Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 07:12:15 Player: XELQUA Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1184) 1184 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2539 Bonus ------- None Cogmind --------- Core Integrity 191/400 Matter 205/300 Energy 100/100 System Corruption 3% Temperature Cool (83) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Sensor Array > --- WEAPON (3) ------- Improved Medium Laser High-powered Shotgun High-powered Shotgun > --- INVENTORY (10) --- Improved Aluminum Leg Cooled VTOL Module Light Armor Plating Particle Gun Particle Gun Particle Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Structural Scanner Sensor Array > --- WEAPON ----------- Particle Gun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Light Armor Plating Particle Gun Particle Gun Improved Medium Laser Heavy Assault Rifle High-powered Shotgun [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 40 | 7 6 9 18 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 3 2 2 4 Treads 2 | 2 . . . Leg 8 | 1 2 2 3 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 12 | 1 2 3 6 Device 5 | . 1 1 3 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 13 | 2 1 4 6 Energy Gun 6 | 2 1 2 1 Energy Cannon . | . . . . Ballistic Gun 6 | . . 2 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 8 | . 2 . 6 Power 2 | . . . 2 Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 2 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 98 97 Engine 11 | . 14 11 11 Treads 5 | . 23 . . Leg 16 | . 3 22 21 Device 14 | . 7 11 18 Storage 11 | . 14 11 11 Processor 1 | . . . 2 Protection 3 | . 5 11 . Energy Gun 16 | . 27 18 11 Ballistic Gun 13 | . . 13 20 Naked Turns . | . . . . Heaviest Build 28 | 12 15 28 28 Greatest Support 40 | 40 40 23 23 Greatest Overweight (x) 2 | 1 . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 10 Most Carried 10 | 5 6 9 10 Average Carried 6 | 2 4 4 7 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 3 4 8 7 Class Distribution -------------------- 39% | Skirmisher 32% | Mutant 23% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 912 | 51 121 159 581 Remotely . | . . . . Salvage Created 1467 | . 217 372 878 Parts 99 | . 10 30 59 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 29 | . 4 7 18 Guns 29 | . 4 7 18 Classes Destroyed 8 | . 2 3 3 Worker 4 | . . . 4 Builder 2 | . . . 2 Hauler 1 | . . 1 . Recycler 1 | . . . 1 Watcher 6 | . 1 3 2 Swarmer 2 | . . 2 . Grunt 21 | . 4 4 13 Sentry 6 | . . 1 5 Best Kill Streak 6 | . 2 4 6 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 236 | . 71 44 121 Missed 60 | . 16 13 31 Damage Taken 2238 | . 718 379 1141 Core 402 | . 193 81 128 Absorbed by Shields 9 | . . . 9 Regen/Repaired (Parts) 125 | . . . 125 Core Remaining (%) 61 | 100 22 . . Volleys Fired 95 | . 25 28 42 Largest 3 | . 2 3 3 Hottest 155 | . 100 155 115 Shots Fired 224 | . 40 61 123 Gun 221 | . 40 61 120 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 107 | . . 29 78 Thermal 114 | . 40 32 42 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 9 | . 3 7 9 Robot Miss Streak 9 | . 3 7 9 Penetration Max . | . . . . Secondary Targets 8 | . . 3 5 Max Gunslinging Chain 2 | . . 2 1 Shots Hit Robots 120 | . 22 32 66 Core Hits 70 | . 11 17 42 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . 2 1 2 Burn 4 | . 2 1 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2309 | . 283 501 1525 Guns 2088 | . 283 498 1307 Cannons . | . . . . Explosions 218 | . . . 218 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 1292 | . . 263 1029 Thermal 796 | . 283 235 278 Explosive 218 | . . . 218 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 32 | . . . 32 Projectiles . | . . . . Explosions 32 | . . . 32 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 358 | . 351 241 358 Average Temperature 96 | . 132 77 86 Received Heat Transfer 1185 | . 441 171 573 Effects 3 | . 3 . . Shutdowns 1 | . 1 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2359 | . 963 656 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 332 | . 80 267 332 Initial 50 | . . 33 50 Average 132 | . 22 136 188 Maximum Alert Level 1 | . . 1 1 Low Security (%) 77 | 100 100 76 65 Level 1 22 | . . 23 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 4 1 9 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 7 | . 3 1 3 Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 6 16 23 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 7 | . 