Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.31 @ 08:32:51 Player: Jazzer Result: Destroyed by S-27 Virus via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (169) 845 Value Destroyed (5308) 5308 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 12153 Bonus ------- High Alert Combat Kills 158 Follower Combat Kills 122 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Improved Weapon Shielding Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Advanced Targeting Computer Improved Light Armor Plating Bomb Factory No. 2 > --- WEAPON ----------- Plasma Rifle RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Structural Scanner Seismic Detector Tactical Coordination Suite Improved Weapon Shielding Mobile Refinery Mk. CCLXVII Heavy Particle Gun Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Heavy Plasma Cannon Heavy Missile Launcher Powered Hammer [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 2 . . . 4 . . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . 2 . . . . Utility 6 | . . . 2 2 . . . 1 . . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 211 | 7 4 2 30 15 26 . 6 59 22 16 16 8 Power 17 | 1 . 1 4 1 3 . . 5 1 . . 1 Engine 11 | 1 . . 4 1 1 . . 3 1 . . . Core 6 | . . 1 . . 2 . . 2 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 . . 9 2 6 . 2 6 1 1 . 2 Treads 28 | 2 . . 9 2 5 . 2 6 1 1 . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . 1 . . . . . . 2 Utility 117 | 2 2 1 13 8 11 . 4 34 18 8 13 3 Device 70 | 1 . 1 5 4 6 . 1 25 10 5 10 2 Storage 5 | 1 1 . 1 1 1 . . . . . . . Processor 7 | . . . 1 1 . . 2 2 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 35 | . 1 . 6 2 4 . 1 7 8 3 3 . Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 2 . 4 4 6 . . 14 2 7 3 2 Energy Gun 20 | 1 . . 1 . 5 . . 6 1 3 1 2 Energy Cannon 7 | . . . 1 1 . . . 2 1 1 1 . Ballistic Gun 4 | 1 . . 2 1 . . . . . . . . Ballistic Cannon 3 | . 2 . . . . . . 1 . . . . Launcher 4 | . . . . 1 1 . . 1 . 1 . . Special Weapon 2 | . . . . . . . . . . 1 1 . Impact Weapon 2 | . . . . 1 . . . . . 1 . . Slashing Weapon 4 | . . . . . . . . 4 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 5 1 4 . . 1 . 4 . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . 2 . . . . Parts Lost 46 | . . . 4 5 8 . . 6 3 . 13 7 Power 10 | . . . . 1 2 . . 3 1 . 2 1 Propulsion 12 | . . . 1 . 2 . . 2 1 . 4 2 Utility 19 | . . . 3 3 3 . . 1 . . 6 3 Weapon 5 | . . . . 1 1 . . . 1 . 1 1 Highest Loss Streak 8 | . . . 1 3 7 . . 3 1 . 8 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 98 79 95 100 99 92 99 95 90 12 Engine 7 | . 14 8 10 7 6 . . 1 12 13 11 . Core 3 | . . 5 . . 1 9 9 7 . . . . Treads 21 | . 28 28 21 17 18 18 17 23 25 24 23 . Device 15 | . 2 12 10 14 17 18 16 15 24 20 20 5 Storage 8 | . 14 14 11 9 10 9 9 6 6 6 5 . Processor 9 | . . . 10 4 9 9 9 18 13 13 11 . Protection 9 | . 11 1 10 7 13 18 19 5 1 3 3 1 Energy Gun 10 | . 13 . 7 3 15 18 18 8 5 4 8 . Energy Cannon 2 | . . . 2 5 1 . . 2 6 4 3 . Ballistic Gun 2 | . 13 . 8 6 1 . . . . . . . Ballistic Cannon 2 | . . 28 2 . . . . . . . . . Naked Turns 38 | . . . . . . . . . . . . 38 Heaviest Build 117 | 15 34 34 60 117 117 51 57 75 67 85 82 8 Greatest Support 90 | 40 40 40 40 40 40 40 40 90 90 80 80 26 Greatest Overweight (x) 2 | . . . 2 2 2 1 2 1 . 1 2 2 Average Overweight (x) . | . . . . 