Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.11 @ 06:31:32 Player: Exp. Geonium Core Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (81) 405 Value Destroyed (2687) 2687 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2002) 2002 TOTAL SCORE: 10934 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 500 Entered Garrisons 400 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Friendly Fire -385 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 94/100 System Corruption 0% Temperature Cool (2) Movement Walking (110) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (5) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (5) ------ Armored Scrap Engine Large Storage Unit Zionite Weapon Casing > --- WEAPON (4) ------- High-powered EM Disruptor Construct/G High-powered Energy Construct/G Spear > --- INVENTORY (15) --- Experimental Heat Sink Experimental Heat Sink Improved Cooling System Zionite Biocell (600) Encrypted Comm Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Active Sensor Spoofer Zionite Weapon Casing Zionite Weapon Casing Advanced Shield Generator Makeshift Hacking Suite CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Composite-Glidesys Exoskeleton Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Large Storage Unit Advanced Phase Shifter > --- WEAPON ----------- Shock Bomb Launcher High-powered EM Disruptor Construct/G High-powered Energy Construct/G Spear > --- INVENTORY -------- Experimental Heat Sink Improved Cooling System Encrypted Comm Array Makeshift Transmission Jammer Active Sensor Spoofer Phase Shifter Zionite Weapon Casing Zionite Light Carapace Advanced Shield Generator Makeshift Hacking Suite Heavy Mace Spear CR-A16's Pointy Stick [Rating: 97] Favorites ----------- Power Multi-Light Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Multi-Light Reactor Propulsion Light Treads Treads Light Treads Leg Composite-Glidesys Exoskeleton Hover Unit Zionite Glidesys II Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Spear Energy Gun High-powered Energy Construct/G Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Thermic Caster Construct/C Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . . 4 . . 2 . 2 . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . . . . . Utility 3 | . . . . . . . . 2 . 1 . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 87 | . 3 . . . 5 26 2 2 5 3 2 . 2 37 . Power 6 | . . . . . 1 2 . . . . . . . 3 . Engine . | . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 2 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 . Propulsion 23 | . 2 . . . 2 9 . . . . . . . 10 . Treads 13 | . 2 . . . 2 9 . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 8 . Flight . | . . . . . . . . . . . . . . . . Utility 30 | . 1 . . . 1 7 . 1 1 2 1 . . 16 . Device 15 | . 1 . . . . 4 . 1 . 1 1 . . 7 . Storage 3 | . . . . . 1 . . . . . . . . 2 . Processor 2 | . . . . . . . . . 1 . . . . 1 . Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 9 | . . . . . . 3 . . . . . . . 6 . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | . . . . . 1 8 2 1 4 1 1 . 2 8 . Energy Gun 6 | . . . . . . 1 1 . 1 . . . . 3 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 7 | . . . . . 1 6 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . 1 1 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 1 . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . . . Piercing Weapon 7 | . . . . . . . . . 2 . 1 . 1 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 1 . . . 1 . . . 10 . Parts Lost 34 | . . . . . . 3 . . 7 . . 1 . 23 . Power 4 | . . . . . . . . . 1 . . . . 3 . Propulsion 12 | . . . . . . 