Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 21:57:33 Player: Cereal Killer Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2853) 2853 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (867) 867 TOTAL SCORE: 7585 Bonus ------- High Alert Combat Kills 67 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 135/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Rolling (350) Ox18 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Improved Medium Treads Wheel > --- UTILITY (9) ------ Advanced Heat Sink Cargo Storage Unit Advanced Targeting Computer Improved Propulsion Shielding Improved Heavy Armor Plating > --- WEAPON (3) ------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (30) --- Light Angular Momentum Engine Cold Fusion Reactor Large Storage Unit Small Matter Pod (50) Medium Matter Pod (100) Matter Compressor (250) Transmission Jammer Powered Armor Improved Hardlight Generator Improved System Shield Authchip [R/Combat] Authchip [R/Combat] Heavy Plasma Cannon Gauss Rifle Gauss Rifle Flak Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Antimatter Cannon Mini Grenade Launcher Dirty Datajack (20) Remote Datajack CPS Tube (2) Heavy Flail Vortex Trap Vortex Trap Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Cargo Storage Unit Advanced Signal Interpreter Transmission Jammer System Restoration Module > --- WEAPON ----------- Plasma Rifle Thermic Laser Heavy Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine F-cell Engine Cold Fusion Reactor Wheel Wheel Improved Airjet Advanced Heat Sink Large Storage Unit Small Matter Pod Medium Matter Pod Matter Compressor Transmission Jammer Reaction Control System Improved System Shield Authchip [R/Combat] Authchip [R/Combat] Beamcaster Gauss Rifle Gauss Rifle Flak Gun Mini Grenade Launcher Dirty Datajack Remote Datajack CPS Tube Heavy Flail Vortex Trap Vortex Trap Vortex Trap DRS Beacon [Rating: 64] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Compact Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Cargo Storage Unit Device Improved Heat Sink Storage Cargo Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Makeshift Kinetic Plating Weapon Subdweller Machine Gun Energy Gun Overtuned Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 7 | . . . . . . 7 Weapon 1 | . . . . . . 1 Parts Attached 90 | 5 1 4 16 . 3 61 Power 10 | . . 1 1 . 1 7 Engine 10 | . . 1 1 . 1 7 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 . 1 8 . . 11 Treads 3 | . . . 2 . . 1 Leg 2 | . . . 2 . . . Wheel 17 | 2 . 1 4 . . 10 Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 1 1 2 . . . 24 Device 16 | . . 1 . . . 15 Storage 3 | 1 1 1 . . . . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . . 1 Protection 6 | . . . . . . 6 Artifact . | . . . . . . . Weapon 30 | 2 . . 7 . 2 19 Energy Gun 9 | 1 . . 2 . 2 4 Energy Cannon 4 | . . . 1 . . 3 Ballistic Gun 14 | 1 . . 2 . . 11 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 51 | . . 1 4 . . 46 Power 6 | . . . 1 . . 5 Propulsion 13 | . . 1 1 . . 11 Utility 17 | . . . . . . 17 Weapon 15 | . . . 2 . . 13 Highest Loss Streak 7 | . . 1 2 . . 7 To Critical Strikes 1 | . . . . . . 1 Average Backups 23 | 3 10 18 28 27 24 23 Power 3 | 1 2 2 3 5 3 3 Propulsion 5 | 1 4 8 8 6 5 3 Utility 9 | . 2 5 12 14 12 9 Weapon 3 | . 1 2 3 1 2 4 Tool/Special . | . . . . . . . Unused Backups 34 | . . 1 6 . 5 22 Power 9 | . . . 2 . 2 5 Propulsion 6 | . . 1 3 . . 2 Utility 13 | . . . 1 . 3 9 Weapon 3 | . . . . . . 3 Tool/Special 3 | . . . . . . 3 Average Slot Usage (%) 79 | . 71 84 84 85 70 80 Engine 8 | . . 12 14 14 9 5 Wheel 19 | . 28 27 25 28 28 11 Device 11 | . . . . . . 23 Storage 10 | . 14 14 14 14 14 6 Processor 3 | . . . . . . 7 Hackware 1 | . . . . . . 