Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 23:56:14 // AFD2020/Player2 Player: FontPeg Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (1347) 1347 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3506) 3506 TOTAL SCORE: 9718 Bonus ------- High Alert Combat Kills 232 Follower Combat Kills 2044 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 320 Friendly Fire -90 Cogmind --------- Core Integrity 0/1000 Matter 134/300 Energy 325/325 System Corruption 9% Temperature Cool (0) Movement Walking (156) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Makeshift Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ High-capacity Storage Unit Makeshift Sensor Array Advanced Signal Interpreter Focal Shield Improved Thermal Shield Hacking Suite > --- WEAPON (4) ------- Heavy Beamcaster Heavy Autocannon > --- INVENTORY (12) --- Nuclear Pulse Thruster Improved Signal Interpreter Precision Energy Filter Improved Actuator Array Hardened Heavy Armor Plating Signal Generator Signal Generator Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Makeshift Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Makeshift Sensor Array Advanced Signal Interpreter Melee Analysis Suite Improved Actuator Array Improved Thermal Shield Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Vortex Rail Heavy Autocannon > --- INVENTORY -------- Nuclear Pulse Thruster Improved Signal Interpreter Precision Energy Filter Improved Actuator Array Hardened Heavy Armor Plating Focal Shield Signal Generator Signal Generator [Rating: 94] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Actuator Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . Utility 5 | . . 1 1 . 2 1 . . Weapon 2 | . . 1 . . . 1 . . Parts Attached 121 | 8 2 9 19 34 22 10 . 17 Power 26 | 1 1 2 3 9 6 2 . 2 Engine 10 | 1 1 1 1 1 4 1 . . Core 14 | . . 1 2 8 2 1 . . Reactor 2 | . . . . . . . . 2 Propulsion 35 | 4 . . 4 16 6 2 . 3 Treads . | . . . . . . . . . Leg 12 | 2 . . . . 5 2 . 3 Wheel 3 | 2 . . 1 . . . . . Hover 12 | . . . . 11 1 . . . Flight 8 | . . . 3 5 . . . . Utility 32 | 1 1 2 5 3 8 6 . 6 Device 21 | . 1 1 2 3 5 4 . 5 Storage 3 | 1 . . 1 . 1 . . . Processor 5 | . . 1 2 . . 2 . . Hackware 1 | . . . . . 1 . . . Protection 2 | . . . . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 28 | 2 . 5 7 6 2 . . 6 Energy Gun 10 | . . 3 4 . . . . 3 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 7 | 2 . 2 2 . 1 . . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 3 | . . . . 2 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 4 | . . . . 4 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 3 1 1 . 2 . 3 Parts Lost 34 | . . . 3 4 13 4 . 10 Power 7 | . . . . . 4 1 . 2 Propulsion 11 | . . . . 3 4 2 . 2 Utility 8 | . . . 1 . 3 1 . 3 Weapon 8 | . . . 2 1 2 . . 3 Highest Loss Streak 8 | . . . 2 2 7 4 . 8 Average Slot Usage (%) 87 | . 89 99 89 88 67 83 82 93 Engine 4 | . 14 1 5 1 4 8 5 4 Core 6 | . . 9 3 13 3 . 5 4 Leg 7 | . . . . . 5 20 17 21 Wheel 4 | . 28 22 13 . . . . . Hover 4 | . . . . 12 6 . . . Flight 6 | . . . 12 17 . . . . Device 12 | . 4 11 11 9 15 11 17 16 Storage 5 | . 14 11 9 4 . 5 5 5 Processor 11 | . . 11 10 15 13 11 11 10 Hackware 1 | . . . . . 1 5 5 5 Energy Gun 2 | . . 10 10 . . . . 3 Ballistic Gun 5 | . 28 22 10 . . 5 5 3 Impact Weapon 1 | . . . 2 4 . . . . Slashing Weapon 4 | . . . . 