Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 21:22:22 Player: jumpy Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (125) 625 Value Destroyed (4633) 4633 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1509) 1509 TOTAL SCORE: 13907 Bonus ------- Follower Combat Kills 739 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -130 Cogmind --------- Core Integrity 0/1300 Matter 232/300 Energy 98/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Centrium Wheel Advanced Transmission Jammer Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Improved Medium Armor Plating Light Regenerative Plating Improved Shield Generator Hacking Drone Bay > --- WEAPON ----------- Compact Ion Cannon Hardcell Cannon Power Sword > --- INVENTORY -------- Neutrino Core Power Amplifier Advanced Heat Sink Zionite Biocell Improved Sensor Array Terrain Scan Processor Improved Target Analyzer Particle Charger Phase Shifter Hardened Medium Armor Plating Hardlight Generator System Guard Improved Corruption Screen Mini Drone Bay Improved Proton Missile Launcher Heavy Shock Bomb Launcher Greatsword Power Sword Carbide Saw CR-A16's Pointy Stick Lance [Rating: 87] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Propulsion] Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . 2 Utility 8 | . . 1 1 1 . . . . 1 . . . . 2 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 146 | 8 2 9 8 12 7 . . 2 36 . 2 . 4 21 20 15 Power 19 | 2 . . 1 1 1 . . 1 6 . . . 1 1 2 3 Engine 8 | 2 . . 1 1 . . . . 4 . . . . . . . Core 7 | . . . . . 1 . . 1 2 . . . 1 1 1 . Reactor 4 | . . . . . . . . . . . . . . . 1 3 Propulsion 44 | 2 . 4 1 1 4 . . . 9 . . . . 9 8 6 Treads 14 | 2 . 4 1 1 2 . . . 4 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 19 | . . . . . 2 . . . 5 . . . . 9 2 1 Hover 10 | . . . . . . . . . . . . . . . 6 4 Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 51 | 2 . 3 3 3 1 . . 1 17 . . . 2 9 4 6 Device 26 | 1 . . 3 . . . . . 9 . . . 2 5 2 4 Storage 6 | 1 . 1 . . 1 . . . 3 . . . . . . . Processor 6 | . . . . 1 . . . . 2 . . . . . 1 2 Hackware 2 | . . . . 1 . . . . . . . . . 1 . . Protection 11 | . . 2 . 1 . . . 1 3 . . . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 2 3 7 1 . . . 4 . 2 . 1 2 6 . Energy Gun 5 | . 2 2 1 . . . . . . . . . . . . . Energy Cannon 10 | . . . 2 3 . . . . 4 . . . . 1 . . Ballistic Gun 3 | 2 . . . . . . . . . . . . . . 1 . Ballistic Cannon 4 | . . . . 3 . . . . . . . . . . 1 . Launcher 3 | . . . . . 1 . . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . . . . . . . 2 . Slashing Weapon 3 | . . . . . . . . . . . 1 . . 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 1 . . . . 3 . . . . . 2 . Corrupted Parts 3 | . . . . . . . . 1 . . . . . . 2 . System Corruption 21 | . . . . . . . . 2 . . . . . . 19 . Parts Lost 79 | . . 4 2 1 1 1 . 1 21 . . . 3 15 14 16 Power 12 | . . 1 . . . . . . 4 . . . 1 2 1 3 Propulsion 33 | . . 2 1 . 1 . . . 6 . . . 2 9 5 7 Utility 24 | . . 1 1 1 . . . 1 7 . . . . 2 7 4 Weapon 10 | . . . . . . 1 . . 4 . . . . 2 1 2 Highest Loss Streak 12 | . . 3 2 1 2 1 . 1 8 . . . 1 12 9 10 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Backups 15 | 3 7 10 12 12 13 15 15 17 19 15 17 18 20 21 14 3 Power 1 | . 1 . . 1 1 2 2 2 2 1 1 1 1 1 . 1 Propulsion 3 | 1 2 2 4 5 5 5 5 6 3 . . . . 1 . 1 Utility 7 | . 2 2 2 3 4 6 6 6 9 10 11 12 13 12 9 1 Weapon 3 | . 2 3 4 2 2 2 1 2 3 4 4 5 5 6 4 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 36 | . 3 3 4 2 . . . . 5 . . . . 5 10 4 Power 3 | . . . . 1 . . . . 2 . . . . . . . Propulsion 8 | . 1 2 . 1 . . . . 1 . . . . 1 . 2 Utility 15 | . . . 1 . . . . . 2 . . . . 2 8 2 Weapon 10 | . 2 1 3 . . . . . . . . . . 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 92 98 89 82 65 68 69 82 100 100 100 96 92 64 26 Engine 3 | . 