Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.17 @ 19:23:46 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (229) 1145 Value Destroyed (12341) 12341 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (6894) 6894 TOTAL SCORE: 30520 Bonus ------- High Alert Combat Kills 3801 Follower Combat Kills 596 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -603 Cogmind --------- Core Integrity 740/1600 Matter 236/300 Energy 16/100 System Corruption 39% Temperature Cool (0) Movement Treading (145) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Target Analyzer Advanced Transmission Jammer Layered Medium Armor Plating Experimental System Shield > --- WEAPON (4) ------- Phase Gun Force Lance > --- INVENTORY (15) --- Advanced Heat Sink Advanced Phase Shifter Experimental Focal Shield Drone Bay (1/2) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads Myomer Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Machine Analyzer Experimental Armor Integrity Analyzer Advanced Phase Shifter Medium Regenerative Plating SHELL Armor Experimental Focal Shield Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Gamma Rifle KE Penetrator Helical Railgun Multirail > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor Biometal Medium Treads Enhanced Armored Heavy Treads Structural Scanner Advanced Dynamic Insulation System Phase Gun Improved Matter Neutralizer KE Penetrator Multirail Compact Linear Accelerator Fusion Bomb Launcher Force Lance [Rating: 220] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Antigrav System Treads Armored Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection SHELL Armor Weapon KE Penetrator Energy Gun Phase Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Acc Slots Evolved 18 | . . . . . 4 . . . 2 . 2 2 . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . 1 1 . 1 . . . . . . . . . Utility 10 | . . . . . 2 . . . 2 . 1 1 . . . . . . 2 . 1 . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Attached 421 | 1 12 6 8 . 11 3 . 2 8 31 5 15 8 35 4 1 1 6 48 11 10 70 125 Power 37 | . . 1 . . . . . . . 3 . 1 1 3 . . . . 9 . 1 8 10 Engine 4 | . . 1 . . . . . . . 1 . 1 . . . . . . . . . 1 . Core 4 | . . . . . . . . . . 2 . . 1 . . . . . 1 . . . . Reactor 29 | . . . . . . . . . . . . . . 3 . . . . 8 . 1 7 10 Propulsion 94 | . 7 1 . . 3 . . 1 1 10 3 6 2 10 . . 1 2 14 4 4 10 15 Treads 35 | . 2 1 . . 1 . . 1 . 5 . . . . . . . . 3 . 2 9 11 Leg 27 | . 3 . . . . . . . . 5 . . . . . . . . 8 4 2 1 4 Wheel 9 | . 2 . . . 2 . . . 1 . 2 . . 1 . . . . 1 . . . . Hover 22 | . . . . . . . . . . . 1 6 2 8 . . 1 2 2 . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 156 | 1 2 2 5 . 5 2 . 1 6 8 2 5 3 16 4 . . 2 18 3 4 18 49 Device 107 | 1 . . 2 . 4 1 . . 3 4 1 2 2 14 4 . . 2 12 3 2 13 37 Storage 9 | . 2 . 1 . 1 . . . . . . 1 . . . . . . 1 . 1 1 1 Processor 11 | . . . . . . . . . 1 . . 1 . 2 . . . . 3 . . 2 2 Hackware 11 | . . . . . . . . . . 2 1 1 1 . . . . . 2 . 1 . 3 Protection 18 | . . 2 2 . . 1 . 1 2 2 . . . . . . . . . . . 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | . 3 2 3 . 3 1 . . 1 10 . 3 2 6 . 1 . 2 7 4 1 34 51 Energy Gun 25 | . . . . . . . . . . 1 . . . . . . . . 2 1 . 6 15 Energy Cannon 10 | . . . . . . . . . . . . . . 1 . . . 1 3 . . 3 2 Ballistic Gun 54 | . 3 2 2 . 1 1 . . . 6 . . 1 . . . . . 2 1 . 17 18 Ballistic Cannon 10 | . . . . . 1 . . . . . . . . 1 . . . 1 . . 1 3 3 Launcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Special Weapon 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 1 . 1 . . . 1 2 . 2 1 1 . . . . . . . . . Piercing Weapon 19 | . . . . . . . . . . . . . . 1 . 1 . . . 2 . 5 10 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 29 | . . . 2 . . . . . . . . . . . . . . . 3 . 2 17 5 Corrupted Parts 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . System Corruption 7 | . . . 1 . . . . . . . . . . . . . . . . . . 6 . Parts Lost 128 | . . 1 . . . . . 1 1 21 . 1 6 10 . . 1 3 19 3 . 15 46 Power 22 | . . 1 . . . . . . . 2 . . 1 2 . . . 1 3 . . 4 8 Propulsion 39 | . . . . . . . . . 1 8 . . 3 5 . . 1 2 9 3 . 1 6 Utility 34 | . . . . . . . . 1 . 6 . . 2 2 . . . . 4 . . 5 14 Weapon 33 | . . . . . . . . . . 5 . 1 . 1 . . . . 3 . . 5 18 Highest Loss Streak 16 | . . 1 . . . . . 1 1 16 . 1 6 10 . . 1 2 5 3 . 4 16 Average Slot Usage (%) 89 | . 100 99 100 100 97 100 100 100 96 82 95 98 92 92 100 99 100 99 92 97 89 80 78 Engine 3 | . 14 13 14 14 9 9 9 9 7 . . 