Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 14:00:04 Player: Cyurio Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (557) 557 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2207 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Advanced Targeting Computer ECM Suite Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Makeshift Sword > --- INVENTORY -------- Micro Nuclear Core Advanced Targeting Computer ECM Suite Grenade Launcher Hammer CR-A16's Pointy Stick [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 25 | . 16 3 . . 6 Power 2 | . 1 . . . 1 Engine 2 | . 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 6 1 . . 2 Treads . | . . . . . . Leg 7 | . 6 1 . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 5 1 . . . Device 2 | . 2 . . . . Storage 3 | . 3 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | . 4 1 . . 3 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 3 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 4 . . . 12 Power 3 | . 1 . . . 2 Propulsion 6 | . 1 . . . 5 Utility 1 | . . . . . 1 Weapon 6 | . 2 . . . 4 Highest Loss Streak 12 | . 2 . . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 100 100 100 88 Engine 12 | . 13 11 11 11 9 Leg 29 | . 27 33 33 33 25 Device 12 | . 13 11 11 11 10 Storage 12 | . 14 11 11 11 11 Processor 5 | . . 11 11 11 11 Ballistic Gun 23 | . 25 22 22 22 18 Naked Turns . | . . . . . . Heaviest Build 19 | 14 19 18 18 18 18 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 3 | . 1 . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 15 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 Most Carried 10 | . 9 9 9 10 10 Average Carried 7 | . 6 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 9 9 9 10 5 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 646 | 200 351 30 11 37 17 Remotely . | . . . . . . Salvage Created 725 | . 540 30 . . 155 Parts 55 | . 40 5 . . 10 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 14 2 . . 4 Melee 1 | . . . . . 1 Guns 19 | . 14 2 . . 3 Classes Destroyed 5 | . 3 . . . 2 Hauler 2 | . 2 . . . . Swarmer 9 | . 5 2 . . 2 Grunt 9 | . 9 . . . . Duelist 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 4 2 . . 2 Combat Bots Only 4 | . 4 2 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 151 | . 87 6 . . 58 Missed 30 | . 21 2 . . 7 Damage Taken 2002 | . 724 34 . . 1244 Core 489 | . 67 . . . 422 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 73 . . . . Volleys Fired 71 | . 56 6 . . 9 Largest 2 | . 2 2 . . 2 Hottest 70 | . 70 40 . . 40 Shots Fired 139 | . 111 12 . . 16 Gun 139 | . 111 12 . . 16 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 131 | . 103 12 . . 16 Thermal 8 | . 8 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 14 5 . . 7 Robot Miss Streak 4 | . 4 3 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 101 | . 75 7 . . 19 Core Hits 39 | . 27 3 . . 9 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 1 . . . 3 Destroy 3 | . 1 . . . 2 Sever 1 | . . . . . 1 Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1173 | . 846 60 . . 267 Guns 1004 | . 846 60 . . 98 Cannons . | . . . . . . Explosions . | . . . . . . Melee 169 | . . . . . 169 Ramming . | . . . . . . Kinetic 955 | . 797 60 . . 98 Thermal 49 | . 49 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 169 | . . . . . 169 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 45 | . 45 . . . 6 Average Temperature 10 | . 11 . . . 4 Received Heat Transfer 552 | . 345 . . . 207 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . 148 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 308 | . 308 138 53 . . Initial 88 | . . 88 53 . . Average 133 | . 144 100 53 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 83 | . 78 100 100 . . Level 1 16 | . 21 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 22 3 . . 7 Peak Tracking Total 7 | . 5 2 . . 7 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 4 . . . . Successful 2 | . 2 . . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1729 | . 797 157 39 568 168 Spaces Moved 1179 | 1 465 112 33 471 97 Core 3 | . . . . . 