7 10 5 5 3 Naked Turns . | . . . . . . . . . Heaviest Build 130 | 10 13 21 27 30 58 71 65 130 Greatest Support 83 | 26 26 26 42 48 60 73 58 83 Greatest Overweight (x) 14 | . . . 1 8 14 1 1 1 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 12 | 6 6 6 8 6 12 12 12 12 Average Capacity 7 | 4 6 6 6 5 4 12 12 12 Most Carried 12 | 4 4 6 7 6 6 11 11 12 Average Carried 6 | 3 1 4 5 4 2 8 11 10 Final Capacity 12 | 6 6 6 6 4 12 12 12 12 Final Carried 11 | 4 2 6 6 4 5 11 11 8 Class Distribution -------------------- 28% | Mutant 27% | Scavenger-Mutant 19% | Skirmisher 14% | Sprinter 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Matter Collected 1655 | 238 . 280 253 441 205 69 . 169 Remotely . | . . . . . . . . . Salvage Created 1512 | 65 . 179 377 692 106 28 . 65 Parts 62 | 1 . 8 25 21 5 2 . . Haulers Intercepted 8 | . . 2 3 3 . . . . Recyclers Shooed 2 | . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . 90 Prevented 13 | . . . . . . . . 13 Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Combat Hostiles Destroyed 23 | . . 1 5 11 3 1 . 2 Melee 9 | . . . 1 7 1 . . . Guns 7 | . . 1 3 . . 1 . 2 AOE 5 | . . . . 3 2 . . . Classes Destroyed 11 | 1 . 3 3 2 1 . . 1 Worker 1 | . . . . . 1 . . . Builder 1 | . . . . 1 . . . . Hauler 8 | . . 2 3 3 . . . . Recycler 2 | 1 . . 1 . . . . . Operator 1 | . . . 1 . . . . . Watcher 5 | . . 1 . 4 . . . . Swarmer 6 | . . . 2 3 . 1 . . Grunt 11 | . . . 3 5 2 . . 1 Sentry 3 | . . 1 . 2 . . . . Hunter 2 | . . . . 1 1 . . . Striker 1 | . . . . . . . . 1 Best Kill Streak 4 | 1 . 2 3 4 3 1 . 1 Combat Bots Only 3 | . . 1 2 3 2 1 . 1 Max Kills in Single Turn 2 | 1 . 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 1 . . . Melee 1 | . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Damage Taken 4851 | . . . 533 915 1175 534 . 1694 Core 934 | . . . 98 202 303 68 . 263 Absorbed by Shields 687 | . . . 45 . 11 178 . 453 Core Remaining (%) 76 | 100 100 86 80 51 41 . . . Volleys Fired 72 | 8 . 22 20 3 5 2 . 12 Largest 4 | 2 . 3 3 1 1 1 . 4 Hottest 256 | 40 . 86 149 39 39 30 . 256 Shots Fired 171 | 16 . 66 47 3 5 2 . 32 Gun 150 | 16 . 66 47 . 1 2 . 18 Cannon 14 | . . . . . . . . 14 Launcher 7 | . . . . 3 4 . . . Special . | . . . . . . . . . Kinetic 97 | 16 . 44 24 . 1 2 . 10 Thermal 30 | . . . 19 . . . . 11 Explosive 7 | . . . . 3 4 . . . Electromagnetic 26 | . . 22 4 . . . . . Entropic 11 | . . . . . . . . 11 Robot Hit Streak 16 | 4 . 16 9 . 1 1 . 8 Robot Miss Streak 4 | 3 . 3 2 2 2 3 . 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 152 | 9 . 41 34 42 7 1 . 18 Core Hits 58 | 2 . 9 16 18 8 1 . 4 Critical Hits 3 | . . . . 1 . . . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 Melee Attacks 91 | . . . 11 66 11 3 . . Impact 46 | . . . 11 35 . . . . Slashing 45 | . . . . 31 11 3 . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . 1 5 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 10 | . . . . 6 4 . . . Damage Inflicted 4953 | 107 . 505 716 2307 617 24 . 677 Guns 1537 | 107 . 505 476 . . 24 . 425 Cannons 252 | . . . . . . . . 252 Explosions 932 | . . . . 548 384 . . . Melee 2214 | . . . 222 1759 233 . . . Ramming 18 | . . . 18 . . . . . Kinetic 946 | 107 . 336 259 . . 24 . 220 Thermal 315 | . . . 204 . . . . 111 Explosive 932 | . . . . 548 384 . . . Electromagnetic 182 | . . 169 13 . . . . . Impact 1079 | . . . 222 857 . . . . Slashing 1135 | . . . . 