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 15 15 15 15 15 15 5 Average Capacity 15 | 7 11 15 19 20 19 15 15 15 15 15 14 5 Most Carried 20 | 5 15 15 20 20 20 15 15 15 15 15 15 5 Average Carried 15 | 4 7 14 18 18 18 15 14 14 14 14 14 4 Final Capacity 20 | 8 15 15 20 20 15 15 15 15 15 15 5 5 Final Carried 20 | 4 15 15 20 19 15 15 15 15 15 15 5 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Matter Collected 3282 | 255 142 164 581 163 394 22 60 789 293 60 339 20 Remotely . | . . . . . . . . . . . . . Salvage Created 7111 | 177 519 130 1857 443 1151 166 . 1767 483 . 418 . Parts 359 | 17 28 11 118 33 52 13 . 62 13 . 12 . Haulers Intercepted 13 | . 1 . 5 1 4 . . 1 . . 1 . Recyclers Shooed 8 | . 4 . 3 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 3 1 9 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Combat Hostiles Destroyed 126 | . 13 4 35 8 19 2 . 29 8 . 8 . Guns 81 | . 13 . 32 1 16 2 . 13 1 . 3 . Cannons 22 | . . 4 3 2 . . . 8 4 . 1 . AOE 15 | . . . . 4 3 . . 4 . . 4 . Classes Destroyed 21 | 2 3 . 6 3 2 . . 1 1 . 3 . Worker 1 | . . . 1 . . . . . . . . . Builder 2 | . . . 2 . . . . . . . . . Tunneler 10 | 6 . 1 3 . . . . . . . . . Hauler 13 | . 1 . 5 1 4 . . 1 . . 1 . Recycler 10 | 1 2 . 3 1 . 1 . 2 . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 2 | . . . . . 1 . . 1 . . . . Watcher 4 | . . . 3 . 1 . . . . . . . Swarmer 30 | . 9 . 10 . 3 . . 8 . . . . Cutter 2 | . . . . 2 . . . . . . . . Grunt 52 | . 4 4 15 4 7 . . 15 2 . 1 . Brawler 1 | . . . 1 . . . . . . . . . Duelist 3 | . . . . 1 2 . . . . . . . Protector 3 | . . . . . 1 . . . . . 2 . Sentry 20 | . . . 9 . 6 2 . 2 1 . . . Specialist 2 | . . . . . . . . . . . 2 . Hunter 1 | . . . . . . . . . . . 1 . Programmer 5 | . . . . . . . . 3 . . 2 . Heavy 2 | . . . . 1 . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . 1 . Thug 4 | . . . . . . . . . 4 . . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 7 | 5 7 1 6 4 5 1 . 6 4 . 5 . Combat Bots Only 6 | . 4 1 3 4 5 1 . 6 4 . 5 . Max Kills in Single Turn 3 | 1 1 1 2 3 1 1 . 2 1 . 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 . . 2 . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Hostile Shots Fired 1105 | . 60 14 152 45 157 4 . 249 52 . 234 138 Missed 350 | . 12 2 49 10 42 3 . 90 13 . 72 57 Damage Taken 11574 | . 448 162 1316 770 1881 14 . 2296 548 . 2657 1482 Core 2169 | . 98 . 108 64 105 14 . 139 89 . 516 1036 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 107 | . . . . . . . . 13 12 . 82 . Ignored by Resistances 97 | . . . . . 18 . . 79 . . . . Regen/Repaired (Parts) 943 | . . . . . . . . . . 943 . . Core Remaining (%) 62 | 100 . 60 73 . . . 66 . . . 12 . Volleys Fired 508 | 36 42 14 99 19 70 4 . 103 79 . 42 . Largest 2 | 1 2 2 2 2 2 2 . 2 2 . 2 . Hottest 180 | 50 70 70 103 91 116 105 . 180 159 . 170 . Shots Fired 848 | 36 84 28 198 34 103 8 . 189 93 . 75 . Gun 581 | 36 84 . 168 16 99 8 . 118 14 . 38 . Cannon 253 | . . 28 30 14 1 . . 68 79 . 33 . Launcher 10 | . . . . 4 3 . . 3 . . . . Special 4 | . . . . . . . . . . . 4 . Kinetic 193 | . 42 28 104 15 . . . 4 . . . . Thermal 601 | 36 42 . 94 15 75 4 . 171 93 . 71 . Explosive 11 | . . . . 4 3 . . . . . 4 . Electromagnetic 43 | . . . . . 25 4 . 14 . . . . Robot Hit Streak 40 | 8 14 3 21 9 20 23 . 40 25 . 20 . Robot Miss Streak 7 | 3 3 3 3 1 7 . . 3 1 . 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . 2 . 1 . 5 . . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . 1 . . . . Shots Hit Robots 585 | 20 58 13 144 26 76 7 . 