Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.22 @ 23:46:49 Player: BD Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (838) 838 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4118 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 18/100 System Corruption 3% Temperature Cool (12) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Power Shielding > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (5) ---- Heavy Deuterium Engine Visual Processing Unit Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Power Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Heavy Deuterium Engine Light Fission Core Flight Unit Flight Unit Visual Processing Unit Reaction Control System Hacking Suite [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 4 | . . . 2 . . . . 2 Weapon . | . . . . . . . . . Parts Attached 42 | 7 1 7 2 4 . 5 7 9 Power 6 | 1 . 1 1 1 . 1 1 . Engine 6 | 1 . 1 1 1 . 1 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . 3 . 2 . 2 3 2 Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 12 | . . 3 . 2 . 2 3 2 Utility 10 | 1 1 . 1 . . . 3 4 Device 1 | . . . . . . . 1 . Storage 1 | 1 . . . . . . . . Processor 2 | . . . . . . . 1 1 Hackware 1 | . . . . . . . 1 . Protection 5 | . 1 . 1 . . . . 3 Artifact . | . . . . . . . . . Weapon 12 | 3 . 3 . 1 . 2 . 3 Energy Gun 2 | 2 . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 5 | 1 . 1 . 1 . 2 . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . 1 Unidentified Prototypes . | . . . . . . . . . Parts Lost 30 | . 4 . . 6 . 3 . 17 Power 4 | . . . . 2 . 1 . 1 Propulsion 13 | . 1 . . 3 . 2 . 7 Utility 6 | . 1 . . . . . . 5 Weapon 7 | . 2 . . 1 . . . 4 Highest Loss Streak 16 | . 3 . . 3 . 3 . 16 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 4 5 5 5 6 6 6 5 Power 1 | . 1 1 1 . 3 2 1 1 Propulsion 1 | . 2 3 3 2 1 1 1 1 Utility 1 | . . . . 1 1 1 2 2 Weapon . | . . . 1 . 1 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 9 | . . 2 . . . 1 2 4 Power 4 | . . . . . . 1 1 2 Propulsion 3 | . . 2 . . . . 1 . Utility 2 | . . . . . . . . 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 68 | . 75 77 66 55 55 53 83 74 Engine 5 | . 2 13 11 7 . 2 4 4 Leg 3 | . 26 2 . . . . . . Flight 18 | . . 23 22 17 22 18 28 18 Device 1 | . . . . . . . 6 2 Storage 10 | . 14 14 11 11 11 11 9 5 Processor 4 | . . . . . . . 8 15 Hackware 1 | . . . . . . . 7 1 Protection 3 | . 6 . . . . . . 12 Energy Gun 2 | . 23 . . . . . . . Ballistic Gun 8 | . 1 12 . 3 11 12 18 9 Impact Weapon 5 | . . 5 11 11 11 8 . . Special Melee Weapon 2 | . . 5 11 3 . . . . Peak Build Rating 27 | 6 6 6 8 6 7 7 21 27 Average Rating 10 | 4 5 5 6 4 6 6 16 22 On Entrance 6 | . 6 3 6 6 5 7 6 21 Avg Prop Armor Cover (%) 11 | . . 11 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 18 | 14 14 13 18 11 8 11 11 16 Greatest Support 20 | 20 20 10 8 8 8 8 17 17 Greatest Overweight (x) 4 | . . 2 2 2 . 2 . 4 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 Most Carried 8 | 3 6 7 6 6 7 7 8 8 Average Carried 5 | 1 4 5 5 4 6 6 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 5 6 6 4 7 6 8 3 Class Distribution -------------------- 69% | Mutant 16% | Scavenger-Sprinter 10% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 664 | 132 137 59 35 71 . 62 63 105 Remotely . | . . . . . . . . . Salvage Created 1002 | . 236 . 35 123 . 62 109 437 Parts 61 | . 12 . . 8 . 5 13 23 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 35 | . 7 . 3 6 . 4 4 11 Melee 4 | . . . 2 2 . . . . Guns 21 | . 6 . . 3 . 4 4 4 Cannons 4 | . . . . . . . . 4 AOE 4 | . 1 . . . . . . 3 Classes Destroyed 4 | . 2 . . 1 . . 1 . Tunneler 1 | . . . . 1 . . . . Swarmer 25 | . 3 . 3 6 . 4 3 6 Grunt 9 | . 4 . . . . . . 