2 Energy Gun 7 | . 14 14 10 . . 8 Energy Cannon 1 | . . . 4 . . 1 Ballistic Gun 9 | . 14 14 9 14 9 7 Launcher 3 | . . . 2 14 9 . Peak Build Rating 64 | 5 6 12 19 18 20 64 Average Rating 31 | 3 5 8 14 17 15 53 On Entrance 11 | . 5 6 12 17 18 20 Naked Turns . | . . . . . . . Heaviest Build 184 | 9 24 149 155 152 152 184 Greatest Support 32 | 32 32 32 32 30 32 32 Greatest Overweight (x) 55 | . . 4 9 5 5 55 Average Overweight (x) 5 | . . 3 4 5 4 6 Largest Inventory Capacity 30 | 8 15 30 30 30 30 30 Average Capacity 29 | 6 14 27 30 30 30 30 Most Carried 30 | 6 15 30 30 30 30 30 Average Carried 26 | 3 11 18 29 29 27 27 Final Capacity 30 | 8 15 30 30 30 30 30 Final Carried 30 | 6 15 30 30 30 29 29 Class Distribution -------------------- 56% | Hauler-Mutant 14% | Hauler-Skirmisher 13% | Hauler-Gunner 7% | Scavenger-Gunner 5% | Mutant 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 2448 | 212 69 127 282 . 57 1701 Remotely . | . . . . . . . Salvage Created 3237 | . 183 232 268 . . 2554 Parts 140 | . 11 12 21 . . 96 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 55 | . 1 5 10 . . 39 Guns 35 | . 1 5 6 . . 23 Cannons 7 | . . . . . . 7 AOE 6 | . . . 4 . . 2 Classes Destroyed 15 | . 4 2 2 . . 7 Worker 10 | . . 1 . . . 9 Builder 2 | . . . . . . 2 Hauler 1 | . 1 . . . . . Recycler 3 | . 1 1 . . . 1 Turret 2 | . . . 2 . . . Watcher 4 | . 1 . . . . 3 Swarmer 9 | . . 3 4 . . 2 Grunt 16 | . 1 2 . . . 13 Sentry 5 | . . . . . . 5 Specialist 2 | . . . . . . 2 Hunter 7 | . . . . . . 7 Programmer 8 | . . . . . . 8 Heavy 1 | . . . . . . 1 Behemoth 1 | . . . . . . 1 Subdweller 6 | . . . 6 . . . Best Kill Streak 6 | . 1 3 6 . . 5 Combat Bots Only 4 | . 1 2 4 . . 3 Max Kills in Single Turn 3 | . 1 1 3 . . 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 665 | . 3 38 69 . 7 548 Missed 230 | . . 10 27 . 3 190 Hits 435 | . 3 28 42 . 4 358 Melee 1 | . . . . . 1 . Projectile 434 | . 3 28 42 . 3 358 AOE 1 | . . . . . . 1 Critical Strikes 8 | . . 1 . . . 7 Damage Taken 6730 | . 35 287 705 . 68 5635 Core 1110 | . . 89 100 . 54 867 Absorbed by Shields 48 | . . . . . . 48 Redirected to Shielding 36 | . . . . . . 36 Ignored by Resistances 86 | . . . . . . 86 Regen/Repaired (Parts) 17 | . . . . . . 17 Core Remaining (%) 51 | 100 . . . . 2 . Volleys Fired 254 | . 7 27 39 . . 181 Largest 3 | . 2 2 2 . . 3 Hottest 250 | . 70 70 130 . . 250 Shots Fired 588 | . 14 54 73 . . 447 Gun 478 | . 14 54 56 . . 354 Cannon 100 | . . . 10 . . 90 Launcher 10 | . . . 7 . . 3 Special . | . . . . . . . Kinetic 273 | . 7 27 27 . . 212 Thermal 301 | . 7 27 35 . . 232 Explosive 10 | . . . 7 . . 3 Electromagnetic 4 | . . . 4 . . . Robot Hit Streak 26 | . 6 8 26 . . 15 Robot Miss Streak 6 | . 2 3 2 . . 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 368 | . 9 37 45 . . 277 Core Hits 154 | . 6 11 25 . . 112 Critical Kills 6 | . . . . . . 6 Critical Parts Destroyed 7 | . . 1 . . . 6 Critical Strikes 28 | . . 5 1 . . 22 Burn 14 | . . 4 . . . 10 Meltdown 3 | . . . . . . 3 Destroy 10 | . . 1 1 . . 8 Smash 1 | . . . . . . 1 Melee Attacks 5 | . . . 3 . . 2 Impact 5 | . . . 3 . . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8079 | . 121 459 966 . 7 6526 Guns 5820 | . 121 459 678 . . 4562 Cannons 1691 | . . . 55 . . 1636 Explosions 492 | . . . 233 . . 259 Melee 69 | . . . . . . 69 Ramming 7 | . . . . . 7 . Kinetic 3138 | . 56 226 478 . . 2378 Thermal 4351 | . 65 233 233 . . 3820 Explosive 492 | . . . 233 . . 259 Electromagnetic 22 | . . . 22 . . . Impact 69 | . . . . . . 69 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 5 | . . . . . . 5 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 90 | . . . . . . 90 Message Errors 21 | . . . . . . 21 Matter Fused 18 | . . . . . . 