159 25 . 57 . Core Hits 277 | 8 25 8 60 17 45 4 . 63 13 . 34 . Critical Kills 5 | . . . . 1 . . . 2 2 . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 34 | 3 6 . 8 1 4 . . 9 2 . 1 . Burn 27 | 3 6 . 6 . 4 . . 7 . . 1 . Meltdown 5 | . . . . 1 . . . 2 2 . . . Destroy 1 | . . . 1 . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . Melee Attacks 12 | . . . . 3 . . . 7 2 . . . Impact 3 | . . . . 3 . . . . . . . . Slashing 9 | . . . . . . . . 7 2 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13801 | 276 756 266 2519 642 1841 155 . 4132 647 . 2525 42 Guns 7916 | 276 755 . 2044 179 1494 133 . 1939 228 . 868 . Cannons 3993 | . . 243 431 244 . . . 1951 419 . 705 . Explosions 1651 | . . . . 219 334 . . 237 . . 861 . Melee . | . . . . . . . . . . . . . Ramming 167 | . 1 23 44 . 13 22 . 5 . . 17 42 Kinetic 1908 | . 333 243 1170 162 . . . . . . . . Thermal 9485 | 276 422 . 1305 261 1084 57 . 3860 647 . 1573 . Explosive 1414 | . . . . 219 334 . . . . . 861 . Electromagnetic 753 | . . . . . 410 76 . 267 . . . . Impact . | . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . 74 . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . 2 2 2 . 3 5 5 4 . Average Corruption 2 | . . . . 2 2 2 . 2 4 5 3 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 108 | . . . . 1 19 12 . 19 32 3 22 . Message Errors 28 | . . . . . 5 2 . 2 10 . 9 . Matter Fused 22 | . . . . . 2 1 . 6 9 1 3 . Heat Flow Errors 11 | . . . . . 5 2 . 1 3 . . . Energy Discharges 17 | . . . . 1 2 4 . 2 5 . 3 . Parts Rejected 2 | . . . . . . . . 2 . . . . Data Loss (minor) 14 | . . . . . 3 2 . 2 2 2 3 . Data Loss (major) 6 | . . . . . 1 1 . 1 1 . 2 . Misfires 3 | . . . . . . . . 1 . . 2 . Alerts 2 | . . . . . . . . . 2 . . . Weapon Failures 3 | . . . . . 1 . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 102 | . . . . . 38 . . 46 7 . 11 . Projectiles 53 | . . . . . . . . 46 7 . . . Explosions 38 | . . . . . 38 . . . . . . . Melee 11 | . . . . . . . . . . . 11 . Knockbacks 7 | . . 5 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . 5 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . 49 . . . . . . . 42 Shots 1 | . . . . 1 . . . . . . . . Rammed 24 | . 1 3 9 . 3 6 . 1 . . 1 . Targets Rammed 29 | . 1 4 12 . 3 7 . 1 . . 1 . Kicked . | . . . . . . . . . . . . . Crushed 5 | . . 1 3 . . 1 . . . . . . Highest Temperature 366 | 190 280 72 216 90 366 93 . 188 61 . 318 . Average Temperature 62 | 61 100 28 40 32 75 24 . 58 37 . 76 . Received Heat Transfer 2964 | . 93 93 435 126 855 9 . 675 156 . 501 21 Effects 6 | . 2 . . . 4 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . Interference 3 | . 2 . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . 1 . . . . Impact Corruptions 4 | . . . . . . . . . . . 4 . Robots Melted 10 | . . . . 1 . . . 5 3 . 1 . Combat Hostiles 8 | . . . . 1 . . . 4 3 . . . Parts Melted 37 | . 3 . 5 4 2 . . 18 4 . 1 . Heat Transferred 19452 | 1036 1665 . 3145 481 2379 111 . 6948 1094 . 2593 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Peak Influence 684 | 35 252 109 684 434 419 170 . 332 . . . 215 Initial 228 | . 22 14 1 228 183 84 . . . . . . Average 156 | 18 68 29 287 344 182 64 . 106 . . . 85 Maximum Alert Level 2 | . 1 . 2 2 2 . . 1 . . . 1 Low Security (%) 67 | 100 88 100 33 . 61 100 . 78 . . . 78 Level 1 25 | . 11 . 44 73 37 . . 21 . . . 21 Level 2 7 | . . . 21 26 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . 4 2 4 . . 11 . . . 