Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.27 @ 16:26:06 Player: Fazzonamite Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1028) 1028 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3018 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Nuclear Core Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Small Storage Unit Improved Terrain Scanner Medium Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Armored Wheel Structural Scanner Terrain Scan Processor Seismic Detector Medium Armor Plating Medium Armor Plating [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 57 | 5 6 6 10 15 15 Power 7 | 1 1 2 1 2 . Engine 7 | 1 1 2 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 1 1 2 3 3 Treads 4 | . . . . 3 1 Leg 1 | . . 1 . . . Wheel 5 | 2 1 . 2 . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 23 | . 3 1 5 6 8 Device 15 | . 2 1 3 3 6 Storage 2 | . 1 . . . 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . . . 2 2 1 Artifact . | . . . . . . Weapon 15 | 2 1 2 2 4 4 Energy Gun 2 | 1 . 1 . . . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 3 | 1 1 . . 1 . Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 1 . 3 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 2 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 7 2 2 10 Power 1 | . . 1 . . . Propulsion 6 | . . 2 . . 4 Utility 7 | . . 1 1 1 4 Weapon 7 | . . 3 1 1 2 Highest Loss Streak 7 | . . 7 2 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 96 94 92 98 76 Engine 10 | . 14 12 10 11 5 Treads 5 | . . . . 6 14 Wheel 15 | . 28 24 19 15 . Device 15 | . 15 13 21 17 12 Storage 11 | . 8 14 11 11 11 Processor 5 | . . . . 11 11 Protection 3 | . . . 8 5 2 Energy Gun 2 | . 14 3 . . . Energy Cannon 4 | . . . 8 4 4 Ballistic Gun 6 | . 14 13 . 8 . Launcher 6 | . . 10 10 1 7 Impact Weapon 2 | . . . . 5 5 Peak Build Rating 18 | 5 9 9 18 18 17 Average Rating 12 | 3 8 8 15 16 11 On Entrance 8 | . 5 8 4 16 18 Naked Turns . | . . . . . . Heaviest Build 27 | 8 14 14 24 27 27 Greatest Support 40 | 20 20 20 24 40 40 Greatest Overweight (x) 3 | . . 3 . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 6 | 2 6 7 6 7 6 Final Capacity 8 | 5 8 8 8 8 5 Final Carried 8 | 5 8 8 7 7 3 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 966 | 224 124 63 135 203 217 Remotely . | . . . . . . Salvage Created 1366 | 33 84 . 372 552 325 Parts 90 | 4 12 . 24 29 21 Haulers Intercepted 3 | . . . . 3 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 29 | . 5 . 7 8 9 Melee 3 | . . . . 1 2 Guns 7 | . 5 . . 2 . Cannons 9 | . . . 5 4 . AOE 8 | . . . 2 . 6 Classes Destroyed 9 | 1 2 . 5 1 . Worker 3 | . . . 1 2 . Tunneler 2 | 2 . . . . . Hauler 3 | . . . . 3 . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 3 | . 1 . . 2 . Swarmer 8 | . 5 . 1 . 2 Grunt 13 | . . . 3 5 5 Sentry 8 | . . . 3 3 2 Best Kill Streak 5 | 1 5 . 3 3 4 Combat Bots Only 5 | . 5 . 2 3 4 Max Kills in Single Turn 2 | 1 2 . 2 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 255 | . 25 11 37 50 132 Missed 75 | . 6 1 8 14 46 Damage Taken 2649 | . 160 565 467 450 1007 Core 580 | . 32 143 65 53 287 Absorbed by Shields 49 | . . . . . 49 Core Remaining (%) 65 | 100 . 30 . . . Volleys Fired 77 | 2 16 7 23 21 8 Largest 2 | 2 2 2 1 2 2 Hottest 88 | 60 60 53 56 88 66 Shots Fired 123 | 4 32 8 23 42 14 Gun 63 | 4 32 6 . 21 . Cannon 41 | . . . 20 21 . Launcher 19 | . . 2 3 . 14 Special . | . . . . . . Kinetic 45 | 2 16 6 . 21 . Thermal 39 | 2 16 . . 21 . Explosive 11 | . . 2 3 . 6 Electromagnetic 28 | . . . 20 . 8 Robot Hit Streak 10 | 3 4 3 7 10 4 Robot Miss Streak 3 | . 3 2 1 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 110 | 3 14 4 18 45 26 Core Hits 46 | 2 6 2 11 12 13 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . . . 5 1 Critical Strikes 6 | . . . . 5 1 Smash 6 | . . . . 5 1 Melee Attacks 45 | . . . . 22 23 Impact 45 | . . . . 22 23 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2959 | 33 156 49 494 1357 870 Guns 363 | 33 156 32 . 142 . Cannons 679 | . . . 372 307 . Explosions 473 | . . 17 122 . 334 Melee 1430 | . . . . 908 522 Ramming 14 | . . . . . 14 Kinetic 262 | 12 76 32 . 142 . Thermal 482 | 21 80 . 74 307 . Explosive 197 | . . 17 48 . 132 Electromagnetic 574 | . . . 372 . 202 Impact 1430 | . . . . 908 522 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 . . . Average Corruption 6 | . . 6 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 284 | . . . . 239 45 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 284 | . . . . 239 45 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 213 | . . 12 89 . 