2 4 . . . . . . . . . . Core 1 | . . . . . . . . . . 5 6 2 . . . . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . 7 10 10 10 9 6 9 8 6 7 Treads 9 | . 3 14 14 14 18 18 18 18 15 5 . . . . . . . . 7 . 1 9 13 Leg 6 | . 17 . . . . . . . . 19 25 1 . . . . . . 8 30 19 4 2 Wheel 4 | . 6 14 14 14 18 18 18 18 12 4 . 1 . 2 . . . . . . . . . Hover 4 | . . . . . . . . . . . 1 30 31 27 36 36 36 36 11 . . . . Device 10 | . 14 . 1 . 15 9 9 9 13 7 24 14 7 12 15 15 15 15 11 8 13 4 10 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 6 5 5 5 5 5 5 5 8 9 4 4 4 Processor 9 | . . . . . . . . . 6 7 6 9 11 13 15 15 15 15 19 19 17 22 7 Hackware 5 | . . . . . . . . . . . 7 13 17 8 5 5 5 5 4 9 12 13 6 Protection 6 | . . 14 12 14 9 17 18 18 16 9 . . . . . . . . . . . . 8 Energy Gun 2 | . 4 . . . . . . . . . . . . . . . . . . 4 4 3 5 Ballistic Gun 8 | . 23 28 27 28 8 8 9 9 3 6 6 3 2 . . . . . 1 . . 6 8 Ballistic Cannon 2 | . . . . . 6 9 9 9 7 1 . . . . 5 5 5 4 2 . 2 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 12 47 53 55 53 102 103 103 104 117 113 95 114 39 73 63 64 64 66 98 84 75 113 138 Greatest Support 265 | 20 20 10 10 10 26 26 26 26 26 40 40 66 44 68 67 66 66 65 160 168 148 235 265 Greatest Overweight (x) 9 | . 4 5 5 5 5 3 3 3 7 4 9 5 1 3 . . . 1 9 . . . . Average Overweight (x) 1 | . 1 4 5 5 3 3 3 3 4 2 2 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 18 | 8 14 20 20 20 24 25 25 25 25 25 25 16 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 15 15 15 15 15 14 15 15 15 15 15 Average Carried 17 | 6 12 19 19 20 23 24 25 24 24 23 24 15 14 14 14 13 14 13 14 14 14 14 14 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 8 20 20 20 20 25 25 25 24 25 25 25 14 13 15 15 15 14 12 15 15 15 15 4 Class Distribution -------------------- 24% | Scavenger-Mutant 18% | Mutant 8% | Scavenger-Gunner 8% | Scavenger-Assassin 6% | Hacker-Gunner 5% | Bothacker-Assassin 5% | Scavenger-Skirmisher 4% | Scavenger-Tank 4% | Scavenger-Scout 3% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Assassin | -6/Factory Bothacker-Assassin | -5/Factory Bothacker-Mutant | -5/Garrison Scavenger-Assassin | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Assassin | -3/Armory Scavenger-Assassin | -2/Research Hacker-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Acc Matter Collected 10150 | 222 282 40 420 . 242 179 . 162 75 636 14 253 40 187 187 27 . 80 702 62 . 1821 4519 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13963 | 79 367 40 . . 242 203 . 58 143 794 14 143 50 332 196 . . . 1235 24 . 2707 7336 Parts 652 | 6 32 4 . . 27 17 . 12 6 46 3 10 3 18 . . . . 78 . . 117 273 Haulers Intercepted 7 | . 2 . . . 2 . . . . . . . . . . . . . 1 . . . 2 Recyclers Shooed 9 | 1 1 1 . . 1 . . . . . 1 . . 1 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Acc Combat Hostiles Destroyed 200 | . 8 3 . . 1 8 . 6 1 25 . 1 1 4 . . . . 19 1 . 30 92 Melee 10 | . . . . . . . . . 1 3 . 1 1 4 . . . . . . . . . Guns 134 | . 8 3 . . 1 3 . 2 . 17 . . . . . . . . 3 1 . 23 73 Cannons 39 | . . . . . . 5 . 4 . 4 . . . . . . . . 16 . . 4 6 AOE 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Classes Destroyed 21 | 2 6 . . . 3 . . . 1 1 . 1 . . . . . . . . . 4 3 Worker 9 | . 1 . . . . . . . . . 1 . . . . . . . . . . 2 5 Builder 12 | . . . . . 2 . . . . . . . . . . . . . 2 . . 2 6 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 2 . . . . . . . . . . . . . 1 . . . 2 Recycler 8 | 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . 1 3 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . Watcher 8 | . 2 . . . 1 . . . . . . . . 2 . . . . 1 . . 1 1 Swarmer 50 | . 6 3 . . . 4 . 6 . 16 . . . 4 . . . . . . . 1 10 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 70 | . 2 . . . . 3 . . . 7 . . . . . . . . 8 . . 6 44 Duelist 9 | . . . . . . . . . . 2 . . . . . . . . . . . 2 5 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 5 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . 2 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 34 | . . . . . . . . . . . . 2 . . . . . . 4 1 . 10 17 Programmer 17 | . . . . . . . . . 1 . . . 1 . . . . . 6 . . 6 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Q-Series 9 | . . . . . . . . . . . . . . . . . . . . . . 1 8 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 9 | 2 4 3 . . 2 4 . 4 2 9 1 1 1 3 . . . . 5 1 . 8 7 Combat Bots Only 9 | . 3 3 . . 1 4 . 4 1 9 . 1 1 3 . . . . 5 1 . 