902 233 . . . Piercing . | . . . . . . . . . Entropic 346 | . . . . . . . . 346 Highest Corruption 9 | . . . . 5 1 . . 9 Average Corruption 4 | . . . . 4 1 . . 6 Corruption Purged . | . . . . . . . . . Effects 36 | . . . . 31 1 . . 4 Message Errors 10 | . . . . 9 1 . . . Matter Fused 7 | . . . . 5 . . . 2 Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 7 | . . . . 7 . . . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 7 | . . . . 7 . . . . Targeting Errors 3 | . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 248 | . . . 52 194 2 . . . Projectiles . | . . . . . . . . . Explosions 47 | . . . . 45 2 . . . Melee 201 | . . . 52 149 . . . . Knockbacks 5 | . . . 2 2 . . . 1 Impact 3 | . . . 1 2 . . . . Kinetic 1 | . . . . . . . . 1 Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 9 | . . . 9 . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . 1 . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 527 | . . 63 144 275 15 . . 527 Average Temperature 88 | . . 26 38 35 11 . . 225 Received Heat Transfer 368 | . . . 93 93 51 . . 131 Effects 5 | . . . . . . . . 5 Shutdowns 3 | . . . . . . . . 3 Interference 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 12 | . . 1 1 10 . . . . Impact Corruptions 13 | . . . 3 10 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 567 | . . . 444 . . . . 123 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Peak Influence 1251 | 5 18 240 392 1251 1079 652 . . Initial 514 | . 3 7 1 177 497 514 . . Average 479 | . 7 104 235 613 851 498 . . Maximum Alert Level 4 | . . 1 1 4 3 2 . . Low Security (%) 23 | 100 100 90 35 1 . . . . Level 1 21 | . . 9 64 30 . . . . Level 2 33 | . . . . 40 28 100 . . Level 3 17 | . . . . 16 71 . . . Level 4 4 | . . . . 11 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 1 . 2 11 7 1 . . Investigation 1 | . . . . 1 . . . . Extermination 4 | . . . . 2 2 . . . Reinforcement 9 | . 1 . 2 4 2 . . . Assault 4 | . . . . 2 1 1 . . Garrison 4 | . . . . 2 2 . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . . Haulers Reinforced 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Distress Signals 5 | . . 1 1 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . . 6 19 47 13 6 . 29 Peak Tracking Total 17 | . 1 2 4 5 5 6 . 17 Tactical Retreats 5 | . . . 1 1 2 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Traps Triggered 4 | . . . 1 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 12 | . . . . 1 . . . 11 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Machines Disabled 5 | . . . 1 2 2 . . . Max in Single Turn . | . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Machines Accessed 28 | . 3 2 1 8 1 4 . 9 Terminals 11 | . 3 2 . 4 1 1 . . Fabricators 3 | . . . . 2 . 1 . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 74 | . 7 6 5 23 2 8 . 23 Successful 46 | . 3 3 4 10 . 3 . 23 Failed 28 | . 4 3 1 13 2 5 . . Catastrophic 5 | . 1 1 . 2 1 . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 3 3 . 6 2 2 . . Terminals 30 | . 7 6 . 13 2 2 . . Fabricators 6 | . . . . 5 . 1 . . Repair Stations 3 | . . . . 3 . . . . Recycling Units 3 | . . . . . . 3 . . Scanalyzers 5 | . . . 5 . . . . . Garrison Access 4 | . . . . 2 . 2 . . Terminal Hacks 30 | . 2 2 . 3 . . . 23 Record 13 | . . . . . . . . 13 Part Schematic 2 | . . . . 2 . . . . Prototype ID Bank 9 | . . . . . . . . 9 Open Door 1 | . . . . . . . . 