1 . . 2 . . 1 . 8 . Utility 9 | . . . . . . 2 . . 1 . . . . 6 . Weapon 9 | . . . . . . . . . 3 . . . . 6 . Highest Loss Streak 7 | . . . . . . 2 . . 5 . . 1 . 7 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 96 100 71 71 72 75 100 76 58 56 61 66 65 56 54 Engine 3 | . 14 14 14 14 8 . . . 6 1 5 6 6 . . Core 2 | . . . . . . 9 9 7 . 4 . . . . . Treads 13 | . 4 28 28 28 36 35 36 19 5 . . . . . . Leg 2 | . 23 . . . . . . . 1 6 6 6 4 3 13 Hover 1 | . . . . . . . . . . . . . . 10 . Device 10 | . 10 14 14 14 9 8 9 15 8 6 12 13 13 11 6 Storage 7 | . 14 14 14 14 9 9 9 7 7 6 6 6 6 5 6 Processor 2 | . . . . . . . . . 4 6 6 6 6 . . Energy Gun 3 | . . . . . . . 3 3 6 13 6 4 . 1 7 Energy Cannon 1 | . . . . . . . . . . . . 1 6 1 . Ballistic Gun 7 | . 28 28 . . 9 11 26 9 4 4 5 6 6 2 . Ballistic Cannon 1 | . . . . . . . . . 1 1 6 6 6 . . Piercing Weapon 3 | . . . . . . . . . 7 . 1 6 5 5 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 56 | 13 14 14 11 11 41 43 40 41 46 49 52 55 56 56 43 Greatest Support 90 | 20 40 40 40 40 80 90 90 90 50 60 83 72 54 82 48 Greatest Overweight (x) 4 | . 1 . . . . . . 1 4 . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 8 8 8 12 15 15 15 15 15 15 15 15 14 15 Most Carried 15 | . 6 6 8 8 7 15 15 15 14 15 15 15 15 15 13 Average Carried 12 | . 6 6 7 8 4 13 14 7 11 13 14 14 14 12 13 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 6 6 8 8 5 15 15 9 14 15 15 15 15 13 13 Class Distribution -------------------- 44% | Construct 22% | Mutant 16% | Scavenger-Skirmisher 11% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Construct | -7/Garrison Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Matter Collected 2412 | 163 55 . . . 371 925 46 307 90 94 23 . 10 328 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3839 | . 60 . . . 546 946 91 340 748 158 116 . . 834 . Parts 243 | . 5 . . . 26 61 16 17 43 8 . . . 67 . Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 66 | . . . . . 6 25 2 4 13 1 . . . 15 . Melee 15 | . . . . . . . . 1 5 . . . . 9 . Guns 43 | . . . . . 6 25 2 2 4 1 . . . 3 . Cannons 1 | . . . . . . . . . . . . . . 1 . AOE 5 | . . . . . . . . 1 4 . . . . . . Classes Destroyed 17 | . 1 . . . 4 4 3 1 1 . 1 . . 2 . Worker 4 | . . . . . . . 2 . . 2 . . . . . Builder 2 | . . . . . . . 1 . . 1 . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . Recycler 2 | . . . . . 1 . . 1 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 4 | . . . . . 3 . . . 1 . . . . . . Swarmer 14 | . . . . . . 7 2 . 4 1 . . . . . Cutter 3 | . . . . . . 3 . . . . . . . . . Grunt 22 | . . . . . 5 8 . 4 5 . . . . . . Duelist 3 | . . . . . . 3 . . . . . . . . . Sentry 6 | . . . . . 1 3 . . 2 . . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . 5 . Z-Light 11 | . . . . . . . . . . . . . . 11 . Packrat 1 | . . . . . . . . . . . 1 . . . . Assembled 3 | . . . . . . . . . . . . . . 3 . Thug 1 | . . . . . . . . . . 1 . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 1 . . . 7 6 2 6 5 2 . . . 5 . Combat Bots Only 6 | . . . . . 5 6 2 2 5 1 . . . 3 . Max Kills in Single Turn 2 | . 1 . . . 1 2 1 1 2 2 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 2 . . . . . . Melee 1 | . . . . . . . . 1 1 . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Damage Taken 9661 | . . . . . 157 1155 204 509 1493 440 . 111 . 5438 154 Core 1264 | . . . . . 17 58 7 52 270 77 . . . 762 21 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 35 | . . . . . . . . . . . . . . . 35 Regen/Repaired (Parts) 291 | . . . . . . . . . . . . . 291 . . Core Remaining (%) 84 | 100 . . . 100 . . 85 . 54 . . . . . . Volleys Fired 174 | . 2 . . . 