Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 01:02:24 Player: opdo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (167) 835 Value Destroyed (7073) 7073 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3214) 3214 TOTAL SCORE: 16462 Bonus ------- High Alert Combat Kills 660 Follower Combat Kills 1006 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -52 Cogmind --------- Core Integrity 719/1000 Matter 290/300 Energy 16/100 System Corruption 36% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Long-range Proton Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Relay Coupler [Grunt] (41) Relay Coupler [Sentry] (31) Faulty Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Signal Interpreter Improved Particle Charger Improved Light Armor Plating Layered Light Armor Plating Relay Coupler [Brawler] Relay Coupler [Sentry] > --- WEAPON ----------- KE Penetrator Antimatter Cannon Phasing Sabre > --- INVENTORY -------- Improved Treads Carbon-fiber Leg Armored Wheel Linear Gravjet Matter Compressor Improved Shield Generator Relay Coupler [Sentry] Advanced Trap Extractor Variable Charge Gun Long-range Proton Cannon Phase Cannon Gauss Rifle Coil Gun KE Penetrator Improved Remote Datajack [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Brawler] Protection Core Shielding Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Fac Gar Slots Evolved 10 | . . . 2 . 2 2 . . . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 6 | . . . 1 . 1 1 . . . 2 . 1 . Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 168 | 7 5 6 18 . 36 9 12 10 8 19 24 7 7 Power 21 | 1 . . 2 . 3 4 2 . 1 3 4 . 1 Engine 15 | 1 . . 2 . 1 3 2 . 1 2 3 . . Core 5 | . . . . . 2 1 . . . 1 . . 1 Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 62 | 2 . 2 7 . 20 1 4 3 4 5 11 2 1 Treads 48 | 2 . 2 7 . 19 1 4 3 . 2 8 . . Leg 13 | . . . . . 1 . . . 4 3 3 2 . Wheel 1 | . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 41 | 2 2 3 4 . 6 1 3 5 2 8 2 2 1 Device 10 | 1 . 2 . . 1 . . 1 1 2 . 1 1 Storage 4 | 1 1 . 1 . 1 . . . . . . . . Processor 6 | . . . 1 . 2 . . . . 3 . . . Hackware 6 | . . . . . . 1 . 2 1 2 . . . Protection 15 | . 1 1 2 . 2 . 3 2 . 1 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 3 1 5 . 7 3 3 2 1 3 7 3 4 Energy Gun 7 | . . . . . 1 2 1 . . . . 2 1 Energy Cannon 6 | . . . 2 . 3 . . . . . . . 1 Ballistic Gun 13 | 2 2 1 2 . . . 1 1 . 1 3 . . Ballistic Cannon 3 | . . . 1 . . . . . . . . 1 1 Launcher 6 | . . . . . 2 . 1 . 1 1 1 . . Special Weapon 3 | . 1 . . . . . . 1 . . 1 . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . Unidentified Prototypes 8 | . . 1 2 . . . . . 1 1 . 2 1 Corrupted Parts 4 | . . . . . 3 . 1 . . . . . . System Corruption 23 | . . . . . 21 . 2 . . . . . . Parts Lost 91 | . . 4 1 . 14 1 6 2 10 18 11 1 23 Power 12 | . . 1 . . . 1 1 1 . 4 2 . 2 Propulsion 32 | . . 2 . . 6 . 2 . 4 8 5 . 5 Utility 24 | . . . 1 . 3 . 2 1 3 3 2 . 9 Weapon 23 | . . 1 . . 5 . 1 . 3 3 2 1 7 Highest Loss Streak 21 | . . 4 1 . 6 1 2 1 3 11 7 1 21 To Critical Strikes 3 | . . . . . . . . . . 1 . . 2 Average Backups 13 | 2 12 14 14 15 14 14 14 14 12 11 12 11 13 Power . | . . . . 1 1 . 1 1 . . . . . Propulsion 2 | 1 3 3 3 3 2 3 2 3 2 2 2 2 2 Utility 5 | . 5 6 5 5 5 6 5 4 3 4 4 3 4 Weapon 4 | . 2 4 5 6 4 4 4 4 4 4 3 4 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 51 | . 5 . 8 . 7 5 1 3 . 2 10 1 9 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 17 | . 3 . 3 . 2 1 . . . . 6 1 1 Utility 17 | . 1 . 2 . 2 3 . 1 . 1 2 . 5 Weapon 13 | . . . 