Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 12:49:01 Player: Jahimaih Green Turtle Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2335) 2335 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5540 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 51/100 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON (4) ------- Autogun > --- INVENTORY (15) --- Reinforced Deuterium Engine Cooled Deuterium Engine Light Quantum Reactor Structural Scanner Melee Analysis Suite Advanced Phase Shifter Recalibrator Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Minigun Gauss Cannon Gauss Cannon Katana > --- INVENTORY -------- Reinforced Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine Light Quantum Reactor Light Treads Myomer Leg Myomer Leg Myomer Leg Structural Scanner Melee Analysis Suite Advanced Phase Shifter Recalibrator Improved Datajack Mining Claw [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Flight Unit VTOL Module Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 2 . . Weapon 2 | . . . . 2 . Parts Attached 64 | 6 6 13 21 2 16 Power 10 | 1 1 2 4 . 2 Engine 5 | 1 . 2 1 . 1 Core 5 | . 1 . 3 . 1 Reactor . | . . . . . . Propulsion 23 | 2 1 5 8 . 7 Treads 19 | 2 1 5 8 . 3 Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 13 | 1 1 3 6 . 2 Device 6 | . 1 1 4 . . Storage 2 | 1 . 1 . . . Processor 5 | . . 1 2 . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 3 3 3 2 5 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 1 1 2 1 1 Ballistic Cannon 4 | . 1 . . 1 2 Launcher 1 | . 1 . . . . Special Weapon 2 | . . 2 . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 35 | . . 6 9 . 20 Power 5 | . . 1 2 . 2 Propulsion 16 | . . 2 4 . 10 Utility 4 | . . . 2 . 2 Weapon 10 | . . 3 1 . 6 Highest Loss Streak 13 | . . 5 2 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 97 94 96 99 92 Engine 2 | . 8 6 . . . Core 6 | . 5 4 7 7 5 Treads 26 | . 27 30 25 23 20 Device 15 | . 12 20 17 15 2 Storage 9 | . 14 11 9 7 7 Processor 13 | . . 1 17 15 26 Ballistic Gun 9 | . 4 6 10 15 7 Ballistic Cannon 3 | . 9 4 . 6 11 Launcher 1 | . 9 3 . . . Special Weapon 1 | . . 4 1 . . Slashing Weapon 4 | . . . 6 7 6 Naked Turns . | . . . . . . Heaviest Build 44 | 12 17 34 36 43 44 Greatest Support 75 | 40 40 66 66 62 75 Greatest Overweight (x) 4 | . . 1 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 6 8 14 15 15 15 Most Carried 15 | 5 8 11 15 13 14 Average Carried 9 | 1 6 8 10 10 11 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 13 | 1 8 9 11 13 8 Class Distribution -------------------- 36% | Mutant 27% | Scavenger-Assassin 16% | Assassin 9% | Skirmisher 5% | Scavenger-Gunner 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2010 | 260 197 277 805 37 434 Remotely . | . . . . . . Salvage Created 2651 | . 220 306 1576 27 522 Parts 176 | . 28 23 90 2 33 Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 56 | . 5 8 29 . 14 Melee 11 | . . . 10 . 1 Guns 27 | . 1 3 18 . 5 Cannons 13 | . 1 3 1 . 8 AOE 5 | . 3 2 . . . Classes Destroyed 10 | . 5 3 2 . . Worker 1 | . . . 1 . . Builder 3 | . 1 . 2 . . Hauler 5 | . 2 . 3 . . Recycler 1 | . . . 1 . . Operator 6 | . 4 1 1 . . Watcher 5 | . . 1 3 1 . Swarmer 17 | . 3 . 6 . 8 Grunt 24 | . 2 2 15 . 5 Brawler 3 | . . 1 1 . 1 Sentry 12 | . . 5 7 . . Best Kill Streak 7 | . 3 3 7 1 4 Combat Bots Only 5 | . 3 3 5 . 4 Max Kills in Single Turn 3 | . 3 2 1 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 1 . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 494 | . 15 89 160 . 230 Missed 125 | . 5 26 41 . 53 Damage Taken 5567 | . 154 916 1779 . 2718 Core 1118 | . . 134 273 . 711 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 137 | . 14 . 123 . . Core Remaining (%) 79 | 100 100 66 50 . . Volleys Fired 225 | . 27 39 111 3 45 Largest 3 | . 2 2 2 3 3 Hottest 121 | . 65 65 50 98 121 Shots Fired 349 | . 42 60 152 9 86 Gun 221 | . 22 17 142 6 34 Cannon 98 | . 16 27 . 3 52 Launcher 12 | . 4 8 . . . Special 18 | . . 8 10 . . Kinetic 308 | . 27 44 142 9 86 Thermal 18 | . . 8 10 . . Explosive 12 | . 4 8 . . . Electromagnetic 11 | . 11 . . . . Robot Hit Streak 18 | . 6 18 15 2 8 Robot Miss Streak 8 | . 3 2 6 1 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 259 | . 24 47 133 4 51 Core Hits 125 | . 