3 6 Max Kills in Single Turn 3 | 1 2 1 . . 1 2 . 2 1 1 1 1 1 1 1 . . . 2 1 . 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . 1 1 . 1 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Acc Damage Taken 45425 | . 299 202 . . 15 165 . 382 147 3009 . 145 667 810 . 15 167 259 3304 1145 . 9253 25441 Core 2596 | . 103 19 . . . . . 39 35 374 . . 118 175 . 6 . . 355 205 . 307 860 Absorbed by Shields 223 | . . . . . . . . . . 80 . . 143 . . . . . . . . . . Reduced by Siege Mode 2474 | . . . . . . . . . . . . . . . . . . . 185 . . 1132 1157 Core Remaining (%) 76 | 100 . . . 51 . . . 92 . 41 100 . 88 . . . . 84 . 56 . 78 . Volleys Fired 709 | 4 40 12 . . 16 16 . 16 . 78 . 7 . 3 . 1 . 6 73 11 2 118 306 Largest 4 | 2 2 2 . . 2 2 . 2 . 2 . 1 . 1 . 1 . 1 2 2 1 3 4 Hottest 304 | 60 60 40 . . 69 69 . 69 . 90 . 40 . 110 . 65 . 110 200 188 94 287 304 Shots Fired 1757 | 8 80 24 . . 32 30 . 28 . 127 . 7 . 3 . 1 . 6 130 19 2 318 942 Gun 1477 | 8 80 24 . . 21 15 . 15 . 105 . . . . . . . . 31 19 1 271 887 Cannon 254 | . . . . . 11 15 . 13 . 18 . . . 2 . 1 . 6 99 . 1 47 41 Launcher 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Special 12 | . . . . . . . . . . 4 . 7 . 1 . . . . . . . . . Kinetic 1143 | 4 69 24 . . 32 30 . 28 . 105 . . . 1 . 1 . 5 52 2 1 191 598 Thermal 476 | 4 11 . . . . . . . . 18 . . . 1 . . . 1 78 17 1 73 272 Explosive 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Electromagnetic 112 | . . . . . . . . . . . . . . . . . . . . . . 54 58 Robot Hit Streak 42 | 4 9 5 . . 14 8 . 3 . 9 . 3 . 3 . . . . 19 8 . 32 42 Robot Miss Streak 11 | 1 4 3 . . 7 4 . 11 . 9 . 2 . . . 1 . . 5 1 1 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Secondary Targets 34 | . 2 1 . . . . . . . 4 . . . . . . . . . 1 . 7 19 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . . . . . . . . 1 . 1 1 Shots Hit Robots 1381 | 5 44 16 . . 26 21 . 15 8 88 3 11 3 20 4 2 . . 92 14 . 257 752 Core Hits 702 | 3 22 5 . . 23 22 . 15 4 58 1 3 2 8 1 . . . 42 3 . 120 370 Critical Kills 25 | . . . . . . . . . . . . . . . . . . . 1 . . 13 11 Critical Parts Destroyed 57 | . . . . . . . . . . . . . . . . . . . 1 1 . 21 34 Critical Strikes 109 | . . . . . . . . . . 2 . . . 1 . . . . 5 1 . 37 63 Burn 14 | . . . . . . . . . . 2 . . . . . . . . . . . . 12 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 83 | . . . . . . . . . . . . . . . . . . . 2 1 . 33 47 Blast 7 | . . . . . . . . . . . . . . . . . . . 1 . . 2 4 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Puncture 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . Melee Attacks 151 | . . . . . 3 . . . 9 20 5 9 3 45 5 4 4 7 5 3 . 10 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 73 | . . . . . 3 . . . 9 20 5 9 3 16 5 3 . . . . . . . Piercing 78 | . . . . . . . . . . . . . . 29 . 1 4 7 5 3 . 10 19 Sneak Attacks 17 | . . . . . 1 . . . 2 . 3 5 . 2 3 . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Inflicted 41210 | 54 513 187 . . 526 379 . 267 540 1588 301 797 134 1080 523 88 . . 3775 356 . 6487 23615 Guns 27743 | 54 513 187 . . 188 159 . 118 . 902 . . . . . . . . 660 356 . 5112 19494 Cannons 6030 | . . . . . 210 220 . 149 . 315 . . . 33 . . . . 2832 . . 1241 1030 Explosions 3151 | . . . . . . . . . . . . . . . . . . . . . . 119 3032 Melee 4209 | . . . . . 128 . . . 540 371 301 797 134 1047 523 88 . . 280 . . . . Ramming 77 | . . . . . . . . . . . . . . . . . . . 3 . . 15 59 Kinetic 20704 | 22 430 187 . . 398 379 . 267 . 1053 . . . 33 . . . . 1302 36 . 3569 13028 Thermal 10645 | 32 83 . . . . . . . . 164 . . . . . . . . 2190 320 . 1907 5949 Explosive 3032 | . . . . . . . . . . . . . . . . . . . . . . . 3032 Electromagnetic 2543 | . . . . . . . . . . . . . . . . . . . . . . 996 1547 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3535 | . . . . . 128 . . . 540 371 301 797 134 653 523 88 . . . . . . . Piercing 674 | . . . . . . . . . . . . . . 394 . . . . 280 . . . . Highest Corruption 39 | . . . 1 1 . . . . 4 4 . . 1 4 4 . 1 3 4 4 . 12 39 Average Corruption 14 | . . . 1 1 . . . . 1 2 . . 1 2 2 . 1 1 3 4 . 4 26 Corruption Purged 14 | . . . . . . . . . . 4 . . . 4 4 . . . . . . 2 . Effects 267 | . . . . 1 . . . . 4 1 . . . 2 3 . . 2 2 6 . 37 209 Message Errors 58 | . . . . . . . . . 1 1 . . . 1 1 . . 1 . . . 10 43 Matter Fused 58 | . . . . . . . . . . . . . . . 1 . . . . 2 . 8 47 Heat Flow Errors 25 | . . . . . . . . . . . . . . . 1 . . . 2 . . 6 16 Energy Discharges 26 | . . . . . . . . . 