1 Scanalyzer Index 1 | . . 1 . . . . . . Unreport Threat 4 | . 2 1 . 1 . . . . Fabricator Hacks 2 | . . . . 1 . 1 . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Seal Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 5 | . 1 1 . 3 . . . . Terminals 5 | . 1 1 . 3 . . . . Track 1 | . . . . 1 . . . . Botnet 4 | . 1 1 . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 3 2 1 8 1 3 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 1 2 . . . . Parts Built 2 | . . . . . . 2 . . Matter 278 | . . . . . . 278 . . Time 69 | . . . . . . 69 . . Total Part Build Rating 18 | . . . . . . 18 . . Parts Repaired 1 | . . . . 1 . . . . Time 44 | . . . . 44 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . . . . . . 7 . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp War Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Total Allies 4 | . 1 . . . . . . 3 Largest Group 4 | . 1 1 1 1 1 1 1 4 Highest-Rated Group 304 | . 57 69 73 96 106 129 129 304 Highest-Rated Ally 139 | . 57 69 73 96 106 129 129 139 Total Orders . | . . . . . . . . . Ally Attacks 237 | . . 11 35 79 79 7 . 26 Total Damage 10965 | . . 517 1117 3486 3571 175 . 2099 Kills 97 | . . 7 14 39 27 5 . 5 Allies Corrupted . | . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Turns Passed 5763 | 85 265 464 658 1640 717 623 106 1205 Spaces Moved 4224 | 51 190 264 459 1711 419 320 71 739 Core 34 | 9 . . . 1 24 . . . Treads . | . . . . . . . . . Legs 1245 | 5 . . . . 110 320 71 739 Wheels 761 | 37 190 264 270 . . . . . Hover 947 | . . . . 662 285 . . . Flight 1237 | . . . 189 1048 . . . . Fastest Speed 26 | 50 90 90 29 26 43 120 150 125 Average Speed 85 | 85 90 90 82 37 125 138 150 144 Slowest Speed 750 | 120 90 90 100 450 750 150 150 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . 3 4 . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 25 | 4 30 19 28 36 11 7 15 78 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . 7 . . . . Terrain Destroyed 76 | . . . . 32 30 . . 14 Melee 7 | . . . . 7 . . . . Projectile 14 | . . . . . . . . 14 AOE 55 | . . . . 25 30 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Total 6091 | 77 285 439 672 2608 592 494 71 853 Wait 1428 | . 87 133 143 772 126 143 1 23 Move 4202 | 50 189 263 452 1702 418 319 70 739 Hop 7 | . . . 3 4 . . . . Pick Up 70 | 9 3 9 10 8 6 14 . 11 Fast Attach 46 | 3 . . 9 18 13 . . 3 Attach 46 | 5 1 2 5 7 8 6 . 12 Detach 8 | . . . 1 4 3 . . . Swap 29 | . 1 7 5 9 1 4 . 2 Drop 63 | 2 4 3 12 24 5 3 . 10 Fire 72 | 8 . 22 20 3 5 2 . 12 Melee 78 | . . . 11 57 7 3 . . Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 41 | . . . . . . . . 41 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 5) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Accompanied by 1 ally 351 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 663 | -9/Materials | Build established: Skirmisher 771 | -9/Materials | Discovered new exit (range 11) 781 | -9/Materials | Identified exit to Materials 815 | -9/Materials | Entered another Materials area 815 | -8/Materials | Accompanied by 1 ally 815 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1416 | -8/Materials | Discovered new exit (range 12) 1429 | -8/Materials | Identified exit to Factory 1473 | -8/Materials | Entered Factory 1473 | -7/Factory | Accompanied by 1 ally 1473 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1497 | -7/Factory | Garrison activated, responded to threat 1752 | -7/Factory | Build established: Sprinter 2540 | -7/Factory | Build established: Mutant 2656 | -7/Factory | Discovered new exit (range 16) 2673 | -7/Factory | First assault squad dispatched 2685 | -7/Factory | Identified exit to Lower Caves 2830 | -7/Factory | Garrison activated, responded to threat 2891 | -7/Factory | Repaired Microactuators? 