Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 15:58:31 Player: LightKnight Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (50) 250 Value Destroyed (1473) 1473 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 4834 Bonus ------- Follower Combat Kills 111 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 21/100 System Corruption 0% Temperature Cool (41) Movement Treading (160) Location -8/Scraptown Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Gatling Laser Gatling Laser > --- INVENTORY (10) --- Deuterium Engine Cryofiber Web Improved Heat Sink Advanced Sensor Array Improved Target Analyzer Advanced Assault Cannon PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Medium Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon Remote Datajack > --- INVENTORY -------- Deuterium Engine Improved Treads Improved Treads Cryofiber Web Improved Heat Sink Advanced Sensor Array Transmission Jammer Gatling Laser Gatling Laser Plasma Cutter [Rating: 37] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . Utility 1 | . . . 1 . . . . . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 67 | 3 6 6 10 1 1 11 4 11 3 11 Power 7 | . . 1 . . . 2 . 1 1 2 Engine 4 | . . 1 . . . 1 . 1 . 1 Core 3 | . . . . . . 1 . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . 2 2 1 . 2 . 3 . 2 Treads 7 | 2 . . . . . . . 3 . 2 Leg 7 | . . 2 2 1 . 2 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 9 | . 1 . 3 . 1 3 . 1 . . Device 6 | . . . 3 . . 2 . 1 . . Storage 1 | . . . . . 1 . . . . . Processor 2 | . 1 . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 37 | 1 5 3 5 . . 4 4 6 2 7 Energy Gun 17 | . 3 3 . . . 2 3 3 1 2 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 7 | 1 2 . 4 . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . 1 Launcher 2 | . . . . . . 1 . . . 1 Special Weapon 7 | . . . 1 . . . 1 3 . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 15 | . . 2 2 . . 1 2 1 . 7 Power 4 | . . 1 1 . . . . . . 2 Propulsion 3 | . . 1 . . . . . 1 . 1 Utility 2 | . . . . . . . 1 . . 1 Weapon 6 | . . . 1 . . 1 1 . . 3 Highest Loss Streak 7 | . . 1 2 . . 1 2 1 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 98 79 86 88 95 86 97 100 99 Engine 8 | . 14 13 2 . . . . 7 9 11 Core 5 | . . . . . . 7 9 9 9 6 Treads 19 | . 28 19 . . . . . 23 27 26 Leg 8 | . . 7 22 31 33 33 27 2 . . Device 9 | . . . 20 22 22 11 9 9 9 8 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Processor 8 | . 11 14 1 . . 10 9 9 9 9 Energy Gun 13 | . 6 18 6 . . 7 20 23 20 14 Energy Cannon 1 | . . . . . . . . . . 5 Ballistic Gun 5 | . 20 9 10 22 22 3 . . . . Ballistic Cannon 1 | . . . . . . 5 . . . 3 Special Weapon 2 | . . . 3 . . . 3 3 4 3 Peak Build Rating 37 | 6 8 8 11 12 12 22 29 33 32 37 Average Rating 22 | 6 7 7 9 11 11 19 27 31 31 34 On Entrance 15 | 6 6 8 8 11 12 12 21 21 32 30 Naked Turns . | . . . . . . . . . . . Heaviest Build 52 | 12 14 15 17 14 19 27 30 40 40 52 Greatest Support 69 | 40 40 40 30 30 30 30 30 69 69 69 Greatest Overweight (x) 4 | . . 4 . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 8 8 8 8 8 9 10 10 10 10 10 Most Carried 10 | 7 8 8 8 8 8 10 10 10 10 10 Average Carried 8 | 5 6 7 7 8 7 9 9 8 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Final Carried 10 | 5 8 7 8 8 8 10 10 10 10 7 Class Distribution -------------------- 38% | Mutant 24% | Gunner 20% | Commander-Gunner 8% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 1093 | 238 129 60 76 80 . 260 . 125 50 75 Remotely . | . . . . . . . . . . . Salvage Created 1879 | 95 378 208 254 80 . 307 . 360 145 52 Parts 90 | 3 23 7 17 2 . 10 . 18 8 2 Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 38 | . 9 5 5 2 . 6 . 7 3 1 Guns 33 | . 9 5 5 2 . 1 . 7 3 1 AOE 5 | . . . . . . 5 . . . . Classes Destroyed 14 | 2 5 . . 1 . . . 4 . 2 Worker 2 | . 1 . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . Recycler 3 | 1 . 1 . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 . . Watcher 3 | . 