Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 21:03:15 Player: jimmyl Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (2508) 2508 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (490) 490 TOTAL SCORE: 6023 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 358 Friendly Fire -28 Cogmind --------- Core Integrity 530/700 Matter 326/400 Energy 100/100 System Corruption 4% Temperature Cool (83) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Medium Matter Pod > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Armored Treads Wheel High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating Tractor Beam Lightning Gun Lightning Gun Lightning Gun Heavy Laser Beamcaster EM Pulse Cannon Gauss Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Insulated Plating > --- WEAPON ----------- Heavy Laser Beamcaster Minigun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Wheel High-capacity Storage Unit Improved Sensor Array Signal Interpreter Improved Signal Interpreter Light Armor Plating Tractor Beam Lightning Gun Lightning Gun Lightning Gun EM Pulse Cannon Gauss Rifle Improved Light Cannon EMP Blaster [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Insulated Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 1 2 1 Weapon 1 | . . . . . 1 Parts Attached 62 | . 8 2 8 32 12 Power 9 | . 1 1 1 6 . Engine 8 | . . 1 1 6 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 16 | . 2 1 3 6 4 Treads 15 | . 2 . 3 6 4 Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | . 2 . 1 13 2 Device 9 | . . . . 8 1 Storage 3 | . 2 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . 1 5 . Artifact . | . . . . . . Weapon 19 | . 3 . 3 7 6 Energy Gun 8 | . . . . 4 4 Energy Cannon . | . . . . . . Ballistic Gun 7 | . 3 . 2 2 . Ballistic Cannon 3 | . . . 1 1 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 36 | . 3 2 . 20 11 Power 8 | . 1 1 . 5 1 Propulsion 8 | . . 1 . 3 4 Utility 14 | . . . . 10 4 Weapon 6 | . 2 . . 2 2 Highest Loss Streak 11 | . 1 2 . 6 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 99 92 87 78 Engine 8 | . 8 8 11 7 7 Core 3 | . 5 5 . . . Treads 23 | . 25 19 32 25 22 Wheel 2 | . . 8 . . . Device 5 | . . . . 15 16 Storage 21 | . 26 28 22 11 7 Protection 3 | . . . 4 9 6 Energy Gun 3 | . 1 . . 12 8 Ballistic Gun 18 | . 26 28 17 2 3 Ballistic Cannon 1 | . . . 4 2 3 Peak Build Rating 34 | . 10 10 21 30 34 Average Rating 14 | . 8 8 18 22 29 On Entrance 12 | 6 6 10 8 21 26 Naked Turns . | . . . . . . Heaviest Build 68 | 12 52 51 60 65 68 Greatest Support 66 | 20 40 40 66 66 62 Greatest Overweight (x) 4 | . 1 4 4 1 1 Average Overweight (x) 1 | . . 3 . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 19 | . 17 20 20 20 20 Most Carried 20 | . 10 11 20 20 20 Average Carried 12 | . 7 10 15 18 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 8 10 20 17 17 Class Distribution -------------------- 75% | Mutant 18% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1954 | 200 569 235 324 323 303 Remotely . | . . . . . . Salvage Created 3482 | . 702 604 397 1147 632 Parts 203 | . 48 24 29 71 31 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 8 | . 5 . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 60 | . 14 2 12 27 5 Guns 48 | . 14 2 10 22 . Cannons 10 | . . . 2 5 3 AOE 2 | . . . . . 2 Classes Destroyed 16 | . 6 2 2 5 1 Worker 4 | . . . . 2 2 Builder 3 | . 1 . . 2 . Tunneler 1 | . . 1 . . . Hauler 2 | . 1 . . . 1 Recycler 15 | . 1 7 . 2 5 Mechanic 2 | . . 1 . 1 . Watcher 6 | . 3 . . 2 1 Swarmer 14 | . 3 2 3 6 . Grunt 23 | . 11 . 3 9 . Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 13 | . . . 5 7 1 Specialist 4 | . . . . 2 2 Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Heavy 1 | . . . . 1 . Best Kill Streak 8 | . 4 2 3 4 8 Combat Bots Only 4 | . 