14 19 67 2 23 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . . 4 2 . 8 Destroy 1 | . . . 1 . . Blast 10 | . . 3 . . 7 Sever 3 | . . 1 1 . 1 Melee Attacks 42 | . . . 33 1 8 Impact . | . . . . . . Slashing 39 | . . . 33 1 5 Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 5917 | . 534 894 3122 108 1259 Guns 2875 | . 165 261 2049 54 346 Cannons 1230 | . 184 335 . 54 657 Explosions 415 | . 185 230 . . . Melee 1274 | . . . 1018 . 256 Ramming . | . . . . . . Kinetic 3996 | . 240 596 2049 108 1003 Thermal 123 | . . 68 55 . . Explosive 415 | . 185 230 . . . Electromagnetic 109 | . 109 . . . . Impact . | . . . . . . Slashing 1274 | . . . 1018 . 256 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 30 | . 19 . . 4 7 Projectiles 21 | . 10 . . 4 7 Explosions 9 | . 9 . . . . Melee . | . . . . . . Knockbacks 4 | . 2 . . . 2 Impact . | . . . . . . Kinetic 4 | . 2 . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 39 | . 39 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 211 | . 30 27 22 44 211 Average Temperature 42 | . 12 11 3 27 82 Received Heat Transfer 1614 | . 42 357 792 . 423 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 407 | . . 222 185 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 370 | . 108 248 370 79 280 Initial 74 | . . 32 . 74 15 Average 146 | . 61 116 197 55 147 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 74 | 100 100 84 56 100 88 Level 1 25 | . . 15 43 . 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 5 1 2 . . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 5 | . 4 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 6 | . 1 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 10 13 63 5 29 Peak Tracking Total 8 | . 3 3 7 1 8 Tactical Retreats 21 | . . . 16 . 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 5 | . 3 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 4 | . 2 1 . . 1 Max in Single Turn 2 | . 2 1 . . 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 23 | . 5 4 11 3 . Terminals 14 | . 3 1 8 2 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 3 | . 1 2 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 2 | . . . 1 1 . Total Hacks 59 | . 12 18 24 5 . Successful 34 | . 7 13 12 2 . Failed 25 | . 5 5 12 3 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 32 | . 8 2 18 4 . Fabricators . | . . . . . . Repair Stations 6 | . 3 . 3 . . Recycling Units 7 | . 1 6 . . . Scanalyzers 11 | . . 10 1 . . Garrison Access 3 | . . . 2 1 . Terminal Hacks 15 | . 4 1 9 1 . Record 2 | . 1 . 1 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . 1 . 1 . . Open DSF 1 | . . . . 1 . Alert Level 2 | . . . 2 . . Unreport Threat 1 | . . . 1 . . Transport Status 2 | . 1 . 1 . . Recall Investigation 2 | . 1 1 . . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 4 | . 1 3 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 3 | . 1 2 . . . Scanalyzer 9 | . . 9 . . . Insert Component 4 | . . 4 . . . Analyze 5 | . . 5 . . . Garrison Access Hacks 2 | . . . 1 1 . Unlock Access 1 | . . . . 1 . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 5 3 10 3 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 64 | . 26 . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 16 | . 6 10 . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 6299 | 71 998 833 3326 569 502 Spaces Moved 2716 | 46 466 424 1232 349 199 Core 13 | 13 . . . . . Treads 2698 | 33 466 424 1232 349 194 Legs 3 | . . . . . 3 Wheels . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Fastest Speed 50 | 50 160 145 145 158 120 Average Speed 156 | 128 160 154 154 158 165 Slowest Speed 355 | 160 160 240 225 158 355 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 63 28 59 8 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 84 | . 30 52 . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 82 | . 30 52 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 4369 | 58 676 533 2452 359 291 Wait 1226 | . 162 38 1014 . 12 Move 2712 | 45 465 423 1231 349 199 Hop . | . . . . . . Pick Up 72 | 7 13 13 26 4 9 Fast Attach 1 | . 1 . . . . Attach 52 | 6 2 11 16 2 15 Detach 3 | . . 1 1 . 1 Swap 11 | . 3 2 5 . 1 Drop 19 | . 3 4 11 . 1 Fire 225 | . 27 39 111 3 45 Melee 42 | . . . 33 1 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 6 | . . 