3089 | -7/Factory | Discovered new exit (range 16) 3101 | -7/Factory | Identified exit to Factory 3113 | -7/Factory | Entered another Factory area 3113 | -6/Factory | Accompanied by 1 ally 3113 | -6/Factory | Evolved 2 slots: Utility x2 3211 | -6/Factory | Garrison activated, responded to threat 3247 | -6/Factory | Lost 7 parts (2p3n1u1w) 3508 | -6/Factory | Lost 6 parts (2p1n2u1w) 3609 | -6/Factory | Core integrity fell below 50% 3773 | -6/Factory | Discovered new exit (range 8) 3781 | -6/Factory | Identified exit to Factory 3830 | -6/Factory | Entered another Factory area 3830 | -5/Factory | Accompanied by 1 ally 3830 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3970 | -5/Factory | Build established: Scavenger-Mutant 4152 | -5/Factory | Fabricated Quantum Reactor (x2) 4250 | -5/Factory | Lost 4 parts (1p2n1u) 4283 | -5/Factory | Discovered new exit (range 15) 4304 | -5/Factory | Identified exit to Upper Caves 4430 | -5/Factory | First assault squad dispatched 4453 | -5/Factory | Entered Upper Caves 4453 | -5/Upper Caves | Accompanied by 1 ally 4543 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4557 | -5/Upper Caves | Identified exit to Warlord 4559 | -5/Upper Caves | Entered Warlord 4559 | -5/Warlord | Accompanied by 1 ally 5037 | -5/Warlord | Met Warlord 5062 | -5/Warlord | Warlord's base attacked by MAIN.C 5178 | -5/Warlord | Found Signal Generator 5179 | -5/Warlord | Build established: Scavenger-Skirmisher 5193 | -5/Warlord | Found Signal Generator 5376 | -5/Warlord | Found Prototype Energy Gun 5376 | -5/Warlord | Identified Vortex Rail 5382 | -5/Warlord | Found Prototype Energy Gun 5382 | -5/Warlord | Identified Vortex Shotgun 5412 | -5/Warlord | Warlord forces counterattacked 5593 | -5/Warlord | Build established: Skirmisher 5618 | -5/Warlord | Spotted Executioner 5618 | -5/Warlord | Spotted Striker 5629 | -5/Warlord | Spotted Striker 5639 | -5/Warlord | Destroyed Striker 5641 | -5/Warlord | Crushed by falling debris 5679 | -5/Warlord | Spotted Striker 5690 | -5/Warlord | Lost 8 parts (2p1n2u3w) 5693 | -5/Warlord | Found Prototype Ballistic Cannon 5694 | -5/Warlord | Identified Hvy. Autocannon 5749 | -5/Warlord | Core integrity fell below 50% 5759 | -5/Warlord | Core integrity fell below 20% 5764 | -5/Warlord | Core destroyed Last Messages --------------- 05733_ P-80 Master knocked back. 05735_ Chain reaction triggered in Lgt. Angular Momentum Engine. 05737_ Player 2 attaches Mak. Leg. 05738_ Player 2 attaches Carbon-fiber Leg. 05738_ Slug penetrates Player 2. 05738_ Slug penetrates Wall. 05739_ P-80 Master resets P-80 Master, system corruption cleaned. 05741_ Slug penetrates P-70 Sage. 05743_ The unstable cave ceiling collapses. 05744_ Player 2 attaches Lrn. Tractor Beam. Player 2: "I need that Lgt. Quantum Reactor." 05746_ Slug penetrates Player 2. 05752_ System corrupted: Quantum Reactor rejected. 05752_ The unstable cave ceiling collapses. 