5 Sentry 1 | . . . . . . . 1 . Best Kill Streak 4 | . 3 . 2 4 . 4 4 4 Combat Bots Only 4 | . 3 . 2 3 . 4 4 4 Max Kills in Single Turn 3 | . 2 . 1 1 . 1 2 3 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . 1 . . . . . . 3 Melee 1 | . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 558 | . 92 10 12 66 . 50 21 307 Missed 233 | . 37 3 5 15 . 19 9 145 Hits 325 | . 55 7 7 51 . 31 12 162 Projectile 325 | . 55 7 7 51 . 31 12 162 Critical Strikes 3 | . . . . 2 . . . 1 Damage Taken 3093 | . 467 59 46 327 . 197 94 1903 Core 1048 | . 102 24 26 105 . 75 9 707 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 49 | . . . . . . . . 49 Ignored by Resistances 932 | . 145 19 14 102 . 62 30 560 Regen/Repaired (Parts) 35 | . . . . . . . 7 28 Core Remaining (%) 73 | 100 . 49 . . . 48 98 . Volleys Fired 123 | . 15 9 . 23 . 20 5 51 Largest 2 | . 2 1 . 1 . 1 2 2 Hottest 90 | . 90 20 . 20 . 20 40 80 Shots Fired 164 | . 26 9 . 23 . 20 10 76 Gun 144 | . 26 9 . 23 . 20 10 56 Cannon 17 | . . . . . . . . 17 Launcher . | . . . . . . . . . Special 3 | . . . . . . . . 3 Kinetic 120 | . 2 9 . 23 . 20 10 56 Thermal 32 | . 15 . . . . . . 17 Explosive . | . . . . . . . . . Electromagnetic 9 | . 9 . . . . . . . Robot Hit Streak 29 | . 7 4 . 8 . 9 12 29 Robot Miss Streak 4 | . 2 2 . 2 . 4 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 138 | . 19 5 4 27 . 11 9 63 Core Hits 58 | . 11 . . 9 . 6 6 26 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . Critical Strikes 5 | . 1 . 3 1 . . . . Burn 1 | . 1 . . . . . . . Destroy 1 | . . . . 1 . . . . Smash 3 | . . . 3 . . . . . Melee Attacks 16 | . . . 4 12 . . . . Impact 16 | . . . 4 12 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1860 | . 275 60 120 386 . 98 70 851 Guns 964 | . 230 60 . 146 . 98 70 360 Cannons 375 | . . . . . . . . 375 Explosions 152 | . 45 . . . . . . 107 Melee 360 | . . . 120 240 . . . . Ramming 9 | . . . . . . . . 9 Kinetic 760 | . 26 60 . 146 . 98 70 360 Thermal 546 | . 171 . . . . . . 375 Explosive . | . . . . . . . . . Electromagnetic 185 | . 78 . . . . . . 107 Impact 360 | . . . 120 240 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 156 | . . . 100 49 . . . 7 Projectiles 7 | . . . . . . . . 7 Explosions . | . . . . . . . . . Melee 149 | . . . 100 49 . . . . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 69 | . . . . . . . . 69 Shots 3 | . . . . . . . . 3 Rammed 4 | . . . . . . . . 4 Targets Rammed 5 | . 1 . . . . . . 4 Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 120 | . 120 . . . . . 3 120 Average Temperature 36 | . 51 . . . . . 3 24 Received Heat Transfer 888 | . 318 9 . . . . 27 534 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . Combat Hostiles 2 | . . . 1 1 . . . . Parts Fried 6 | . . . 5 1 . . . . Impact Corruptions 10 | . . . 6 4 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . . . . . . 2 Heat Transferred 1194 | . 494 . . . . . . 700 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 183 | . 70 6 75 60 . 50 105 183 Initial 21 | . . 6 . 14 . . 3 21 Average 35 | . 27 . 23 19 . 19 46 78 Influence Increases 1093 | . 160 . 95 145 . 90 145 458 Destroy 0b10 Robot/C 700 | . 140 . 60 120 . 80 80 220 Destroy 0b10 Robot/NC 5 | . . . . 5 . . . . Destroy Leader 120 | . 20 . 10 20 . 10 20 40 Allied During Kill 1 | . . . 1 . . . . . Successful Hack 47 | . . . . . . . . 47 Disable Machine 45 | . . . 9 . . . . 36 Destroy Structure 10 | . . . . . . . . 10 Partial Spotted 30 | . . . . . . . 15 15 Lose Combat Pursuer 135 | . . . 15 . . . 30 90 Influence Decreases 1043 | . 140 20 50 175 15 80 100 463 Entered New Map 101 | . . 14 . 31 15 . 7 34 Time Decay 707 | . 110 6 50 124 . 60 93 264 Lost Part 235 | . 30 . . 20 . 20 . 