Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 04:02:58 Player: Reishara Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1133) 1133 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4088 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 38/100 System Corruption 12% Temperature Cool (15) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (8) ---- Heat Sink High-capacity Matter Pod (0) Signal Interpreter Utility Shielding Improved Utility Shielding Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Transmission Jammer > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- Aerolev Unit Flight Unit Heat Sink High-capacity Matter Pod Signal Interpreter Utility Shielding Improved Utility Shielding Heavy Particle Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 2 | . . . . . . 2 Propulsion 2 | . . . . . 2 . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 68 | 7 5 3 25 . 21 7 Power 12 | 2 . . 7 . 2 1 Engine 12 | 2 . . 7 . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 . 2 5 . 7 4 Treads 2 | 2 . . . . . . Leg 8 | . . 2 1 . 3 2 Wheel . | . . . . . . . Hover 4 | . . . . . 3 1 Flight 6 | . . . 4 . 1 1 Utility 14 | 1 4 . 4 . 4 1 Device 6 | . 2 . 1 . 2 1 Storage 3 | 1 1 . . . 1 . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 22 | 2 1 1 9 . 8 1 Energy Gun 8 | 1 . . 6 . 1 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | 1 . 1 2 . . . Ballistic Cannon . | . . . . . . . Launcher 7 | . 1 . 1 . 5 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 32 | . 2 . 5 2 12 11 Power 2 | . . . . . 1 1 Propulsion 12 | . 1 . 2 1 2 6 Utility 6 | . 1 . 1 . 3 1 Weapon 12 | . . . 2 1 6 3 Highest Loss Streak 10 | . 1 . 2 2 10 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 77 | . 98 100 84 64 59 50 Engine 8 | . 14 14 11 11 5 . Treads 6 | . 28 . . . . . Leg 11 | . . 28 14 . 5 18 Flight 2 | . . . 6 22 5 . Device 8 | . 8 . 11 11 13 7 Storage 8 | . 14 14 7 . 1 7 Processor 4 | . 3 14 . . 6 . Protection 1 | . . . 6 . . . Energy Gun 2 | . 5 . 4 9 . . Ballistic Gun 9 | . 14 14 15 11 6 . Launcher 9 | . 8 14 6 . 8 15 Naked Turns 5 | . . . . . 5 . Heaviest Build 34 | 14 31 29 34 10 16 21 Greatest Support 44 | 40 40 20 20 8 36 44 Greatest Overweight (x) 3 | . 1 1 3 2 3 1 Average Overweight (x) . | . . 1 . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 5 8 8 Average Capacity 9 | 6 11 15 11 5 5 8 Most Carried 15 | 5 15 13 15 5 7 8 Average Carried 8 | 3 9 11 9 5 4 7 Final Capacity 15 | 8 15 15 5 5 8 8 Final Carried 14 | 4 14 12 5 5 7 5 Class Distribution -------------------- 72% | Mutant 16% | Bomber 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 982 | 210 187 140 362 18 62 3 Remotely 106 | . 106 . . . . . Salvage Created 995 | . 340 43 357 . 241 14 Parts 54 | . 12 5 20 . 15 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 34 | . 10 3 13 . 8 . Guns 18 | . 4 3 11 . . . AOE 16 | . 6 . 2 . 8 . Classes Destroyed 8 | . 2 1 . . 4 1 Worker 3 | . 1 . . . 1 1 Builder 1 | . . . . . . 1 Tunneler 1 | . . . . . 1 . Swarmer 9 | . . 3 6 . . . Grunt 22 | . 10 . 7 . 5 . Brawler 1 | . . . . . 1 . Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Best Kill Streak 8 | . 5 3 8 . 5 2 Combat Bots Only 8 | . 5 3 8 . 5 . Max Kills in Single Turn 3 | . 2 1 2 . 3 2 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 2 . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 423 | . 51 18 69 15 28 242 Missed 142 | . 12 4 10 3 5 108 Damage Taken 3781 | . 522 109 621 159 707 1663 Core 1092 | . 105 14 117 28 124 704 Absorbed by Shields . | . . . . . . . Redirected to Shielding 36 | . . . 