1 . 2 . . . . . . . Swarmer 9 | . 6 3 . . . . . . . . Grunt 18 | . 3 2 5 1 . 5 . 2 . . Brawler 2 | . . . . . . . . 1 1 . Duelist 2 | . . . . 1 . 1 . . . . Sentry 5 | . . . . . . . . 3 2 . Hunter 1 | . . . . . . . . 1 . . Explorer 1 | . . . . . . . . . . 1 Scientist 1 | . . . . . . . . . . 1 Best Kill Streak 5 | 2 4 3 2 3 . 5 . 4 2 1 Combat Bots Only 4 | . 4 2 2 2 . 3 . 3 2 1 Max Kills in Single Turn 2 | 1 2 1 1 1 . 2 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 189 | . 40 33 50 8 . 20 4 16 . 18 Missed 64 | . 12 8 21 5 . 7 2 8 . 1 Damage Taken 2742 | . 264 236 346 53 . 231 114 125 . 1373 Core 796 | . 16 60 65 10 . 66 . 15 . 564 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 77 | 100 . 69 . . . 64 . . . . Volleys Fired 158 | 4 52 16 44 5 . 16 3 11 3 4 Largest 3 | 2 2 2 2 2 . 2 3 3 3 2 Hottest 240 | 40 85 85 105 46 . 94 240 240 240 160 Shots Fired 313 | 8 104 30 79 10 . 26 6 33 9 8 Gun 294 | 8 104 30 72 10 . 15 5 33 9 8 Cannon 5 | . . . . . . 5 . . . . Launcher 6 | . . . . . . 6 . . . . Special 8 | . . . 7 . . . 1 . . . Kinetic 144 | 8 74 10 33 10 . 9 . . . . Thermal 109 | . 14 8 31 . . . 6 33 9 8 Explosive 6 | . . . . . . 6 . . . . Electromagnetic 54 | . 16 12 15 . . 11 . . . . Robot Hit Streak 18 | 3 11 6 8 5 . 5 1 8 8 18 Robot Miss Streak 7 | 3 4 4 5 1 . 7 4 5 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 1 1 . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . Shots Hit Robots 205 | 5 66 17 38 7 . 15 1 23 25 8 Core Hits 103 | 4 22 9 13 3 . 15 . 21 7 9 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 4 | . . . 3 1 . . . . . . Burn 1 | . . . 1 . . . . . . . Destroy 2 | . . . 1 1 . . . . . . Corrupt 1 | . . . 1 . . . . . . . Melee Attacks 18 | . . . . . . . . . 18 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . 18 . Combat Hostiles 12 | . . . . . . . . . 12 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3271 | 41 658 218 582 109 . 732 10 467 199 255 Guns 2647 | 41 658 218 582 109 . 115 10 467 199 248 Cannons 86 | . . . . . . 86 . . . . Explosions 531 | . . . . . . 531 . . . . Melee . | . . . . . . . . . . . Ramming 7 | . . . . . . . . . . 7 Kinetic 892 | 41 378 34 205 109 . 125 . . . . Thermal 1343 | . 122 51 246 . . . 10 467 199 248 Explosive 531 | . . . . . . 531 . . . . Electromagnetic 498 | . 158 133 131 . . 76 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 22 | . . . . . . 22 . . . . Projectiles . | . . . . . . . . . . . Explosions 22 | . . . . . . 22 . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . 4 . . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . 31 . . . . Shots 2 | . . . . . . 2 . . . . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 356 | . 171 160 143 . . 3 111 356 120 180 Average Temperature 66 | . 59 67 49 . . 3 47 103 61 74 Received Heat Transfer 471 | . 57 63 168 12 . 117 . 54 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . 1 . . . . . 1 2 1 Heat Transferred 3173 | . 296 111 666 . . . 25 1050 450 575 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Peak Influence 285 | 10 198 105 132 64 . 145 41 285 54 . Initial 39 | . 6 . . 14 . . 18 8 39 . Average 47 | 7 67 42 64 57 . 22 23 125 17 . Maximum Alert Level 1 | . . . . . . . . 1 . . Low Security (%) 96 | 100 100 100 100 100 . 100 100 71 100 . Level 1 3 | . . . . . . . . 28 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 . 1 . . . . 3 . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 8 | . . . 3 . . . 1 3 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 57 | . 14 5 10 2 . 7 2 11 . 6 Peak Tracking Total 7 | . 4 3 6 2 . 3 2 3 . 7 Tactical Retreats 3 | . 1 . 1 . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 12 | . 1 . 1 . . . . 4 1 5 Max in Single Turn 1 | . 1 . 1 . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . 4 1 1 Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 9 | . . . . . . . 1 1 3 4 Terminals 3 | . . . . . . . 1 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 59 | . . . . . . . 