165 Squads Dispatched 5 | . . . . . . . 1 4 Investigation 3 | . . . . . . . 1 2 Extermination 1 | . . . . . . . . 1 Reinforcement 1 | . . . . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 64 | . 10 3 4 6 . 4 13 24 Peak Tracking Total 14 | . 4 3 3 3 . 4 14 10 Tactical Retreats 4 | . . . 1 . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . 1 . . . . 4 Max in Single Turn 4 | . . . . . . . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 14 | . 1 . 1 . 4 . 3 5 Terminals 7 | . 1 . 1 . . . 2 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . . . 1 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 76 | . 1 . 3 . 49 . 6 17 Successful 62 | . 1 . . . 49 . 5 7 Failed 14 | . . . 3 . . . 1 10 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 22 | . 1 . 3 . . . 4 14 Fabricators 1 | . . . . . . . . 1 Repair Stations 4 | . . . . . . . 2 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 57 | . 1 . . . 49 . 3 4 Record 49 | . . . . . 49 . . . Level Access Points 1 | . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . Surveillance Status 1 | . . . . . . . . 1 Investigation Status 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . 2 2 Scan Component 2 | . . . . . . . 1 1 Repair 2 | . . . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . 1 . . . 3 3 Full Trace Events 3 | . . . . . . . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 42 | . . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . . 8 Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 Time 57 | . . . . . . . 38 19 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . 2 parse_system 2 | . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 1 . . . . Highest-Rated Group 31 | . . 31 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . 2 3 . . . . Total Damage 20 | . . . . 20 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 588 | . . . . . . . . 588 Optics 588 | . . . . . . . . 588 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 2791 | 134 307 309 222 345 438 181 267 588 Spaces Moved 3795 | 115 205 226 176 263 1176 224 538 872 Core 148 | 23 . . . 3 . 11 . 111 Treads . | . . . . . . . . . Legs 302 | 92 205 5 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3345 | . . 221 176 260 1176 213 538 761 Fastest Speed 29 | 50 120 117 117 37 37 37 29 29 Average Speed 58 | 106 120 121 117 99 37 60 31 42 Slowest Speed 280 | 120 120 210 197 200 37 150 37 280 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . . . . . 5 . 9 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 31 26 17 44 91 61 36 29 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 10 | . . . . . . . . 10 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 10 | . . . . . . . . 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4167 | 124 239 252 184 304 1178 247 624 1015 Wait 154 | . 12 . . . . . 62 80 Move 3759 | 114 204 225 175 262 1175 213 537 854 Hop 14 | . . . . . . 5 . 9 Pick Up 25 | 2 4 4 . 1 3 . 7 4 Fast Attach 26 | 7 1 3 1 1 . 4 6 3 Attach 20 | . 2 3 1 4 . 1 1 8 Detach 9 | 1 . 3 2 . . 2 . 1 Swap 3 | . . 1 . 1 . . 1 . Drop 13 | . . 4 1 . . 2 5 1 Fire 123 | . 15 9 . 23 . 20 5 51 Melee 16 | . . . 4 12 . . . . Ram 4 | . . . . . . . . 