1 . 6 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 12 | . 2 3 7 Terminals 10 | . 2 3 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 7 7 22 Successful 23 | . 4 4 15 Failed 13 | . 3 3 7 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 7 | . . 1 6 Terminals 30 | . 7 7 16 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 4 4 10 Record 2 | . . . 2 Open Door 1 | . . . 1 Alert Level 3 | . 2 . 1 Locate Traps 1 | . . . 1 Dispatch Records 1 | . . 1 . Maintenance Status 2 | . . 1 1 Investigation Status 2 | . . 1 1 Hauler Manifests 2 | . 1 . 1 Zone Layout 4 | . 1 1 2 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 1 3 5 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 70 | . . . 70 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2137 | 68 512 434 1123 Spaces Moved 995 | 40 283 186 486 Core 6 | 6 . . . Treads 254 | 15 239 . . Legs 735 | 19 44 186 486 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 175 | 131 153 175 191 Slowest Speed 260 | 190 160 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 37 16 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . . . 27 Melee . | . . . . Projectile . | . . . . AOE 27 | . . . 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1196 | 55 319 241 581 Wait . | . . . . Move 992 | 39 282 185 486 Hop . | . . . . Pick Up 38 | 9 5 12 12 Fast Attach . | . . . . Attach 17 | 6 3 2 6 Detach 1 | . . . 1 Swap 23 | 1 3 7 12 Drop 14 | . 1 6 7 Fire 95 | . 25 28 42 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis 15 | . . . 15 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 4) 325 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 6) 468 | -10/Materials | Core integrity fell below 50% 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 790 | -9/Materials | Discovered new exit (range 10) 926 | -9/Materials | Build established: Tank 1015 | -9/Materials | Entered Storage 1203 | -9/Storage | Repaired Hpw. Shotgun 1241 | -9/Storage | Repaired Imp. Aluminum Leg 1505 | -9/Storage | Build established: Skirmisher 1813 | -9/Storage | Garrison activated, responded to threat 2127 | -9/Storage | Garrison activated, responded to threat 2129 | -9/Storage | Core integrity fell below 50% 2138 | -9/Storage | Self-destructed Last Messages --------------- 02121_ U-05 Engineer lays Concrete. 02122_ System corrupted: Substantial component data lost. 02123_ U-05 Engineer lays Concrete. 02126_ U-05 Engineer builds a Wall. 02127_ G-34 Mercenary calls for garrison reinforcements. 02127_ ALERT: Activating Garrison Access S001. 02128_ The unstable cave ceiling collapses. 02128_ Hvy. Assault Rifle crushed. 02130_ U-05 Engineer lays Concrete. 02131_ U-05 Engineer builds a Wall. 02131_ G-34 Mercenary destroyed. 02132_ Aluminum Leg destroyed. 02133_ Lgt. Ion Engine destroyed. 02134_ Y-45 Defender destroyed. 02134_ Switching to secondary target: G-34 Mercenary. 02134_ U-05 Engineer destroyed. 02136_ M-13 Machinist repairs G-34 Mercenary. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????""??????????????###T????????? | | ??????????""??????????????####????????? | | ??????????""?????????????? ##????????? | | ?????????? ????? # ??????? ##????????? | | ????????# # ??????? ##????????? | | ????????###+##+#### ??????? ##????????? | | ??????? + #### ??????? ##????????? | | ???????### + ?????? #?? + ????? | | ??????? + # ?"""" #?? # ????? | | ???????? # ## # ????? | | ???????? # ####+###+### # ????? | | "??????? # = !%*%=%*@ =%! # ????? | | # !%= !%= mg=!! * ; # | | +##########= # ;## ##+######??? | | #### %%![ ## ## ????? | | ### =%% # o" ## ## ????????? | | + [% = # " ## T# ????????? | | ### * # ## ## ????????? | | # ### # #""""# ????????? | | # ### # !!! ##?????????????? | | # / # !!! ##?????????????? | | # ### # !!! ##?????????????? | | # #######+##### ##?????????????? | | # ####### #########+#####?????????????? | | # ####### ######### #####?????????????? | | ####### #######???????????? | | ###### ! #T####???????????? | | =%[! +[ ##???????????? | | ################## ######???????????? | | ###########################???????????? | | ????????????????#######???????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed MetaEfficiencyScreen Manual? 0 Play Time 00:28:08 Cumulative 5.6 hours Start 2024.04.02 @ 06:34:03 End 2024.04.02 @ 07:12:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eb9735d-b284-4d36-8c18-ec91797d8771