05752_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 05752_ Imp. Weapon Shielding destroyed. 05754_ The unstable cave ceiling collapses. 05762_ ANNOUNCEMENT: Detected 1 Saboteur squad, 2 Grunt squads, 1 Melee squad, with prototype support. Map ----- +----------------------------------------------------+ | ???#### #### #??#" #??????# #??????????? | | ??????# ##?# #??#"X X#??????# #??????????? | | ??????# #?# #??#### ##??????# #??????????? | | #######+## ##?# #######/########## #####??????? | | # # #### # ##?????? | | # #^ ## # #?????? | | # + ###+## ##?????? | | # # ^ #### ########+######## ##?????? | | # # ^ #??# #??# #??# #?????? | | # # #### #??# #??# ##?????" | | # # ##?# ! #??# #??###" | | + # ^ Y#?# m #?##= ##### #" | | # # ##?# [ m #?#" # # #" | | #####/#### """ #??# m ! #### ! # # " | | ## ## """ #??# # [ " | | """ #??# # ! " | | ###########+##! # | | ^ ^ =!! = | | +## #########/###^ ! == | | ## ##????# #?# ^ s p | | ## #?????#" #?#^ * b= !] ! | | ## #?????#" #?# """ ###### # | | ## #?????#""X"#?# """ #????# ! = | | + #?????######?# """ #????# = = | | ####+###????????????# ^ #######"" " | | ??## ###????????????# @ # # " " | | ??#" X"#????????????# """ # + ### " | | ??#" X"#????????????# """ # # #??? " | | ??#" X"#??????????c?+ """ # # #??????" | | ??#""""#????????????# % g/ # #??????? | | ??#""""#????????????# # # #??????? | | ??######????????????###+####### # #??????? | | ?????????????????????# #???# # #??????? | | ?????????????????????#" #???# # ##?????? | | ##???????????????????#" #???# # #?????? | | X#???????????????????#""X"#???# # ##?????? | | "???????????????????######???######### ######## | | "????????????????????????????????????# ##"""""# | | "????????????????????????????????????# + "X"""# | | #????????????????????????????????????#^ ^# ""# | | #########?????????????????????????????# # "X"""# | | """"""""#???????????????????????????? ##"""""# | | "#?????????????????????????? ######## | | "#????????????????????????? #??????? | | "#????????????????????????#+#+######??????? | | ""#????????????????????????????????????????? | | "#????????????????????????????????????????? | | "#????????????????????????????????????????? | | "#????????????????????????????????????????? | | """"""""#????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 41 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 25 Resistance: EX 25 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Scanalyzed Spear | -7/Factory | Hacked Cmb. Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp War Slots Evolved 10 | . 2 2 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . 1 1 . . . . . . Utility 5 | . 1 . 1 2 1 . . . Weapon 2 | . . 1 1 . . . . . Parts Attached 107 | . 8 11 11 22 24 9 . 22 Parts Lost 38 | . . . . 2 17 . . 19 Damage Taken 6912 | . 15 120 339 1137 2115 16 . 3170 Core 1085 | . . 56 7 141 193 . . 688 Player 2/Cogmind (%) 53 | . . 100 6 41 38 . . 72 Absorbed by Shields 141 | . . . . . 58 6 . 77 Damage Inflicted 10919 | . . 517 1117 3486 3571 175 . 2053 Player 2/Cogmind (%) 68 | . . 50 60 60 85 87 . 75 Combat Hostiles Destroyed 74 | . . 2 12 29 24 4 . 3 Player 2/Cogmind (%) 76 | . . 66 70 72 88 80 . 60 Game ------ Seed InsulatedTractorActivator Manual? 0 Play Time 01:10:04 Cumulative 91.4 hours Start 2020.11.14 @ 20:06:49 End 2020.11.29 @ 23:56:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db4c884a-35ce-4cbf-af58-76bb70d8c77f