4 Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 12) 442 | -10/Materials | Entered Mines 457 | -10/Mines | Core integrity fell below 50% 458 | -10/Mines | Lost 3 parts (1n1u1w) 462 | -10/Mines | Escorted by a lone wolf Derelict 482 | -10/Mines | Learned location of Storage (-7) 737 | -10/Mines | Discovered new exit (range 8) 751 | -10/Mines | Entered Materials 751 | -9/Materials | Accompanied by 1 ally 751 | -9/Materials | Evolved 2 slots: Utility x2 955 | -9/Materials | Discovered new exit (range 11) 973 | -9/Materials | Entered Mines 973 | -9/Mines | Accompanied by 1 ally 1137 | -9/Mines | Lost 3 parts (1p1n1w) 1248 | -9/Mines | Lost 3 parts (1p2n) 1316 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1316 | -9/Mines | Discovered new exit (range 5) 1318 | -9/Mines | Entered Exiles 1340 | -9/Exiles | Met 8R-AWN 1351 | -9/Exiles | Met EX-HEX 1373 | -9/Exiles | Met EX-DEC 1395 | -9/Exiles | Visited The Gauntlet 1435 | -9/Exiles | Learned location of Zion (-6) 1459 | -9/Exiles | Discovered new exit (range 14) 1488 | -9/Exiles | Met EX-BIN 1693 | -9/Exiles | Discovered new exit (range 15) 1756 | -9/Exiles | Entered Mines 1853 | -8/Mines | Core integrity fell below 50% 1885 | -8/Mines | Lost 3 parts (1p2n) 1932 | -8/Mines | Discovered new exit (range 10) 1937 | -8/Mines | Entered Materials 1937 | -8/Materials | Evolved 2 slots: Propulsion x2 2113 | -8/Materials | Repaired Reaction Control System 2199 | -8/Materials | Discovered new exit (range 16) 2204 | -8/Materials | Identified exit to Factory 2204 | -8/Materials | Entered Factory 2204 | -7/Factory | Evolved 2 slots: Utility x2 2255 | -7/Factory | Fabricated Powered Armor (x2) 2283 | -7/Factory | Identified exit to Factory 2327 | -7/Factory | Build established: Scavenger-Sprinter 2369 | -7/Factory | Repaired Reaction Control System 2687 | -7/Factory | Core integrity fell below 50% 2726 | -7/Factory | Lost 16 parts (1p7n4u4w) 2733 | -7/Factory | Core integrity fell below 20% 2792 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- >>parse_system Reading system data... 02598_ Lgt. Ion Engine destroyed. 02603_ Flight Unit destroyed. 02610_ M-28 Smith repairs S-27 Virus. 02626_ Critical hit (Burn: +37). 02632_ Imp. Datajack destroyed. 02645_ Flight Unit destroyed. 02649_ Sml. Storage Unit destroyed. 02665_ Jacked S-27 Virus... 02670_ Remote Datajack destroyed. 02695_ Lyr. Light Armor Plating destroyed. 02719_ Slammed into G-47 Trooper. 02732_ Acquired Plasma Cannon. 02742_ VTOL Module melted. 02742_ S-27 Virus destroyed. 02754_ G-47 Trooper destroyed. 02769_ Imp. Heat Sink melted. 02769_ G-47 Trooper destroyed. 02785_ Destroyed Shock Rifle. Map ----- +----------------------------------------------------+ | ??##############????????????????????? | | ??# #????????????????????? | | ??# """ #????????????????????? | | ??# """ #????????????????????? | | ??# """ #????????????????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??# """"""" #?????##############?? | | ??# """"""" #?????# #?? | | ??#! """"""" #?????# """ """ #?? | | ??# """"""" #?????# """ """ #?? | | ??# #?????# """ """ #?? | | ??# #?????# #?? | | ??#######+############ """ """ #?? | | ????# # """ """ #?? | | ##### # """ """ #?? | | # #?? | | # #?? | | + * #?? | | # #?? | | """ """ """ """ """ ###############? | | """ """ """ """ """ ## #? | | """ """ """ """ """ ## #? | | # #? | | """ """ """ """ """ #! #? | | """ """ """ """ """ # @ #? | | """ """ """ """ """ / #%!= #? | | p%[% #? | | m #=[ #? | | # #? | | ?#######+### # #? | | ???????????# # #? | | ??????????########### ! #? | | ?????????????????????##############? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 72 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Powered Armor | x2 | -7/Factory | Preloaded Repaired ---------- Reaction Control System | 76% | -8/Materials Reaction Control System | 6% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Librarian Spot Them First Challenges ------------ None Game ------ Seed StealthBombReplica Manual? 0 Play Time 00:52:52 Cumulative 6.5 hours Start 2025.11.22 @ 22:53:03 End 2025.11.22 @ 23:46:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8173964-9794-44c2-b06f-6e8dc64230b8