19 63 7 21 33 15 2 . . 12 . Largest 4 | . 2 . . . 1 2 4 1 3 4 3 . . 3 . Hottest 225 | . 40 . . . 60 225 80 36 143 209 167 . . 164 . Shots Fired 232 | . 4 1 . . 19 67 13 21 40 33 4 . . 30 . Gun 190 | . 4 1 . . 19 67 13 16 33 24 2 . . 11 . Cannon 22 | . . . . . . . . . 2 . 2 . . 18 . Launcher 20 | . . . . . . . . 5 5 9 . . . 1 . Special . | . . . . . . . . . . . . . . . . Kinetic 153 | . 4 1 . . 19 62 12 16 25 3 . . . 11 . Thermal 32 | . . . . . . 5 1 . 5 8 3 . . 10 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 47 | . . . . . . . . 5 10 22 1 . . 9 . Robot Hit Streak 14 | . 3 . . . 6 14 14 9 11 5 2 . . 3 . Robot Miss Streak 5 | . . . . . 4 5 5 2 4 3 2 . . 5 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 263 | . 3 . . . 19 65 8 20 56 22 4 . . 66 . Core Hits 150 | . 2 . . . 18 44 4 11 30 12 2 . . 27 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 . Critical Strikes 13 | . . . . . . . . . 4 1 1 . . 7 . Burn 1 | . . . . . . . . . . . 1 . . . . Blast 2 | . . . . . . . . . 1 1 . . . . . Smash 2 | . . . . . . . . . . . . . . 2 . Impale 8 | . . . . . . . . . 3 . . . . 5 . Melee Attacks 225 | . . . . . . 11 14 5 56 . 4 8 9 112 6 Impact 20 | . . . . . . . . . . . . . 4 16 . Slashing 30 | . . . . . . 11 14 5 . . . . . . . Piercing 175 | . . . . . . . . . 56 . 4 8 5 96 6 Sneak Attacks 17 | . . . . . . . 4 1 3 . 2 . . 7 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Follow-up Attacks 8 | . . . . . . . . . 5 . . . . 3 . Damage Inflicted 10267 | . 29 . . 2 940 3212 358 665 1907 661 182 . . 2311 . Guns 5277 | . 29 . . . 940 2911 79 239 509 353 24 . . 193 . Cannons 183 | . . . . . . . . . 28 . 44 . . 111 . Explosions 841 | . . . . . . . . 238 240 308 . . . 55 . Melee 3961 | . . . . . . 301 279 188 1130 . 111 . . 1952 . Ramming 5 | . . . . 2 . . . . . . 3 . . . . Kinetic 4738 | . 29 . . . 940 2788 79 239 421 49 . . . 193 . Thermal 523 | . . . . . . 123 . . 78 188 68 . . 66 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1040 | . . . . . . . . 238 278 424 . . . 100 . Impact 363 | . . . . . . . . . . . . . . 363 . Slashing 768 | . . . . . . 301 279 188 . . . . . . . Piercing 2830 | . . . . . . . . . 1130 . 111 . . 1589 . Highest Corruption 4 | . 4 4 4 4 . . . . 3 . . . . . . Average Corruption 2 | . 3 4 4 4 . . . . 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 31 | . 1 2 8 3 . . . . 17 . . . . . . Message Errors 11 | . 1 . 2 2 . . . . 6 . . . . . . Matter Fused 7 | . . 1 3 . . . . . 3 . . . . . . Heat Flow Errors 2 | . . . . 1 . . . . 1 . . . . . . Energy Discharges 5 | . . . 2 . . . . . 3 . . . . . . Data Loss (minor) 3 | . . . 1 . . . . . 2 . . . . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . Overload Shots 1 | . . . . . . 1 . . . . . . . . . Overflow Damage 464 | . . . . . . . 100 35 57 10 19 . . 243 . Projectiles 19 | . . . . . . . . . . . 19 . . . . Explosions 10 | . . . . . . . . . . 10 . . . . . Melee 435 | . . . . . . . 100 35 57 . . . . 243 . Knockbacks 5 | . . . . . . . . . . . . . . 5 . Impact 5 | . . . . . . . . . . . . . . 5 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . . . 30 . . . . . . Shots 3 | . . . . . . . . . 3 . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 257 | . . 2 . 112 206 225 26 . 132 136 108 . . 257 . Average Temperature 66 | . . 2 . 64 83 64 26 . 48 67 46 . . 75 . Received Heat Transfer 2973 | . . . . . 99 213 90 333 429 135 . 36 . 1638 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . 2 1 . . . 5 . Impact Corruptions 4 | . . . . . . . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . . 1 . . . . . Heat Transferred 862 | . . . . . . 198 . . 111 285 185 . . 