3 . 2 1 1 1 . 1 2 . 2 Tool/Special 2 | . 1 . . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 100 91 96 100 97 91 97 99 90 90 86 90 78 Engine 9 | . 14 5 10 11 5 12 14 14 13 9 6 . . Treads 24 | . 28 27 31 33 34 30 29 30 7 5 15 4 . Leg 3 | . . . . . . . . . 18 17 5 17 19 Device 4 | . 1 1 . . . 7 7 8 15 15 . 4 4 Storage 8 | . 14 14 11 11 9 7 7 7 7 6 6 5 4 Processor 5 | . . . 4 11 17 . . . . 7 13 11 9 Hackware 5 | . . . . . . 6 7 10 10 10 18 11 8 Protection 9 | . 12 12 16 11 8 7 13 10 1 . 6 11 6 Energy Gun 1 | . . . . . . 9 3 . . . . 1 2 Energy Cannon 2 | . . . 10 . 5 . . . . . . . . Ballistic Gun 10 | . 26 27 11 22 9 . . 8 5 5 10 5 1 Impact Weapon 2 | . . . . . 1 2 5 4 3 5 . . . Peak Build Rating 74 | 7 8 14 20 20 38 48 48 49 65 73 60 74 74 Average Rating 35 | 5 7 7 17 20 25 46 44 45 54 62 51 68 58 On Entrance 31 | . 7 8 9 20 20 38 48 44 40 43 32 55 71 Avg Prop Armor Cover (%) 8 | . . . . . 4 . . . 3 9 7 8 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 71 | 13 30 30 38 35 57 69 71 63 66 58 62 60 62 Greatest Support 96 | 40 40 40 63 63 88 86 89 83 83 54 96 62 62 Greatest Overweight (x) 4 | . . . . . 1 . 1 . 1 1 2 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 12 14 14 15 14 14 14 14 13 13 12 11 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 14 15 14 14 13 11 9 15 4 Class Distribution -------------------- 52% | Mutant 40% | Scavenger-Mutant 4% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Fac Gar Matter Collected 4464 | 289 427 111 262 . 795 172 430 227 187 155 1135 . 274 Remotely 155 | . . . . . . . . . . 155 . . . Salvage Created 6278 | 54 400 . 1083 . 1334 323 669 245 185 206 1397 . 382 Parts 334 | 5 34 . 68 . 74 14 39 14 9 13 48 . 16 Haulers Intercepted 5 | . 1 . 2 . 2 . . . . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Fac Gar Combat Hostiles Destroyed 142 | . 11 . 25 . 26 10 28 7 7 4 17 . 7 Melee 16 | . . . 3 . . 1 3 2 . 2 4 . 1 Guns 59 | . 11 . 7 . 12 5 5 5 1 . 11 . 2 Cannons 25 | . . . 15 . 6 . . . . . . . 4 AOE 34 | . . . . . 7 3 17 . 5 1 1 . . Classes Destroyed 20 | 1 4 . 5 . 2 . 3 1 1 2 1 . . Worker 2 | . . . 1 . . . . . . . 1 . . Builder 2 | . . . . . 1 1 . . . . . . . Tunneler 4 | 2 1 . . . 1 . . . . . . . . Hauler 5 | . 1 . 2 . 2 . . . . . . . . Recycler 4 | . . . 1 . 1 . . . . . 2 . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 4 | . . . 1 . 2 . . . . 1 . . . Watcher 3 | . 1 . 2 . . . . . . . . . . Swarmer 36 | . 5 . 7 . . 6 15 3 . . . . . Cutter 1 | . . . . . . . 1 . . . . . . Grunt 58 | . 6 . 8 . 17 3 5 2 3 . 12 . 2 Brawler 6 | . . . 1 . 1 . 1 . . . . . 3 Duelist 2 | . . . . . . . . . 2 . . . . Protector 1 | . . . . . . . . . . 1 . . . Sentry 23 | . . . 9 . 7 1 2 1 . . 3 . . Specialist 4 | . . . . . . . 4 . . . . . . Hunter 3 | . . . . . . . . . . 2 1 . . Programmer 5 | . . . . . . . . 1 2 1 . . 1 Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . 1 Best Kill Streak 7 | 2 4 . 6 . 4 4 7 3 4 1 5 . 3 Combat Bots Only 7 | . 4 . 5 . 4 3 7 3 4 1 5 . 3 Max Kills in Single Turn 3 | 1 1 . 2 . 2 3 3 1 2 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 3 3 . 2 1 1 . . Melee 1 | . . . 1 . . 1 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Fac Gar Hostile Shots Fired 1225 | . 48 8 108 8 152 60 160 51 72 209 186 6 157 Missed 352 | . 16 . 30 3 31 17 46 10 21 67 62 2 47 Hits 873 | . 32 8 78 5 121 43 114 41 51 142 124 4 110 Melee 26 | . . . . . . . 1 2 9 . . . 14 Projectile 847 | . 32 8 78 5 121 43 113 39 42 142 124 4 96 AOE 13 | . . 8 . . . . 3 . . 2 . . . Critical Strikes 34 | . . . 