4 2 3 3 3 Max Kills in Single Turn 3 | . 2 1 1 2 3 Gunslinging 1 | . 1 . . 1 . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 484 | . 72 22 75 205 110 Missed 145 | . 24 5 26 60 30 Damage Taken 5269 | . 656 217 585 2412 1399 Core 522 | . 87 70 72 123 170 Absorbed by Shields . | . . . . . . Ignored by Resistances 31 | . . . . . 31 Core Remaining (%) 74 | 100 . 37 82 77 . Volleys Fired 280 | . 69 39 37 101 34 Largest 3 | . 2 2 2 2 3 Hottest 197 | . 60 40 62 130 197 Shots Fired 516 | . 137 77 62 188 52 Gun 443 | . 137 77 47 159 23 Cannon 72 | . . . 15 29 28 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 346 | . 115 77 62 58 34 Thermal 147 | . . . . 130 17 Explosive . | . . . . . . Electromagnetic 23 | . 22 . . . 1 Robot Hit Streak 19 | . 6 13 13 19 6 Robot Miss Streak 6 | . 3 4 6 5 4 Penetration Max . | . . . . . . Secondary Targets 10 | . 3 . 1 6 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 344 | . 79 53 44 141 27 Core Hits 242 | . 34 21 22 138 27 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 13 | . 1 . 1 7 4 Burn 6 | . . . . 6 . Destroy 2 | . 1 . 1 . . Blast 5 | . . . . 1 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6064 | . 1081 595 719 2335 1334 Guns 4204 | . 1033 595 450 1868 258 Cannons 1235 | . . . 269 445 521 Explosions 588 | . 33 . . . 555 Melee . | . . . . . . Ramming 37 | . 15 . . 22 . Kinetic 3544 | . 890 595 719 785 555 Thermal 2215 | . 33 . . 1528 654 Explosive . | . . . . . . Electromagnetic 268 | . 143 . . . 125 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 3 3 . . 4 Average Corruption 2 | . 2 3 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . 13 48 . . . Message Errors 8 | . 1 7 . . . Matter Fused 13 | . 4 9 . . . Heat Flow Errors 10 | . 1 9 . . . Energy Discharges 8 | . 1 7 . . . Data Loss (minor) 12 | . 1 11 . . . Data Loss (major) 5 | . 2 3 . . . Misfires 1 | . 1 . . . . Alerts 2 | . 1 1 . . . Weapon Failures 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . . . 11 Projectiles 11 | . . . . . 11 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 11 | . . . . 2 9 Impact . | . . . . . . Kinetic 9 | . . . . 2 7 Secondary 2 | . . . . . 2 Self-Inflicted Damage 93 | . . . . . 93 Shots 3 | . . . . . 3 Rammed 4 | . 3 1 . . . Targets Rammed 5 | . 3 1 . 1 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 423 | . 234 259 72 423 83 Average Temperature 82 | . 39 87 35 106 39 Received Heat Transfer 1419 | . 294 108 180 792 45 Effects 5 | . . . . 5 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Short Circuit 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 3647 | . 50 . . 2835 762 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 . . . 3 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 693 | . 290 109 693 655 251 Initial 246 | . . . 4 245 246 Average 153 | . 76 24 388 383 147 Maximum Alert Level 2 | . 1 . 2 2 1 Low Security (%) 66 | . 89 100 28 . 53 Level 1 21 | . 10 . 12 59 46 Level 2 12 | . . . 58 40 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 2 2 3 7 2 Investigation 3 | . 1 . 1 1 . Extermination 1 | . . . . . 1 Reinforcement 7 | . 1 . 2 3 1 Assault 2 | . . 2 . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 8 | . 1 . 3 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 20 6 29 37 21 Peak Tracking Total 13 | . 5 3 7 6 13 Tactical Retreats 6 | . 1 2 . 3 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . 3 . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . 5 . 1 3 . Terminals 8 | . 5 . 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 24 | . 14 . 1 9 . Successful 11 | . 7 . 1 3 . Failed 12 | . 6 . . 6 . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 7 | . 7 . . . . Terminals 22 | . 14 . 1 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 10 | . 7 . 1 2 . Robot Analysis 2 | . 