83 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Peak Influence 875 | . 30 11 . . 262 875 483 282 848 815 . . . . . Initial 445 | . . 11 . . . 170 426 182 197 445 . . . . . Average 459 | . 10 11 . . 121 583 418 214 488 623 . . . . . Maximum Alert Level 3 | . . . . . 1 3 2 1 3 3 . . . . . Low Security (%) 18 | . 100 100 . 100 82 9 . 60 6 . . . . . . Level 1 25 | . . . . . 17 23 34 39 35 . . . . . . Level 2 32 | . . . . . . 25 65 . 34 66 . . . . . Level 3 23 | . . . . . . 40 . . 23 33 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 2 . 3 1 . 2 . . . . . Investigation 3 | . . . . . . . 2 . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . Reinforcement 4 | . 2 . . . 1 . 1 . . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Distress Signals 4 | . . . . . 2 . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 115 | . 3 . . . 9 24 17 4 21 16 . 4 . 15 2 Peak Tracking Total 7 | . 2 . . . 5 5 7 4 6 6 . 4 . 5 2 Tactical Retreats 4 | . . . . . . . 1 . 1 . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Traps Triggered 11 | . 2 . . . . 2 2 . 4 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Machines Disabled 9 | . . . . . . 2 . . . 3 . 1 1 2 . Max in Single Turn 1 | . . . . . . 1 . . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Machines Accessed 19 | . 1 . 2 . 3 2 2 1 3 3 2 . . . . Terminals 13 | . 1 . . . 2 2 2 . 3 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . Total Hacks 34 | . 1 . 2 . 5 3 4 1 3 8 7 . . . . Successful 19 | . 1 . 2 . 3 2 . 1 1 2 7 . . . . Failed 15 | . . . . . 2 1 4 . 2 6 . . . . . Catastrophic 3 | . . . . . . . 2 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 15 | . 1 . 1 . 4 . 4 . . 5 . . . . . Terminals 23 | . 1 . . . 4 3 4 . 3 8 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . Terminal Hacks 16 | . 1 . 2 . 2 2 . . 1 1 7 . . . . Record 7 | . . . 1 . . . . . . . 6 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . 1 . . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 2 1 2 . 2 3 . . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . 16 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Total Allies 8 | . . . . . . . . . 5 3 . . . . . Largest Group 7 | . . . . . . . . . 5 7 . . . . . Highest-Rated Group 288 | . . . . . . . . . 238 288 . . . . . Highest-Rated Ally 95 | . . . . . . . . . 95 95 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . . . . . 19 61 . . . . . Total Damage 2049 | . . . . . . . . . 668 1381 . . . . . Kills 14 | . . . . . . . . . 7 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Turns Passed 9613 | . 135 77 347 117 277 1795 655 266 1566 400 568 285 1219 1760 146 Spaces Moved 7153 | 1 99 49 215 73 148 996 320 178 927 382 701 467 949 1529 119 Core . | . . . . . . . . . . . . . . . . Treads 2624 | . 11 49 215 73 148 996 320 178 634 . . . . . . Legs 3206 | 1 88 . . . . . . . 217 382 701 467 748 483 119 Wheels . | . . . . . . . . . . . . . . . . Hover 1002 | . . . . . . . . . 76 . . . . 926 . Flight 321 | . . . . . . . . . . . . . 201 120 . Fastest Speed 48 | 120 120 160 160 160 160 160 160 75 75 90 55 55 55 48 110 Average Speed 109 | 120 125 160 160 160 160 160 160 114 122 90 56 55 125 78 110 Slowest Speed 332 | 120 190 160 160 160 160 160 160 240 332 90 90 115 141 210 110 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 26 12 61 37 20 66 29 3 82 13 73 62 85 83 29 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 1 . . . . . . 1 . . . . Known Exits Taken 4 | . 1 . . . 1 . . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . . 1 . . . 1 1 1 1 . Scrap Searched 11 | . . . . . . . . . . . 3 4 4 . . Spaces Dug 41 | . . . . . . 2 12 . . . 