Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.12 @ 05:28:46 // Winter2019/RPGLIKE Player: XorOwl Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (227) 1135 Value Destroyed (7582) 7582 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2625) 2625 TOTAL SCORE: 16182 Bonus ------- High Alert Combat Kills 1233 Follower Combat Kills 1149 Met Imprinter 300 Was Imprinted 300 Friendly Fire -357 Cogmind --------- Core Integrity 1073/1100 Matter 158/350 Energy 350/350 System Corruption 1% Temperature Cool (0) Movement Hovering (45) Location -6/Zion Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Improved Airjet Improved Airjet Gravmag Array > --- UTILITY (7) ------ Structural Scanner Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Salvage Targeting Computer Improved Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON (4) ------- Makeshift Laser Coil Gun Coil Gun Long-range Missile Launcher > --- INVENTORY (3) ---- Hacking Drone Bay (1/1) Improved Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Gravmag Array > --- UTILITY ---------- Spectral Analyzer Experimental Signal Interpreter Salvage Targeting Computer Improved Hacking Suite Improved Hacking Suite Experimental System Shield Hacking Drone Bay > --- WEAPON ----------- Makeshift Laser Coil Gun Coil Gun Long-range Missile Launcher > --- INVENTORY -------- Relay Coupler [Programmer] Improved Datajack CR-A16's Pointy Stick [Rating: 91] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Improved Airjet Treads Light Treads Wheel Wheel Hover Unit Improved Airjet Utility Improved Hacking Suite Device Structural Scanner Storage Matter Compressor Processor Salvage Targeting Computer Hackware Improved Hacking Suite Weapon Coil Gun Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Slots Evolved 12 | 4 . 1 1 . 5 . . 1 . . . Power . | . . . . . . . . . . . . Propulsion 3 | 1 . . . . 2 . . . . . . Utility 6 | 2 . . 1 . 2 . . 1 . . . Weapon 3 | 1 . 1 . . 1 . . . . . . Parts Attached 96 | 4 6 3 . 4 26 8 2 30 . 1 12 Power 7 | 1 1 . . 1 . . . 4 . . . Engine 5 | 1 . . . 1 . . . 3 . . . Core 2 | . 1 . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 . . . . 8 . . 6 . . . Treads 1 | . . . . . 1 . . . . . . Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 13 | . . . . . 7 . . 6 . . . Flight . | . . . . . . . . . . . . Utility 36 | . 3 2 . 2 4 3 2 10 . 1 9 Device 13 | . 1 2 . 1 . 3 . 3 . 1 2 Storage 2 | . . . . . 1 . . 1 . . . Processor 13 | . 2 . . 1 2 . . 2 . . 6 Hackware 8 | . . . . . 1 . 2 4 . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 37 | 1 2 1 . 1 14 5 . 10 . . 3 Energy Gun 7 | . . . . . 5 . . 1 . . 1 Energy Cannon 1 | . 1 . . . . . . . . . . Ballistic Gun 9 | 1 . . . . 6 . . 2 . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 11 | . 1 . . 1 3 2 . 4 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 4 | . . . . . . 2 . 2 . . . Unidentified Prototypes 14 | . . . . . 6 . . 1 . . 7 Parts Lost 1 | . . . . . . 1 . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 97 90 99 90 99 94 94 93 93 92 Engine 3 | . 2 . . 9 6 6 6 4 . . . Core 3 | . 9 11 10 . . . . 1 6 6 6 Wheel 5 | . 25 22 20 20 9 . . . . . . Hover 15 | . . . . . 9 26 26 22 18 18 18 Device 8 | . 7 11 10 18 6 6 6 5 6 7 11 Storage 3 | . . . . . 2 6 6 6 6 4 . Processor 17 | . 15 22 20 21 22 19 10 14 18 18 17 Hackware 8 | . . . . . 6 6 9 12 12 12 12 Energy Gun 3 | . . . . . 1 6 6 5 6 6 1 Energy Cannon 1 | . 8 11 10 10 . . . . . . . Ballistic Gun 10 | . 3 . . . 11 13 13 12 12 12 12 Ballistic Cannon 1 | . . 8 10 10 1 . . . . . . Launcher 5 | . 11 11 10 10 6 4 . 3 6 6 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 39 | 6 12 15 15 29 34 34 32 39 34 34 31 Greatest Support 49 | 20 20 20 20 20 36 42 36 49 48 48 48 Greatest Overweight (x) 3 | 1 . . . 