investigation 7 | . 2 . . . 4 . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 8 | . 1 . . . 6 . 1 . Assault 2 | . . . . . 2 . . . Garrison 2 | . . . . . 1 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 2 . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Distress Signals 8 | . 4 . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 32 6 . 14 59 1 11 5 Peak Tracking Total 8 | . 6 3 . 4 8 . 6 5 Tactical Retreats 3 | . 1 1 . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . . 4 . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Machines Disabled 7 | . 3 1 . 1 2 . . . Max in Single Turn 2 | . 2 1 . 1 1 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Machines Accessed 28 | . 7 1 1 . 13 2 4 . Terminals 17 | . 6 . . . 8 1 2 . Fabricators 3 | . . . . . . 1 2 . Repair Stations 3 | . 1 . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 73 | . 25 1 1 . 35 3 8 . Successful 39 | . 15 1 1 . 18 1 3 . Failed 34 | . 10 . . . 17 2 5 . Catastrophic 8 | . 3 . . . 4 . 1 . Database Lockouts . | . . . . . . . . . Manual 43 | . 19 . . . 23 . 1 . Terminals 49 | . 21 . . . 24 1 3 . Fabricators 7 | . . . . . . 2 5 . Repair Stations 8 | . 4 . . . 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 10 | . 3 1 1 . 4 . 1 . Record 1 | . . . 1 . . . . . Part Schematic 1 | . . . . . . . 1 . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . 1 2 . Network Status 2 | . . . . . . 1 1 . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks 5 | . 4 . . . 1 . . . Scan Component 3 | . 2 . . . 1 . . . Repair 2 | . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 16 | . 7 . . . 9 . . . Terminals 15 | . 7 . . . 8 . . . Assimilate 1 | . . . . . 1 . . . Botnet 2 | . 1 . . . 1 . . . Operators 1 | . 1 . . . . . . . Skim 11 | . 5 . . . 6 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Patch 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 7 . . . 12 2 4 . Full Trace Events 4 | . . . . . 3 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . Time 52 | . 52 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Machine Destruction 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Total Allies 4 | . . . . 3 1 . . . Largest Group 3 | . . . . 3 1 . . . Highest-Rated Group 40 | . . . . 40 16 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders 1 | . . . . . 1 . . . STAY 1 | . . . . . 1 . . . Ally Attacks 19 | . . . . 16 3 . . . Total Damage 219 | . . . . 188 31 . . . Kills 4 | . . . . 3 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Active Infowar (turns) 5381 | 24 1417 554 . 1131 1154 468 576 57 Optics 62 | . . . . . . . 5 57 Sensors 1038 | . . . . . . 467 571 . Seismic 5369 | 24 1417 554 . 1131 1154 468 564 57 Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Turns Passed 7569 | 151 1718 1160 402 1182 1763 468 658 67 Spaces Moved 3450 | 58 864 570 228 633 634 173 210 80 Core 105 | 3 . . . . . . 22 80 Treads 376 | 55 247 . . . 74 . . . Legs . | . . . . . . . . . Wheels 2969 | . 617 570 228 633 560 173 188 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 115 175 175 175 175 190 50 50 Average Speed 173 | 154 143 175 175 175 193 208 240 50 Slowest Speed 265 | 160 190 175 175 175 240 250 265 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 4 97 92 60 99 73 7 12 72 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 5 | . 1 1 1 . 2 . . . Known Exits Taken 3 | . . 1 . . 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 83 | . 6 30 . 8 24 6 9 . Terrain Destroyed 220 | . 55 69 . 27 53 6 10 . Melee 36 | . 6 . . 1 14 6 9 . Projectile 5 | . . . . . 5 . . . AOE 179 | . 49 69 . 26 34 . 1 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Total 4498 | 86 1175 693 231 684 953 274 295 107 Wait 410 | . 159 85 . 18 59 72 4 13 Move 3443 | 57 863 569 227 632 633 172 210 80 Hop . | . . . . . . . . . Pick Up 55 | 3 16 4 3 2 16 3 7 1 Fast Attach 17 | 7 . . . . 4 2 3 1 Attach 23 | . . 1 . . 10 3 8 1 Detach 5 | . . . . . 1 4 . . Swap 163 | . 37 10 1 15 81 4 15 . Drop 43 | . 6 . . 1 28 4 3 1 Fire 240 | 19 68 24 . 10 96 1 22 . Melee 82 | . 25 . . 2 25 9 21 . Ram 12 | . . . . . . . 2 10 Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 4 | . . . . 4 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / Low) -6/Factory -6/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 9) 652 | -10/Materials | Derelicts attacked the area 707 | -10/Materials | Discovered new exit (range 15) 810 | -10/Materials | Discovered new exit (range 6) 1273 | -10/Materials | Learned location of 1 exit from Recycling 1302 | -10/Materials | Learned location of 2 exits from Mines 1326 | -10/Materials | Learned Storage stockpile data 1327 | -10/Materials | Identified exit to Materials 1354 | -10/Materials | Learned 4 Subcaves zone layouts 1586 | -10/Materials | Discovered new exit (range 9) 1685 | -10/Materials | Repaired Lgt. Treads 1712 | -10/Materials | Repaired Lgt. Treads 1822 | -10/Materials | Discovered new exit (range 7) 1870 | -10/Materials | Entered Mines 1872 | -10/Mines | Identified exit to Exiles 1872 | -10/Mines | Identified exit to Subcaves 2035 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2113 | -10/Mines | Learned location of Zion (-6) 2199 | -10/Mines | Assembled infested the area 2498 | -10/Mines | Core integrity fell below 50% 3022 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3030 | -10/Mines | Entered Exiles 3077 | -10/Exiles | Met 8R-AWN 3107 | -10/Exiles | Met EX-HEX 3175 | -10/Exiles | Met EX-DEC 3217 | -10/Exiles | Met EX-BIN 3413 | -10/Exiles | Discovered new exit (range 12) 3432 | -10/Exiles | Entered Mines 3492 | -9/Mines | Found a hidden stash of uninstalled traps 3527 | -9/Mines | Learned 8 Materials zone layouts 3604 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3693 | -9/Mines | Learned Materials interactive machine intel 4033 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4084 | -9/Mines | Discovered new exit (range 3) 4124 | -9/Mines | Discovered new exit (range 6) 4614 | -9/Mines | Entered Materials 4614 | -8/Materials | Accompanied by 1 ally 4614 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4615 | -8/Materials | Identified exit to Factory 4616 | -8/Materials | Loaded intel: 19 interactive machine locations 4785 | -8/Materials | Destroyed 7 combat bots 4966 | -8/Materials | Garrison activated, responded to threat 5398 | -8/Materials | Lost 3 parts (1p1u1w) 5409 | -8/Materials | Destroyed 9 combat bots 5950 | -8/Materials | Learned location of Extension (-5) 6130 | -8/Materials | Learned Recycling recycling unit intel 6205 | -8/Materials | Learned Storage garrison access intel 6301 | -8/Materials | Learned Factory garrison access intel 6353 | -8/Materials | Learned Storage emergency access door positions 6377 | -8/Materials | Entered Factory 6377 | -7/Factory | Evolved 2 slots: Utility x2 6378 | -7/Factory | Identified exit to Factory 6378 | -7/Factory | Identified exit to Lower Caves 6379 | -7/Factory | Loaded intel: 4 garrison access locations 6845 | -7/Factory | Entered another Factory area 6845 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7057 | -6/Factory | Build established: Hauler-Mutant 7439 | -6/Factory | Garrison activated, responded to threat 7480 | -6/Factory | System corruption reached 10% 7482 | -6/Factory | Released all parts (11) 7503 | -6/Factory | Sucked down chute 7503 | -6/Factory | Entered Waste 7511 | -6/Waste | Spotted C-40 Crusher 7518 | -6/Waste | EMP discharged 7520 | -6/Waste | Spotted C-40 Crusher 7526 | -6/Waste | Spotted C-40 Crusher 7530 | -6/Waste | Spotted C-40 Crusher 7530 | -6/Waste | Spotted C-40 Crusher 7531 | -6/Waste | Discovered new exit (range 19) 7532 | -6/Waste | Lost 10 parts (1p4n3u2w) 7534 | -6/Waste | Spotted C-40 Crusher 7560 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7562 | -6/Waste | Core integrity fell below 50% 7568 | -6/Waste | Core integrity fell below 20% 7570 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- GOAL=ESCAPE 07508_ ALERT: Foreign system detected. Charging EMP. 07508_ Acquired Broken Imp. Transmission Jammer. 07517_ Acquired Prototype Device. 07517_ Identified Prc. Matter Filter. 07518_ System corrupted (+6). 07518_ Dropped Broken Prc. Matter Filter. 07523_ System corrupted: Energy discharge (-34). 07531_ EXIT=FOUND 07533_ Hardcell Cannon crushed. 07536_ Broken Nuclear Pulse Thruster crushed. 07555_ System corrupted: Matter fused (-7). 07560_ Adv. Visual Processing Unit crushed. 07560_ Seismic Detector crushed. 07561_ Slammed into C-40 Crusher. 07564_ Destabilizing: System corrupted (+2). 07565_ Slammed into C-40 Crusher. 07565_ Destabilizing: System corrupted (+1). 07566_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ???????????# ???????# #????????????????????? | | ???????????# ???????# #????????????????????? | | ???????????# #????### ###??????????????????? | | ???????????# ????? #??????????????????? | | ???????????# ????? #??????????????????? | | ? ???????# ?????? ???????????????????? | | ???????# ?????? * ????????????????????? | | ! #??????# #??????# #????????????????????? | | #??????# #??????# #?????########???????? | | #??????# #??????# #???? #??????? | | #??????# #??????# #??? #??????? | | #??????# ######## #### #??????? | | #??????# = #??????? | | #??????# ! #??????? | | #??????# < #??????? | | #??????# #??????? | | #??????# ######## #### #??????? | | #??????# #??????#CC #???? #??????? | | #??????# #??????#CC #????? #??????? | | #??????# #??????# #???????#######??????? | | ######## #??????# ###??????????????????? | | #??????# #??????????????????? | | #??????# #??????????????????? | | #??????#CC CC#??????????????????? | | #??????#CCCCCC#??????????????????? | | ######## #??????# @CC###??????????????????? | | #??????# #??????# CC#????????????????????? | | #??????# #??????# CC#????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | ?????? ??????######????????????????????? | | ????? ???????????????????????????????? | | #???? #??????????????????????????????? | | #???? #??????????????????????????????? | | #??? #??????????????????????????????? | | #??? #??????????????????????????????? | | #??? #??????????????????????????????? | | #??? #??????????????????????????????? | | #######???#########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed Cargo Storage Unit | -8/Materials | Scanalyzed Centrium Wheel | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 71% | -10/Materials Lgt. Treads | 55% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalSmallProtection Manual? 0 Play Time 01:21:49 Cumulative 521.4 hours Start 2025.02.28 @ 15:09:41 End 2025.03.11 @ 17:20:24 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/1/1/0/0/0/1/0/0 Lore% 72 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 344bef5e-e951-4b28-b15a-4ed10e90c551