Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 17:25:39 Player: A Moose Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (102) 510 Value Destroyed (2910) 2910 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (812) 812 TOTAL SCORE: 7292 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 148 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 464/600 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Large Matter Pod Large Matter Pod Modified TNC Improved Power Shielding > --- WEAPON (2) ------- Minigun Missile Launcher > --- INVENTORY (20) --- Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Large Battery (200) Compact Battery (200) Large Matter Pod (111) Improved Sensor Array Melee Analysis Suite Beam Rifle Shotgun Improved Datajack Plasma Cutter Heavy Flail Signal Generator Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Signal Interpreter Modified TNC Improved Power Shielding > --- WEAPON ----------- Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Ion Engine Cooled Ion Engine Light Nuclear Core Wheel Compact Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Large Battery Large Matter Pod Improved Sensor Array Melee Analysis Suite Shotgun Shotgun Missile Launcher Improved Datajack Plasma Cutter Heavy Flail Signal Generator [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 86 | 6 1 1 35 3 3 5 24 5 3 Power 7 | 1 . . 4 1 . . 1 . . Engine 6 | 1 . . 3 1 . . 1 . . Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . 6 . . 2 7 1 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 18 | 2 . . 6 . . 2 7 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 1 1 1 9 1 2 . 7 1 2 Device 6 | . . . 2 . . . 4 . . Storage 5 | 1 . 1 . . 1 . . . 2 Processor 2 | . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 12 | . . . 7 1 . . 3 1 . Artifact . | . . . . . . . . . . Weapon 36 | 2 . . 16 1 1 3 9 3 1 Energy Gun 10 | . . . 6 1 . 2 . 1 . Energy Cannon 4 | . . . 2 . . . 2 . . Ballistic Gun 14 | 2 . . 3 . . 1 7 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . 5 . . . . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 . . . . Parts Lost 37 | . . 1 12 3 . 3 13 4 1 Power 4 | . . . 2 1 . . 1 . . Propulsion 14 | . . 1 2 . . 2 7 1 1 Utility 11 | . . . 5 1 . . 2 3 . Weapon 8 | . . . 3 1 . 1 3 . . Highest Loss Streak 9 | . . 1 4 2 . 2 9 3 1 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 89 | . 99 98 95 97 77 98 94 76 58 Engine 9 | . 14 14 9 5 11 11 8 9 9 Wheel 18 | . 28 26 21 22 22 20 17 12 3 Device 8 | . . . 5 11 11 11 17 5 . Storage 10 | . 14 14 11 11 11 11 9 9 10 Processor 14 | . 13 14 11 11 16 22 18 16 9 Protection 6 | . . . 13 11 5 . 5 12 9 Energy Gun 7 | . . . 11 16 . 19 2 3 . Energy Cannon 1 | . . . . 5 . . 2 . . Ballistic Gun 9 | . 28 28 8 . . 2 12 8 9 Launcher 1 | . . . 1 . . . . 1 9 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 13 13 48 58 60 54 55 60 63 65 Greatest Support 32 | 32 32 32 32 32 32 32 31 26 10 Greatest Overweight (x) 21 | . . 2 3 1 1 5 4 5 21 Average Overweight (x) 1 | . . . 1 1 1 1 1 2 7 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 16 20 20 20 20 20 20 20 Most Carried 20 | 4 8 12 20 20 20 19 20 17 20 Average Carried 16 | 1 5 8 16 19 19 17 18 15 18 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 2 8 12 20 20 20 16 15 17 18 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Matter Collected 2294 | 221 79 87 720 50 114 37 603 256 127 Remotely . | . . . . . . . . . . Salvage Created 3183 | . 79 162 1268 132 . 110 721 544 167 Parts 193 | . 7 8 86 6 . 10 42 21 13 Haulers Intercepted 4 | . . . 3 . . . 1 . . Recyclers Shooed 4 | . . . 1 . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 77 | . 3 4 29 3 . 6 13 9 10 Guns 49 | . 3 4 18 1 . 6 11 6 . Cannons 4 | . . . 1 2 . . 1 . . AOE 23 | . . . 10 . . . . 3 10 Classes Destroyed 15 | . 2 1 7 2 . 1 2 . . Worker 5 | . . . 3 . . . 1 1 . Builder 3 | . . . 1 1 . . . 1 . Tunneler 1 | . . . . . . . 1 . . Hauler 4 | . . . 3 . . . 1 . . Recycler 6 | . . . 1 1 . . 2 2 . Mechanic 2 | . . . . . . . 1 1 . Watcher 6 | . 1 . 4 . . . 1 . . Swarmer 25 | . 3 . 9 . . 5 3 . 5 Grunt 28 | . . 4 10 . . . 4 5 5 Brawler 3 | . . . 1 . . . 1 1 . Duelist 2 | . . . 1 . . . 1 . . Sentry 15 | . . . 8 . . . 4 3 . Demolisher 1 | . . . . 1 . . . . . Hunter 1 | . . . . . . 1 . . . Assembled 2 | . . . . 2 . . . . . Best Kill Streak 9 | . 3 2 9 4 . 3 8 8 3 Combat Bots Only 6 | . 