4 1 8 3 2 1 2 7 2 . 4 Actively Blocked 7 | . . . 1 . . 3 2 1 . . . . . Part Disruptions 1 | . . . . . . . . . . 1 . . . Damage Taken 15603 | . 382 332 1009 35 2273 661 2181 583 1413 2566 2179 62 1927 Core 2251 | . 56 24 108 . 318 34 332 52 214 495 337 17 264 Absorbed by Shields 130 | . . . . . . . . . . . . . 130 Redirected to Shielding 269 | . . 4 73 . 28 . . . . 98 66 . . Ignored by Resistances 136 | . . . . . 121 . . . . . 15 . . Core Remaining (%) 49 | 100 . 68 . 73 42 . . . 9 . 2 . . Volleys Fired 360 | 5 45 4 62 1 72 17 35 21 14 10 54 . 20 Largest 2 | 2 2 2 2 2 2 2 2 2 2 1 2 . 2 Hottest 160 | 40 120 40 136 50 136 160 160 61 72 36 76 . 108 Shots Fired 614 | 10 90 8 124 2 120 25 46 30 17 10 98 . 34 Gun 427 | 10 89 8 56 2 71 22 25 27 8 8 87 . 14 Cannon 123 | . . . 68 . 37 . . . . . . . 18 Launcher 52 | . . . . . 12 3 21 . 5 2 9 . . Special 12 | . 1 . . . . . . 3 4 . 2 . 2 Kinetic 388 | 10 89 8 62 2 68 . 2 27 8 8 87 . 17 Thermal 146 | . 1 . 62 . 37 10 23 . . . . . 13 Explosive 31 | . . . . . 5 . 21 . 5 . . . . Electromagnetic 38 | . . . . . 10 15 . . . 2 9 . 2 Robot Hit Streak 21 | 4 11 2 15 1 21 12 14 6 3 2 18 . 4 Robot Miss Streak 5 | 1 4 1 4 2 3 3 3 4 5 2 4 . 3 Penetration Max 1 | . . . . . . . . . . 1 1 . . Secondary Targets 3 | . . . . . . . 1 . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 . . Shots Hit Robots 474 | 7 51 4 88 1 111 19 46 18 13 17 72 . 27 Core Hits 301 | 3 23 . 38 . 68 19 58 10 12 14 39 . 17 Critical Kills 5 | . . . 1 . . . 1 2 . 1 . . . Critical Parts Destroyed 10 | . 1 . . . 1 1 5 . . 2 . . . Critical Strikes 19 | . 1 . 1 . 1 1 6 2 . 3 3 . 1 Destroy 8 | . 1 . 1 . . . 1 2 . . 3 . . Blast 1 | . . . . . . . . . . . . . 1 Smash 10 | . . . . . 1 1 5 . . 3 . . . Melee Attacks 118 | . . . . . 14 5 40 . 8 25 11 1 14 Impact 91 | . . . . . 14 5 40 . 8 24 . . . Slashing 26 | . . . . . . . . . . . 11 1 14 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . 1 . 1 . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16518 | 88 647 71 1835 13 3373 937 3409 349 1190 918 2701 . 987 Guns 5985 | 88 627 62 749 13 1351 289 552 332 107 118 1417 . 280 Cannons 2044 | . . . 1019 . 633 . . . . . . . 392 Explosions 5746 | . . . . . 968 477 2225 . 839 332 905 . . Melee 2548 | . . . . . 379 169 632 . 213 468 372 . 315 Ramming 195 | . 20 9 67 . 42 2 . 17 31 . 7 . . Kinetic 5333 | 88 627 62 801 13 1331 . 49 332 107 118 1417 . 388 Thermal 2751 | . . . 967 . 828 176 503 . . . 22 . 255 Explosive 3884 | . . . . . 376 444 2225 . 839 . . . . Electromagnetic 1807 | . . . . . 417 146 . . . 332 883 . 29 Impact 1861 | . . . . . 379 169 632 . 213 468 . . . Slashing 687 | . . . . . . . . . . . 372 . 315 Piercing . | . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . 21 . 2 4 4 5 5 5 36 Average Corruption 4 | . . . . . 17 . 2 2 4 3 5 5 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 75 | . . . . . 2 . 7 15 11 2 23 6 9 Message Errors 14 | . . . . . 1 . . 3 4 . 3 1 2 Matter Fused 18 | . . . . . . . 1 3 1 1 7 3 2 Heat Flow Errors 12 | . . . . . . . 2 1 3 . 5 1 . Energy Discharges 12 | . . . . . 1 . 1 2 2 . 3 1 2 Parts Rejected 2 | . . . . . . . . . . . 2 . . Data Loss (minor) 7 | . . . . . . . 2 2 1 . 1 . 1 Data Loss (major) 5 | . . . . . . . 1 3 . 1 . . . Misfires 3 | . . . . . . . . 1 . . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 909 | . . . . . 200 119 339 . 58 160 11 . 22 Projectiles . | . . . . . . . . . . . . . . Explosions 118 | . . . . . 56 . 39 . 23 . . . . Melee 791 | . . . . . 144 119 300 . 35 160 11 . 