1 3 . . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 1 3 3 3 3 3 3 3 Average Capacity 2 | 1 1 1 1 1 2 3 3 3 3 3 3 Most Carried 3 | . 1 1 1 1 3 2 3 3 3 3 3 Average Carried 2 | . . . 1 1 1 1 2 2 2 2 2 Final Capacity 3 | 1 1 1 1 1 3 3 3 3 3 3 3 Final Carried 3 | . 1 1 1 1 1 2 2 3 3 3 3 Class Distribution -------------------- 46% | Wizard-Scout 17% | Hacker-Scout 15% | Hacker-Tank 6% | Mutant 5% | Hacker-Bomber 3% | Hacker-Gunner 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Bomber | -10/Mines Hacker-Bomber | -10/Exiles Hacker-Tank | -9/Mines Hacker-Tank | -8/Materials Hacker-Scout | -8/Storage Hacker-Scout | -8/Recycling Wizard-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Matter Collected 6119 | 216 168 200 . 115 1539 618 53 2109 205 78 818 Remotely . | . . . . . . . . . . . . Salvage Created 9033 | 83 343 85 . 25 2018 862 82 4306 480 56 693 Parts 543 | 2 28 8 . 1 116 60 4 221 23 3 77 Haulers Intercepted 16 | . 2 . . . 6 4 . 4 . . . Recyclers Shooed 4 | . . . . . 2 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 28 2 . Prevented 2 | . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Combat Hostiles Destroyed 161 | . 9 6 . 1 38 16 1 69 13 3 5 Guns 118 | . 1 . . . 24 14 1 62 11 2 3 Cannons 15 | . 3 6 . 1 5 . . . . . . AOE 27 | . 5 . . . 9 2 . 6 2 1 2 Classes Destroyed 22 | 2 5 . . . 6 . . 4 1 1 3 Worker 7 | . . . . . 1 2 . 4 . . . Builder 7 | . . . . . 2 1 . 4 . . . Tunneler 2 | 1 . . . . 1 . . . . . . Hauler 16 | . 2 . . . 6 4 . 4 . . . Recycler 5 | 1 . . . . 1 1 . 2 . . . Minesweeper 1 | . . . . . . . . . 1 . . Mechanic 2 | . 1 . . . 1 . . . . . . Operator 5 | . . . . . 3 . . 2 . . . Watcher 14 | . 3 . . . 4 . . 7 . . . Swarmer 36 | . 3 6 . 1 9 2 . 8 7 . . Saboteur 1 | . . . . . . . . 1 . . . Grunt 75 | . 6 . . . 18 9 . 39 3 . . Brawler 2 | . . . . . . . . 2 . . . Duelist 4 | . . . . . 1 . . 3 . . . Sentry 27 | . . . . . 9 5 1 10 1 1 . Hunter 4 | . . . . . 1 . . 1 2 . . Programmer 5 | . . . . . . . . 4 . 1 . Heavy 1 | . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . 1 . Zionite 31 | . . . . . . . . . . . 31 Tinkerer 1 | . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . 1 Mutant 3 | . . . . . . . . . . . 3 Best Kill Streak 19 | 1 5 3 . 1 15 5 1 11 5 1 19 Combat Bots Only 11 | . 4 3 . 1 11 4 1 6 5 1 3 Max Kills in Single Turn 5 | 1 3 1 . 1 3 2 1 3 2 1 5 Gunslinging 1 | . . . . . . 1 . 1 . . . Exploded 3 | . 2 . . . 3 1 . 1 1 1 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Hostile Shots Fired 871 | . 23 25 . 1 159 38 . 375 73 45 132 Missed 361 | . 9 5 . 1 53 18 . 161 26 20 68 Damage Taken 6063 | . 103 119 . . 1054 755 24 2655 505 151 697 Core 4829 | . 80 95 . . 835 618 18 2128 401 112 542 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 3917 | . 66 65 . . 670 498 18 1679 335 108 478 Ignored by Resistances 2529 | . 42 50 . . 450 117 . 1237 244 78 311 Core Remaining (%) 87 | 100 . . . 100 . . 63 . . . . Volleys Fired 524 | 22 36 15 . 5 116 53 1 181 21 10 64 Largest 4 | 1 2 2 . 2 4 4 3 4 4 4 4 Hottest 164 | 20 60 95 . 95 150 150 117 164 164 164 153 Shots Fired 1320 | 22 41 21 2 6 262 140 5 561 64 36 160 Gun 1126 | 22 12 . . . 200 120 5 536 56 30 145 Cannon 88 | . 24 21 2 6 35 . . . . . . Launcher 106 | . 5 . . . 27 20 . 25 8 6 15 Special . | . . . . . . . . . . . . Kinetic 873 | 22 12 7 . 1 207 79 3 362 40 20 120 Thermal 341 | . 24 14 2 5 28 41 2 174 16 10 25 Explosive 106 | . 5 . . . 27 20 . 25 8 6 15 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 55 | 14 13 8 . 6 37 45 8 55 51 31 54 Robot Miss Streak 2 | 1 1 1 . . 2 1 . 2 2 2 1 Penetration Max 2 | . . . . . . . . 2 . . 1 Secondary Targets 30 | . . . . . . 3 . 20 2 . 5 Max Gunslinging Chain 2 | . . . . . . 1 . 2 1 . 1 Shots Hit Robots 996 | 20 34 13 . 2 205 82 2 453 48 31 106 Core Hits 460 | 5 25 6 . 