1 1 26 31 Successful 58 | . . . . . . . 1 1 25 31 Failed 1 | . . . . . . . . . 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 3 | . . . . . . . 1 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 58 | . . . . . . . 1 1 25 31 Record 55 | . . . . . . . . . 24 31 Branch Access Points 2 | . . . . . . . 1 1 . . Release Object 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 12 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 12 | . . . . . . . . . 12 . Largest Group 12 | . . . . . . . . . 12 12 Highest-Rated Group 226 | . . . . . . . . . 226 226 Highest-Rated Ally 34 | . . . . . . . . . 34 34 Total Orders . | . . . . . . . . . . . Ally Attacks 48 | . . . . . . . . . . 48 Total Damage 1358 | . . . . . . . . . . 1358 Kills 10 | . . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 6762 | 83 850 511 535 63 291 790 79 512 1370 1678 Spaces Moved 3946 | 28 426 312 236 39 239 592 45 205 814 1010 Core 1 | . . 1 . . . . . . . . Treads 2669 | 28 426 194 . . . . . 197 814 1010 Legs 1276 | . . 117 236 39 239 592 45 8 . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 160 160 120 120 120 120 120 120 120 160 160 Average Speed 147 | 160 160 145 120 120 120 120 120 159 160 160 Slowest Speed 250 | 160 160 250 120 120 120 120 120 240 160 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 3 52 80 28 9 63 99 7 38 97 61 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 9 | . . . . . . 1 . . . 8 Spaces Dug 7 | . . . 6 . . . 1 . . . Terrain Destroyed 36 | . . . 6 . . 29 1 . . . Melee . | . . . . . . . . . . . Projectile 7 | . . . 6 . . . 1 . . . AOE 29 | . . . . . . 29 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 4487 | 59 505 340 397 44 244 646 63 286 858 1045 Wait 169 | 22 8 5 97 . . 18 . 10 9 . Move 3936 | 27 425 311 235 38 238 591 44 204 813 1010 Hop . | . . . . . . . . . . . Pick Up 36 | 1 7 1 3 . 2 3 5 6 4 4 Fast Attach 20 | . 3 . 6 1 . 3 3 3 . 1 Attach 15 | . . 3 2 . . 2 . 3 . 5 Detach 8 | . . 1 3 . . 2 . 2 . . Swap 32 | 3 3 3 2 . 1 6 1 5 3 5 Drop 44 | 2 6 . 5 . 3 5 7 6 4 6 Fire 158 | 4 52 16 44 5 . 16 3 11 3 4 Melee 18 | . . . . . . . . . 18 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . 1 . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 49 | . . . . . . . . 36 4 9 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 84 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 9) 246 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 12) 934 | -10/Materials | Entered Mines 1215 | -10/Mines | Learned location of Storage (-8) 1321 | -10/Mines | Learned Materials stockpile data 1326 | -10/Mines | Learned Materials trap positions 1401 | -10/Mines | Discovered new exit (range 5) 1445 | -10/Mines | Entered Materials 1445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1446 | -9/Materials | Loaded intel: 11 trap records 1899 | -9/Materials | Discovered new exit (range 6) 1980 | -9/Materials | Entered Mines 2038 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2038 | -9/Mines | Discovered new exit (range 5) 2043 | -9/Mines | Entered Exiles 2070 | -9/Exiles | Discovered new exit (range 15) 2094 | -9/Exiles | Met 8R-AWN 2115 | -9/Exiles | Met EX-HEX 2204 | -9/Exiles | Met EX-DEC 2222 | -9/Exiles | Visited The Gauntlet 2322 | -9/Exiles | Discovered new exit (range 10) 2334 | -9/Exiles | Entered Mines 2377 | -8/Mines | Discovered new exit (range 16) 2396 | -8/Mines | Identified exit to Materials 2620 | -8/Mines | Discovered exit to Materials (range 5) 2864 | -8/Mines | Build established: Scavenger-Mutant 3124 | -8/Mines | Entered Materials 3124 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3169 | -8/Materials | Identified exit to Storage 3203 | -8/Materials | Entered Storage 3394 | -8/Storage | Identified exit to Recycling 3451 | -8/Storage | Garrison activated, responded to threat 3502 | -8/Storage | Build established: Gunner 3715 | -8/Storage | Entered Recycling 4658 | -8/Recycling | Discovered new exit (range 8) 4668 | -8/Recycling | Identified exit to Factory 4975 | -8/Recycling | Scanned before Scraplab entrance 5023 | -8/Recycling | Discovered new exit (range 3) 5025 | -8/Recycling | Identified exit to Scraptown 5085 | -8/Recycling | Entered Scraptown 5085 | -8/Scraptown | Accompanied by 12 allies 5173 | -8/Scraptown | Build established: Commander-Mutant 5614 | -8/Scraptown | Discovered exit to Factory (range 13) 5627 | -8/Scraptown | Build established: Commander-Gunner 5762 | -8/Scraptown | Visited Bundlers 5882 | -8/Scraptown | Visited Awakened 5923 | -8/Scraptown | Visited Fellowship of the Rings 5968 | -8/Scraptown | Visited UFD Registry 6377 | -8/Scraptown | Visited Cyclists 6445 | -8/Scraptown | Visited CPS Storage 6480 | -8/Scraptown | Visited Assassins FH 6608 | -8/Scraptown | Visited Junk Repository 6697 | -8/Scraptown | Attacked by Scraptown defenders 6702 | -8/Scraptown | Entered Cyclist Reading Room 6752 | -8/Scraptown | Core integrity fell below 50% 6753 | -8/Scraptown | Found PL-3XN's Ring of Power 6756 | -8/Scraptown | Core integrity fell below 20% 6763 | -8/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 06750_ Slug penetrates Triborg. 06751_ Penetrated by Siege Slug. 06752_ Slug penetrates Triborg. 06753_ Acquired PL-3XN's Ring of Power. 06753_ Penetrated by Siege Slug. 06754_ Slug penetrates Triborg. 06755_ Bolt penetrates Commando 3b. 06755_ Penetrated by Siege Slug. 06755_ Imp. Treads blasted off. 06755_ Knocked back. 06755_ Penetrated by Siege Slug. 06757_ Bolt penetrates Commando 3b. 06758_ Slug penetrates Triborg. 06759_ Penetrated by Siege Slug. 06760_ Slug penetrates Triborg. 06760_ Bolt penetrates Commando 3b. 06760_ Commando 3b destroyed. 06761_ Penetrated by Siege Slug. 06762_ Slug penetrates Triborg. 06763_ Penetrated by Siege Slug. Map ----- +----------------------------------------------------+ | ########## #?#" "#?# #???????????? | | ????????# #?#" "#?# #???????????? | | ?######### ########## ##### ##########?????????? | | ##""" # #?????????? | | "" # #?????????? | | " # #?????????? | | " # #?????????? | | " # #?????????? | | " # #### ############ #?????????? | | " # #?# ## #?????????? | | " # #?# ## #?????????? | | " # #?#""! "## #?????????? | | " #?#"%/ ## #?????????? | | "" # #?#""!! ""## #?????????? | | ##""" # #?# ! "## ###?#?????? | | ?####### #?#""] %"## ""#"#?????? | | ######## #?#"%! ""## """"#?????? | | " " " # #?#""= ## ""###?????? | | "|"|"| # #?####### "## ###???????? | | "|"|"| # #?#/[ =# "## #####?????? | | "|"|" #?#! * ! ## "?????? | | # #?# |[#"%" "## "?????? | | ######## #?# !!!#""" ""## "?????? | | ???????# #?############### "?????? | | ???????# ################# TT "?????? | | ???????# @ TT "?????? | | ???????# % = "?????? | | ???????# % rr! "?????? | | ???????# ! %=% !%% "?????? | | ?####### *%! % % "?????? | | ## ! =% % = % #"?????? | | # %= h %% = #??????? | | ## % = % %= #??????? | | ######""###[ ;; ;######### ####??????? | | #????# =%%! % #??# #?????????? | | ## #????# %% % #??# #?????????? | | ?# #????#" % # #!=#??# #?????????? | | ?# #????#" *!# [ #[[#??# #?????????? | | ?# #????####=" ]#!!!#= #??# #?????????? | | ?# #????#""#%##" "" ###########??# #?????????? | | ?# #????# #""""##????????????# #?????????? | | ?# #????# "#" ""#?????????????# #?????????? | | ?# #????#XX "# """#?????????????# #?????????? | | ?# #????###"""#""""#?????????????# #?????????? | | ?# #??????#########??????????????# #?????????? | | ?# #??????????????????############ #?????????? | | ?# #??????????????????#""""""""""" #?????????? | | ## #??????????????????#""""" """"" #?????????? | | ##???????????#######"""" " "" #?????????? | | #???????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokAnalysisWings Manual? 0 Play Time 01:23:38 Cumulative 77.2 hours Start 2025.01.02 @ 13:55:02 End 2025.01.02 @ 15:58:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 308e79e8-5bc9-4e85-9289-d5edd0a14866