2 Investigation 3 | . . . 1 . . . . 1 . . . 1 Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 14 | . 2 . 3 2 2 . . 4 . . . 1 Assault 2 | . . . . . 2 . . . . . . . Garrison 4 | . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Distress Signals 5 | . . . 2 . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 199 | . 22 5 55 12 26 2 . 33 9 . 13 22 Peak Tracking Total 12 | . 4 2 4 5 7 1 . 4 4 . 7 12 Tactical Retreats 11 | . . 1 3 1 1 . . 1 1 . . 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Traps Triggered 4 | . . . 1 . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . Triggered 1 | . . . . . . . . . 1 . . . Fabricated Traps 2 | . . . . . . . . . . . 2 . Most Traps Carried 2 | . . . . . . . 1 1 1 1 2 . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Machines Disabled 11 | . . 3 2 . 5 . . . 1 . . . Max in Single Turn 2 | . . 2 . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Machines Accessed 39 | . 7 . 9 . 6 11 3 3 . . . . Terminals 30 | . 6 . 9 . 6 6 . 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 118 | . 31 . 28 . 16 34 5 4 . . . . Successful 69 | . 19 . 14 . 8 22 5 1 . . . . Failed 48 | . 12 . 14 . 8 11 . 3 . . . . Catastrophic 7 | . 1 . 1 . . 3 . 2 . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 80 | . 26 . 17 . 5 30 . 2 . . . . Terminals 104 | . 28 . 28 . 16 28 . 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . 3 . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 32 | . 8 . 4 . 7 7 5 1 . . . . Record 4 | . . . . . . . 4 . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 3 | . 1 . . . . 2 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . Unreport Threat 4 | . 1 . 1 . 1 . . 1 . . . . Locate Traps 4 | . 2 . 1 . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 2 . . . 1 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 36 | . 11 . 10 . 1 14 . . . . . . Terminals 30 | . 10 . 10 . 1 9 . . . . . . Botnet 11 | . 4 . 2 . 1 4 . . . . . . Skim 19 | . 6 . 8 . . 5 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 5 . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 5 . 5 . 6 6 . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Total Allies 8 | . . 2 . . 2 . . . . 4 . . Largest Group 4 | . . 2 2 . 2 . . . . 4 4 . Highest-Rated Group 108 | . . 48 48 . 62 . . . . 108 108 . Highest-Rated Ally 32 | . . 31 31 . 31 . . . . 32 32 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 36 | . . . 8 . 17 . . . . . 11 . Total Damage 1032 | . . . 514 . 272 . . . . . 246 . Kills 5 | . . . 3 . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Robot Analysis Total 3 | . 1 . . . . 2 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Turns Passed 15833 | 235 948 1039 2633 359 1450 1092 2514 1670 1252 1658 767 216 Spaces Moved 6851 | 100 481 603 913 103 461 426 999 665 597 821 307 375 Core 172 | 10 . . . . . . . . . . 49 113 Treads 6417 | 90 481 603 913 103 461 426 999 665 597 821 258 . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 262 | . . . . . . . . . . . . 262 Fastest Speed 37 | 50 160 160 160 245 250 250 205 166 167 170 50 37 Average Speed 196 | 149 160 160 231 254 260 250 250 171 167 196 156 49 Slowest Speed 330 | 160 160 160 320 325 330 250 330 250 170 250 330 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 59 | 7 93 97 87 12 78 79 77 21 68 83 51 14 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 10 | . 2 . 2 . . 5 . . . 1 . . Known Exits Taken 5 | . . . 