36 . . . Regen/Repaired (Parts) 28 | . . . . . 28 . Core Remaining (%) 73 | 100 . 52 . 63 77 . Volleys Fired 104 | . 23 10 54 . 13 4 Largest 3 | . 2 2 3 . 3 1 Hottest 105 | . 70 50 105 . 100 75 Shots Fired 175 | . 44 12 92 . 23 4 Gun 144 | . 35 10 91 . 8 . Cannon 3 | . . . . . . 3 Launcher 26 | . 9 2 1 . 13 1 Special 2 | . . . . . 2 . Kinetic 96 | . 23 10 55 . 8 . Thermal 41 | . 12 . 24 . 2 3 Explosive 26 | . 9 2 1 . 13 1 Electromagnetic 12 | . . . 12 . . . Robot Hit Streak 8 | . 8 4 7 . 4 3 Robot Miss Streak 4 | . 4 2 4 . 2 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 4 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 112 | . 27 6 61 . 15 3 Core Hits 76 | . 24 4 23 . 23 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Burn 1 | . . . 1 . . . Melee Attacks 2 | . . . . . 2 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2688 | . 766 50 734 . 941 197 Guns 995 | . 298 50 613 . 34 . Cannons 93 | . . . . . . 93 Explosions 1546 | . 468 . 119 . 879 80 Melee . | . . . . . . . Ramming 30 | . . . 2 . 4 24 Kinetic 577 | . 200 50 293 . 34 . Thermal 518 | . 98 . 241 . 86 93 Explosive 1484 | . 468 . 119 . 817 80 Electromagnetic 79 | . . . 79 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 25 | . . . . . 25 12 Average Corruption 7 | . . . . . 8 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . . . . . 28 3 Message Errors 11 | . . . . . 10 1 Matter Fused 6 | . . . . . 5 1 Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 6 | . . . . . 6 . Data Loss (major) 1 | . . . . . 1 . Misdirections 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 76 | . 10 . . . 55 11 Projectiles 11 | . . . . . . 11 Explosions 65 | . 10 . . . 55 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 403 | . 44 . 12 . 323 24 Shots 14 | . 2 . 1 . 10 1 Rammed 5 | . . . 2 . 3 . Targets Rammed 13 | . . . 2 . 3 8 Kicked 8 | . . . . . . 8 Crushed . | . . . . . . . Highest Temperature 466 | . 196 20 466 3 136 15 Average Temperature 116 | . 76 12 167 2 28 9 Received Heat Transfer 843 | . 264 . 252 87 162 78 Effects 6 | . . . 6 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Interference 3 | . . . 3 . . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 . 1 . Heat Transferred 1210 | . 296 . 703 . 100 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 305 | . 226 119 305 118 247 171 Initial 118 | . . 39 . 118 37 112 Average 100 | . 65 90 149 115 122 84 Maximum Alert Level 1 | . 1 . 1 . 1 . Low Security (%) 86 | 100 90 100 70 100 76 100 Level 1 13 | . 9 . 29 . 23 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . 2 . 1 2 Investigation 3 | . 1 . 1 . . 1 Extermination 1 | . . . . . . 1 Reinforcement 4 | . 2 . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . . . . . 2 1 Communications Jammed 8 | . . . . . . 8 Distress Signals 8 | . . . . . . 8 Times Spotted 85 | . 20 3 23 3 21 15 Peak Tracking Total 9 | . 5 3 9 3 7 9 Tactical Retreats 6 | . . . 3 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 4 | . . . 1 . 3 . Max in Single Turn 2 | . . . 1 . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 10 | . 2 . 3 . 2 3 Terminals 6 | . 1 . 3 . 1 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 23 | . 7 . 7 . 3 6 Successful 17 | . 5 . 6 . 2 4 Failed 6 | . 2 . 1 . 1 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 1 . 7 . 1 2 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . 2 . Recycling Units 6 | . 6 . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 8 | . . . 6 . . 2 Record 5 | . . . 4 . . 1 Alert Level 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 5 | . 