Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.02 @ 02:14:09 Player: RustyBridges Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (463) 463 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1723 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 85/100 System Corruption 0% Temperature Cool (6) Movement Walking (330) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Medium Storage Unit Hardened Light Armor Plating [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Storage Medium Matter Pod Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 16 | 6 6 . 4 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device . | . . . . Storage 4 | 1 2 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun 2 | 2 . . . Energy Cannon 2 | . 2 . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 93 100 90 Engine 9 | . 8 14 9 Leg 24 | . 28 28 19 Storage 17 | . 14 14 21 Processor 4 | . . . 11 Protection 11 | . 13 14 8 Energy Cannon 23 | . 26 28 19 Naked Turns . | . . . . Heaviest Build 60 | 12 21 20 60 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 13 | . 1 . 13 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 20 | 8 8 5 20 Average Capacity 11 | 7 5 5 19 Most Carried 5 | 1 5 4 3 Average Carried 2 | . 3 4 1 Final Capacity 20 | 8 5 5 20 Final Carried 4 | 1 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 499 | 241 131 . 127 Remotely . | . . . . Salvage Created 637 | . 273 100 264 Parts 60 | . 28 12 20 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 18 | . 8 4 6 Cannons 18 | . 8 4 6 Classes Destroyed 8 | . 4 1 3 Worker 2 | . 2 . . Tunneler 1 | . . 1 . Recycler 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 10 | . 5 3 2 Grunt 6 | . 3 1 2 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 4 | . 3 4 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1222 | . 106 16 1100 Core 422 | . 13 4 405 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 17 | . 17 . . Core Remaining (%) 96 | 100 . 93 . Volleys Fired 40 | . 16 6 18 Largest 2 | . 2 2 2 Hottest 136 | . 136 136 136 Shots Fired 74 | . 32 12 30 Gun . | . . . . Cannon 74 | . 32 12 30 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 74 | . 32 12 30 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 6 8 4 Robot Miss Streak 4 | . 2 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 44 | . 19 7 18 Core Hits 29 | . 12 5 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 867 | . 391 122 354 Guns . | . . . . Cannons 843 | . 391 122 330 Explosions . | . . . . Melee . | . . . . Ramming 24 | . . . 24 Kinetic . | . . . . Thermal 843 | . 391 122 330 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . 2 1 3 Projectiles 6 | . 2 1 3 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | . . . 6 Targets Rammed 15 | . 1 . 14 Kicked 9 | . 1 . 8 Crushed . | . . . . Highest Temperature 634 | . 293 360 634 Average Temperature 172 | . 122 153 244 Received Heat Transfer 594 | . 24 6 564 Effects 13 | . . . 13 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . . 3 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1517 | . 703 222 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 215 | . 215 129 151 Initial 42 | . . 25 42 Average 87 | . 121 112 62 Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | 100 65 100 100 Level 1 12 | . 34 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 11 4 10 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 5 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 13 . 2 Successful 13 | . 12 . 1 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 7 . 1 Record 4 | . 4 . . Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter 27 | . 27 . . Retrieved Matter 27 | . 27 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1251 | 77 460 184 530 Spaces Moved 664 | 59 313 139 153 Core 5 | 4 . . 1 Treads . | . . . . Legs 659 | 55 313 139 152 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 260 Average Speed 156 | 115 126 120 265 Slowest Speed 700 | 120 190 120 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 32 35 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 748 | 65 347 144 192 Wait . | . . . . Move 661 | 58 312 138 153 Hop . | . . . . Pick Up 7 | 1 5 . 1 Fast Attach 11 | 6 4 . 1 Attach 5 | . 2 . 3 Detach 5 | . 4 . 1 Swap . | . . . . Drop 4 | . 3 . 1 Fire 40 | . 16 6 18 Melee . | . . . . Ram 6 | . . . 6 Kick 9 | . 1 . 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 324 | -10/Materials | Repaired Lgt. Ion Engine? 515 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Entered Mines 589 | -10/Mines | Found a hidden stash of uninstalled traps 686 | -10/Mines | Identified exit to Materials 691 | -10/Mines | Learned location of Storage (-7) 722 | -10/Mines | Entered Materials 722 | -9/Materials | Evolved 2 slots: Utility x2 1223 | -9/Materials | Core integrity fell below 50% 1230 | -9/Materials | Lost 6 parts (1p2n1u2w) 1238 | -9/Materials | Core integrity fell below 20% 1252 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01188_ R-06 Scavenger collects Lgt. Assault Rifle. 01189_ Ion Engine destroyed. 01189_ Kicked S-10 Pest. 01191_ R-06 Scavenger collects Lgt. Ion Engine. 01193_ Kicked S-10 Pest. 01196_ R-06 Scavenger collects Flight Unit. 01196_ Particle Cannon destroyed. 01197_ Kicked S-10 Pest. 01199_ Aluminum Leg destroyed. 01201_ Slammed into S-10 Pest. 01208_ Destabilizing: System interference. 01208_ Visual Processing Unit temporarily disabled. 01209_ Acquired 10 matter. 01215_ Slammed into S-10 Pest. 01234_ Med. Matter Pod destroyed. 01236_ Slammed into S-10 Pest. 01236_ Visual Processing Unit broken. 01236_ Destabilizing: Short circuit. 01242_ G-34 Mercenary destroyed. 01250_ Acquired Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????#?????????????????######????????????????????? | | """ #????????????# #????????????????????? | | """ #?????######## """ a #????????????????????? | | """ #?????# # """"" #????????????????????? | | #?????# # """"" #????????????????????? | | """ #?????# """ # """"" #????????????????????? | | """ #?????# """ # """= !#????????????????????? | | """ #?????# """ # %%% #????????????????????? | | #??????? # @s #????????????????????? | | #+#############+########g#########???????????????? | | % % % #???????????????? | | k #???????????????? | | % ???????????? | | ######################## ?????????? | | ???????????????????????# ?????????? | | ???????????????????????# """ ??????????? | | ???????????????????????# """"?????????????? | | ???????????????????????# """??????????????? | | ???????????????????????# """??????????????? | | ???????????????????????? "???????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ?????????????? | | ????????????????????????###T########?????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed BackupPortableTriangulator Manual? 0 Play Time 00:14:37 Cumulative 1.4 hours Start 2023.01.02 @ 02:02:44 End 2023.01.02 @ 02:14:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 7 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a240ed42-1470-476c-a9fb-2ce97f0d1104