2 91 40 1 204 26 8 52 Critical Kills 2 | . . . . . . . . 1 . . 1 Critical Parts Destroyed 12 | . . . . . 2 1 . 3 . 1 5 Critical Strikes 38 | . . . . . 3 4 . 19 2 2 8 Burn 23 | . . . . . . 3 . 15 2 1 2 Destroy 14 | . . . . . 2 1 . 4 . 1 6 Blast 1 | . . . . . 1 . . . . . . Melee Attacks 73 | . . . . . . 28 . 4 . . 41 Impact 25 | . . . . . . 25 . . . . . Slashing 37 | . . . . . . . . . . . 37 Piercing 4 | . . . . . . . . . . . 4 Sneak Attacks 7 | . . . . . . 3 . 4 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 26878 | 172 724 221 . 68 5291 2047 110 12620 1543 912 3170 Guns 19223 | 172 94 . . . 3208 1589 61 10316 995 592 2196 Cannons 1094 | . 347 221 . 35 491 . . . . . . Explosions 6449 | . 283 . . 33 1592 395 . 2304 548 320 974 Melee . | . . . . . . . . . . . . Ramming 112 | . . . . . . 63 49 . . . . Kinetic 14785 | 172 94 49 . . 3322 989 21 7147 655 408 1928 Thermal 5638 | . 347 172 . 68 450 600 40 3169 340 184 268 Explosive 6343 | . 283 . . . 1519 395 . 2304 548 320 974 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 3 4 4 . . . 1 Average Corruption 2 | . 1 1 1 1 3 3 4 . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 71 | . 5 3 6 3 26 18 10 . . . . Message Errors 20 | . 1 1 . 2 5 8 3 . . . . Matter Fused 16 | . . 1 1 . 8 3 3 . . . . Heat Flow Errors 7 | . 1 . . 1 4 1 . . . . . Energy Discharges 5 | . 1 . . . 1 2 1 . . . . Parts Rejected 1 | . . . . . 1 . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 11 | . 2 . 1 . 3 4 1 . . . . Data Loss (major) 4 | . . . 2 . 2 . . . . . . Misfires 5 | . . . 2 . 1 . 2 . . . . Weapon Failures 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 160 | . 3 . . . 116 . 2 17 7 11 4 Projectiles 11 | . 3 . . . 8 . . . . . . Explosions 147 | . . . . . 108 . . 17 7 11 4 Melee 2 | . . . . . . . 2 . . . . Knockbacks 4 | . . 1 . . 1 . 2 . . . . Impact 2 | . . . . . . . 2 . . . . Kinetic 2 | . . 1 . . 1 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 330 | . . 6 . . 41 66 24 71 . . 122 Shots 12 | . . 1 . . 3 1 . 2 . . 5 Rammed 6 | . . . . . . 4 2 . . . . Targets Rammed 6 | . . . . . . 4 2 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 440 | . 124 156 24 116 440 148 20 331 17 11 39 Average Temperature 72 | . 38 69 14 42 115 40 12 79 11 10 24 Received Heat Transfer 2622 | . 60 . . . 621 198 . 1149 201 54 339 Effects 7 | . . . . . 7 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Interference 2 | . . . . . 2 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 21 | . 2 . . 1 . 2 . 13 . 1 2 Heat Transferred 12023 | . 740 370 . 124 938 1332 74 6623 740 370 712 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Peak Influence 1134 | 10 219 218 . 65 712 548 96 1134 . . . Initial 130 | . 5 12 . . . 130 47 33 . . . Average 350 | 3 85 125 . 14 273 338 75 556 . . . Maximum Alert Level 4 | . 1 1 . . 3 2 . 4 . . . Low Security (%) 36 | 100 79 80 . 100 38 23 100 5 . . . Level 1 29 | . 20 19 . . 31 49 . 35 . . . Level 2 18 | . . . . . 27 27 . 23 . . . Level 3 15 | . . . . . 2 . . 34 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 41 | . 2 . . 1 8 6 . 24 . . . Investigation 11 | . 2 . . 1 . 2 . 6 . . . Extermination 5 | . . . . . . . . 5 . . . Reinforcement 12 | . . . . . 5 1 . 6 . . . Assault 6 | . . . . . . 1 . 5 . . . Garrison 7 | . . . . . 3 2 . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . . . . 2 1 . 3 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Distress Signals 5 | . . . . . 2 1 . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 271 | . 16 5 . 2 53 27 1 97 15 2 53 Peak Tracking Total 19 | . 6 3 . 1 6 4 1 7 7 1 19 Tactical Retreats 10 | . . . . . 2 . . 1 . . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Traps Triggered 2 | . 1 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 14 | . . . . . . 