Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.09.10 @ 23:45:33 Player: profwumbo Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (215) 1075 Value Destroyed (7179) 7179 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1209) 1209 TOTAL SCORE: 11943 Bonus ------- Pacifist 200 High Alert Combat Kills 767 Follower Combat Kills 42 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 208/400 Energy 200/200 System Corruption 3% Temperature Cool (37) Movement Treading (167) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (4) --- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Medium Matter Pod Heavy Armor Plating > --- WEAPON (2) ------- Minigun Mini Grenade Launcher > --- INVENTORY (5) ---- Heavy Particle Cannon Minigun Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Improved VTOL Module Improved VTOL Module Large Storage Unit Advanced Visual Processing Unit Sensor Array Terrain Scan Processor Light Armor Plating Heavy Armor Plating Hacking Suite Hacking Suite Heavy Particle Cannon Mini Grenade Launcher Scythe [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Targeting Computer Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Mini Grenade Launcher Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Slots Evolved 5 | . 1 . 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . 1 . 1 . . . . Utility 2 | . . . 1 . 1 . . Weapon . | . . . . . . . . Parts Attached 69 | . . . . 19 28 3 19 Power 16 | . . . . 4 6 . 6 Engine 13 | . . . . 4 6 . 3 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 28 | . . . . 8 12 2 6 Treads 26 | . . . . 7 11 2 6 Leg 1 | . . . . 1 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 15 | . . . . 5 5 . 5 Device . | . . . . . . . . Storage 4 | . . . . 2 1 . 1 Processor 5 | . . . . . 4 . 1 Hackware . | . . . . . . . . Protection 6 | . . . . 3 . . 3 Artifact . | . . . . . . . . Weapon 10 | . . . . 2 5 1 2 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 5 | . . . . 1 2 1 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 3 | . . . . . 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 3 1 . . Parts Lost 11 | . . . . . 3 2 6 Power 5 | . . . . . . 2 3 Propulsion 1 | . . . . . . . 1 Utility 2 | . . . . . 1 . 1 Weapon 3 | . . . . . 2 . 1 Highest Loss Streak 1 | . . . . . 1 1 1 To Critical Strikes . | . . . . . . . . Average Backups 12 | . 1 2 2 6 16 16 9 Power 2 | . 1 1 1 1 4 2 . Propulsion 2 | . . . . 1 5 3 . Utility 4 | . . 1 1 3 4 8 3 Weapon 2 | . . . . . 2 2 4 Tool/Special . | . . . . . . . . Unused Backups 19 | . . . . 1 5 3 10 Power 2 | . . . . . 2 . . Propulsion 4 | . . . . . 1 3 . Utility 8 | . . . . 1 1 . 6 Weapon 5 | . . . . . 1 . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . . . . 88 95 95 87 Engine 9 | . . . . 9 13 11 6 Core 2 | . . . . . . . 6 Treads 32 | . . . . 33 32 33 33 Storage 8 | . . . . 9 8 8 10 Processor 14 | . . . . . 20 25 9 Protection 5 | . . . . 17 3 . 5 Ballistic Gun 6 | . . . . 8 5 9 5 Ballistic Cannon 2 | . . . . 9 5 . . Launcher 5 | . . . . . 1 6 9 Peak Build Rating 38 | . . . . 20 37 38 36 Average Rating 29 | . . . . 16 29 34 31 On Entrance 11 | . . . . . 20 37 32 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 Naked Turns 166 | . 23 93 4 46 . . . Heaviest Build 74 | . . . . 35 68 59 74 Greatest Support 88 | 3 3 3 3 80 88 88 88 Greatest Overweight (x) 6 | . . . . 6 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 10 20 20 20 Average Capacity 17 | 5 5 5 5 9 19 20 17 Most Carried 20 | 1 2 2 2 10 20 20 17 Average Carried 13 | . 