3 2 6 2 . 3 6 6 3 Max Kills in Single Turn 3 | . 2 1 3 1 . 1 2 2 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . 2 . . . . 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Hostile Shots Fired 409 | . 18 19 160 12 . 37 103 42 18 Missed 124 | . 4 5 44 1 . 11 35 16 8 Damage Taken 4457 | . 118 153 1547 382 . 233 1480 423 121 Core 1042 | . 36 46 273 63 . 63 425 94 42 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 192 | . . . 101 . . . 41 42 8 Core Remaining (%) 55 | 100 . 67 . . . . . . . Volleys Fired 261 | . 14 14 88 14 . 15 62 38 16 Largest 2 | . 2 2 2 2 . 2 2 2 1 Hottest 124 | . 40 40 112 124 . 112 96 81 36 Shots Fired 477 | . 28 28 168 27 . 28 122 60 16 Gun 417 | . 28 28 153 16 . 28 108 55 1 Cannon 27 | . . . 2 11 . . 14 . . Launcher 33 | . . . 13 . . . . 5 15 Special . | . . . . . . . . . . Kinetic 289 | . 28 28 88 . . 6 105 33 1 Thermal 155 | . . . 67 27 . 22 17 22 . Explosive 33 | . . . 13 . . . . 5 15 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 7 8 13 2 . 4 10 9 5 Robot Miss Streak 6 | . 3 2 3 5 . 5 6 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 1 1 . . 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 . Shots Hit Robots 302 | . 15 19 108 9 . 12 85 46 8 Core Hits 187 | . 5 10 76 7 . 6 43 24 16 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 8 | . . . 2 1 . . 2 3 . Burn 6 | . . . 2 1 . . . 3 . Meltdown 1 | . . . . . . . 1 . . Destroy 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6575 | . 156 209 2215 203 . 215 1453 1170 954 Guns 4043 | . 156 209 1395 81 . 215 1311 676 . Cannons 305 | . . . 41 122 . . 142 . . Explosions 2227 | . . . 779 . . . . 494 954 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2737 | . 156 209 616 . . 44 1294 418 . Thermal 1611 | . . . 820 203 . 171 159 258 . Explosive 2227 | . . . 779 . . . . 494 954 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . 4 7 7 7 . . . Average Corruption 5 | . . . 4 5 7 7 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . . 10 9 9 20 . . . Message Errors 15 | . . . 4 1 4 6 . . . Matter Fused 11 | . . . 1 5 2 3 . . . Heat Flow Errors 6 | . . . 1 . 1 4 . . . Energy Discharges 4 | . . . 1 1 1 1 . . . Data Loss (minor) 5 | . . . 2 1 . 2 . . . Data Loss (major) 3 | . . . . 1 1 1 . . . Misfires 1 | . . . . . . 1 . . . Weapon Failures 3 | . . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 85 | . . . . 11 . . . 13 61 Projectiles 11 | . . . . 11 . . . . . Explosions 74 | . . . . . . . . 13 61 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 164 | . . . 136 . . . . 11 17 Shots 5 | . . . 3 . . . . 1 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 256 | . . 12 256 219 75 224 20 167 . Average Temperature 48 | . . 7 19 102 41 98 7 72 . Received Heat Transfer 1065 | . . 66 324 . . . 441 216 18 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 7 | . . . 3 . . 1 1 2 . Heat Transferred 3936 | . . . 1901 481 . 370 296 888 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Peak Influence 671 | . 146 268 671 281 . 153 301 349 627 Initial 261 | . . 56 26 261 . . 23 29 226 Average 243 | . 79 129 455 239 . 90 125 153 447 Maximum Alert Level 2 | . . 1 2 1 . . 1 1 2 Low Security (%) 50 | 100 100 67 17 11 . 100 79 56 . Level 1 25 | . . 32 12 88 . . 20 43 32 Level 2 23 | . . . 69 . . . . . 67 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . 1 1 . . 4 3 . Investigation 2 | . . . . . . . 1 1 . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . Assault 2 | . . . 1 1 . . . . . Garrison 4 | . . . . . . . 2 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Distress Signals 10 | . . . 5 . . . 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 6 10 42 4 . 11 26 10 9 Peak Tracking Total 9 | . 3 3 9 1 . 4 9 4 3 Tactical Retreats 5 | . 1 1 1 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Traps Triggered 1 | . . . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Machines Disabled 11 | . . . 3 . . . 3 1 4 Max in Single Turn 2 | . . . 2 . . . 2 1 2 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Machines Accessed 18 | . 2 . 6 . . . 7 2 1 Terminals 16 | . 2 . 6 . . . 6 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 50 | . 6 . 15 . . . 21 6 2 Successful 23 | . 3 . 6 . . . 11 3 . Failed 27 | . 3 . 9 . . . 10 3 2 Catastrophic 2 | . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 46 | . 6 . 15 . . . 