1 . . 1 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . 1 . Scanalyzer Index 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . 1 2 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 4 . . Highest-Rated Group 71 | . . 71 71 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 96 | . . 23 73 . . Total Damage 1221 | . . 241 980 . . Kills 21 | . . 3 18 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6547 | . 1728 2165 560 1235 859 Spaces Moved 2930 | 1 655 1190 283 462 339 Core . | . . . . . . Treads 2002 | . 594 329 278 462 339 Legs 62 | 1 61 . . . . Wheels 866 | . . 861 5 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 140 140 145 155 Average Speed 179 | 120 216 167 145 161 201 Slowest Speed 320 | 120 240 320 305 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 2 95 98 45 29 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . 2 . . 5 5 Melee . | . . . . . . Projectile 7 | . . . . 5 2 AOE 5 | . 2 . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3725 | . 828 1288 369 773 467 Wait 373 | . 80 53 25 142 73 Move 2925 | . 654 1189 282 461 339 Hop . | . . . . . . Pick Up 46 | . 9 4 11 19 3 Fast Attach 26 | . 1 . 7 14 4 Attach 29 | . 6 2 1 15 5 Detach 3 | . . . . . 3 Swap 7 | . 1 . . 3 3 Drop 31 | . 5 . 6 17 3 Fire 280 | . 69 39 37 101 34 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 3 1 . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Central database locked down 729 | -10/Materials | Discovered new exit (range 16) 1586 | -10/Materials | Discovered new exit (range 15) 1729 | -10/Materials | Entered Mines 1744 | -10/Mines | Met a Derelict bent on vengeance 1746 | -10/Mines | Learned location of Zion (-6) 2004 | -10/Mines | Met a Derelict testing a Signal Generator 2205 | -10/Mines | Learned Materials emergency access door positions 2299 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2299 | -10/Mines | Discovered new exit (range 5) 2385 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2548 | -10/Mines | Core integrity fell below 50% 2659 | -10/Mines | Discovered new exit (range 4) 2843 | -10/Mines | Discovered new exit (range 7) 3894 | -10/Mines | Entered Materials 3894 | -9/Materials | Accompanied by 4 allies 3894 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4165 | -9/Materials | Discovered new exit (range 12) 4396 | -9/Materials | Discovered new exit (range 16) 4454 | -9/Materials | Entered another Materials area 4454 | -8/Materials | Evolved 2 slots: Utility x2 4678 | -8/Materials | Garrison activated, responded to threat 4717 | -8/Materials | Lost 6 parts (1p2n2u1w) 5290 | -8/Materials | Build established: Scavenger-Mutant 5511 | -8/Materials | Lost 3 parts (1p2u) 5537 | -8/Materials | Discovered new exit (range 10) 5689 | -8/Materials | Entered Factory 5689 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6074 | -7/Factory | Build established: Scavenger-Tank 6481 | -7/Factory | Build established: Scavenger-Mutant 6529 | -7/Factory | Cargo convoy interrupted 6548 | -7/Factory | Self-destructed Last Messages --------------- 06543_ Penetrated by Slug. 06543_ U-05 Engineer lays Concrete. 06543_ Lgt. Treads destroyed. 06544_ U-05 Engineer lays Concrete. 06544_ Imp. Heat Sink destroyed. 06544_ P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. 06544_ U-05 Engineer lays Concrete. 06545_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 06545_ U-05 Engineer lays Concrete. 06546_ Rnf. Ion Engine destroyed. 06546_ Adv. Treads destroyed. 06546_ Gatling Laser destroyed. 06546_ U-05 Engineer lays Concrete. 06547_ R-06 Scavenger collects VSS Leg. 06547_ U-05 Engineer lays Concrete. 06547_ R-06 Scavenger collects Corrupted Tractor Beam. 06548_ U-05 Engineer lays Concrete. 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