1 2 2 6 17 17 10 Final Capacity 20 | 5 5 5 5 10 20 20 5 Final Carried 20 | 1 2 2 2 10 20 16 4 Class Distribution -------------------- 76% | Hacker-Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Matter Collected 4872 | 46 . 57 . 758 1406 791 1814 Remotely . | . . . . . . . . Salvage Created 5906 | . . . . 1096 1724 919 2167 Parts 391 | . . . . 63 114 65 149 Haulers Intercepted 11 | . . . . 2 3 . 6 Recyclers Shooed 5 | . . . . . 3 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Combat Hostiles Destroyed 145 | . . . . 21 35 37 52 Guns 40 | . . . . 5 9 11 15 Cannons 36 | . . . . 16 19 1 . AOE 69 | . . . . . 7 25 37 Classes Destroyed 15 | . . . . 8 3 3 1 Worker 18 | . . . . 2 6 . 10 Builder 14 | . . . . 1 3 . 10 Tunneler 3 | . . . . . . . 3 Hauler 11 | . . . . 2 3 . 6 Recycler 7 | . . . . 2 3 . 2 Mechanic 2 | . . . . . 1 . 1 Operator 3 | . . . . . 3 . . Watcher 12 | . . . . 2 5 . 5 Swarmer 32 | . . . . 5 6 17 4 Grunt 65 | . . . . 6 16 11 32 Brawler 4 | . . . . . . 1 3 Duelist 2 | . . . . . . 1 1 Sentry 36 | . . . . 10 10 4 12 Hunter 5 | . . . . . 3 2 . Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | . . . . 4 6 5 7 Combat Bots Only 5 | . . . . 4 4 5 5 Max Kills in Single Turn 4 | . . . . 2 3 3 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 1 3 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Hostile Shots Fired 613 | . . . . 100 194 108 211 Missed 171 | . . . . 22 51 36 62 Hits 442 | . . . . 78 143 72 149 Melee 5 | . . . . . . 3 2 Projectile 437 | . . . . 78 143 69 147 Critical Strikes 11 | . . . . 2 2 4 3 Damage Taken 4931 | . . 1 . 644 1167 922 2197 Core 779 | . . 1 . 193 122 138 325 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 2911 | . . . . 407 726 557 1221 Regen/Repaired (Parts) 125 | . . . . 26 . . 99 Core Remaining (%) 83 | 100 . 99 . 51 . . . Volleys Fired 387 | . . . . 57 124 68 138 Largest 2 | . . . . 2 2 2 2 Hottest 115 | . . . . 63 115 100 66 Shots Fired 677 | . . . . 103 233 128 213 Gun 333 | . . . . 46 92 88 107 Cannon 182 | . . . . 57 120 5 . Launcher 162 | . . . . . 21 35 106 Special . | . . . . . . . . Kinetic 480 | . . . . 103 182 88 107 Thermal 35 | . . . . . 30 5 . Explosive 162 | . . . . . 21 35 106 Electromagnetic . | . . . . . . . . Robot Hit Streak 38 | . . . . 37 26 35 38 Robot Miss Streak 2 | . . . . 1 2 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 491 | . . . . 84 181 75 151 Core Hits 353 | . . . . 35 93 64 161 Critical Kills 2 | . . . . 1 . 1 . Critical Parts Destroyed 3 | . . . . . 2 . 1 Critical Strikes 8 | . . . . 1 4 2 1 Destroy 6 | . . . . 1 2 2 1 Blast 2 | . . . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16815 | . . 3 . 1821 4749 3223 7019 Guns 4217 | . . . . 597 1089 1073 1458 Cannons 3668 | . . . . 1198 2370 100 . Explosions 8734 | . . . . . 1270 2050 5414 Melee . | . . . . . . . . Ramming 196 | . . 3 . 26 20 . 147 Kinetic 7135 | . . . . 1795 2809 1073 1458 Thermal 750 | . . . . . 650 100 . Explosive 8734 | . . . . . 1270 2050 5414 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 1 1 . 2 . 3 3 Average Corruption 2 | . 1 1 . 1 . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 68 | . . . . 7 . 18 43 Message Errors 15 | . . . . 2 . 5 8 Matter Fused 20 | . . . . 1 . 7 12 Heat Flow Errors 5 | . . . . . . 2 3 Energy Discharges 10 | . . . . . . 2 8 Data Loss (minor) 9 | . . . . 2 . 1 6 Data Loss (major) 3 | . . . . . . 1 2 Misfires 2 | . . . . . . . 2 Alerts 3 | . . . . 2 . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 331 | . . . . 22 189 26 94 Projectiles 199 | . . . . 22 177 . . Explosions 132 | . . . . . 12 26 94 Melee . | . . . . . . . . Knockbacks 16 | . . . . 8 8 . . Impact 1 | . . . . 