3 . . . . . . . . 1 . 2 . 2 18 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 20 | . . . . 1 . . . . . . . . . 1 . . . . . 2 . 6 10 Data Loss (major) 12 | . . . . . . . . . . . . . . . . . . . . . . 2 10 Misfires 10 | . . . . . . . . . . . . . . . . . . . . . . 1 9 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 Weapon Failures 48 | . . . . . . . . . . . . . . . . . . . . . . 1 47 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1397 | . . . . . 4 . . . 117 . 109 184 7 242 418 11 . . 61 . . 79 165 Projectiles 133 | . . . . . 4 . . . . . . . . . . . . . 61 . . 68 . Explosions 176 | . . . . . . . . . . . . . . . . . . . . . . 11 165 Melee 1088 | . . . . . . . . . 117 . 109 184 7 242 418 11 . . . . . . . Knockbacks 65 | . . . . . 6 12 . 6 . 13 . . . . . . . . 5 . . 11 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 58 | . . . . . 6 9 . 4 . 12 . . . . . . . . 5 . . 11 11 Secondary 7 | . . . . . . 3 . 2 . 1 . . . . . . . . . . . . 1 Self-Inflicted Damage 397 | . . . . . . . . . . . . . . . . . . . . . . 18 379 Shots 6 | . . . . . . . . . . . . . . . . . . . . . . 1 5 Rammed 8 | . . . . . . . . . . . . . . . . . . . 1 . . 2 5 Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . 1 . . 3 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 470 | . 45 9 . . 52 21 . 12 . 226 . 123 16 247 278 198 391 196 247 270 . 345 470 Average Temperature 117 | . 27 5 . . 14 7 . 5 . 71 . 50 11 128 113 143 150 68 93 140 . 111 141 Received Heat Transfer 3679 | . 45 . . . 9 45 . . . 729 . . 150 36 . . . . 502 66 . 99 1998 Effects 34 | . . . . . . . . . . . . . . . . . . . . . . 2 32 Shutdowns 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Energy Bleed 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Interference 9 | . . . . . . . . . . . . . . . . . . . . . . 2 7 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 47 | . . . . . . . . . . . . . . . . . . . 5 . . 12 30 Total Turns 1336 | . . . . . . . . . . . . . . . . . . . 101 . . 300 935 Longest Duration 106 | . . . . . . . . . . . . . . . . . . . 52 . . 62 106 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Fried 16 | . . . . . . . . . . 1 . . . . . . . . . . . 5 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 20 | . . . . . . . . . . 2 . . . . . . . . 1 . . 6 11 Heat Transferred 13181 | 75 200 . . . . . . . . 555 . . . . . . . . 1475 407 . 2109 8360 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Acc Peak Influence 2205 | 10 211 69 . . 73 374 182 506 266 543 285 116 126 169 . . . . 202 346 161 487 2205 Initial 292 | . 6 9 . . . 39 182 118 265 67 284 51 81 42 . . . . . 32 131 90 292 Average 413 | 7 78 65 . . 39 201 182 343 229 364 196 80 94 66 . . . . 93 144 142 167 1079 Maximum Alert Level 5 | . 1 . . . . 1 . 2 1 2 1 . . . . . . . 1 1 . 2 5 Low Security (%) 48 | 100 92 100 . 100 100 37 100 34 18 16 47 100 100 100 . . . . 95 69 100 76 . Level 1 17 | . 7 . . . . 62 . 19 81 26 52 . . . . . . . 4 30 . 18 5 Level 2 15 | . . . . . . . . 45 . 56 . . . . . . . . . . . 4 26 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . 20 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . 25 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . 20 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . . . 1 . . . . . . 2 . 2 . . . . 6 1 . 8 16 Investigation 4 | . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 Extermination 11 | . . . . . . . . . . . . . . 1 . . . . 2 . . 3 5 Reinforcement 16 | . . . . . 1 . . . . . . 1 . 1 . . . . 4 1 . 5 3 Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Acc Distress Signals 10 | . 4 . . . 1 . . . . . . . . 2 . . . . 1 2 . . . Communications Jammed 70 | . . . . . . . . . . . . . . . . . . . . . . . 70 Distress Signals 63 | . . . . . . . . . . . . . . . . . . . . . . . 63 Times Spotted 376 | . 20 3 . . 10 8 . 12 3 33 4 4 17 14 . 4 . 7 25 26 2 50 134 Peak Tracking Total 16 | . 5 3 . . 4 4 . 7 2 10 2 2 16 6 . 2 . 7 5 12 1 5 9 Tactical Retreats 25 | . 3 . . . . 1 . 2 . 1 . . 2 1 . . . 1 2 . . 4 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Acc Traps Triggered 32 | . 1 . . . . 6 . 4 1 7 . . 2 4 . . 3 . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Acc Machines Disabled 20 | . . . . . . 1 . 1 . 2 . . . . . . . . . 3 1 4 8 Max in Single Turn 2 | . . . . . . 1 . 1 . 1 . . . . . . . . . 1 1 1 2 Garrison Access 5 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 Garrison Relay 4 | . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Acc Machines Accessed 53 | . 7 1 3 . 4 . 1 . 1 . 1 4 . 9 . . . . 1 . 2 12 7 Terminals 28 | . 5 . . . 3 . . . . . 1 3 . 3 . . . . . . . 7 6 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . . . . . . . . . 2 . . . . . . . 2 . Recycling Units 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 2 . . . . . . 1 1 . Garrison Access 9 | . . . . . 1 . 1 . 1 . . 1 . 1 . . . . 1 . 1 1 1 Total Hacks 148 | . 26 1 17 . 13 . 1 . 1 . 2 9 . 19 . . . . 1 . 5 35 18 Successful 96 | . 12 1 17 . 10 . 1 . 1 . 2 5 . 15 . . . . 1 . 5 20 6 Failed 51 | . 13 . . . 3 . . . . . . 4 . 4 . . . . . . . 15 12 Catastrophic 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 23 . 1 . 10 . . . . . 1 3 . 7 . . . . . . . 10 5 Terminals 85 | . 19 . . . 12 . . . . . 2 7 . 8 . . . . . . . 20 17 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Repair Stations 9 | . . . . . . . . . . . . . . 3 . . . . . . . 6 . Recycling Units 10 | . 7 . . . . . . . . . . . . 3 . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . . . . 4 . . . . . . 4 5 . Garrison Access 10 | . . . . . 1 . 1 . 1 . . 2 . 1 . . . . 1 . 1 1 1 Terminal Hacks 48 | . 7 1 17 . 6 . . . . . 1 1 . 3 . . . . . . . 9 3 Record 18 | . . . 17 . . . . . . . . . . . . . . . . . . . 1 Part Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Prototype ID Bank 12 | . 6 . . . 2 . . . . . . 1 . 1 . . . . . . . 2 . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Locate Traps 3 | . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . . . . . . . . . 2 . . . . . . . 4 . Scan Component 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . Repair 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . . 4 . . . . . . 4 2 . Insert Component 5 | . . . . . . . . . . . . . . 2 . . . . . . 2 1 . Analyze 5 | . . . . . . . . . . . . . . 2 . . . . . . 2 1 . Garrison Access Hacks 10 | . . . . . 1 . 1 . 1 . . 2 . 1 . . . . 1 . 1 1 1 Unlock Access 4 | . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 19 | . 5 . . . 3 . . . . . 1 2 . 4 . . . . . . . 2 2 Terminals 16 | . 3 . . . 3 . . . . . 1 2 . 3 . . . . . . . 2 2 Track 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Botnet 14 | . 2 . . . 3 . . . . . 1 2 . 2 . . . . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . Mask 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . . . 4 . . . 1 . 1 4 . 6 . . . . . . . 9 6 Full Trace Events 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . 2 . . . . . . 2 4 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Matter 256 | . . . . . . . . . . . . . . . . . . . . . . 256 . Time 42 | . . . . . . . . . . . . . . . . . . . . . . 42 . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . 16 . Parts Repaired 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . Time 84 | . . . . . . . . . . . . . . 13 . . . . . . . 71 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . . 2 . . . . . . 2 1 . Part Schematics Acquired 5 | . . . . . . . . . . . . . . 2 . . . . . . 2 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Acc Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . 2 . 2 . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Combat 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . 2 . 4 . 1 . . . . . . . . . parse_system 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . formatsys_high 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . 4 . 4 4 7 . . . . . . . . . . . . . Machine Destruction 15 | . . . . . . 4 . 4 . 7 . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Attached 4 | . . . . . . . . . . 2 . 1 1 . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . 8 . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Acc Total Allies 13 | . . . . . . . . . . 2 . 2 . . . . . . . 8 . 1 . Largest Group 8 | . . . . . . . . . . 2 . 1 . . . . . . . 8 . 1 . Highest-Rated Group 391 | . . . . . . . . . . 40 . 41 . . . . . . . 391 . 69 . Highest-Rated Ally 69 | . . . . . . . . . . 20 . 41 . . . . . . . 56 . 69 . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 84 | . . . . . . . . 16 . 14 . 4 . . . . . . . 46 . 4 . Total Damage 3199 | . . . . . . . . 812 . 230 . 115 . . . . . . . 1871 . 171 . Kills 17 | . . . . . . . . 6 . 1 . 1 . . . . . . . 8 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Turrets Deployed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . . . 2 2 . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Acc Turns Passed 16399 | 36 963 300 660 45 713 755 38 605 490 1649 768 190 88 892 298 127 77 388 927 342 282 1854 3912 Spaces Moved 9090 | 17 530 175 373 27 438 418 29 387 281 553 260 143 107 887 409 271 156 436 451 209 212 914 1407 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads 1958 | . . . . . . . . . . 13 . . . . . . . . 188 . 22 328 1407 Legs 1909 | 17 219 . . . . . . . . 337 249 . . . . . . . 102 209 190 586 . Wheels 2807 | . 311 175 373 27 438 418 29 387 281 203 11 12 . 124 . . . . 18 . . . . Hover 2416 | . . . . . . . . . . . . 131 107 763 409 271 156 436 143 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 120 110 140 155 155 135 135 135 135 135 150 140 40 48 43 41 41 41 41 38 117 118 100 145 Average Speed 125 | 120 136 147 155 155 137 135 135 135 159 235 274 65 48 64 41 41 41 44 115 117 122 120 159 Slowest Speed 560 | 120 200 155 155 155 155 135 135 135 205 560 280 155 112 145 43 41 41 98 245 118 157 160 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 34 | 3 66 41 67 7 40 55 4 49 9 62 10 5 45 27 68 52 22 72 9 20 5 61 34 Regions Visited 23 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . 1 . 1 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 7 | . . . . . . . . . . . . . . . 2 4 . 1 . . . . . Spaces Dug 97 | . . . . . 1 . . . 1 . 2 1 . 14 1 1 4 12 1 2 . 5 52 Terrain Destroyed 309 | . . . . . 1 . . . 1 . 2 1 . 14 1 2 4 12 25 2 . 32 212 Melee 52 | . . . . . 1 . . . 1 . 2 1 . 13 1 1 4 6 1 2 . 5 14 Projectile 79 | . . . . . . . . . . . . . . 1 . 1 . 6 24 . . 25 22 AOE 162 | . . . . . . . . . . . . . . . . . . . . . . . 162 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Upp Upp War Pro Res Arm Res Tes Acc Total 12418 | 26 704 197 461 30 517 585 28 440 311 774 304 230 137 1131 530 280 160 608 707 280 233 1401 2344 Wait 1457 | 1 87 . 62 4 29 89 . 4 8 24 32 39 8 92 111 . . 154 92 15 4 206 396 Move 9058 | 16 529 174 372 26 438 417 28 376 280 552 259 142 106 886 408 270 155 435 450 208 211 913 1407 Hop 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Pick Up 193 | 3 19 1 8 . 13 6 . 2 5 17 1 1 1 25 1 3 . . 18 3 1 21 44 Fast Attach 113 | 1 1 . 2 . 1 . . . . 10 3 7 . 13 . . . . 20 1 3 32 19 Attach 120 | . 1 1 1 . 3 . . 1 3 15 1 3 2 8 . 1 1 2 14 1 4 13 45 Detach 34 | . . . . . . . . . . 3 . 1 . 2 . . . . 5 1 3 10 9 Swap 188 | . 10 5 5 . 7 3 . 1 5 6 1 5 6 14 4 . . 4 14 9 3 25 61 Drop 194 | 1 17 4 11 . 7 6 . 3 1 5 2 16 1 19 1 1 . . 15 5 2 44 33 Fire 709 | 4 40 12 . . 16 16 . 16 . 78 . 7 . 3 . 1 . 6 73 11 2 118 306 Melee 149 | . . . . . 3 . . . 9 20 5 9 3 43 5 4 4 7 5 3 . 10 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . . . . . . . . 1 . . 3 5 Escape Stasis 161 | . . . . . . 48 . 32 . 44 . . 10 26 . . . . . . . 1 . Rewire 28 | . . . . . . . . . . . . . . . . . . . . 23 . 5 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 10) 687 | -10/Materials | Build established: Scavenger-Mutant 861 | -10/Materials | Discovered new exit (range 15) 863 | -10/Materials | Central database locked down 1000 | -10/Materials | Build established: Mutant 1000 | -10/Materials | Entered Mines 1154 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1213 | -10/Mines | Learned location of 1 exit from Materials 1292 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1294 | -10/Mines | Discovered new exit (range 5) 1300 | -10/Mines | Entered Exiles 1336 | -10/Exiles | Met 8R-AWN 1364 | -10/Exiles | Met EX-HEX 1502 | -10/Exiles | Met EX-DEC 1509 | -10/Exiles | Learned location of Zion (-6) 1538 | -10/Exiles | Met EX-BIN 1566 | -10/Exiles | Aligned with FarCom system 1568 | -10/Exiles | Given EX-Vault access code 1626 | -10/Exiles | Opened EX-Vault 1633 | -10/Exiles | Found Prototype Device 1633 | -10/Exiles | Identified Cloak of Protection 1641 | -10/Exiles | Found Prototype Slashing Weapon 1641 | -10/Exiles | Identified Longsword +1 1662 | -10/Exiles | Found Deploy-a-Sentry 1665 | -10/Exiles | Found Deploy-a-Sentry 1669 | -10/Exiles | Found Deploy-a-Sentry 1700 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1881 | -10/Exiles | Discovered new exit (range 10) 1960 | -10/Exiles | Stole three prototypes: Cloak of Protection, Longsword +1, Deploy-a-Sentry 1960 | -10/Exiles | Entered Mines 2002 | -9/Mines | Discovered new exit (range 3) 2005 | -9/Mines | Entered Materials 2005 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2006 | -8/Materials | Identified exit to Factory 2313 | -8/Materials | Build