Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.17 @ 12:10:06 Player: L1l7 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (18) 90 Value Destroyed (493) 493 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 4443 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core VTOL Module Improved Signal Interpreter Relay Coupler [NC] (22) Relay Coupler [NC] (24) Relay Coupler [Grunt] (25) Relay Coupler [Sentry] (17) Great Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Cesium-ion Thruster Improved Signal Interpreter Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] [Rating: 19] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Slots Evolved 6 | . . 2 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . Utility 3 | . . 1 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 36 | 8 6 6 3 . 3 4 6 Power 4 | 1 . 1 1 . . 1 . Engine 4 | 1 . 1 1 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 3 4 2 2 . 2 3 3 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 3 | 3 . . . . . . . Hover . | . . . . . . . . Flight 16 | . 4 2 2 . 2 3 3 Utility 8 | 2 2 2 . . . . 2 Device 6 | 1 2 2 . . . . 1 Storage 2 | 1 . . . . . . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 5 | 2 . 1 . . 1 . 1 Energy Gun 1 | . . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 22 | . 3 3 . . 1 6 9 Power 4 | . 1 1 . . . 1 1 Propulsion 13 | . 1 2 . . 1 3 6 Utility 4 | . 1 . . . . 2 1 Weapon 1 | . . . . . . . 1 Highest Loss Streak 9 | . 3 3 . . 1 6 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 70 | . 84 74 72 72 80 62 43 Engine 7 | . 7 9 9 9 9 9 2 Wheel 4 | . 16 . . . . . . Flight 25 | . 10 32 36 36 36 32 25 Device 11 | . 8 22 18 18 18 7 2 Storage 10 | . 14 11 9 9 9 9 7 Energy Gun 1 | . . . . . 8 4 . Ballistic Gun 7 | . 26 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 15 | 12 12 10 12 12 15 15 11 Greatest Support 26 | 26 20 12 16 16 18 20 20 Greatest Overweight (x) 1 | . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 Most Carried 8 | 4 8 8 5 4 8 8 8 Average Carried 5 | 1 5 5 3 4 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 2 8 6 4 4 6 5 8 Class Distribution -------------------- 49% | Mutant 23% | Scavenger-Sprinter 14% | Sprinter 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Sprinter | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Matter Collected 616 | 234 223 . . . 112 . 47 Remotely . | . . . . . . . . Salvage Created 399 | 35 286 . . . 31 . 47 Parts 43 | 5 29 . . . 3 . 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Combat Hostiles Destroyed 14 | . 13 . . . . . 1 Melee 1 | . . . . . . . 1 Guns 13 | . 13 . . . . . . Classes Destroyed 5 | 1 2 . . . 1 . 1 Worker 1 | . . . . . . . 1 Tunneler 2 | 2 . . . . . . . Watcher 1 | . . . . . 1 . . Swarmer 10 | . 9 . . . . . 1 Grunt 4 | . 4 . . . . . . Best Kill Streak 7 | 2 7 . . . 1 . 2 Combat Bots Only 7 | . 7 . . . . . 1 Max Kills in Single Turn 2 | 1 2 . . . 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Damage Taken 2396 | . 391 160 33 13 59 600 1140 Core 1081 | . 80 41 . 13 . 237 710 Absorbed by Shields 140 | . . . . . . 140 . Core Remaining (%) 77 | 100 68 89 . . . 54 . Volleys Fired 39 | 6 30 . . . 2 1 . Largest 2 | 2 2 . . . 1 1 . Hottest 63 | 40 40 . . . 63 63 . Shots Fired 75 | 12 60 . . . 2 1 . Gun 75 | 12 60 . . . 2 1 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 72 | 12 60 . . . . . . Thermal 3 | . . . . . 2 1 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | 7 6 . . . 3 . . Robot Miss Streak 3 | 2 3 . . . . . . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 4 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 45 | 8 33 . . . 2 . 2 Core Hits 24 | 2 18 . . . 2 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 12 | . . . . . . . 12 Impact . | . . . . . . . . Slashing 12 | . . . . . . . 12 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 631 | 95 387 . . . 36 . 113 Guns 518 | 95 387 . . . 36 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 113 | . . . . . . . 113 Ramming . | . . . . . . . . Kinetic 482 | 95 387 . . . . . . Thermal 36 | . . . . . 36 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 113 | . . . . . . . 113 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 44 | . 6 16 13 . 44 35 . Average Temperature 12 | . 4 8 8 . 20 14 . Received Heat Transfer 688 | . 66 75 18 9 18 340 162 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 74 | . . . . . 74 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Peak Influence 336 | 10 336 256 148 96 126 118 266 Initial 141 | . 6 141 103 96 46 68 69 Average 120 | 4 161 177 124 96 84 72 141 Maximum Alert Level 1 | . 1 1 . . . . 1 Low Security (%) 79 | 100 57 69 100 100 100 100 68 Level 1 20 | . 42 30 . . . . 31 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 2 . . 1 . 3 Investigation 3 | . . 1 . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 5 | . 2 1 . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Distress Signals 7 | . 4 . 1 . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 19 14 4 2 5 8 14 Peak Tracking Total 11 | . 7 11 4 2 3 8 11 Tactical Retreats 7 | . 