22 Knockbacks 11 | . . . . . 1 2 3 . 2 3 . . . Impact 11 | . . . . . 1 2 3 . 2 3 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 604 | . . . . . 122 91 191 . 192 . 8 . . Shots 16 | . . . . . 3 2 6 . 4 . 1 . . Rammed 29 | . 4 1 9 . 9 1 . 4 . . 1 . . Targets Rammed 41 | . 5 1 12 . 9 1 . 6 6 . 1 . . Kicked 6 | . . . . . . . . . 6 . . . . Crushed 6 | . 1 . 3 . . . . 2 . . . . . Highest Temperature 562 | . 35 . 416 . 462 377 562 217 437 5 248 216 199 Average Temperature 122 | . 6 . 130 . 142 125 146 53 175 5 63 116 90 Received Heat Transfer 3255 | . 141 . 309 . 972 90 342 69 369 111 771 . 81 Effects 27 | . . . 5 . 4 . 13 . 5 . . . . Shutdowns 9 | . . . . . 1 . 6 . 2 . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . Interference 4 | . . . 3 . . . 1 . . . . . . Matter Decay 3 | . . . . . . . 3 . . . . . . Short Circuit 4 | . . . 1 . 2 . . . 1 . . . . Damage (minor) 3 | . . . . . 1 . 2 . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 1 1 3 . 1 1 1 . . Combat Hostiles 8 | . . . . . 1 1 3 . 1 1 1 . . Parts Fried 12 | . . . . . 3 1 4 . . 4 . . . Impact Corruptions 26 | . . . . . 5 3 10 . 3 5 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . . 4 . 1 1 1 . . . . . . Heat Transferred 4969 | . . . 1739 . 1297 400 1150 . . . 50 . 333 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Fac Gar Maximum Alert Level 5 | . . . 1 . 1 2 5 3 3 1 2 1 1 Low Security (%) 51 | 100 100 100 55 100 69 17 . . . 53 59 94 76 Level 1 22 | . . . 44 . 30 37 14 . . 46 32 5 23 Level 2 11 | . . . . . . 45 34 . 88 . 8 . . Level 3 11 | . . . . . . . 23 100 11 . . . . Level 4 2 | . . . . . . . 18 . . . . . . Level 5 1 | . . . . . . . 8 . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1756 | 5 97 . 326 136 390 460 1756 921 704 343 438 205 235 Initial 921 | . . . . 115 57 174 284 921 539 343 . 205 35 Average 308 | . 32 . 180 120 148 357 823 815 634 179 173 131 140 Influence Increases 6268 | 10 330 . 737 42 963 536 1612 310 275 176 943 15 319 Destroy 0b10 Robot/C 3400 | . 220 . 500 40 540 200 900 160 140 80 480 . 140 Destroy 0b10 Robot/NC 135 | 10 15 . 35 . 35 5 5 5 . 10 15 . . Destroy Leader 588 | . 54 . 148 . 154 30 30 42 30 30 60 . 10 Allied During Kill 274 | . . . . 2 4 . 159 20 2 2 85 . . Successful Hack 155 | . 23 . 33 . 9 . 20 32 . 32 6 . . Disable Machine 465 | . . . . . 60 225 60 45 15 15 30 15 . Anti-Garrison Action 300 | . . . . . . . 150 . 50 . . . 100 Destroy Structure 426 | . 3 . 6 . 56 61 198 6 38 7 42 . 9 Partial Spotted 15 | . . . . . 15 . . . . . . . . Lose Combat Pursuer 510 | . 15 . 15 . 90 15 90 . . . 225 . 60 Influence Decreases 6164 | 10 330 . 441 191 726 514 262 1295 392 830 524 384 265 Entered New Map 2210 | . . . . 181 90 210 122 835 232 311 . 214 15 Time Decay 2811 | 10 330 . 431 10 476 294 . 380 . 386 334 160 . Lost Part 803 | . . . 10 . 140 10 60 20 100 113 110 10 230 Lost Ally 340 | . . . . . 20 . 80 60 60 20 80 . 20 Squads Dispatched 18 | . 2 . 1 1 5 . . 4 . 2 3 . . Investigation 3 | . . . . . 2 . . . . . 1 . . Extermination 3 | . . . . . . . . 2 . 1 . . . Reinforcement 10 | . 2 . 1 . 3 . . 1 . 1 2 . . Assault 2 | . . . . 1 . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Fac Gar Distress Signals 6 | . 2 . . . 1 . . . . . 3 . . Communications Jammed 21 | . . . . . . . . . . 21 . . . Distress Signals 21 | . . . . . . . . . . 21 . . . Times Spotted 273 | . 21 2 35 3 39 11 51 11 17 24 40 1 18 Peak Tracking Total 14 | . 5 2 5 3 8 3 6 2 4 12 6 1 14 Tactical Retreats 20 | . 1 . 1 . 3 1 4 . . . 