2 7 2 11 5 Terrain Destroyed 67 | . . . . . 21 2 12 . 3 2 2 7 2 11 5 Melee 39 | . . . . . . 2 10 . . . 2 7 2 11 5 Projectile 24 | . . . . . 21 . 2 . . 1 . . . . . AOE 4 | . . . . . . . . . 3 1 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Total 8473 | . 105 48 221 73 187 1173 436 227 1248 413 864 482 966 1904 126 Wait 693 | . . . . . 12 39 92 1 202 9 152 . . 185 1 Move 7138 | . 98 48 214 72 148 995 319 178 924 381 700 466 948 1528 119 Hop . | . . . . . . . . . . . . . . . . Pick Up 55 | . . . 1 . 2 16 1 5 5 2 2 4 3 14 . Fast Attach 45 | . 3 . . . 1 9 . 1 4 1 . . 1 25 . Attach 18 | . . . . . 3 3 . 1 1 2 2 . . 6 . Detach 9 | . . . 2 . . . . . 2 2 . . . 3 . Swap 24 | . . . . . 1 14 2 . . . . . 1 6 . Drop 76 | . 2 . 4 . 1 21 1 15 4 1 1 4 4 18 . Fire 174 | . 2 . . . 19 63 7 21 33 15 2 . . 12 . Melee 212 | . . . . . . 11 14 5 48 . 4 8 9 107 6 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . . . Crush 1 | . . . . 1 . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 . . . . . . Rewire 14 | . . . . . . 2 . . 12 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -6/Deep Caves -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Identified exit to Mines 136 | -10/Materials | Entered Mines 207 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 207 | -10/Mines | Discovered new exit (range 5) 213 | -10/Mines | Entered Exiles 254 | -10/Exiles | Met 8R-AWN 280 | -10/Exiles | Met EX-HEX 311 | -10/Exiles | Build established: Mutant 328 | -10/Exiles | Met EX-BIN 350 | -10/Exiles | Aligned with FarCom system 352 | -10/Exiles | Given EX-Vault access code 395 | -10/Exiles | Opened EX-Vault 410 | -10/Exiles | Found XL Autogun Array 441 | -10/Exiles | Warned to stay clear of 0b10 Research branches 488 | -10/Exiles | Met EX-DEC 496 | -10/Exiles | Learned location of Zion (-6) 542 | -10/Exiles | Discovered new exit (range 14) 560 | -10/Exiles | Left Exiles lab with XL Autogun Array 560 | -10/Exiles | Entered Mines 653 | -9/Mines | Learned location of Storage (-7) 655 | -9/Mines | Discovered new exit (range 15) 677 | -9/Mines | Entered Materials 677 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 884 | -8/Materials | Garrison activated, responded to threat 954 | -8/Materials | Identified exit to Garrison 954 | -8/Materials | Entered Garrison 967 | -8/Garrison | Build established: Skirmisher 1006 | -8/Garrison | Triggered checkpoint 1108 | -8/Garrison | Triggered checkpoint 1122 | -8/Garrison | Triggered checkpoint 1289 | -8/Garrison | Discovered new exit (range 12) 1384 | -8/Garrison | Triggered checkpoint 1475 | -8/Garrison | Build established: Scavenger-Skirmisher 1549 | -8/Garrison | Triggered checkpoint 1818 | -8/Garrison | Discovered new exit (range 11) 1858 | -8/Garrison | Triggered checkpoint 2284 | -8/Garrison | Triggered checkpoint 2427 | -8/Garrison | Spotted B-75 Beast 2467 | -8/Garrison | Destroyed B-75 Beast 2608 | -8/Garrison | Discovered new exit (range 58) 2608 | -8/Garrison | Discovered new exit (range 56) 2608 | -8/Garrison | Discovered new exit (range 99) 2749 | -8/Garrison | Entered Materials 3298 | -8/Materials | Build established: Scavenger-Mutant 3398 | -8/Materials | Discovered new exit (range 4) 3404 | -8/Materials | Entered Factory 3404 | -7/Factory | Evolved 2 slots: Utility x2 3404 | -7/Factory | Found Scrap Engine 3670 | -7/Factory | Identified exit to Garrison 3670 | -7/Factory | Entered Garrison 3854 | -7/Garrison | Lost 5 parts (2n3w) 3912 | -7/Garrison | Triggered checkpoint 4183 | -7/Garrison | Build established: Construct 4354 | -7/Garrison | Triggered checkpoint 4489 | -7/Garrison | Discovered new exit (range 11) 