2 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Repaired ECM Suite 895 | -10/Materials | Discovered new exit (range 16) 1070 | -10/Materials | Entered another Materials area 1070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1470 | -9/Materials | Lost 5 parts (1p2n2w) 1791 | -9/Materials | Discovered new exit (range 3) 1797 | -9/Materials | Identified exit to Materials 1903 | -9/Materials | Entered another Materials area 1903 | -8/Materials | Evolved 2 slots: Utility x2 2626 | -8/Materials | Build established: Skirmisher 3473 | -8/Materials | Build established: Assassin 3726 | -8/Materials | Discovered new exit (range 16) 3750 | -8/Materials | Identified exit to Factory 3799 | -8/Materials | Build established: Scavenger-Assassin 3941 | -8/Materials | Repaired Adv. Treads 4413 | -8/Materials | Build established: Assassin 5055 | -8/Materials | Build established: Scavenger-Assassin 5229 | -8/Materials | Entered Factory 5229 | -7/Factory | Evolved 2 slots: Weapon x2 5425 | -7/Factory | Identified exit to DSF 5798 | -7/Factory | Identified exit to Garrison 5798 | -7/Factory | Entered Garrison 5925 | -7/Garrison | Lost 4 parts (1p1n2u) 6026 | -7/Garrison | Triggered checkpoint 6250 | -7/Garrison | Triggered checkpoint 6284 | -7/Garrison | Core integrity fell below 50% 6293 | -7/Garrison | Core integrity fell below 20% 6300 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Heat flow error (+207). P-60 Hacker Target Analyzer blasted off. Gauss Cannon destroyed. Lgt. Treads destroyed. Katana destroyed. Myomer Leg destroyed. Identified Cld. Deuterium Engine. [Achievement: Risk Taker] Faulty integration triggers energy drain (-11). Myomer Leg destroyed. Acquired VTOL Module. Flying robots can pass through spaces occupied by others, even hostile robots. Dropped Faulty Cld. Deuterium Engine. S-27 Virus destroyed. Mining Claw destroyed. Acquired 10 matter. VTOL Module destroyed. Acquired Autogun. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????##"+##""""##??????????????????? | | ??????????????????? ??????????????????? | | ??????????????????? ? ? ?????????????? | | ??????????????????? ? ?? ??????????????? | | ???????????????????# #? #? #??????????????? | | ????????????????####% ## ## ##?????????????? | | ?????????????????+ ??????????????? | | ?????????????????# %= ??#????????????? | | ?????????????????# % ?? #????????????? | | ?????????????????? *%= ?? ?????????????? | | ???????????????????#* ##= #?? #??????????????? | | ?????????###########%[s##= ## ######?????????? | | ?????????# = [=%ss s ????????? | | ?????????# ^ *p= ????????? | | ?????????# ######## *%=* ????????? | | ?????????# #??????## ##@% ########????????????? | | ?????????# #???????# ## #???????????????????? | | ?????????# #???????# #######???????????????????? | | ?????????# #???????# #?????????????????????????? | | ?????????# ##??????# #?????????????????????????? | | ?????????# ## ?????# #?????????????????????????? | | ########## ##+###### #?????????????????????????? | | #[==* =[ "%" #?????????????????????????? | | # * !!* % " #?????????????????????????? | | #/=###!### ###+#########?????????????????????????? | | # ## ## #?????????????????????????????????????? | | #![# ## #?????????????????????????????????????? | | # # ## #?????????????????????????????????????? | | # # #### #####?????????????????????????????????? | | # # ### #?????????????????????????????????? | | # # ###### #?????????????????????????????????? | | # ######????# #?????????????????????????????????? | | # #?????????# #?????????????????????????????????? | | # #?????????#*###???????????????????????????????? | | #?????????# [ #???????????????????????????????? | | #?????????#= #???????????????????????????????? | | #?????????#= #???????????????????????????????? | | #######??????# ###???????????????????????????????? | | ########=#?????????????????????????????????? | | #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control I Spy Made in Tau Ceti IV Risk Taker Watch This! Challenges ------------ None Game ------ Seed QuantumPlasmaThruster Manual? 0 Play Time 01:35:45 Cumulative 5.9 hours Start 2024.05.18 @ 18:32:37 End 2024.05.19 @ 12:49:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 64259da9-ea2c-4ea8-8931-2429b98d7e95