3 Treads . | . . . . . . Legs 1173 | 1 465 112 33 471 91 Wheels 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 120 120 120 120 120 95 Average Speed 120 | 120 120 120 120 120 121 Slowest Speed 200 | 120 190 120 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 2 76 11 15 48 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 1 Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1354 | . 596 124 32 475 127 Wait 54 | . 48 3 . . 3 Move 1174 | . 464 111 32 470 97 Hop . | . . . . . . Pick Up 10 | . 5 1 . 3 1 Fast Attach 5 | . 5 . . . . Attach 10 | . 3 2 . . 5 Detach 1 | . 1 . . . . Swap 10 | . 8 1 . . 1 Drop 9 | . 6 . . 2 1 Fire 71 | . 56 6 . . 9 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [Sub]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 15) 761 | -10/Materials | Discovered new exit (range 11) 798 | -10/Materials | Entered another Materials area 798 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 944 | -9/Materials | Discovered new exit (range 7) 954 | -9/Materials | Identified exit to Mines 955 | -9/Materials | Entered Mines 966 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 991 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 993 | -9/Mines | Identified exit to Zion 994 | -9/Mines | Entered Zion 1020 | -7/Zion | Build established: Scavenger-Mutant 1090 | -7/Zion | Discovered new exit (range 12) 1094 | -7/Zion | Learned location of Extension (-4) 1269 | -7/Zion | Found CR-A16's Pointy Stick 1292 | -7/Zion | Learned location of Recycling (-7) 1385 | -7/Zion | Learned Factory non-interactive machine intel 1397 | -7/Zion | Learned Factory emergency access door positions 1560 | -7/Zion | Identified exit to Proximity Caves 1562 | -7/Zion | Entered Proximity Caves 1617 | -6/Proximity Caves | Learned Factory emergency access door positions 1675 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1700 | -6/Proximity Caves | Core integrity fell below 50% 1715 | -6/Proximity Caves | Core integrity fell below 20% 1730 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 01701_ Wheel destroyed. 01701_ L-41 Fighter Imp. Deuterium Engine severed. 01705_ VTOL Module fries itself beyond repair. 01705_ Lgt. Ion Engine destroyed. 01705_ Aluminum Leg destroyed. 01709_ L-41 Fighter destroyed. 01714_ Mak. Sword destroyed. 01714_ Penetrated by Slug. 01714_ Acquired 15 matter. 01716_ Penetrated by Slug. 01719_ Lgt. Assault Rifle destroyed. 01719_ Penetrated by Slug. 01719_ Wheel destroyed. 01720_ Core Shielding fries itself beyond repair. 01721_ Structural Scanner destroyed. 01722_ Grenade Launcher destroyed. 01728_ Attempting to rewire B-48 Gladiator. 01730_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #####??????######????????????????????????????????? | | ####???################????????????????????????? | | ###???#### ############??????????????????????? | | ##???## #### ####??????????????????????? | | ##?#### #### ??????????????????????? | | # ########## #### ######????????????????????? | | # ###### ### ### g #"""#????????????????????? | | # ##### ## %g # #????????????????????? | | *% ;#Y# #????????????????????? | | #### ! #g # ???????????????????? | | """ """##### # @ # ???????????????????? | | """ """###### #""""bl# ???????????????????? | | """ """##?### ######## ???????????????????? | | " " ##?? ?? ???????????????????? | | # """"" ##?? ##???????????????????????? | | ### """"" ### ###???????????????????????? | | #### """ ### ###???????????????????????? | | #### ## ##???????????????????????? | | #?########### ##" ###???????????????????????? | | #?#########? #########???????????????????????? | | ??????????## #########????????????????????????? | | ??????????## ####???????????????????????????????? | | ??????????#######????????????????????????????????? | | ??????????#####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Plasma Cannon | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Remote Datajack | -7/Zion | Archive System Guard | -7/Zion | Archive Power Maul | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Remote Shield | -7/Zion | Archive Matter Filter | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgePlasmaLink Manual? 0 Play Time 00:15:13 Cumulative 89.9 hours Start 2024.04.03 @ 11:28:14 End 2024.04.03 @ 14:00:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a992ecc-134d-4a68-a6f0-d3d7c5308e9d