6 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Fac Gar Traps Triggered 14 | . 1 . . . 2 1 2 1 4 3 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . . . . 11 . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . 2 2 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Fac Gar Machines Disabled 37 | . . . . . 4 15 6 3 2 1 4 1 1 Max in Single Turn 10 | . . . . . 1 10 1 2 1 1 2 1 1 Garrison Relay 3 | . . . . . . . 1 . 1 . . . 1 Energy Cycler 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Fac Gar Machines Accessed 45 | . 6 1 10 . 6 1 3 6 . 4 3 4 1 Terminals 33 | . 6 . 8 . 5 . 3 3 . 4 1 2 1 Fabricators 2 | . . . . . . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . Scanalyzers 4 | . . . 2 . 1 . . 1 . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . 1 . Total Hacks 125 | . 21 1 24 . 27 1 5 14 . 13 12 5 2 Successful 57 | . 8 1 13 . 10 1 3 8 . 5 7 1 . Failed 67 | . 13 . 11 . 16 . 2 6 . 8 5 4 2 Catastrophic 7 | . . . 2 . . . . 1 . . . 2 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 80 | . 19 . 16 . 17 . . 9 . 10 5 4 . Terminals 98 | . 21 . 20 . 24 . 5 7 . 13 3 3 2 Fabricators 3 | . . . . . . . . 2 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . 9 . . Scanalyzers 10 | . . . 4 . 3 . . 3 . . . . . Garrison Access 4 | . . . . . . 1 . 2 . . . 1 . Terminal Hacks 14 | . 2 1 5 . 2 . 3 . . 1 . . . Part Schematic 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 3 . . Report Inventory 1 | . . . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . . . . . . 2 . . Scanalyzer 5 | . . . 2 . 2 . . 1 . . . . . Retrieve Study 5 | . . . 2 . 2 . . 1 . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 2 . . . 1 . Unlock Access 3 | . . . . . . 1 . 1 . . . 1 . Coupler Status 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 31 | . 6 . 6 . 6 . . 5 . 4 4 . . Terminals 28 | . 6 . 6 . 6 . . 4 . 4 2 . . Track 2 | . . . . . 1 . . . . . 1 . . Botnet 8 | . 1 . 1 . 2 . . 1 . 2 1 . . Skim 18 | . 5 . 5 . 3 . . 3 . 2 . . . Fabricators 1 | . . . . . . . . 1 . . . . . Report 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . Reject 1 | . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 39 | . 6 . 10 . 5 . 2 6 . 4 2 3 1 Full Trace Events 3 | . . . . . 1 . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . 11 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 . . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . Robots Hacked 8 | . . . . . . . . 1 3 1 2 . 1 Non-combat . | . . . . . . . . . . . . . . Combat 8 | . . . . . . . . 1 3 1 2 . 1 Robot Hacks Applied 9 | . . . . . . . . 2 3 1 2 . 1 parse_system 1 | . . . . . . . . 1 . . . . . amplify_resonance 2 | . . . . . . . . . . . 1 . 1 reboot_system 1 | . . . . . . . . . . . 1 . . formatsys_high 5 | . . . . . . . . 1 3 1 . . . Relay Couplers Released 13 | . . . . . . . 5 . 4 . . . 4 Machine Destruction 13 | . . . . . . . 5 . 4 . . . 4 Attached 4 | . . . . . . . . 2 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 3 . . . 6 . 2 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Fac Gar Total Allies 23 | . . . . 1 . . 7 1 5 1 6 . 2 Largest Group 5 | . . . . 1 1 . 3 3 2 1 5 . 2 Highest-Rated Group 190 | . . . . 31 31 . 190 153 29 32 144 . 76 Highest-Rated Ally 95 | . . . . 31 31 . 95 83 16 32 39 . 38 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 216 | . . . . 9 10 . 75 31 25 5 58 . 3 Total Damage 4142 | . . . . 104 126 . 2092 486 192 151 951 . 40 Kills 33 | . . . . 2 1 . 17 3 1 1 8 . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Fac Gar Active Infowar (turns) 5025 | 11 78 83 . . 