1 . . . Kinetic 13 | . . . . 6 7 . . Secondary 2 | . . . . 1 1 . . Self-Inflicted Damage 897 | . . 1 . 12 18 284 582 Shots 50 | . . . . . 1 15 34 Rammed 30 | . . 2 . 3 3 . 22 Targets Rammed 36 | . . 2 . 3 3 . 28 Kicked . | . . . . . . . . Crushed 6 | . . . . . . . 6 Highest Temperature 303 | . . . . 66 303 273 245 Average Temperature 50 | . . . . 19 59 59 50 Received Heat Transfer 2196 | . . . . 333 558 279 1026 Effects 3 | . . . . . 3 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1110 | . . . . . 962 148 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Maximum Alert Level 4 | . . . . . . 4 3 Low Security (%) 46 | 100 100 100 100 100 100 4 . Level 1 7 | . . . . . . 16 10 Level 2 31 | . . . . . . 14 86 Level 3 5 | . . . . . . 18 2 Level 4 9 | . . . . . . 45 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 1466 | . . . . 172 130 1466 754 Initial 523 | . . . . . 6 34 523 Average 376 | . . . . 50 28 877 527 Influence Increases 5433 | . . . . 653 1187 1452 2141 Destroy 0b10 Robot/C 2940 | . . . . 420 700 780 1040 Destroy 0b10 Robot/NC 350 | . . . . 45 120 . 185 Destroy Leader 686 | . . . . 158 216 30 282 Allied During Kill 12 | . . . . . . 12 . Successful Hack 73 | . . . . 4 20 31 18 Disable Machine 40 | . . . . . 8 4 28 Anti-Garrison Action 400 | . . . . . . 400 . Destroy Structure 887 | . . . . 11 123 180 573 Lose Combat Pursuer 45 | . . . . 15 . 15 15 Influence Decreases 5004 | . . . . 633 1137 56 3178 Entered New Map 993 | . . . . . 14 36 943 Time Decay 3751 | . . . . 633 1093 . 2025 Lost Part 110 | . . . . . 30 20 60 Purge Threat 150 | . . . . . . . 150 Squads Dispatched 25 | . . . . 2 5 . 18 Investigation 7 | . . . . 1 2 . 4 Extermination . | . . . . . . . . Reinforcement 10 | . . . . 1 3 . 6 Assault 2 | . . . . . . . 2 Garrison 6 | . . . . . . . 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 6 | . . . . . 1 . 5 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Distress Signals 4 | . . . . 1 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 175 | . . . . 24 48 36 67 Peak Tracking Total 5 | . . . . 4 4 5 5 Tactical Retreats 3 | . . . . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Traps Triggered 7 | . 1 . . 2 1 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Machines Disabled 18 | . . . . . 2 9 7 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 5 | . . . . . . 5 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Machines Accessed 28 | . 1 . . 7 7 3 10 Terminals 23 | . 1 . . 6 6 3 7 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 . . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 75 | . 3 . . 13 16 7 36 Successful 43 | . . . . 9 8 5 21 Failed 32 | . 3 . . 4 8 2 15 Catastrophic 9 | . 2 . . 1 2 1 3 Database Lockouts . | . . . . . . . . Manual 31 | . 3 . . 3 10 3 12 Terminals 56 | . 3 . . 11 15 7 20 Fabricators . | . . . . . . . . Repair Stations 6 | . . . . 2 . . 4 Recycling Units 10 | . . . . . . . 10 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 Terminal Hacks 27 | . . . . 7 7 5 8 Open Door 3 | . . . . 2 . 1 . Branch Access Points 5 | . . . . 1 3 . 1 Emergency Access Points 3 | . . . . 1 . 1 1 Alert Level 5 | . . . . . 1 . 4 Unreport Threat 1 | . . . . . . . 1 Zone Layout 8 | . . . . 3 3 1 1 Patrol Navigation 2 | . . . . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . 2 Scan Component 2 | . . . . 1 . . 1 Repair 2 | . . . . 1 . . 1 Recycling Unit Hacks 10 | . . . . . . . 10 Recycle Component 5 | . . . . . . . 5 Process 2 | . . . . . . . 2 Retrieve Matter 3 | . . . . . . . 3 Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 1 . . 