1 . . 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . 1 1 . . Scrap Searched 12 | . . 2 . . . . 4 . 3 . 3 . Spaces Dug 41 | . . . . 2 . . . 11 11 . 17 . Terrain Destroyed 223 | . . . . 46 24 . . 28 67 . 58 . Melee 10 | . . . . 2 . . . 7 1 . . . Projectile 89 | . . . . 1 . . . 9 66 . 13 . AOE 124 | . . . . 43 24 . . 12 . . 45 . Terrain Rammed 5 | . . . . . . . . . . . . 5 Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Total 8339 | 148 574 650 1223 165 608 436 1016 986 749 867 517 400 Wait 507 | . 34 19 128 8 11 . 2 113 37 8 133 14 Move 6830 | 99 480 602 912 102 460 425 998 664 596 820 306 366 Hop 4 | . . . . . . . . . . . . 4 Pick Up 112 | 6 12 4 20 9 19 . 4 18 7 11 2 . Fast Attach 30 | 5 . . 2 3 2 . 2 9 1 . 1 5 Attach 49 | 2 . . 8 8 10 . . 8 1 4 5 3 Detach 12 | . . . . 3 1 . 1 2 . . 2 3 Swap 132 | . 4 2 20 4 14 . 4 42 20 12 10 . Drop 108 | . 1 5 22 6 18 . 5 19 6 12 14 . Fire 508 | 36 42 14 99 19 70 4 . 103 79 . 42 . Melee 12 | . . . . 3 . . . 7 2 . . . Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush 29 | . 1 4 12 . 3 7 . 1 . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 236 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 16) 721 | -10/Materials | Discovered new exit (range 7) 740 | -10/Materials | Discovered new exit (range 13) 797 | -10/Materials | Discovered new exit (range 11) 868 | -10/Materials | Learned Storage emergency access door positions 918 | -10/Materials | Learned Storage emergency access door positions 989 | -10/Materials | Learned Materials emergency access door positions 1019 | -10/Materials | Learned location of Mines (-10) 1038 | -10/Materials | Learned location of Subcaves (-10) 1069 | -10/Materials | Identified exit to Subcaves 1184 | -10/Materials | Entered Mines 1192 | -10/Mines | Learned 4 Materials zone layouts 1284 | -10/Mines | Discovered new exit (range 10) 1305 | -10/Mines | Discovered new exit (range 5) 1313 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1591 | -10/Mines | Discovered exit to Subcaves (range 14) 2223 | -10/Mines | Entered Materials 2223 | -9/Materials | Accompanied by 2 allies 2223 | -9/Materials | Evolved 2 slots: Utility x2 2224 | -9/Materials | Identified exit to Mines 2228 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2392 | -9/Materials | Discovered new exit (range 10) 2696 | -9/Materials | Build established: Scavenger-Mutant 3025 | -9/Materials | Build established: Mutant 3249 | -9/Materials | Discovered new exit (range 16) 4472 | -9/Materials | Identified exit to Materials 4472 | -9/Materials | Learned location of 1 exit from Materials 4571 | -9/Materials | Learned Materials emergency access door positions 4603 | -9/Materials | Learned Storage garrison access intel 4639 | -9/Materials | Learned location of Zion (-6) 4662 | -9/Materials | Learned Storage trap positions 4732 | -9/Materials | Learned location of 1 exit from Recycling 4856 | -9/Materials | Entered another Materials area 4856 | -8/Materials | Evolved 2 slots: Utility x2 4857 | -8/Materials | Identified exit to Factory 5007 | -8/Materials | Discovered new exit (range 15) 5013 | -8/Materials | Lost 3 parts (2u1w) 5052 | -8/Materials | Found Prototype Device 5052 | -8/Materials | Identified Active Sensor Suite 5215 | -8/Materials | Entered Storage 5216 | -8/Storage | Loaded intel: 16 trap records 5218 | -8/Storage | Loaded intel: 1 garrison access location 5323 | -8/Storage | Met