3 . 11 . . . Triggered 1 | . . . . . . . . 1 . . . Disarmed 16 | . 6 . . . 6 . . 4 . . . Reprogrammed 5 | . . . . . 2 3 . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Machines Disabled 43 | . . 5 . 2 9 6 . 12 3 . 6 Max in Single Turn 3 | . . 3 . 1 3 1 . 2 2 . 2 Garrison Access 4 | . . . . . . 1 . 3 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Machines Accessed 66 | . 8 . 4 1 10 14 5 24 . . . Terminals 50 | . 8 . . . 9 13 5 15 . . . Fabricators 6 | . . . . . . . . 6 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . Garrison Access 3 | . . . . . . 1 . 2 . . . Total Hacks 258 | . 30 . 4 1 69 59 21 74 . . . Successful 209 | . 18 . 4 1 53 55 18 60 . . . Failed 48 | . 12 . . . 16 4 3 13 . . . Catastrophic 7 | . 5 . . . 1 . . 1 . . . Database Lockouts 1 | . . . . . . . . 1 . . . Manual 166 | . 29 . . . 46 41 10 40 . . . Terminals 224 | . 30 . . . 63 58 21 52 . . . Fabricators 18 | . . . . . . . . 18 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 8 | . . . . . 6 . . 2 . . . Garrison Access 3 | . . . . . . 1 . 2 . . . Terminal Hacks 130 | . 10 . 4 1 36 42 13 24 . . . Record 4 | . . . 4 . . . . . . . . Part Schematic 6 | . . . . . 2 3 1 . . . . Robot Schematic 2 | . . . . . . . . 2 . . . Robot Analysis 4 | . . . . . . . 1 3 . . . Prototype ID Bank 12 | . 1 . . . 3 4 . 4 . . . Open Door 5 | . . . . 1 . 4 . . . . . Level Access Points 4 | . . . . . 1 2 1 . . . . Branch Access Points 4 | . 1 . . . 1 2 . . . . . Emergency Access Points 3 | . . . . . 1 2 . . . . . Machine Index 2 | . . . . . . 1 . 1 . . . Terminal Index 4 | . 1 . . . 1 1 1 . . . . Fabricator Index 1 | . . . . . 1 . . . . . . Scanalyzer Index 2 | . . . . . 2 . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . Alert Level 14 | . . . . . 5 6 1 2 . . . Unreport Threat 12 | . 1 . . . 3 5 . 3 . . . Disarm Traps 4 | . 1 . . . 2 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . Dispatch Records 3 | . 1 . . . 1 . 1 . . . . Maintenance Status 1 | . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . 1 . . . . . Transport Status 2 | . . . . . . 2 . . . . . Investigation Status 1 | . . . . . . . 1 . . . . Extermination Status 1 | . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . 1 . . . . . . Assault Status 1 | . . . . . 1 . . . . . . Recall Investigation 3 | . 2 . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Recall Assault 3 | . . . . . . 1 . 2 . . . Hauler Manifests 5 | . . . . . 3 . 1 1 . . . Registered Components 4 | . . . . . 2 1 1 . . . . Registered Prototypes 2 | . . . . . 1 1 . . . . . Zone Layout 15 | . 2 . . . 2 5 3 3 . . . Fabricator Hacks 18 | . . . . . . . . 18 . . . Load Schematic 9 | . . . . . . . . 9 . . . Build 9 | . . . . . . . . 9 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . . . 6 . . 2 . . . Insert Component 4 | . . . . . 3 . . 1 . . . Analyze 4 | . . . . . 3 . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . 2 . . . Unauthorized Hacks 51 | . 8 . . . 11 13 5 14 . . . Terminals 50 | . 8 . . . 11 12 5 14 . . . Assimilate 5 | . . . . . 2 3 . . . . . Botnet 45 | . 8 . . . 9 9 5 14 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Reprogram 1 | . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 45 | . 8 . . . 9 8 2 18 . . . Full Trace Events 10 | . 3 . . . . 1 . 6 . . . Feedback Events 2 | . 1 . . . . 1 . . . . . Corruption 2 | . 1 . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 2 . . 4 Robots Built 12 | . . . . . . . . 12 . . . Authchips 3 | . . . . . . . . 3 . . . Time 477 | . . . . . . . . 477 . . . Total Robot Build Rating 44 | . . . . . . . . 44 . . . Part Schematics Acquired 22 | . . . . . 5 3 1 1 . . 12 Parts Built 2 | . . . . . . . . 2 . . . Authchips 1 | . . . . . . . . 1 . . . Time 31 | . . . . . . . . 31 . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . 1 . . . Part Schematics Acquired 4 | . . . . . 3 . . 1 . . . Parts Damaged 2 | . . . . . 2 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 3 . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Total Allies 31 | . . . . . 1 13 . 13 . . 4 Largest Group 12 | . . . . . 1 12 7 9 2 2 6 Highest-Rated Group 268 | . . . . . 23 183 118 268 58 58 215 Highest-Rated Ally 41 | . . . . . 23 29 29 32 32 32 41 Total Orders 1 | . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . 1 Ally Attacks 271 | . . . . . . 93 10 160 4 3 1 Total Damage 5559 | . . . . . . 1111 130 3923 187 143 65 Kills 50 | . . . . . . 16 1 31 2 . . Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Robot Analysis Total 4 | . . . . . . . 1 3 . . . Derelict Logs Recovered 8 | . . 3 . 1 . . . . 2 . 2 Drone Launches 1 | . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Turns Passed 12090 | 118 561 504 447 632 1607 916 369 3651 937 412 1936 Spaces Moved 11451 | 70 581 565 559 603 1063 1034 533 3097 981 396 1969 Core 4 | 4 . . . . . . . . . . . Treads 45 | . . . . . 45 . . . . . . Legs . | . . . . . . . . . . . . Wheels 3062 | 66 581 565 559 603 688 . . . . . . Hover 8340 | . . . . . 330 1034 533 3097 981 396 1969 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 80 80 80 80 40 40 40 40 45 45 45 Average Speed 56 | 79 80 80 80 93 98 40 40 41 45 45 45 Slowest Speed 240 | 100 80 80 80 95 240 40 40 48 45 45 45 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . . Exploration Rate (%) 79 | 4 86 97 90 99 91 89 74 76 94 73 86 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . 1 . . 1 . 1 Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 12 | . . 3 . 2 . . . . 3 2 2 Spaces Dug 59 | . . . . . . 25 . 1 . . 33 Terrain Destroyed 866 | . 32 21 . 12 247 129 1 203 94 47 80 Melee 16 | . . . . . . 3 . . . . 13 Projectile 37 | . . . . . 1 . 1 23 4 . 8 AOE 813 | . 32 21 . 12 246 126 . 180 90 47 59 Terrain Rammed 1 | . . . . . . 1 . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Total 15940 | 112 636 594 558 662 1389 1390 685 5044 1428 604 2838 Wait 3408 | 17 6 . . 46 121 226 139 1553 408 180 712 Move 11438 | 69 580 564 558 602 1060 1033 532 3096 980 395 1969 Hop 1 | . . . . . 1 . . . . . . Pick Up 28 | . 2 1 . . 8 1 1 10 1 1 3 Fast Attach 60 | 4 5 3 . 3 19 4 1 11 . . 10 Attach 13 | . 1 . . . 6 . 1 5 . . . Detach 4 | . . . . . 2 . . 2 . . . Swap 23 | . . . . 1 1 4 . 14 . 1 2 Drop 72 | . 2 3 . 3 21 4 1 23 1 1 13 Fire 524 | 22 36 15 . 5 116 53 1 181 21 10 64 Melee 73 | . . . . . . 28 . 4 . . 41 Ram 7 | . . . . . . 5 2 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 14 | . . . . . . 3 . 11 . . . Miscellaneous 275 | . 4 8 . 2 34 29 7 134 17 16 24 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: Dee) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 8) 274 | -10/Materials | Discovered new exit (range 15) 286 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 406 | -10/Materials | Identified exit to Materials 454 | -10/Materials | Discovered exit to Materials (range 17) 680 | -10/Materials | Entered Mines 682 | -10/Mines | Reached level 2 696 | -10/Mines | Upgraded with Weapon slot (x1) 709 | -10/Mines | Discovered exit to Materials (range 12) 769 | -10/Mines | Learned 4 Materials zone layouts 773 | -10/Mines | Learned Materials stockpile data 817 | -10/Mines | Discovered exit to Materials (range 16) 864 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 864 | -10/Mines | Discovered new exit (range 6) 867 | -10/Mines | Identified exit to Exiles 962 | -10/Mines | Learned Materials interactive machine intel 1071 | -10/Mines | Build established: Bomber 1184 | -10/Mines | Entered Exiles 1184 | -10/Exiles | Found Exiles lab abandoned 1186 | -10/Exiles | Reached level 3 