18 5 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 20 | . 3 . 6 . . . 9 2 . Record 1 | . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . 1 . . Prototype ID Bank 4 | . . . 3 . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . Emergency Access Points 3 | . . . 1 . . . 2 . . Fabricator Index 1 | . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . Locate Traps 2 | . . . . . . . 1 1 . Reinforcement Status 1 | . . . . . . . 1 . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 4 | . 2 . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 . 6 . . . 6 2 1 Full Trace Events 3 | . . . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Total Allies 2 | . . 1 . 1 . . . . . Largest Group 1 | . . 1 . 1 1 1 . . . Highest-Rated Group 31 | . . 31 . 31 31 31 . . . Highest-Rated Ally 31 | . . 31 . 31 31 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 32 | . . 11 . . . 21 . . . Total Damage 606 | . . 229 . . . 377 . . . Kills 8 | . . 5 . . . 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Turns Passed 4718 | 57 206 413 975 453 303 621 887 255 548 Spaces Moved 2900 | 45 159 326 542 318 253 461 548 91 157 Core 33 | 3 . . . . . . . . 30 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 2867 | 42 159 326 542 318 253 461 548 91 127 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 105 115 115 105 95 120 155 Average Speed 123 | 96 100 109 117 115 115 119 101 138 317 Slowest Speed 1100 | 100 100 130 145 115 115 155 145 155 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 27 63 53 67 60 89 44 16 18 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . Spaces Dug 10 | . . . . . . . . . 10 Terrain Destroyed 214 | . . . 91 1 . . . 55 67 Melee . | . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . AOE 213 | . . . 91 . . . . 55 67 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Total 3564 | 58 180 356 712 378 268 504 753 166 189 Wait 210 | . . 11 15 39 . 23 93 27 2 Move 2891 | 44 158 325 541 317 252 460 547 90 157 Hop . | . . . . . . . . . . Pick Up 83 | 8 7 4 28 4 4 1 18 6 3 Fast Attach 3 | . . . 1 . 2 . . . . Attach 52 | 6 1 . 18 3 . 5 13 4 2 Detach 1 | . . . . . . . 1 . . Swap 31 | . . 1 16 . 1 . 11 1 1 Drop 24 | . . 1 5 1 9 . 8 . . Fire 261 | . 14 14 88 14 . 15 62 38 16 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -8/Garrison History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 11) 249 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Identified exit to Mines 264 | -10/Materials | Entered Mines 267 | -10/Mines | Received a Mining Laser from a helpful Derelict 299 | -10/Mines | Learned Materials stockpile data 317 | -10/Mines | Build established: Mutant 425 | -10/Mines | Excavation squad dispatched 425 | -10/Mines | A large section of the Mines collapsed 663 | -10/Mines | Discovered new exit (range 5) 676 | -10/Mines | Identified exit to Materials 677 | -10/Mines | Entered Materials 677 | -9/Materials | Evolved 2 slots: Utility x2 1034 | -9/Materials | Lost 3 parts (1p1n1u) 1137 | -9/Materials | Lost 4 parts (1p2u1w) 1404 | -9/Materials | Discovered new exit (range 9) 1415 | -9/Materials | Identified exit to Materials 1477 | -9/Materials | First assault squad dispatched 1509 | -9/Materials | Core integrity fell below 50% 1645 | -9/Materials | Discovered new exit (range 6) 1650 | -9/Materials | Identified exit to Mines 1652 | -9/Materials | Entered Mines 1673 | -9/Mines | Learned location of 1 exit from Lower Caves 1694 | -9/Mines | Assembled infested the area 1790 | -9/Mines | Core integrity fell below 20% 1863 | -9/Mines | Discovered exit to Materials (range 3) 2084 | -9/Mines | Met a Derelict testing a Signal Generator 2096 | -9/Mines | Found Signal Generator 2099 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2099 | -9/Mines | Discovered new exit (range 5) 2102 | -9/Mines | Identified exit to Exiles 2105 | -9/Mines | Entered Exiles 2105 | -9/Exiles | Accompanied by 1 ally 2141 | -9/Exiles | Met 8R-AWN 2160 | -9/Exiles | Met EX-HEX 2192 | -9/Exiles | Met EX-BIN 2208 | -9/Exiles | Aligned with FarCom system 2210 | -9/Exiles | Given EX-Vault access code 2236 | -9/Exiles | Opened EX-Vault 2241 | -9/Exiles | Found Prototype Slashing Weapon 2241 | -9/Exiles | Identified Longsword +1 2247 | -9/Exiles | Found Prototype Processor 2247 | -9/Exiles | Identified Modified TNC 2274 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2308 | -9/Exiles | Met EX-DEC 2396 | -9/Exiles | Discovered new exit (range 11) 2407 | -9/Exiles | Identified exit to Mines 2408 | -9/Exiles | Left Exiles lab with Modified TNC 2408 | -9/Exiles | Entered Mines 2408 | -8/Mines | Accompanied by 1 ally 3022 | -8/Mines | Discovered exit to Materials (range 7) 3029 | -8/Mines | Entered Materials 3029 | -8/Materials | Evolved 2 slots: Utility x2 3213 | -8/Materials | Build established: Scavenger-Mutant 3218 | -8/Materials | Discovered new exit (range 5) 3222 | -8/Materials | Identified exit to Factory 3236 | -8/Materials | Garrison activated, responded to threat 3367 | -8/Materials | Identified exit to Storage 3708 | -8/Materials | Lost 3 parts (2n1u) 3775 | -8/Materials | Garrison activated, responded to threat 3901 | -8/Materials | Core integrity fell below 50% 3916 | -8/Materials | Entered Storage 3942 | -8/Storage | Lost 9 parts (1p4n1u3w) 3961 | -8/Storage | Garrison activated, responded to threat 3976 | -8/Storage | Build established: Mutant 4090 | -8/Storage | Core integrity fell below 20% 4118 | -8/Storage | Garrison activated, responded to threat 4141 | -8/Storage | Identified exit to Garrison 4155 | -8/Storage | Lost 3 parts (1n2u) 4171 | -8/Storage | Entered Garrison 4191 | -8/Garrison | Triggered checkpoint 4396 | -8/Garrison | Triggered checkpoint 4711 | -8/Garrison | Triggered checkpoint 4719 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Extracted 39 matter. Acquired Lrg. Matter Pod. Extracted 39 matter. Acquired Lrg. Matter Pod. The unstable cave ceiling collapses. Garrison Door breached. Beams of light sweep through the air. An alarm sounds. Wheel destroyed. Destroyed Lgt. Ion Engine. S-10 Pest destroyed. Destroyed Flight Unit. S-10 Pest destroyed. The unstable cave ceiling collapses. Beams of light sweep through the air. An alarm sounds. [Achievement: Dramatic Entrance] Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????## ##???????????? | | ????????????????????????????????#! !#???????????? | | ??????????????????????????????### !#???????????? | | ??????????????????????????????# # ##??????????? | | ?????????????????????????????## # #??????????? | | ?????????????????????????????# = ##?????????? | | ?????????????????????????????# # # # #?????????? | | ???????????????????????####### ### ##?????????? | | ?????????????????????### # # ##??????????? | | ?????????????????????# ## [ ## #??????????? | | ?????????????????????# # ###??????????? | | ?????????????????????# # #???????????? | | ?????????????????????# ## ## #???????????? | | ?????????????????????### #" ""## #???????????? | | ???????????????????????# ######## #???????????? | | ???????????????????????# #?????# #???????????? | | ???????????????????????# #?????### ##???????????? | | ???????????????????????# #???????# #????????????? | | ???????????????????????# #???????# ##???????????? | | ???????????????????????# #???????# T#???????????? | | ???????????????????????#;######### ############## | | ???????????????????????# ^ ^ | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# #################[= ### | | ???????????????????????# @ #?????# #??????#% #?? | | ???????????????????????# #?????# #??????## ##?? | | ???????????????????????# #?????# #???????# #??? | | ???????????????????????# #?????# ######### #??? | | ???????????????????????# ^#?????# #??? | | ???????????????????g?g?#^^^#?????# ##### #####??? | | ????????????????##""""## ####### #??## #####??? | | ??????????????? ## #??#! !!!!#??? | | ??????????????? #??#! !!!!#??? | | ??????????????? #??########??? | | ?????????????????# # ######????????????? | | ?????????????????#????# [%### #?????????????????? | | ????????????????????? =%?###?????????????????? | | ?????????????????? =?????????????????????? | | ????????????????? !?????????????????????? | | ????????????????? h=?????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 529 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Power Shielding 66 Weapon Shielding 33 Evasion (%) 41 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed GrenadeCryofiberExoskeleton Manual? 0 Play Time 01:01:41 Cumulative 54.0 hours Start 2024.04.20 @ 08:30:52 End 2024.04.20 @ 17:25:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 51 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 37b07f74-87c8-414c-9428-f1f005831c9a