Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.18 @ 14:34:41 Player: Adam_the_Great Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (2) 10 Value Destroyed (54) 54 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (922) 922 TOTAL SCORE: 2486 Bonus ------- Pacifist 200 Follower Combat Kills 154 Met Imprinter 300 Was Imprinted 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/400 Matter 390/400 Energy 95/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Matter Pod > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Hacking Drone Bay Storm Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Targeting Computer > --- WEAPON ----------- Light Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Salvage Targeting Computer Hacking Drone Bay Storm Laser CR-A16's Pointy Stick [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 13 | 8 1 . . 1 3 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 4 . . . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 1 . . 1 . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 2 . . . . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 94 77 77 88 85 Engine 11 | . 14 11 11 11 10 Wheel 22 | . 28 22 22 22 20 Storage 21 | . 22 22 22 22 21 Processor 9 | . . . . 11 10 Ballistic Gun 20 | . 28 22 22 22 13 Ballistic Cannon 2 | . . . . . 7 Peak Build Rating 15 | 6 7 7 7 12 15 Average Rating 10 | 4 6 7 7 10 13 On Entrance 6 | . 6 7 7 7 12 Naked Turns . | . . . . . . Heaviest Build 19 | 13 15 15 15 15 19 Greatest Support 26 | 26 26 26 26 26 26 Greatest Overweight (x) 4 | 4 . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 5 7 8 8 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 471 | 268 . . . 89 114 Remotely . | . . . . . . Salvage Created 38 | . . . . . 38 Parts 3 | . . . . . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented 7 | . . . . . 7 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 2 | . . . . . 2 Cannons 2 | . . . . . 2 Classes Destroyed 1 | . . . . . 1 Swarmer 2 | . . . . . 2 Best Kill Streak 1 | . . . . . 1 Combat Bots Only 1 | . . . . . 1 Max Kills in Single Turn 1 | . . . . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 88 | . 1 5 . . 82 Missed 28 | . 1 2 . . 25 Damage Taken 1155 | . . 47 . . 1108 Core 413 | . . . . . 413 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 17 | . . . . . 17 Largest 2 | . . . . . 2 Hottest 68 | . . . . . 68 Shots Fired 31 | . . . . . 31 Gun 22 | . . . . . 22 Cannon 9 | . . . . . 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic 31 | . . . . . 31 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . . . . . 5 Robot Miss Streak 3 | . . . . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 19 | . . . . . 19 Core Hits 8 | . . 1 . . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 364 | . . 13 . . 351 Guns 100 | . . . . . 100 Cannons 181 | . . . . . 181 Explosions . | . . . . . . Melee 70 | . . . . . 70 Ramming 13 | . . 13 . . . Kinetic 281 | . . . . . 281 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 70 | . . . . . 70 Highest Corruption 1 | . . 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . 1 . . 2 Message Errors 1 | . . 1 . . . Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 15 | . . . . . 15 Projectiles 15 | . . . . . 15 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 6 | . . 6 . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 44 | . . . . . 44 Average Temperature 22 | . . . . . 22 Received Heat Transfer 276 | . . 15 . . 261 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 145 | . 60 145 56 . . Initial 56 | . . 25 56 . . Average 23 | . 11 65 56 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 3 7 1 . 14 Peak Tracking Total 7 | . 3 7 3 . 4 Tactical Retreats 3 | . 1 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 2 . . . Successful 3 | . 1 2 . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 154 | . . . . 154 154 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 26 | . . . . . 26 Total Damage 492 | . . . . . 492 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2359 | 71 217 78 24 1380 589 Spaces Moved 2354 | 45 235 86 27 1400 561 Core 25 | 17 . . . . 8 Treads . | . . . . . . Legs 18 | 18 . . . . . Wheels 2311 | 10 235 86 27 1400 553 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 Average Speed 90 | 111 90 90 90 90 91 Slowest Speed 250 | 250 90 90 90 90 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 51 22 10 93 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2549 | 66 240 86 26 1523 608 Wait 133 | . . . . 