1187 | -10/Exiles | Upgraded with Utility slot (x1) 1196 | -10/Exiles | Discovered new exit (range 16) 1489 | -10/Exiles | Build established: Hacker-Bomber 1620 | -10/Exiles | Discovered new exit (range 15) 1630 | -10/Exiles | Identified exit to Mines 1631 | -10/Exiles | Entered Mines 1665 | -9/Mines | Met a Derelict shopkeep closing up shop 1726 | -9/Mines | Learned Materials trap positions 1731 | -9/Mines | Discovered new exit (range 5) 1741 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1796 | -9/Mines | Discovered new exit (range 17) 1813 | -9/Mines | Identified exit to Materials 2048 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2162 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2263 | -9/Mines | Entered Materials 2264 | -8/Materials | Identified exit to Storage 2265 | -8/Materials | Loaded intel: 16 trap records 2265 | -8/Materials | Reached level 4 2265 | -8/Materials | Reached level 5 2265 | -8/Materials | Reached level 6 2265 | -8/Materials | Upgraded with Propulsion slot (x2) 2265 | -8/Materials | Upgraded with Utility slot (x1) 2267 | -8/Materials | Loaded intel: 19 interactive machine locations 2418 | -8/Materials | Reached level 7 2725 | -8/Materials | Discovered exit to Storage (range 7) 2762 | -8/Materials | Build established: Hacker-Tank 2786 | -8/Materials | Discovered new exit (range 8) 2790 | -8/Materials | Identified exit to Factory 2971 | -8/Materials | Reached level 8 3032 | -8/Materials | Discovered exit to Factory (range 17) 3317 | -8/Materials | Reached level 9 3318 | -8/Materials | Upgraded with Utility slot (x1) 3377 | -8/Materials | Destroyed 11 combat bots 3401 | -8/Materials | Garrison activated, responded to threat 3421 | -8/Materials | Discovered exit to Factory (range 9) 3512 | -8/Materials | Reached level 10 3608 | -8/Materials | Upgraded with Weapon slot (x1) 3870 | -8/Materials | Entered Storage 3872 | -8/Storage | Reached level 11 3883 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3888 | -8/Storage | Identified exit to Recycling 3893 | -8/Storage | Garrison activated, responded to threat 4008 | -8/Storage | Reached level 12 4104 | -8/Storage | Lost 3 allies 4359 | -8/Storage | Learned location of Armory (-3) 4383 | -8/Storage | Build established: Hacker-Scout 4598 | -8/Storage | Reached level 13 4704 | -8/Storage | Crushed by falling debris 4731 | -8/Storage | Crushed by falling debris 4731 | -8/Storage | Core integrity fell below 50% 4786 | -8/Storage | Entered Recycling 4786 | -8/Recycling | Accompanied by 7 allies 4859 | -8/Recycling | Identified exit to Factory 5155 | -8/Recycling | Entered Factory 5155 | -6/Factory | Accompanied by 7 allies 5157 | -6/Factory | Reached level 14 5254 | -6/Factory | Garrison activated, responded to threat 5292 | -6/Factory | Reached level 15 5314 | -6/Factory | Discovered new exit (range 6) 5314 | -6/Factory | Discovered new exit (range 17) 5317 | -6/Factory | Build established: Hacker-Gunner 5377 | -6/Factory | Upgraded with Utility slot (x1) 5450 | -6/Factory | Discovered new exit (range 9) 5456 | -6/Factory | Identified exit to Factory 5514 | -6/Factory | Core integrity fell below 50% 5616 | -6/Factory | Reached level 16 5626 | -6/Factory | Spotted B-75 Beast 5641 | -6/Factory | Garrison activated, responded to threat 5657 | -6/Factory | Allies destroyed B-75 Beast 5687 | -6/Factory | Build established: Hacker-Scout 5689 | -6/Factory | Lost 3 allies 5792 | -6/Factory | Discovered exit to Factory (range 11) 5917 | -6/Factory | Central database locked down 5923 | -6/Factory | Reached level 17 6011 | -6/Factory | Fabricated Y-54 Guardian (x2) 6069 | -6/Factory | Fabricated O-24 Administrator (x1) 6083 | -6/Factory | Discovered new exit (range 14) 6088 | -6/Factory | Identified exit to Lower Caves 6454 | -6/Factory | Fabricated Y-54 Guardian (x2) 6729 | -6/Factory | Fabricated Y-54 Guardian (x2) 6807 | -6/Factory | Reached level 18 6809 | -6/Factory | Build established: Wizard-Scout 6818 | -6/Factory | Fabricated O-24 Administrator? 