18 Heat Flow Errors 8 | . . . . . . 8 Energy Discharges 17 | . . . . . . 17 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 9 | . . . . . . 9 Data Loss (major) 3 | . . . . . . 3 Misfires 5 | . . . . . . 5 Alerts 2 | . . . . . . 2 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 133 | . . . . . . 133 Projectiles 50 | . . . . . . 50 Explosions 14 | . . . . . . 14 Melee 69 | . . . . . . 69 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 41 | . . . 38 . 3 . Shots 2 | . . . 2 . . . Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 499 | . 8 108 18 . . 499 Average Temperature 76 | . 4 42 6 . . 95 Received Heat Transfer 1303 | . 18 96 204 . . 985 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 1 | . . . . . . 1 Robots Melted 7 | . . . . . . 7 Combat Hostiles 7 | . . . . . . 7 Parts Melted 28 | . 1 . 3 . . 24 Heat Transferred 10221 | . 185 999 486 . . 8551 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 78 | 100 100 100 . 100 . 68 Level 1 12 | . . . . . . 17 Level 2 9 | . . . . . . 13 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 458 | . 20 54 . 75 . 458 Initial 75 | . . . . 75 . . Average 109 | . 2 8 . 21 . 155 Influence Increases 1831 | . 44 145 240 30 . 1372 Destroy 0b10 Robot/C 1020 | . 20 100 120 . . 780 Destroy 0b10 Robot/NC 100 | . 15 10 . . . 75 Destroy Leader 300 | . 4 20 . . . 276 Successful Hack 93 | . 5 . . 30 . 58 Disable Machine 60 | . . . . . . 60 Destroy Structure 18 | . . . . . . 18 Lose Combat Pursuer 240 | . . 15 120 . . 105 Influence Decreases 1375 | . 44 145 82 188 . 916 Entered New Map 83 | . . . . 83 . . Time Decay 822 | . 44 145 72 105 . 456 Lost Part 470 | . . . 10 . . 460 Squads Dispatched 26 | . . 1 . . . 25 Investigation 9 | . . 1 . . . 8 Extermination 9 | . . . . . . 9 Reinforcement 5 | . . . . . . 5 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . . Communications Jammed 4 | . . . . . . 4 Distress Signals 1 | . . . . . . 1 Times Spotted 95 | . 6 6 12 . 6 65 Peak Tracking Total 6 | . 3 3 6 . 3 4 Tactical Retreats 10 | . . 1 2 . . 7 Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 6 | . . . . . . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . . . . 3 3 Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 7 | . . . 3 . . 4 Max in Single Turn 3 | . . . 3 . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 27 | . 2 1 . 3 3 18 Terminals 13 | . 2 . . 3 . 8 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . . 7 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 61 | . 4 1 . 12 6 38 Successful 40 | . 1 1 . 8 6 24 Failed 21 | . 3 . . 4 . 14 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 28 | . 2 . . 6 . 20 Terminals 38 | . 4 . . 12 . 22 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 10 | . . . . . . 10 Scanalyzers 3 | . . . . . . 3 Garrison Access 1 | . . . . . . 1 Terminal Hacks 21 | . 1 1 . 6 6 7 Record 5 | . . . . . 5 . Robot Analysis 4 | . 1 . . 3 . . Prototype ID Bank 2 | . . . . 1 . 1 Open Door 2 | . . 1 . . . 1 Emergency Access Points 2 | . . . . . . 2 Alert Level 1 | . . . . . . 1 Locate Traps 1 | . . . . . . 1 Registered Components 1 | . . . . 1 . . Zone Layout 2 | . . . . 1 . 1 Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 15 | . . . . 2 . 13 Terminals 8 | . . . . 2 . 6 Track 1 | . . . . . . 1 Assimilate 1 | . . . . . . 1 Botnet 5 | . . . . 2 . 3 Disrupt 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . . 7 Fedlink 7 | . . . . . . 7 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 2 . . 3 . 11 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 3 | . . . . . 3 . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 3304 | . . . . . . 3304 Sensors 1257 | . . . . . . 1257 Jamming 3188 | . . . . . . 3188 Robot Analysis Total 4 | . 1 . . 