5 . . . . . Recycle Component 3 | . 3 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . 1 . 2 1 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 32 | . . . . . 32 . Parts Recycled 3 | . 3 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3629 | 90 780 483 760 65 750 701 Spaces Moved 2127 | 50 416 239 364 55 405 598 Core 24 | 5 . . . . 9 10 Treads 461 | 45 416 . . . . . Legs 1049 | . . 239 202 . 108 500 Wheels . | . . . . . . . Hover 250 | . . . . . 164 86 Flight 343 | . . . 162 55 124 2 Fastest Speed 37 | 50 160 190 37 117 50 50 Average Speed 142 | 149 160 190 153 121 136 110 Slowest Speed 330 | 160 240 190 330 200 280 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . 5 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 78 47 27 21 27 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 176 | . 46 15 9 . 103 3 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 176 | . 46 15 9 . 103 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2560 | 65 487 259 492 54 569 634 Wait 186 | . 26 5 27 . 113 15 Move 2112 | 49 415 238 354 54 404 598 Hop 4 | . . . 4 . . . Pick Up 43 | 9 16 1 8 . 8 1 Fast Attach 22 | 1 . . 2 . 15 4 Attach 29 | 5 2 3 10 . 6 3 Detach 3 | . . . 2 . 1 . Swap 17 | 1 3 . 13 . . . Drop 25 | . 2 2 16 . 4 1 Fire 104 | . 23 10 54 . 13 4 Melee 2 | . . . . . 2 . Ram 5 | . . . 2 . 3 . Kick 8 | . . . . . . 8 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 14) 543 | -10/Materials | Discovered new exit (range 13) 660 | -10/Materials | Discovered new exit (range 16) 785 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Entered Mines 880 | -10/Mines | Assembled infested the area 1219 | -10/Mines | Discovered new exit (range 11) 1226 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1354 | -10/Mines | Entered Materials 1354 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1658 | -9/Materials | Build established: Bomber 1855 | -9/Materials | Destroyed 8 combat bots 2070 | -9/Materials | Discovered new exit (range 16) 2114 | -9/Materials | Entered Mines 2128 | -9/Mines | Met a Derelict bent on vengeance 2147 | -9/Mines | Learned location of Zion (-6) 2165 | -9/Mines | Discovered new exit (range 12) 2179 | -9/Mines | Entered Materials 2179 | -8/Materials | Evolved 2 slots: Propulsion x2 2335 | -8/Materials | Build established: Mutant 2462 | -8/Materials | Repaired Imp. Ion Engine 2758 | -8/Materials | System corruption reached 10% 2796 | -8/Materials | Lost 10 parts (1p2n3u4w) 2904 | -8/Materials | Discovered new exit (range 3) 2929 | -8/Materials | Entered Factory 2929 | -7/Factory | Evolved 2 slots: Power x2 3550 | -7/Factory | Lost 7 parts (1p3n1u2w) 3570 | -7/Factory | Core integrity fell below 50% 3613 | -7/Factory | System corruption reached 10% 3615 | -7/Factory | Core integrity fell below 20% 3630 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03561_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 03563_ Slug penetrates Wall. 03565_ K-01 Serf cleans the Nuclear Reactor. 03567_ Aerolev Unit destroyed. 03568_ Dropped Transmission Jammer. 03570_ Flight Unit destroyed. 03581_ Acquired Imp. Titanium Leg. 03584_ System corrupted: Matter fused (-6). 03590_ Slug penetrates Wall. 03614_ System corrupted: Energy discharge (-36). 03616_ Chain reaction triggered in Mic. Nuclear Core. 03616_ P-60 Hacker destroyed. 03616_ Penetrated by Slug. 03617_ K-01 Serf collects debris. 03624_ Slug penetrates Wall. 03627_ K-01 Serf collects debris. 03627_ Destroyed Gravmag System. 03627_ Slug penetrates Wall. 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