111 22 Move 2349 | 44 234 85 26 1399 561 Hop . | . . . . . . Pick Up 22 | 12 4 . . 5 1 Fast Attach . | . . . . . . Attach 12 | 8 1 . . 1 2 Detach 2 | 2 . . . . . Swap 1 | . . . . . 1 Drop 9 | . 1 . . 7 1 Fire 17 | . . . . . 17 Melee 3 | . . . . . 3 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 14) 272 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 289 | -9/Materials | Discovered new exit (range 8) 307 | -9/Materials | Build established: Mutant 351 | -9/Materials | Discovered new exit (range 6) 367 | -9/Materials | Entered Mines 383 | -9/Mines | Identified exit to Materials 389 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 391 | -9/Mines | Entered Zion 428 | -7/Zion | Given A8's code to call for help 450 | -7/Zion | System corruption cleaned by Quarantine Array 522 | -7/Zion | Learned Factory terminal intel 630 | -7/Zion | Learned location of Armory (-3) 858 | -7/Zion | Learned Factory terminal intel 942 | -7/Zion | Found Prototype Energy Gun 1131 | -7/Zion | Found CR-A16's Pointy Stick 1166 | -7/Zion | Met Imprinter 1188 | -7/Zion | Imprinted 1190 | -7/Zion | Declared Zion's savior 1338 | -7/Zion | Given the Hacking Drone Bay 1339 | -7/Zion | Found Prototype Device 1429 | -7/Zion | Learned Factory emergency access door positions 1613 | -7/Zion | Discovered new exit (range 13) 1771 | -7/Zion | Entered Proximity Caves 1771 | -6/Proximity Caves | Accompanied by 4 allies 2341 | -6/Proximity Caves | Core integrity fell below 50% 2356 | -6/Proximity Caves | Core integrity fell below 20% 2360 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01990_ Lgt. Nuclear Core fries itself beyond repair. 01990_ Lgt. Nuclear Core self-destruct mechanism malfunctions. 01993_ VTOL Module fries itself beyond repair. 01995_ Corrupted Autogun fries itself beyond repair. 02174_ 53-AWY(M) system corruption misinterpreted. 02174_ 53-AWY(M) triggered Dirty Bomb Trap. 02174_ An explosion rips through the floor. 02174_ 53-AWY(M) destroyed. 02174_ 46-L1X(M) destroyed. 02248_ Acquired Corrupted Salvage Targeting Computer. 02249_ Dropped Corrupted Salvage Targeting Computer. 02293_ System corrupted: Energy discharge (-50). 02328_ Com. Wheel destroyed. 02332_ Wheel destroyed. 02333_ Adv. Assault Cannon destroyed. 02344_ Sml. Storage Unit destroyed. 02346_ Lgt. Assault Rifle destroyed. 02353_ Lgt. Ion Engine destroyed. 02357_ System corrupted: Matter fused (-8). 02359_ Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????? #???????? ????????????????? | | ???????????????????# ##?????? ##??????????????? | | ???????????????????# ##???? ##?????????????? | | ???????????????????# #???? ????????????? | | ???????????????????# #???? ????????????? | | ???????????????????# #???# ?????????????? | | ??????????????????## #??? ?????????????? | | ??????????????????? #?## ???????????????? | | ???????????????????? ??# #????????????????? | | ????????????????????? #?## #????????????????? | | ??????????????????????# ### ##???????????????? | | ????????????????????### ##??????????????? | | ???????????????????## ##?????????????? | | ??????????????????## gg ##????????????? | | ??????????????????# % g #????????????? | | ??????????????????# @ #?????????????? | | ?????????????????## ###; ####?????????????? | | ???????????????### ##?## * #????????????????? | | ??????????????## [ #???# #????????????????? | | ????????????### %% ##???## ####????????????????? | | ???????????## * ##########???????????????????? | | ???????????# #???????????????????????? | | ####???????# ##??????????????????????? | | ######### ##### #??????????????????????? | | ##???## #?????????????????????? | | ##?????? #????????????????????? | | #### ##???????? #????????????????????? | | ### ##??## #????????? #????????????????????? | | ##?###????## ##????????? #???????????????????? | | ??????###### #????????? #??????????????????? | | ??????# ## #?????????? ?????????????????? | | ??????# #?????????? ????????????????? | | ####### ##??????????? ???????????????? | | # #???????????? ??????????????? | | # ##????????????? #??????????????? | | # ##### #?????????????? ????????????????? | | #??# ####??????????????? ??????????????????? | | # #?# ##?????????????????????????????????????? | | #?# ##?????????????????????????????????????? | | ### ####??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed TransmissionLegMembrane Manual? 0 Play Time 00:27:08 Cumulative 7.6 hours Start 2024.12.18 @ 14:04:04 End 2024.12.18 @ 14:34:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10fe0c6b-9b37-4393-9f85-5910e98810de