7004 | -6/Factory | Fabricated O-24 Administrator (x1) 7166 | -6/Factory | Reached level 19 7605 | -6/Factory | First assault squad dispatched 8323 | -6/Factory | Fabricated Y-54 Guardian (x2) 8355 | -6/Factory | Fabricated Imp. Hover Unit (x2) 8413 | -6/Factory | Fabricated O-24 Administrator (x1) 8463 | -6/Factory | Discovered exit to Factory (range 5) 8471 | -6/Factory | Reached level 20 8806 | -6/Factory | Entered Lower Caves 8806 | -6/Lower Caves | Accompanied by 2 allies 8991 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9008 | -6/Lower Caves | Learned 4 Factory zone layouts 9092 | -6/Lower Caves | Attracted the attention of an 0b10 base 9191 | -6/Lower Caves | Learned location of Extension (-5) 9282 | -6/Lower Caves | Discovered new exit (range 19) 9290 | -6/Lower Caves | Identified exit to Lower Caves 9743 | -6/Lower Caves | Entered another Lower Caves area 9743 | -6/Lower Caves | Accompanied by 2 allies 9756 | -6/Lower Caves | Discovered exit to Factory (range 13) 9907 | -6/Lower Caves | Spotted B-75 Beast 9924 | -6/Lower Caves | Destroyed B-75 Beast 10032 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10116 | -6/Lower Caves | Discovered new exit (range 11) 10120 | -6/Lower Caves | Identified exit to Zion 10155 | -6/Lower Caves | Entered Zion 10155 | -6/Zion | Accompanied by 2 allies 10180 | -6/Zion | System corruption cleaned by Quarantine Array 10213 | -6/Zion | Identified exit to Deep Caves 10219 | -6/Zion | Given the Hacking Drone Bay 10219 | -6/Zion | Found Prototype Device 10219 | -6/Zion | Identified Hacking Drone Bay 10260 | -6/Zion | Found Unknown Piercing Weapon 10260 | -6/Zion | Identified CR-A16's Pointy Stick 10457 | -6/Zion | Found Relay Coupler [Programmer] 10575 | -6/Zion | Imprinted 10577 | -6/Zion | Declared Zion's savior 11645 | -6/Zion | Attacked by Zionites 11945 | -6/Zion | Destroyed Imprinter 11954 | -6/Zion | Extracted access codes from Imprinter's data core 11960 | -6/Zion | Found Prototype Processor 11960 | -6/Zion | Identified Exp. Core Analyzer 11962 | -6/Zion | Found Prototype Processor 11962 | -6/Zion | Identified Exp. Signal Interpreter 11965 | -6/Zion | Found Prototype Hackware 11965 | -6/Zion | Identified Exp. System Shield 11967 | -6/Zion | Found Prototype Processor 11967 | -6/Zion | Identified Spectral Analyzer 11970 | -6/Zion | Found Prototype Processor 11970 | -6/Zion | Identified Exp. Terrain Scan Processor 12091 | -6/Zion | Self-destructed Last Messages --------------- Slug penetrates Twisted Machinery. BQ-2PN(z) shifts around the Twisted Machinery. DE-56T(z) pulls a Mak. Axe out of the Twisted Machinery. Slug penetrates DE-56T(z). DE-56T(z) destroyed. Switching to secondary target: 94-0BI(z). Slug penetrates 94-0BI(z). 94-0BI(z) suffers critical hit (Destroy). Destroyed Unknown Leg. Slug penetrates Twisted Machinery. Slug penetrates 94-0BI(z). 94-0BI(z) destroyed. LE-P85(c) destroyed. WM-6QA(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. Slug penetrates Twisted Machinery. Slug penetrates WM-6QA(z). WM-6QA(z) destroyed. Slug penetrates Wall. Acquired 170 matter. Slug penetrates Sealed Blast Doors. 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" ## ##" """"""" """""" | | ??????????????? X# " """"""" "" | | ???????????????### " "" | | ??????????????? " [%= "" | | ????????? " " " =@ "" | | ????????? ####### ## ## "z | | ????????> # % " # # | | ????????? # # # """ | | ?????????## # " " """ | | ??????"""" # # ##""" """ "" | | ??????#### # ### ####"" # # #"" | | ??????