4760 | -7/Garrison | Triggered checkpoint 4824 | -7/Garrison | Found embedded Infiltrators 4847 | -7/Garrison | Discovered new exit (range 11) 4852 | -7/Garrison | Triggered checkpoint 4931 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4976 | -7/Garrison | Triggered checkpoint 5074 | -7/Garrison | Discovered new exit (range 11) 5106 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5236 | -7/Garrison | Entered Factory 5236 | -6/Factory | Accompanied by 4 allies 5236 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5428 | -6/Factory | Allied Derelicts emerged from ambush trap array 5483 | -6/Factory | Spotted B-75 Beast 5503 | -6/Factory | Allies destroyed B-75 Beast 5586 | -6/Factory | First assault squad dispatched 5599 | -6/Factory | Identified exit to Lower Caves 5636 | -6/Factory | Entered Lower Caves 5655 | -6/Lower Caves | Met a Warlord Commander 5656 | -6/Lower Caves | Learned location of Warlord (-4) 5665 | -6/Lower Caves | Found Encrypted Comm Array 5969 | -6/Lower Caves | Discovered new exit (range 13) 6085 | -6/Lower Caves | Learned Research terminal intel 6085 | -6/Lower Caves | Learned Factory security intel 6204 | -6/Lower Caves | Entered another Lower Caves area 6205 | -6/Lower Caves | Identified exit to Factory 6212 | -6/Lower Caves | Encountered a Warlord checkpoint 6447 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6479 | -6/Lower Caves | Discovered new exit (range 13) 6489 | -6/Lower Caves | Entered Zion 6896 | -6/Zion | Found CR-A16's Pointy Stick 6994 | -6/Zion | Given the Hacking Drone Bay 7153 | -6/Zion | Learned 12 Factory zone layouts 7326 | -6/Zion | Visited the Megawrench Repair Shop 7570 | -6/Zion | Megawrench repaired 5 parts 7702 | -6/Zion | Discovered new exit (range 5) 7704 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7708 | -6/Zion | Entered Deep Caves 7814 | -6/Deep Caves | Attacked by Z-Imprinter 7820 | -6/Deep Caves | Z-Facility disabled 7872 | -6/Deep Caves | Destroyed Z-Imprinter 7891 | -6/Deep Caves | Lost 5 parts (1p1n2u1w) 8004 | -6/Deep Caves | Found Prototype Protection 8004 | -6/Deep Caves | Identified Zio. Weapon Casing 8191 | -6/Deep Caves | Build established: Scavenger-Mutant 8249 | -6/Deep Caves | Core integrity fell below 50% 8274 | -6/Deep Caves | Found Zio. Weapon Casing 8283 | -6/Deep Caves | Lost 5 parts (1n2u2w) 8594 | -6/Deep Caves | Core integrity fell below 20% 8639 | -6/Deep Caves | Lost 7 parts (1p2n1u3w) 8858 | -6/Deep Caves | Build established: Mutant 9049 | -6/Deep Caves | Found Zio. Weapon Casing 9096 | -6/Deep Caves | Lost 6 parts (1p4n1u) 9383 | -6/Deep Caves | Discovered new exit (range 6) 9468 | -6/Deep Caves | Entered Proximity Caves 9500 | -5/Proximity Caves | Spotted B-75 Beast 9614 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09120_ Arm. Scrap Engine consumes Zio. Laser-S. 09122_ Arm. Scrap Engine consumes Zio. Glidesys I. 09122_ Acquired 10 matter. 09125_ Arm. Scrap Engine consumes Zio. Glidesys I. 09130_ Arm. Scrap Engine consumes Zio. Light Carapace. 09160_ Arm. Scrap Engine reinforces its armored shell (+300). 09165_ Arm. Scrap Engine constructs Hpw. Energy Construct/G. 09383_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Factory entrance... 09469_ Penetrated by Slug. 09472_ Slug penetrates Wall. 09540_ Arm. Scrap Engine consumes Disruptor Cannon. 09547_ Arm. Scrap Engine consumes Neutrino Core. 09551_ Slug penetrates Wall. 09558_ Slug penetrates Machine. 09568_ Slug penetrates Wall. 09578_ Arm. Scrap Engine constructs Hpw. EM Disruptor Construct/G. 09614_ Slug penetrates Earth. 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