a pair of Derelict thieves 5561 | -8/Storage | Lost 7 parts (2p2n2u1w) 5869 | -8/Storage | Build established: Scavenger-Mutant 6231 | -8/Storage | Build established: Mutant 6475 | -8/Storage | Discovered exit to Factory (range 5) 6655 | -8/Storage | Used back door to open Recycling access 6655 | -8/Storage | Discovered new exit (range 5) 6665 | -8/Storage | Entered Recycling 6666 | -8/Recycling | Identified exit to Scraptown 7192 | -8/Recycling | Learned Factory garrison access intel 7250 | -8/Recycling | Learned Factory stockpile data 7300 | -8/Recycling | Learned location of 1 exit from Storage 7368 | -8/Recycling | Identified exit to Factory 7452 | -8/Recycling | Learned location of 2 exits from Factory 7697 | -8/Recycling | Scanned before Scraplab entrance 7732 | -8/Recycling | Entered Scraplab 7757 | -8/Recycling | Entered Scraptown 7757 | -8/Scraptown | System corruption cleaned by C-Scrubber 7974 | -8/Scraptown | Visited UFD Registry 7974 | -8/Scraptown | Registered with UFD as "Chaingrid" 8019 | -8/Scraptown | Visited The Evicted 8034 | -8/Scraptown | Visited CPS Storage 8074 | -8/Scraptown | Visited Cyclists 8094 | -8/Scraptown | Entered Cyclist Reading Room 8201 | -8/Scraptown | Discovered exit to Factory (range 11) 8451 | -8/Scraptown | Visited Comm Corps 8559 | -8/Scraptown | Visited SPCMW 8594 | -8/Scraptown | Visited Fellowship of the Rings 8646 | -8/Scraptown | Visited Symbiants 9500 | -8/Scraptown | Visited Scrapoid Research Area 9535 | -8/Scraptown | Visited Science Guys 9627 | -8/Scraptown | Visited Science Testing Area 9662 | -8/Scraptown | Visited LU-1G1's Boring Crew 9694 | -8/Scraptown | Visited Scrap Suit Storage 9729 | -8/Scraptown | Visited A0-MCA Data Center 9744 | -8/Scraptown | Given a C+ rating by A0-MCA 9752 | -8/Scraptown | Found A0-MCA's Component Scanner 9795 | -8/Scraptown | Visited Chapter 10 9840 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9850 | -8/Scraptown | Found DCF Scrap (28 items) 9968 | -8/Scraptown | Visited Curators Association 10053 | -8/Scraptown | Visited Junk Repository 10266 | -8/Scraptown | Discovered exit to Factory (range 3) 10271 | -8/Scraptown | Entered Factory 10271 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 10272 | -6/Factory | Identified exit to Lower Caves 10273 | -6/Factory | Identified exit to Factory 10275 | -6/Factory | Loaded intel: 4 garrison access locations 10561 | -6/Factory | Build established: Scavenger-Mutant 11253 | -6/Factory | Garrison activated, responded to threat 11633 | -6/Factory | Lost 3 parts (1p1n1u) 11687 | -6/Factory | Garrison activated, responded to threat 11941 | -6/Factory | Entered Lower Caves 11984 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12194 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12383 | -6/Lower Caves | Ambushed by wild Derelicts 12844 | -6/Lower Caves | Identified exit to Lower Caves 13020 | -6/Lower Caves | Spotted B-75 Beast 13179 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13193 | -6/Lower Caves | Entered Zion 13263 | -6/Zion | System corruption cleaned by Quarantine Array 13357 | -6/Zion | Gained Derelict followers 13379 | -6/Zion | Discovered new exit (range 10) 13691 | -6/Zion | Found Prototype Device 13783 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13791 | -6/Zion | Found Prototype Device 13812 | -6/Zion | Identified Bomb Factory No. 2 14212 | -6/Zion | Found Prototype