1 1 1 . 1 1 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Traps Triggered 7 | . . 1 . 2 . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Garrison Relay 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Machines Accessed 13 | . 2 3 1 . 4 . 3 Terminals 10 | . 2 3 . . 3 . 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 27 | . 5 5 1 . 9 . 7 Successful 15 | . 2 1 1 . 5 . 6 Failed 12 | . 3 4 . . 4 . 1 Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 6 | . . . . . 4 . 2 Terminals 22 | . 5 5 . . 7 . 5 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . 2 . . Terminal Hacks 9 | . 2 1 . . 2 . 4 Record 1 | . . . . . . . 1 Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . Zone Layout 3 | . 1 1 . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . . Unlock Access 2 | . . . 1 . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks 3 | . . . . . 1 . 2 Terminals 1 | . . . . . 1 . . Assimilate 1 | . . . . . 1 . . Fabricators 2 | . . . . . . . 2 Report 1 | . . . . . . . 1 Download 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 3 . . 3 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . Machine Destruction 5 | . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 10 | . . . . . 10 . . Highest-Rated Ally 10 | . . . . . 10 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Turns Passed 914 | 84 235 114 52 77 106 91 155 Spaces Moved 1474 | 63 227 288 60 110 272 133 321 Core 21 | 16 . . . . . . 5 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 137 | 47 90 . . . . . . Hover . | . . . . . . . . Flight 1316 | . 137 288 60 110 272 133 316 Fastest Speed 29 | 50 37 34 31 31 31 31 29 Average Speed 37 | 76 54 34 31 31 31 31 33 Slowest Speed 110 | 90 80 37 31 31 31 37 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 20 | . . 7 2 . 4 4 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 47 40 9 28 28 48 12 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Total 1729 | 87 290 296 90 151 289 177 349 Wait 51 | 1 5 4 29 7 5 . . Move 1429 | 62 226 275 56 108 263 124 315 Hop 16 | . . 5 1 . 4 3 3 Pick Up 50 | 9 14 4 1 . 8 4 10 Fast Attach . | . . . . . . . . Attach 35 | 8 6 6 3 . 3 4 5 Detach 2 | 1 . 1 . . . . . Swap 1 | . . . . . . . 1 Drop 19 | . 9 1 . . 4 2 3 Fire 39 | 6 30 . . . 2 1 . Melee 12 | . . . . . . . 12 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 75 | . . . . 36 . 39 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Destroyed 7 combat bots 253 | -10/Materials | Lost 3 parts (1p1n1u) 308 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 348 | -9/Materials | Discovered new exit (range 11) 429 | -9/Materials | Discovered new exit (range 16) 434 | -9/Materials | Entered another Materials area 434 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 462 | -8/Materials | Lost 3 parts (1p2n) 485 | -8/Materials | Identified exit to Garrison 486 | -8/Materials | Entered Garrison 488 | -8/Garrison | Installed Relay Interface Framework 546 | -8/Garrison | Triggered checkpoint 558 | -8/Garrison | Discovered new exit (range 15) 563 | -8/Garrison | Entered Materials 668 | -8/Materials | Identified exit to Garrison 669 | -8/Materials | Entered Garrison 678 | -8/Garrison | Triggered checkpoint 704 | -8/Garrison | Garrison Relay disabled 757 | -8/Garrison | Discovered new exit (range 10) 760 | -8/Garrison | Entered Factory 760 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 771 | -7/Factory | Lost 6 parts (1p3n2u) 833 | -7/Factory | Identified exit to Lower Caves 884 | -7/Factory | Core integrity fell below 50% 905 | -7/Factory | Core integrity fell below 20% 915 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Imp. Flight Unit destroyed. Acquired 29 matter. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. R-06 Scavenger collects Autogun. Imp. Flight Unit destroyed. K-01 Serf collects debris. Acquired VTOL Module. VTOL Module destroyed. Imp. Flight Unit destroyed. Cesium-ion Thruster destroyed. K-01 Serf collects debris. R-06 Scavenger collects Autogun. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger collects Wheel. K-01 Serf collects debris. R-06 Scavenger collects Sml. Matter Pod. Chainsword destroyed. K-01 Serf destroyed. R-06 Scavenger collects Lgt. Ion Engine. 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"" s!% > ???????? | | ???##### r r %=[ @ ########???????????? | | ???????# ##### u #??????????????????? | | "" ???????###+###???###+###??????????????????? | | "" ??????????????????? ???????????????????? | | "??? ??????????????????# """ #?????????????????? | | ???????????????????????# """ !#?????????????????? | | ???????????????????????# """ #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????##+#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Downloaded Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Infiltrator Challenges ------------ None Game ------ Seed HeatDiametricSegregator Manual? 0 Play Time 00:23:49 Cumulative 46.9 hours Start 2022.12.17 @ 11:44:18 End 2022.12.17 @ 12:10:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c53b1170-7ef9-4034-b97b-14af702bedaf