1494 . . 501 402 946 987 338 185 Sensors 1265 | . . 83 . . . . . . 351 831 . . . IFF 333 | . . . . . . . . . . 333 . . . Seismic 89 | 11 78 . . . . . . . . . . . . Machine Analysis 3187 | . . . . . 1494 . . . . 183 987 338 185 Jamming 1215 | . . . . . . . . 501 201 513 . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 14 | . . . . . . . . . 14 . . . . Drone Recoveries 9 | . . . . . . . . . 9 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Fac Gar Turns Passed 10748 | 115 1055 741 1347 37 1579 658 1409 890 402 946 987 338 244 Spaces Moved 5205 | 55 550 447 629 19 749 333 683 478 196 490 300 180 96 Core 7 | 2 . . . . . . . . . . . . 5 Treads 4225 | 53 550 447 629 19 749 333 683 478 54 6 224 . . Legs 966 | . . . . . . . . . 142 484 76 180 84 Wheels 7 | . . . . . . . . . . . . . 7 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 162 160 162 110 123 160 112 105 Average Speed 160 | 156 160 160 160 160 159 162 161 162 154 162 173 174 117 Slowest Speed 330 | 160 160 160 160 160 200 162 200 162 186 240 240 190 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 6 91 69 69 10 62 8 85 16 42 18 41 5 12 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 16 | . 1 . . . 1 . 8 . 1 5 . . . Terrain Destroyed 342 | . 1 . . . 59 65 147 3 43 6 16 . 2 Melee 11 | . . . . . 1 . 4 . 1 5 . . . Projectile 18 | . 1 . . . . . . 3 1 1 10 . 2 AOE 312 | . . . . . 58 65 143 . 41 . 5 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Ext Fac Gar Total 6727 | 71 633 462 849 24 985 418 853 565 254 582 656 202 173 Wait 355 | . 6 . 86 5 55 32 25 35 8 6 91 . 6 Move 5190 | 54 549 446 628 18 748 332 681 477 194 489 299 179 96 Hop . | . . . . . . . . . . . . . . Pick Up 134 | 5 15 2 17 . 17 11 9 6 6 12 21 10 3 Fast Attach 44 | 7 . 1 5 . 4 1 2 1 1 7 10 3 2 Attach 59 | . . 3 1 . 13 2 4 1 7 11 10 1 6 Detach 1 | . . 1 . . . . . . . . . . . Swap 104 | . 5 4 12 . 30 6 11 9 7 5 8 4 3 Drop 116 | . 8 . 26 . 23 11 9 9 . 6 17 4 3 Fire 360 | 5 45 4 62 1 72 17 35 21 14 10 54 . 20 Melee 118 | . . . . . 14 5 40 . 8 25 11 1 14 Ram . | . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . 6 . . . . Crush 35 | . 5 1 12 . 9 1 . 6 . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 194 | . . . . . . . 37 . 3 . 134 . 20 Trap 11 | . . . . . . . . . . 11 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Extension -5/Factory -5/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 10) 702 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Discovered new exit (range 10) 855 | -10/Materials | Learned location of Storage (-9) 929 | -10/Materials | Learned Storage emergency access door positions 971 | -10/Materials | Discovered new exit (range 15) 995 | -10/Materials | Learned Storage stockpile data 1049 | -10/Materials | Identified exit to Subcaves 1091 | -10/Materials | Learned 2 Storage zone layouts 1125 | -10/Materials | Learned location of 1 exit from Storage 1171 | -10/Materials | Entered Mines 1257 | -10/Mines | Assembled infested the area 1262 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1528 | -10/Mines | Lost 4 parts (1p2n1w) 1626 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1629 | -10/Mines | Found Prototype Device 1810 | -10/Mines | Found the Drone Emporium 1819 | -10/Mines | Found Prototype Device 1819 | -10/Mines | Identified Splice Drone Bay 1900 | -10/Mines | Discovered new exit (range 8) 1912 | -10/Mines | Entered Materials 1912 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2342 | -9/Materials | Discovered new exit (range 11) 2421 | -9/Materials | Discovered new exit (range 15) 2575 | -9/Materials | Discovered new exit (range 9) 2586 | -9/Materials | Discovered new exit (range 9) 2671 | -9/Materials | Identified exit to Materials 2723 | -9/Materials | Learned location of 2 exits from Materials 2734 | -9/Materials | Learned Storage trap positions 2735 | -9/Materials | Learned location of 3 exits from Materials 2736 | -9/Materials | Loaded intel: 12 trap records 2739 | -9/Materials | Learned Storage emergency access door positions 2753 | -9/Materials | Learned location of 1 exit from Storage 3259 | -9/Materials | Entered Mines 3260 | -9/Mines | Met a Derelict testing a Signal Generator 3271 | -9/Mines | Discovered exit to Materials (range 6) 3296 | -9/Mines | Entered Materials 3296 | -8/Materials | Accompanied by 1 ally 3296 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3297 | -8/Materials | Identified exit to Factory 3594 | -8/Materials | Central database locked down 3915 | -8/Materials | Build established: Scientist-Mutant 4128 | -8/Materials | Lost 3 parts (1u2w) 4351 | -8/Materials | Build established: Scavenger-Mutant 4492 | -8/Materials | Lost 5 parts (5n) 4794 | -8/Materials | Core integrity fell below 50% 4838 | -8/Materials | Lost 6 parts (1n2u3w) 4851 | -8/Materials | System corruption reached 10% 4875 | -8/Materials | Entered Factory 4875 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5184 | -7/Factory | Identified exit to Garrison 5533 | -7/Factory | Entered Garrison 5715 | -7/Garrison | Triggered checkpoint 5753 | -7/Garrison | Lost 3 allies 5768 | -7/Garrison | Destroyed 7 combat bots 5847 | -7/Garrison | Triggered checkpoint 5942 | -7/Garrison | Discovered new exit (range 8) 6081 | -7/Garrison | Triggered checkpoint 6128 | -7/Garrison | Discovered new exit (range 12) 6201 | -7/Garrison | Installed Relay Interface Framework 6234 | -7/Garrison | Found embedded Infiltrators 6259 | -7/Garrison | Triggered checkpoint 6325 | -7/Garrison | Garrison Relay disabled 6479 | -7/Garrison | Triggered checkpoint 6557 | -7/Garrison | Learned Factory security intel 6652 | -7/Garrison | Discovered new exit (range 15) 6706 | -7/Garrison | Rescued a captive Derelict 6707 | -7/Garrison | Rescued a captive Derelict 6733 | -7/Garrison | Triggered checkpoint 6822 | -7/Garrison | Triggered checkpoint 6833 | -7/Garrison | Core integrity fell below 50% 6942 | -7/Garrison | Entered Factory 6942 | -7/Factory | Accompanied by 3 allies 7742 | -7/Factory | First assault squad dispatched 7831 | -7/Factory | Identified exit to Garrison 7832 | -7/Factory | Entered Garrison 7883 | -7/Garrison | Identified Exp. Sensor Array 7928 | -7/Garrison | Triggered checkpoint 7972 | -7/Garrison | Garrison Relay disabled 7979 | -7/Garrison | Lost 3 parts (2n1u) 8030 | -7/Garrison | Triggered checkpoint 8064 | -7/Garrison | Triggered checkpoint 8084 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 8163 | -7/Garrison | Discovered new exit (range 8) 8172 | -7/Garrison | Core integrity fell below 20% 8224 | -7/Garrison | Lost 3 allies 8234 | -7/Garrison | Entered Factory 8234 | -6/Factory | Evolved 2 slots: Utility x2 8425 | -6/Factory | Build established: Mutant 8708 | -6/Factory | Lost 3 parts (1p1n1u) 9131 | -6/Factory | Cargo convoy interrupted 9155 | -6/Factory | Discovered new exit (range 5) 9162 | -6/Factory | Core integrity fell below 50% 9178 | -6/Factory | Identified exit to Extension 9180 | -6/Factory | Entered Extension 9189 | -6/Extension | Lost 11 parts (2p6n3w) 9208 | -6/Extension | Lost 6 allies 9456 | -6/Extension | Energy Cycler disabled 9456 | -6/Extension | Rescued a captive Derelict 9456 | -6/Extension | Rescued a captive Derelict 9458 | -6/Extension | Rescued a captive Derelict 9459 | -6/Extension | Rescued a captive Derelict 9819 | -6/Extension | Spotted B-75 Beast 9851 | -6/Extension | Allies destroyed B-75 Beast 9862 | -6/Extension | Spotted B-75 Beast 9918 | -6/Extension | Core integrity fell below 20% 9940 | -6/Extension | Destroyed B-75 Beast 9955 | -6/Extension | Disrupted transfer network 9990 | -6/Extension | Lost 7 parts (2p4n1u) 10140 | -6/Extension | Discovered new exit (range 15) 10165 | -6/Extension | Identified exit to Factory 10167 | -6/Extension | Entered Factory 10167 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10358 | -5/Factory | Build established: Scavenger-Mutant 10504 | -5/Factory | Identified exit to Garrison 10505 | -5/Factory | Entered Garrison 10593 | -5/Garrison | Triggered checkpoint 10602 | -5/Garrison | Garrison Relay disabled 10620 | -5/Garrison | P-70 Sage assimilated allied 5M-BI4(l) 10691 | -5/Garrison | System corruption reached 10% 10729 | -5/Garrison | System corruption reached 30% 10749 | -5/Garrison | Self-destructed Last Messages --------------- 10725_ Lgt. Antimatter Reactor destroyed. 10726_ Slug penetrates B-60 Warrior. 10727_ Slug penetrates Wall. 10727_ Arm. Wheel destroyed. 10728_ Variable Charge Gun destroyed. 10728_ Phasing Sabre destroyed. 10728_ System corrupted by crushing effect (+4). 10728_ System corrupted by crushing effect (+5). 10729_ Slug penetrates Wall. 10731_ Extracted 4 matter. 10731_ B-60 Warrior destroyed. 10731_ Slug penetrates Wall. 10732_ Critical hit (Smash). 10732_ Coil Gun destroyed. 10732_ System corrupted by crushing effect (+1). 10732_ Knocked back. 10734_ /LGI|HQC HPLITK6%CP15JYUKYL 10735_ Slug penetrates Wall. 10742_ Slug penetrates Reinforced Barrier. 10745_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????#######???????????????? | | ???????????????????????#% #???????????????? | | ???????????????????????# ! #???????????????? | | ???????????????????????# #??#######??????? | | ???????????????????????## ###??# #??????? | | ???????????????????????# @ #????# #??????? | | ???????????????????????##b##????# #??????? | | ????????????????????????#h#?????# ####??????? | | ??????????????????#####?# #?????# #?????????? | | ??????????????????# #?#h#?????# #?????????? | | ????????????####### ###h#######* #?????????? | | ????????????#[ ^ =[!h%!=%%=% #?????????? | | ????????????# ^ ===%![!*%%=#?????????? | | ????????????##!! #######%=#####"%!##?????????? | | ????????????# #????# #????#/!#??????????? | | ????????????#######????# #?????#%#??????????? | | ???????????????????????# #???### #??????????? | | ???????????????????????# #???# =#??????????? | | ???????????????????????# #???# ! ?????????? | | ???????????????????????# #???# %/ #????????? | | ??????????????????????? #???# = "#????????? | | ??????????????????????? #??? *% ????????? | | ???????????????????????####??# / #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 47 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hehehe Infiltrator Mindtrick Challenges ------------ None Game ------ Seed SmartShockboltTearclaws Manual? 0 Play Time 01:14:56 Cumulative 131.8 hours Start 2025.11.28 @ 18:41:42 End 2025.11.29 @ 01:02:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 330 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 941855bc-1c66-4faa-a3e0-5f0d20ef4e2c