3 . . Derelict Logs Recovered 7 | . . 1 1 . 5 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 8921 | 60 282 1120 1182 427 1756 4094 Spaces Moved 4384 | 52 247 493 614 274 1080 1624 Core 20 | 15 . . . . . 5 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 4364 | 37 247 493 614 274 1080 1619 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 143 155 155 175 Average Speed 169 | 85 100 147 163 155 160 201 Slowest Speed 2800 | 100 100 160 235 155 165 2800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 45 100 45 72 56 48 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . 1 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 1 . 3 . Spaces Dug 10 | . . . 2 . . 8 Terrain Destroyed 31 | . . . 15 . . 16 Melee 1 | . . . . . . 1 Projectile 13 | . . . . . . 13 AOE 16 | . . . 15 . . 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 5385 | 67 268 834 717 277 1108 2114 Wait 452 | . 5 280 16 . 1 150 Move 4379 | 51 246 492 613 273 1080 1624 Hop . | . . . . . . . Pick Up 133 | 11 8 28 13 2 9 62 Fast Attach 9 | . . . 1 . 2 6 Attach 70 | 5 1 4 4 . 1 55 Detach 6 | . 1 . . . 1 4 Swap 34 | . . . 16 . 2 16 Drop 42 | . . 3 12 2 11 14 Fire 254 | . 7 27 39 . . 181 Melee 5 | . . . 3 . . 2 Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 4) 285 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 352 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 412 | -10/Mines | Learned Materials garrison access intel 449 | -10/Mines | Discovered new exit (range 10) 576 | -10/Mines | Discovered new exit (range 8) 781 | -10/Mines | Build established: Hauler-Mutant 1365 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1368 | -10/Mines | Found Prototype Device 1409 | -10/Mines | Met a Derelict shopkeep closing up shop 1413 | -10/Mines | Discovered new exit (range 13) 1463 | -10/Mines | Entered Subcaves 1464 | -10/Subcaves | Approached by a straggling Scientist 1798 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1928 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2185 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2257 | -10/Subcaves | Core integrity fell below 50% 2427 | -10/Subcaves | Discovered new exit (range 14) 2446 | -10/Subcaves | Discovered new exit (range 12) 2645 | -10/Subcaves | Entered Recycling 3000 | -9/Recycling | Discovered new exit (range 13) 3036 | -9/Recycling | Scanned before Scraplab entrance 3058 | -9/Recycling | Entered Scraplab 3070 | -9/Recycling | Discovered new exit (range 2) 3072 | -9/Recycling | Entered Scraptown 3209 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3214 | -9/Scraptown | Learned location of 2 exits from Research 3215 | -9/Scraptown | Learned location of Armory (-3) 3217 | -9/Scraptown | Learned location of 1 exit from Factory 3218 | -9/Scraptown | Learned Research emergency access door positions 3221 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3291 | -9/Scraptown | Visited UFD Registry 3291 | -9/Scraptown | Registered with UFD as "Chainbot" 3406 | -9/Scraptown | Delivered Scrap Shield to a Scientist 3478 | -9/Scraptown | Visited LU-1G1's Boring Crew 3548 | -9/Scraptown | Visited Junk Repository 3640 | -9/Scraptown | Visited Fellowship of the Rings 3678 | -9/Scraptown | Visited Symbiants 3690 | -9/Scraptown | Visited Comm Corps 3756 | -9/Scraptown | Visited Cyclists 3767 | -9/Scraptown | Entered Cyclist Reading Room 3814 | -9/Scraptown | Visited Cave Peace 3823 | -9/Scraptown | Visited TADAMA 3868 | -9/Scraptown | Visited Spacefarers 3954 | -9/Scraptown | Visited Cartography Club 4091 | -9/Scraptown | Visited Science Guys 4320 | -9/Scraptown | Visited Supply Room 4357 | -9/Scraptown | Visited Curators Association 4405 | -9/Scraptown | Visited Junk Repository 4451 | -9/Scraptown | Visited