################" ## ## """"" | | ????????#############""" = | | ???????????????????###""" """"%" | | ???????????????????###"""""""""["" | | ????????????????????###""#"""# "" """"" | | ????????????????????###"#"####"" """"""" | | ?????????????????????####### #"" """""## | | ?????????????????????######?##"""""" # ### | | ????????????????????????????###"#"#"" ## | | ????????????????????????????########"" ## | | ?????????????????????????????"""##"""" "## | | ????????????????????????????"""""#"" "## | | ??????????????????????????""" """" ## | | ??????????????????????????" """ ## | | ?????????????????????????" """ | | ?????????????????????###"" """ "" "" ### | | ?????????????????????##"#" """" """ ""### | | ?????????????????????##""" """" "" """## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 350 Matter Stores 600 Matter Capacity 600 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 6 Corruption Containment 8 Resistance: KI 30 Resistance: TH 30 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 1 Salvage Targeting 1 Offensive Hacking 49 Defensive Hacking 36 Authchip Count 2 Item Schematics ----------------- Hcp. Matter Pod | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Corruption Screen | -8/Storage | Hacked Plasma Cannon | -8/Storage | Hacked Imp. Actuator Array | -8/Storage | Hacked Missile Launcher | -8/Recycling | Hacked Imp. Signal Interpreter | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Hacked O-24 Administrator | -6/Factory | Hacked A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive S-27 Virus | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded, Authchip O-24 Administrator | x1 | -6/Factory | Authchip Y-54 Guardian | x2 | -6/Factory Y-54 Guardian | x2 | -6/Factory O-24 Administrator | x1 | -6/Factory O-24 Administrator | x1 | -6/Factory Y-54 Guardian | x2 | -6/Factory | Authchip Imp. Hover Unit | x2 | -6/Factory | Authchip O-24 Administrator | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Monster Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Levels Raised 19 | . . 1 1 . 7 3 . 7 . . . XP Earned 33725 | 4000 1375 1425 200 894 10144 4165 426 10204 495 211 186 XP Spent 32395 | 4000 . 1475 1500 . 10525 4475 . 10420 . . . Upgrades 79 | 11 . 4 3 . 22 13 . 26 . . . Propulsion Slot 3 | 1 . . . . 2 . . . . . . Utility Slot 6 | 2 . . 1 . 2 . . 1 . . . Weapon Slot 3 | 1 . 1 . . 1 . . . . . . Core Integrity 10 | . . 1 . . 2 . . 7 . . . Heat Dissipation 7 | . . . . . 4 . . 3 . . . Energy Generation 1 | . . . . . . . . 1 . . . Energy Storage 1 | . . . . . 1 . . . . . . Matter Storage 1 | . . . . . 1 . . . . . . Mass Support 2 | . . . . . 1 . . 1 . . . Inventory Capacity 3 | 1 . . . . 2 . . . . . . Sight Range 4 | 1 . . . . . 1 . 2 . . . Sensor Range 15 | . . 1 . . 1 6 . 7 . . . Ranged Accuracy 6 | 2 . 1 . . . 2 . 1 . . . Hack Attack % 3 | . . . 1 . 2 . . . . . . Hack Defense % 4 | . . . 1 . 1 . . 2 . . . KI Resistance % 2 | 1 . . . . 1 . . . . . . TH Resistance % 2 | 1 . . . . 1 . . . . . . EX Resistance % 2 | 1 . . . . . 1 . . . . . KI Damage % 3 | . . . . . . 3 . . . . . TH Damage % 1 | . . . . . . . . 1 . . . Protomatter Created 2595 | . 150 12 . . 401 340 . 1353 138 70 131 Integrity Restored 5652 | . 74 146 . 28 698 588 147 2800 330 326 515 Core 4802 | . 60 98 . 17 629 423 147 2400 330 183 515 Parts 850 | . 14 48 . 11 69 165 . 400 . 143 . Protomatter Decayed 1534 | . 82 1 . 111 262 313 . 597 157 . 11 Game ------ Seed CommAccelerationConstruct Manual? 0 Play Time 03:47:33 Cumulative 165.8 hours Start 2024.05.11 @ 16:27:01 End 2024.05.12 @ 05:28:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 51 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 6% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8cf73406-a8aa-45a7-b777-9b80a93e3044