112 Shots 8 | . . 1 2 . 5 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | . 20 12 108 336 21 Average Temperature 72 | . 18 10 39 125 12 Received Heat Transfer 618 | . . . 108 258 252 Siege Activations . | . . . . . . Robots Corrupted 4 | . . . . 3 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 11 | . . . 2 8 1 Impact Corruptions 11 | . . . . 9 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 830 | 50 175 . 50 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 436 | 10 268 137 336 231 436 Initial 123 | . 6 104 26 63 123 Average 159 | 4 119 102 143 134 277 Maximum Alert Level 2 | . 1 . 1 1 2 Low Security (%) 73 | 100 62 100 80 85 36 Level 1 23 | . 37 . 19 14 49 Level 2 3 | . . . . . 14 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 1 3 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 4 | . 1 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 11 2 11 12 21 Peak Tracking Total 8 | . 8 1 4 5 5 Tactical Retreats 9 | . 2 . 1 1 5 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 5 | . . . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 4 | . . . 2 2 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 10 | . 1 . 6 2 1 Terminals 8 | . . . 6 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . 1 . 20 4 2 Successful 9 | . 1 . 6 2 . Failed 18 | . . . 14 2 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 16 | . . . 14 2 . Terminals 25 | . . . 20 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . . . 3 . . Prototype ID Bank 2 | . . . 2 . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 4 | . . . 3 1 . Terminals 4 | . . . 3 1 . Botnet 4 | . . . 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 7 | . . . 5 1 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 2177 | 64 242 369 432 545 525 Spaces Moved 1581 | 42 207 383 314 276 359 Core 108 | 7 . 12 . . 89 Treads 212 | . . . . 55 157 Legs 35 | . . 7 28 . . Wheels 1113 | 35 207 364 286 221 . Hover . | . . . . . . Flight 113 | . . . . . 113 Fastest Speed 37 | 50 80 80 90 90 37 Average Speed 91 | 75 80 83 92 106 98 Slowest Speed 240 | 80 80 200 120 240 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 28 | 3 35 37 24 31 38 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 12 | . . 12 . . . Terrain Destroyed 99 | . . 21 28 . 50 Melee . | . . . . . . Projectile . | . . . . . . AOE 99 | . . 21 28 . 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 2094 | 70 252 425 431 445 471 Wait 251 | 12 13 28 76 100 22 Move 1571 | 41 206 382 313 275 354 Hop 2 | . . . . . 2 Pick Up 37 | 10 7 1 7 7 5 Fast Attach 5 | . . 2 1 1 1 Attach 26 | 5 2 2 8 4 5 Detach 1 | . . 1 . . . Swap 26 | . 4 2 1 10 9 Drop 17 | . 4 . 2 5 6 Fire 77 | 2 16 7 23 21 8 Melee 45 | . . . . 22 23 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 33 | . . . . . 33 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Entered Mines 322 | -10/Mines | Met a Derelict bent on vengeance 333 | -10/Mines | Assembled infested the area 333 | -10/Mines | Build established: Mutant 650 | -10/Mines | Crushed by falling debris 654 | -10/Mines | Core integrity fell below 50% 670 | -10/Mines | Discovered new exit (range 7) 676 | -10/Mines | Entered Materials 676 | -9/Materials | Evolved 2 slots: Utility x2 699 | -9/Materials | Lost 7 parts (1p2n1u3w) 799 | -9/Materials | Discovered new exit (range 13) 1108 | -9/Materials | Entered Storage 1539 | -9/Storage | Garrison activated, responded to threat 1645 | -9/Storage | Identified exit to Garrison 1653 | -9/Storage | Entered Garrison 1671 | -9/Garrison | Triggered checkpoint 1787 | -9/Garrison | Triggered checkpoint 1935 | -9/Garrison | Triggered checkpoint 2031 | -9/Garrison | Core integrity fell below 50% 2076 | -9/Garrison | Lost 6 parts (2n2u2w) 2096 | -9/Garrison | Discovered new exit (range 12) 2123 | -9/Garrison | Triggered checkpoint 2164 | -9/Garrison | Core integrity fell below 20% 2178 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02149_ Field strength at 33. 02150_ Field strength at 28. 02151_ Field strength at 20. 02152_ Field strength at 13. 02153_ Field strength at 8. 02154_ Field strength at 1. 02155_ Stasis field depleted. 02155_ Flight Unit destroyed. 02163_ Slammed into S-10 Pest. 02163_ Terrain Scan Processor broken. 02163_ Destabilizing: Short circuit. 02164_ Slammed into S-10 Pest. 02170_ Cooling System destroyed. 02175_ Triggered Stasis Trap. 02175_ A bubble of rippling energy engulfs the area. 02175_ Field strength at 94. 02176_ Field strength at 88. 02177_ Field strength at 77. 02178_ Field strength at 69. 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