Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.08 @ 17:26:31 Player: Maha Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (554) 554 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1574 Bonus ------- None Cogmind --------- Core Integrity 290/400 Matter 187/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Aluminum Leg Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Terrain Scanner Long-range Tractor Beam Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Heat Sink High-capacity Storage Unit Terrain Scanner Long-range Tractor Beam Mini Grenade Launcher Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 6 5 4 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 4 | 1 3 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 97 | . 96 98 Engine 9 | . 14 4 Core 2 | . . 5 Leg 30 | . 28 32 Storage 23 | . 24 22 Processor 5 | . . 11 Energy Gun 3 | . 6 . Ballistic Gun 21 | . 21 20 Naked Turns . | . . . Heaviest Build 16 | 11 16 16 Greatest Support 30 | 20 20 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 14 | 6 14 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 3 8 8 Average Carried 6 | 1 6 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 519 | 272 182 65 Remotely . | . . . Salvage Created 813 | 74 434 305 Parts 48 | . 22 26 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 9 6 Guns 13 | . 9 4 AOE 2 | . . 2 Classes Destroyed 8 | 1 4 3 Worker 1 | . . 1 Builder 3 | . . 3 Tunneler 1 | . . 1 Hauler 1 | . 1 . Recycler 2 | 1 . 1 Watcher 1 | . 1 . Swarmer 2 | . 2 . Grunt 13 | . 7 6 Best Kill Streak 8 | 1 2 8 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 809 | . 335 474 Core 130 | . 20 110 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 92 . Volleys Fired 79 | 4 39 36 Largest 2 | 2 2 2 Hottest 60 | 60 60 40 Shots Fired 145 | 8 78 59 Gun 138 | 8 78 52 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 115 | 4 59 52 Thermal . | . . . Explosive 7 | . . 7 Electromagnetic 23 | 4 19 . Robot Hit Streak 16 | 6 16 7 Robot Miss Streak 6 | 1 3 6 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 102 | 6 56 40 Core Hits 45 | 2 21 22 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1570 | 73 678 819 Guns 1057 | 73 631 353 Cannons . | . . . Explosions 513 | . 47 466 Melee . | . . . Ramming . | . . . Kinetic 813 | 36 424 353 Thermal 47 | . 47 . Explosive 466 | . . 466 Electromagnetic 244 | 37 207 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 2 | . . 2 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage 42 | . . 42 Projectiles . | . . . Explosions 42 | . . 42 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 42 | . 42 10 Average Temperature 11 | . 15 5 Received Heat Transfer 420 | . 165 255 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 315 | 5 315 177 Initial 3 | . 3 2 Average 110 | 1 151 81 Maximum Alert Level 1 | . 1 . Low Security (%) 83 | 100 66 100 Level 1 16 | . 33 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 3 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 16 13 Peak Tracking Total 5 | . 5 4 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 943 | 68 465 410 Spaces Moved 490 | 39 251 200 Core 6 | 6 . . Treads . | . . . Legs 484 | 33 251 200 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 109 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 35 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . 4 40 Melee . | . . . Projectile . | . . . AOE 44 | . 4 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 713 | 56 340 317 Wait 105 | . 35 70 Move 488 | 38 250 200 Hop . | . . . Pick Up 23 | 8 10 5 Fast Attach . | . . . Attach 13 | 6 3 4 Detach . | . . . Swap 2 | . 2 . Drop 3 | . 1 2 Fire 79 | 4 39 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 3) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 814 | -9/Materials | Discovered new exit (range 3) 815 | -9/Materials | Identified exit to Materials 944 | -9/Materials | Self-destructed Last Messages --------------- 00916_ U-05 Engineer lays Concrete. 00917_ K-01 Serf collects debris. 00921_ G-34 Mercenary destroyed. 00922_ Lgt. Nuclear Core destroyed. 00924_ W-16 Scout sends out distress signal. 00927_ K-01 Serf collects debris. 00928_ Lgt. Assault Rifle destroyed. 00930_ Aluminum Leg destroyed. 00930_ K-01 Serf destroyed. 00932_ T-07 Excavator destroyed. 00934_ Aluminum Leg destroyed. 00936_ Destroyed Ion Engine. 00938_ Destroyed Sml. Laser. 00938_ Destroyed Aluminum Leg. 00939_ U-05 Engineer lays Concrete. 00940_ G-34 Mercenary destroyed. 00940_ U-05 Engineer destroyed. 00942_ G-34 Mercenary destroyed. 00942_ U-05 Engineer destroyed. 00942_ U-05 Engineer lays Concrete. 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""????????? | | ####+##### ########### % ??? ????????? | | # + * ???? ????????? | | " # # !%= ########???? ???????? | | " # # # ! ???????????? ??????? | | " + ##### ### + # # ???????????????????? | | # #???# #?# #### # w # ??????????????????? | | # #???# #?# #??# + # ??????????????????? | | # #???# #?# #??# # #? ?????????????????? | | # #####+###+#### # #? ?????????????????? | | ### # # # #????????????????????? | | ??# # =/ """ ####### #?????????????????????? | | ??# + // """ #?????????????????????????????? | | ??# # / """ #?????????????????????????????? | | ??# # #?????????????????????????????? | | ??# ##############?????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ###! #??????????????????????????????????????????? | | ! %[! #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilSiegeThruster Manual? 0 Play Time 00:09:47 Cumulative 30.7 hours Start 2021.12.08 @ 17:16:08 End 2021.12.08 @ 17:26:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 35 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 518cf1e1-5dd4-4495-80ea-2ce45f26fdd1