established: Skirmisher 2615 | -8/Materials | Discovered exit to Factory (range 12) 2718 | -8/Materials | Identified exit to Garrison 2718 | -8/Materials | Entered Garrison 2856 | -8/Garrison | Triggered checkpoint 3000 | -8/Garrison | Triggered checkpoint 3023 | -8/Garrison | Build established: Mutant 3036 | -8/Garrison | Triggered checkpoint 3076 | -8/Garrison | Discovered new exit (range 8) 3126 | -8/Garrison | Triggered checkpoint 3168 | -8/Garrison | Discovered new exit (range 9) 3189 | -8/Garrison | Installed Relay Interface Framework 3304 | -8/Garrison | Triggered checkpoint 3430 | -8/Garrison | Garrison Relay disabled 3473 | -8/Garrison | Entered Materials 3510 | -8/Materials | Identified exit to Garrison 3511 | -8/Materials | Entered Garrison 3518 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 3564 | -8/Garrison | Triggered checkpoint 3582 | -8/Garrison | Garrison Relay disabled 3712 | -8/Garrison | DAS Turret deployed 3762 | -8/Garrison | Triggered checkpoint 3772 | -8/Garrison | DAS Turret deployed 4105 | -8/Garrison | Discovered exit to Factory (range 9) 4116 | -8/Garrison | Entered Factory 4116 | -7/Factory | Evolved 2 slots: Utility x2 4118 | -7/Factory | FarCom data flow suspended 4144 | -7/Factory | Build established: Scavenger-Mutant 4292 | -7/Factory | Identified exit to Garrison 4606 | -7/Factory | Entered Garrison 4624 | -7/Garrison | Triggered checkpoint 4877 | -7/Garrison | Garrison Relay disabled 4916 | -7/Garrison | Triggered checkpoint 4998 | -7/Garrison | Triggered checkpoint 5038 | -7/Garrison | Triggered checkpoint 5054 | -7/Garrison | Triggered checkpoint 5151 | -7/Garrison | Destroyed 9 combat bots 5151 | -7/Garrison | Lost 16 parts (1p7n5u3w) 5295 | -7/Garrison | Core integrity fell below 50% 5351 | -7/Garrison | Lost 3 parts (1n2w) 5474 | -7/Garrison | Discovered new exit (range 9) 5683 | -7/Garrison | Discovered new exit (range 9) 5950 | -7/Garrison | Discovered new exit (range 11) 5987 | -7/Garrison | Identified exit to Factory 6006 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6074 | -7/Garrison | Triggered checkpoint 6147 | -7/Garrison | Garrison Relay disabled 6255 | -7/Garrison | Entered Factory 6255 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6542 | -6/Factory | Build established: Bothacker-Assassin 6806 | -6/Factory | Discovered new exit (range 5) 6900 | -6/Factory | Identified exit to Factory 7023 | -6/Factory | Entered another Factory area 7023 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7206 | -5/Factory | Identified exit to Garrison 7213 | -5/Factory | Entered Garrison 7270 | -5/Garrison | Triggered checkpoint 7296 | -5/Garrison | Discovered new exit (range 10) 7300 | -5/Garrison | Identified exit to Factory 7301 | -5/Garrison | Entered Factory 7301 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7328 | -4/Factory | Lost 6 parts (1p3n2u) 7509 | -4/Factory | Lost 10 parts (2p5n2u1w) 8044 | -4/Factory | Found Prototype Hackware 8103 | -4/Factory | Repaired Structural Scanner 8184 | -4/Factory | Discovered new exit (range 10) 8193 | -4/Factory | Identified exit to Upper Caves 8193 | -4/Factory | Entered Upper Caves 8392 | -4/Upper Caves | Learned location of Armory (-3) 8483 | -4/Upper Caves | Discovered new exit (range 16) 8489 | -4/Upper Caves | Identified exit to Upper Caves 8491 | -4/Upper Caves | Entered another Upper Caves area 8491 | -4/Upper Caves | Spotted Q3-KQR(f) 8491 | -4/Upper Caves | Spotted KQ-DD3(f) 8492 | -4/Upper Caves | Encountered a Master Thief 8492 | -4/Upper Caves | Encountered a Master Thief 8495 | -4/Upper Caves | Cloak of Protection stolen by Master Thief 8496 | -4/Upper Caves | Longsword +1 stolen by Master Thief 8504 | -4/Upper Caves | Learned location of Quarantine (-3) 8557 | -4/Upper Caves | Encountered a Warlord checkpoint 8591 | -4/Upper Caves | Discovered new exit (range 8) 8599 | -4/Upper Caves | Learned Research terminal intel 8609 | -4/Upper Caves | Identified exit to Warlord 8618 | -4/Upper Caves | Entered Warlord 8644 | -4/Warlord | Discovered new exit (range 8) 8675 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 8675 | -4/Warlord | Attacked by Warlord forces 8695 | -4/Warlord | Identified exit to Proximity Caves 8695 | -4/Warlord | Entered Proximity Caves 8853 | -3/Proximity Caves | Spotted B-86 Titan 9079 | -3/Proximity Caves | Discovered new exit (range 12) 9083 | -3/Proximity Caves | Identified exit to Research 9083 | -3/Proximity Caves | Entered Research 9083 | -3/Research | Evolved 2 slots: Utility x2 9084 | -3/Research | Loaded intel: 18 terminal locations 9127 | -3/Research | Found Prototype Device 9139 | -3/Research | Discovered new exit (range 11) 9210 | -3/Research | Identified Exp. Thermal Shield 9333 | -3/Research | Identified exit to Armory 9465 | -3/Research | Lost 3 parts (1p1n1u) 9548 | -3/Research | Build established: Scavenger-Mutant 9682 | -3/Research | Lost 4 parts (3n1w) 9784 | -3/Research | Lost 3 parts (1n1u1w) 9837 | -3/Research | Lost 5 parts (2n2u1w) 9951 | -3/Research | Lost 4 parts (2p2n) 10010 | -3/Research | Entered Armory 10041 | -3/Armory | Found Fusion Bomb Launcher 10321 | -3/Armory | Energy Cycler disabled 10347 | -3/Armory | Discovered new exit (range 5) 10351 | -3/Armory | Identified exit to Research 10352 | -3/Armory | Entered Research 10352 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10353 | -2/Research | Identified exit to Testing 10374 | -2/Research | Identified Exp. Hacking Suite 10380 | -2/Research | Lost 3 parts (3n) 10634 | -2/Research | Entered Testing 10637 | -2/Testing | Build established: Scavenger-Assassin 10657 | -2/Testing | Found Prototype Energy Gun 10657 | -2/Testing | Identified Hyp. EM Gauss Rifle 10761 | -2/Testing | Scanned by Researcher 10816 | -2/Testing | Found Prototype Processor 10816 | -2/Testing | Identified Exp. Core Analyzer 10911 | -2/Testing | Lost 4 parts (1n2u1w) 10913 | -2/Testing | Found Prototype Leg 10913 | -2/Testing | Identified Myomer Exoskeleton 11031 | -2/Testing | Repaired Biometal Heavy Treads 11179 | -2/Testing | Repaired Arm. Heavy Treads 11269 | -2/Testing | Spotted Striker 11618 | -2/Testing | Build established: Hacker-Gunner 11749 | -2/Testing | Discovered new exit (range 13) 11900 | -2/Testing | Spotted Alpha 7 11911 | -2/Testing | Destroyed Alpha 7 11931 | -2/Testing | Found Prototype Ballistic Gun 11931 | -2/Testing | Identified Multirail 11935 | -2/Testing | Found Prototype Energy Gun 11935 | -2/Testing | Identified Enh. Gamma Rifle 12059 | -2/Testing | Fabricated Arm. Heavy Treads? 12149 | -2/Testing | Found Prototype Protection 12149 | -2/Testing | Identified SHELL Armor 12157 | -2/Testing | Found Hvy. Regenerative Plating 12161 | -2/Testing | Found Prototype Protection 12337 | -2/Testing | Lost 3 parts (2p1w) 12439 | -2/Testing | Identified Med. Regenerative Plating 12450 | -2/Testing | System corruption reached 10% 12488 | -2/Testing | Entered Access 12488 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13202 | -1/Access | System corruption reached 10% 13265 | -1/Access | Found Prototype Processor 13265 | -1/Access | Identified Exp. Armor Integrity Analyzer 13275 | -1/Access | Found Prototype Device 13275 | -1/Access | Identified Exp. Focal Shield 13359 | -1/Access | Found Enh. Gamma Rifle 13882 | -1/Access | Found Corrupted Multirail 14094 | -1/Access | Lost 5 parts (1n4w) 14102 | -1/Access | Spotted B-99 Colossus 14471 | -1/Access | Found Prototype Hackware 14473 | -1/Access | Identified Exp. System Shield 14475 | -1/Access | Found Exp. System Shield 14738 | -1/Access | First assault squad dispatched 15434 | -1/Access | System corruption reached 30% 15719 | -1/Access | Identified exit to Surface 15851 | -1/Access | Exp. System Shield fried by hacking feedback 15874 | -1/Access | Crushed by falling debris 15905 | -1/Access | Lost 3 parts (3u) 16010 | -1/Access | Lost 3 parts (1u2w) 16343 | -1/Access | Spotted B-99 Colossus 16392 | -1/Access | Core integrity fell below 50% 16400 | -1/Access | Self-destructed Last Messages --------------- 16387_ Lgt. Particle Reactor destroyed. 16387_ Slug penetrates Sealed Heavy Doors. 16389_ System corrupted: Component data lost. 16389_ Acquired 4 matter. 16390_ Slug penetrates Sealed Heavy Doors. 16390_ Penetrated by Slug. 16390_ Slug penetrates Sealed Heavy Doors. 16391_ Lgt. Antimatter Reactor destroyed. 16391_ Penetrated by Slug. 16391_ Slug penetrates Sealed Heavy Doors. 16394_ Penetrated by Slug. 16394_ Slug penetrates Sealed Heavy Doors. 16397_ Penetrated by Slug. 16397_ Slug penetrates Sealed Heavy Doors. 16397_ Penetrated by Slug. 16398_ Phase Gun destroyed. 16398_ Slug penetrates Sealed Heavy Doors. 16400_ Penetrated by Slug. 16400_ Slug penetrates Sealed Heavy Doors. 16400_ Penetrated by Slug. 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