Derelict Rescue Squad 4460 | -9/Scraptown | Found DRS Beacon 4488 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4495 | -9/Scraptown | Found DCF Scrap (27 items) 4620 | -9/Scraptown | Found Scrap Suit 4731 | -9/Scraptown | Met Optimus 4731 | -9/Scraptown | Accepted into 0bPrime 4804 | -9/Scraptown | Civil war broke out across Scraptown 4816 | -9/Scraptown | Discovered new exit (range 3) 4827 | -9/Scraptown | Core integrity fell below 20% 4828 | -9/Scraptown | Entered Factory 4828 | -6/Factory | Evolved 8 slots: Utility x7, Weapon x1 4829 | -6/Factory | Identified exit to Extension 4869 | -6/Factory | Identified Exp. Sensor Array 5171 | -6/Factory | Build established: Hauler-Skirmisher 6225 | -6/Factory | Lost 7 parts (1p1n2u3w) 6467 | -6/Factory | Lost 6 parts (1p3u2w) 6525 | -6/Factory | Lost 4 parts (1n1u2w) 6630 | -6/Factory | Loaded intel: 8 recycling unit locations 6783 | -6/Factory | Allied Derelicts emerged from ambush trap array 7069 | -6/Factory | Learned location of Protoforge (-3) 7191 | -6/Factory | Build established: Scavenger-Gunner 7297 | -6/Factory | Lost 3 parts (3u) 7535 | -6/Factory | Core integrity fell below 50% 7585 | -6/Factory | Lost 3 parts (1p1n1w) 7750 | -6/Factory | Build established: Hauler-Gunner 8049 | -6/Factory | Spotted B-75 Beast 8102 | -6/Factory | Lost 3 parts (1n1u1w) 8270 | -6/Factory | Garrison activated, responded to threat 8351 | -6/Factory | Destroyed B-75 Beast 8380 | -6/Factory | Lost 7 parts (1p2n3u1w) 8386 | -6/Factory | Core integrity fell below 20% 8442 | -6/Factory | Lost 5 parts (1p2u2w) 8911 | -6/Factory | Found Powered Armor 8922 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 0bP!PRIORITY_MSG_KERAPACE: IMPORTANT NOTICE: Due to ongoing infighting in the wake of events in Scraptown, our resource network is partially compromised and we will be unable to increase our readiness beyond what we consider to be . UFD!SANITIZING UFD!... 08904_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 08911_ Acquired Powered Armor. 08913_ Penetrated by Slug. 08915_ System corrupted: Imp. Power Shielding rejected. 08916_ Penetrated by Slug. 08919_ Slug penetrates Wall. 08919_ Penetrated by Slug. 08921_ System corrupted: Hvy. Machine Gun jammed. 08922_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????###????????????????? | | ??????????? ???????????????? | | ???+##??#?? ???????????????? | | ??? ?? ?? ???????????????? | | ??# ? ? ???????????????? | | ??# ? ???????????????? | | ??# """ """ #???????????????? | | ??# """ """ ##########??????? | | ??# """ """ # #??????? | | ??# "" "" + """ #??????? | | ??# "" "" # """"" =#??????? | | ??# # """"" #??????? | | ### """ """ # ######## | | ## """ """ + """ ## # | | ## " " """ # Y" ##@ """# | | ## "" # """ ## Y"# | | ## ] "" # ## """# | | ## =###/###+### # | | # " !%! #hh # | | + + """ # | | # " " " # """ # | | # "" # """ # | | ## "" "" # # | | + # | | # !# | | ##### ####### | | #??# #?????? | | #??#+######## #?????? | | #???????????# #?????? | | #???????????# #?????? | | #???????????# #?????? | | #???????????# ?????? | | #????????????? ??????? | | #???????????????? ??????? | | +?????????????????? ??????? | | #???????????????????????????? | | #???????????????????????????? | | ###???????????????????????????? | | #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 10 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingMultitargetingCorpse Manual? 0 Play Time 01:18:54 Cumulative 288.1 hours Start 2025.05.20 @ 19:52:31 End 2025.05.20 @ 21:57:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 214 Adventurer 9 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 85 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef4037e4-bab2-4189-9220-3afba8a23eac