Special Weapon 14212 | -6/Zion | Identified RU-N14's Throwing Claymores 14510 | -6/Zion | Visited the Megawrench Repair Shop 14518 | -6/Zion | Megawrench repaired 14 parts 14851 | -6/Zion | Entered Proximity Caves 14851 | -5/Proximity Caves | Accompanied by 4 allies 14856 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 15010 | -5/Proximity Caves | P-70 Sage assimilated allied QY-3X9(b) 15049 | -5/Proximity Caves | Lost 3 allies 15097 | -5/Proximity Caves | Core integrity fell below 50% 15241 | -5/Proximity Caves | Learned 8 Factory zone layouts 15388 | -5/Proximity Caves | Spotted B-75 Beast 15479 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 15600 | -5/Proximity Caves | Core integrity fell below 20% 15604 | -5/Proximity Caves | Discovered exit to Factory (range 12) 15618 | -5/Proximity Caves | Entered Factory 15618 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15636 | -5/Factory | Lost 8 parts (1p3n3u1w) 15740 | -5/Factory | Lost 3 parts (2u1w) 15804 | -5/Factory | Core integrity fell below 50% 15827 | -5/Factory | Lost 4 parts (1p2n1u) 15831 | -5/Factory | Core integrity fell below 20% 15834 | -5/Factory | Destroyed by S-27 Virus via exploding Fusion Modulator Last Messages --------------- 15788_ Penetrated by Slug. 15794_ Adv. Targeting Computer destroyed. 15794_ Penetrated by Slug. 15794_ T-07 Excavator destroyed. 15794_ Slug penetrates Wall. 15795_ Nuclear Pulse Array destroyed. 15796_ Lgt. Nuclear Core destroyed. 15796_ K-01 Serf collects debris. 15797_ Penetrated by Slug. 15797_ Slug penetrates Wall. 15799_ K-01 Serf collects debris. 15800_ Penetrated by Slug. 15808_ Triggered Alarm Trap. 15808_ An alarm sounds. 15808_ ALERT: Alarm triggered, dispatching investigation squad. 15829_ Slammed into Fusion Modulator. 15831_ Destabilizing: Core damaged (-10). 15832_ Slammed into Fusion Modulator. 15833_ Destabilizing: Core damaged (-50). 15834_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????###################??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ?????????######?????????# s s #??????? | | #####????# ????????#s s""" """ """ #??????? | | ######""" [ ######??# s""" """ """????????? | | #"T + #??# """ """ """ #??????? | | #""" # #??#@ s s #??????? | | # # ############+#############??? | | + ?# #????# + #??? | | ######?# #????# # #??? | | ####### ##T #### ###### # #??? | | #?????# + #??? | | #?????############# # """ """ #??? | | #?????????????????# # """ """ #??? | | #########?????????# ########## # """ """ ???? | | +###"########????###+########## # ???? | | !![ #????# # #########????? | | !![ #????# # #???#########? | | ![[ #????# =# #??? | | #????# # #?? | | ! """" #????# # #?? | | """" #????# # #? | | """ """" ##???# # #? | | """ | """" ##???# # # | | "S """" ##???# ] # # | | """ """" ##???# # " [ | | "" """" + ???/ # # | | ###### # # | | ######+####################+### #? | | #?############ | | #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 36 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 36 Recoil Reduction 4 Item Schematics ----------------- Hvy. Missile Launcher | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingControlGun Manual? 0 Play Time 02:12:37 Cumulative 370.7 hours Start 2024.07.30 @ 15:01:16 End 2024.07.31 @ 08:32:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x59 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8210aa4e-bdb1-4222-8380-7d89e38797df