3 6 2 6 Full Trace Events 12 | . 1 . . 1 3 1 6 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . . 1 . . 1 Time 45 | . . . . 26 . . 19 Parts Recycled 5 | . . . . . . . 5 Recycled Matter 109 | . . . . . . . 109 Retrieved Matter 109 | . . . . . . . 109 Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 21 | . . . . . . 21 . Machine Destruction 17 | . . . . . . 17 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . . 4 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Total Allies 4 | . . . . . . 4 . Largest Group 4 | . . . . . . 4 . Highest-Rated Group 113 | . . . . . . 113 . Highest-Rated Ally 31 | . . . . . . 31 . Initial Warlord ECA Mod 9 | . . . . . . . 9 Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . . 6 . Total Damage 71 | . . . . . . 71 . Kills 2 | . . . . . . 2 . Allies Corrupted 2 | . . . . . . 2 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Active Infowar (turns) 5550 | . . . . . 2457 1727 1366 Optics 5550 | . . . . . 2457 1727 1366 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Turns Passed 8167 | 10 23 93 4 1075 2522 1727 2713 Spaces Moved 4547 | 18 43 181 8 575 1291 1044 1387 Core 336 | 18 43 181 8 86 . . . Treads 4207 | . . . . 485 1291 1044 1387 Legs 4 | . . . . 4 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 145 145 145 Average Speed 147 | 50 50 50 50 145 155 145 160 Slowest Speed 350 | 50 50 50 50 350 235 145 167 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 51 | 3 16 47 2 78 90 92 84 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 950 | . . . . 9 120 131 690 Melee . | . . . . . . . . Projectile 28 | . . . . 9 18 1 . AOE 922 | . . . . . 102 130 690 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Total 5338 | 18 43 182 7 706 1580 1142 1660 Wait 136 | . . . . 33 64 . 39 Move 4540 | 17 42 180 7 574 1291 1042 1387 Hop . | . . . . . . . . Pick Up 60 | 1 1 . . 10 29 1 18 Fast Attach 17 | . . . . 11 4 . 2 Attach 23 | . . . . 2 7 1 13 Detach 3 | . . . . 1 . . 2 Swap 56 | . . . . 8 28 7 13 Drop 61 | . . . . 7 30 4 20 Fire 387 | . . . . 57 124 68 138 Melee . | . . . . . . . . Ram 5 | . . 2 . 3 . . . Kick . | . . . . . . . . Crush 31 | . . . . . 3 . 28 Escape Stasis . | . . . . . . . . Rewire 19 | . . . . . . 19 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 14) 11 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Evolved 1 slot: Propulsion x1 28 | -10/Materials | Identified exit to Mines 28 | -10/Materials | Discovered exit to Mines (range 12) 34 | -10/Materials | Entered Mines 123 | -10/Mines | Learned location of Mines (-8) 123 | -10/Mines | Identified exit to Materials 123 | -10/Mines | Discovered exit to Materials (range 8) 127 | -10/Mines | Entered Materials 127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 127 | -9/Materials | Identified exit to Storage 127 | -9/Materials | Discovered exit to Storage (range 7) 131 | -9/Materials | Entered Storage 147 | -9/Storage | Identified exit to Recycling 315 | -9/Storage | Build established: Hacker-Mutant 428 | -9/Storage | Repaired Lgt. Ion Engine 630 | -9/Storage | Build established: Scavenger-Mutant 1162 | -9/Storage | Identified exit to Materials 1162 | -9/Storage | Discovered exit to Materials (range 5) 1206 | -9/Storage | Entered Materials 1206 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1504 | -8/Materials | Identified exit to Factory 1504 | -8/Materials | Discovered exit to Factory (range 5) 2609 | -8/Materials | Discovered exit to Factory (range 10) 2706 | -8/Materials | Build established: Hacker-Mutant 3728 | -8/Materials | Identified exit to Garrison 3728 | -8/Materials | Entered Garrison 3796 | -8/Garrison | Triggered checkpoint 3882 | -8/Garrison | Triggered checkpoint 3964 | -8/Garrison | Triggered checkpoint 4040 | -8/Garrison | Triggered checkpoint 4092 | -8/Garrison | Identified exit to Materials 4092 | -8/Garrison | Discovered exit to Materials (range 14) 4349 | -8/Garrison | Triggered checkpoint 4405 | -8/Garrison | Discovered exit to Materials (range 11) 4470 | -8/Garrison | Lost 3 allies 4476 | -8/Garrison | Triggered checkpoint 4492 | -8/Garrison | Garrison Relay disabled 4674 | -8/Garrison | Triggered checkpoint 4721 | -8/Garrison | Discovered exit to Materials (range 17) 4722 | -8/Garrison | Triggered checkpoint 4870 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5072 | -8/Garrison | Garrison Relay disabled 5403 | -8/Garrison | Garrison Relay disabled 5455 | -8/Garrison | Entered Materials 5491 | -8/Materials | Repaired Minigun 5650 | -8/Materials | Discovered exit to Factory (range 3) 5855 | -8/Materials | First assault squad dispatched 5981 | -8/Materials | Core integrity fell below 50% 6446 | -8/Materials | Discovered exit to Factory (range 20) 8014 | -8/Materials | Core integrity fell below 20% 8143 | -8/Materials | Sterilization system engaged 8143 | -8/Materials | Non-combat units ordered to evacuate 8169 | -8/Materials | Crushed by falling debris 8169 | -8/Materials | Smashed by cave-in Last Messages --------------- G-50 Soldier destroyed. System corrupted: Energy discharge (-42). G-47 Trooper destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. System corrupted: Component data lost. Acquired 6 matter. The unstable cave ceiling collapses. Acquired 7 matter. The unstable cave ceiling collapses. T-07 Excavator is excavating. System corrupted: Energy discharge (-74). T-07 Excavator is excavating. System corrupted: Heat flow error (+177). ALERT: Persistent threat exposed, engaging Materials sterilization system. ALERT: All non-combat units evacuate. The unstable cave ceiling collapses. Crushed by falling debris. 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Y @ ################# ##### | | ??????????????# # #???????????????# # #? | | ??????????????????# #???????????????# #? | | ??????????????????## #???????????????# # #? | | ???????????????????### #####???????????????# ####? | | ????????????????????? ????????????????????#+#???? | | ???????????????????? ????????????????????? ???? | | ???????????????????# """#???????????????? ???? | | ?########??????????#% """#??????????????? | ??? | | ?# #??????????# """#??????????????? ??? | | ?# #??????????# #??????????????# !! ?? | | ## """ #??????????########??????????????# ! ?? | | # """ ###############?#####????????????########? | | ## """ ## #?#"""#????????????????????? | | #= ## !! ] #?#"T"#????????????????????? | | ###"#### # !! ###" "#################????? | | ###! = ## # !! * # #????? | | ! ############+## < #????? | | ! !!=!= !!!!= ^ #????? | | * ! =#####+######+###############+#####???? | | ### ## # #??????# #???? | | # # = # #??????# #???? | | ###= # T =[ # #??????# #???? | | + # #??????# #???? | | # ##+######## [# #??????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 450 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 35% | -9/Storage Minigun | 20% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypertargetingChromaticJets Manual? 0 Play Time 01:31:01 Cumulative 28.6 hours Start 2026.09.10 @ 22:16:18 End 2026.09.10 @ 23:45:33 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 20 Adventurer 5 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe77c277-a614-4b5d-bd42-a5ad01874ace