14 10 9 7 4 . . . 2 6 6 6 . 1 . . Core 5 | . . . . . 2 7 7 7 9 6 6 6 12 8 6 . Treads 10 | . 28 32 35 30 28 . . . 7 . . . . . . . Wheel 11 | . . . . . . 15 15 15 11 26 26 26 22 17 7 1 Device 12 | . 14 11 17 14 6 7 7 7 14 13 13 13 14 18 17 2 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 3 . Processor 3 | . . . . . . . . . 2 13 13 13 13 11 7 1 Protection 6 | . . 4 8 7 7 7 7 7 5 6 6 6 4 8 6 . Energy Gun 2 | . 11 22 16 . . . . . . . . . . . . . Energy Cannon 4 | . . . 1 9 . . . . 3 13 13 13 13 9 3 . Ballistic Cannon 6 | . . . . 9 15 15 15 15 7 . . . . . 1 . Impact Weapon 3 | . . . . 1 3 3 6 7 6 6 4 . . . 1 2 Peak Build Rating 87 | 7 10 16 23 39 48 44 46 46 70 58 59 59 63 73 87 78 Average Rating 46 | 6 8 13 21 33 40 42 44 45 57 57 58 59 61 68 63 40 On Entrance 40 | . 7 10 15 22 37 44 41 46 45 57 58 59 59 62 67 58 Naked Turns 77 | . . . . . . . . . . . . . . . 46 31 Heaviest Build 255 | 14 17 37 42 66 250 250 250 250 255 117 122 117 134 141 155 48 Greatest Support 94 | 40 40 60 82 82 92 38 38 38 94 52 52 52 52 52 42 56 Greatest Overweight (x) 15 | . . . . . 6 6 6 6 7 2 2 2 5 13 15 3 Average Overweight (x) 2 | . . . . . 1 6 6 6 2 2 2 2 2 3 2 . Largest Inventory Capacity 35 | 8 8 15 15 15 35 35 35 35 35 25 25 25 25 25 25 5 Average Capacity 24 | 7 8 13 15 15 26 35 35 35 27 25 25 25 25 25 18 5 Most Carried 27 | 7 8 15 15 15 18 17 19 20 27 16 18 18 22 25 22 5 Average Carried 16 | 3 7 10 12 13 15 17 17 19 19 15 17 18 20 22 15 3 Final Capacity 35 | 8 8 15 15 15 35 35 35 35 25 25 25 25 25 25 5 5 Final Carried 23 | 7 8 14 10 15 17 17 19 18 15 16 18 18 22 23 5 4 Class Distribution -------------------- 29% | Hauler-Mutant 26% | Scavenger-Mutant 21% | Mutant 9% | Scavenger-Assassin 4% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Matter Collected 3255 | 321 55 95 100 140 280 166 112 210 816 96 125 . 113 236 271 119 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5778 | 105 186 675 305 159 276 87 . 124 636 . 770 . 182 948 989 336 Parts 245 | 11 15 35 12 11 7 2 . 6 27 . 26 . 10 41 37 5 Haulers Intercepted 7 | . 1 1 3 . . . . . . . . . . 1 1 . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . 2 2 . 10 . . 4 . 6 . . . Prevented 47 | . . . . . . . . 14 . . 19 . 14 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 91 | . 5 14 2 4 8 4 . 3 11 . 12 . 3 7 13 5 Melee 7 | . . . . . . . . . 1 . . . . 2 3 1 Guns 19 | . 5 13 1 . . . . . . . . . . . . . Cannons 26 | . . . 1 4 3 4 . 3 9 . . . . 1 1 . AOE 24 | . . . . . 5 . . . . . 8 . 2 2 7 . Classes Destroyed 18 | 2 3 3 . 1 2 1 . 1 3 . 1 . . 1 . . Worker 8 | . . . . . . . . . . . . . . 5 3 . Builder 5 | . . . . . . . . . 3 . . . . 2 . . Tunneler 4 | 2 . . . . . . . . . . . . . 1 1 . Hauler 7 | . 1 1 3 . . . . . . . . . . 1 1 . Recycler 6 | 1 . . 1 . . . . . 1 . . . . 2 1 . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 3 | . . 1 . . . . . . 1 . . . . . 1 . Watcher 3 | . . 2 . . . . . . . . . . . . 1 . Swarmer 17 | . 3 3 . . 2 . . . . . 1 . 1 . 7 . Grunt 35 | . 2 6 1 . 3 3 . 2 2 . 8 . . 2 1 5 Brawler 5 | . . . . . 1 1 . . 1 . 1 . . 1 . . Duelist 1 | . . . . . . . . . . . 1 . . . . . Sentry 16 | . . 5 1 2 2 . . . 1 . 1 . 1 2 1 . Hunter 8 | . . . . . . . . 1 2 . . . 1 . 4 . Programmer 6 | . . . . 2 . . . . 2 . . . . 2 . . Samaritan 2 | . . . . . 2 . . . . . . . . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . . . Assembled 3 | . . . . . . . . . 3 . . . . . . . Best Kill Streak 9 | 1 3 4 2 1 7 4 . 1 5 . 9 . 2 3 5 4 Combat Bots Only 9 | . 3 3 1 1 7 4 . 1 3 . 9 . 2 3 4 4 Max Kills in Single Turn 3 | 1 1 1 1 1 1 1 . 1 1 . 3 . 2 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . . 3 . 2 1 3 . Melee 1 | . . . . . . . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Hostile Shots Fired 1133 | . 20 73 15 49 56 34 . 16 324 . 8 . 27 78 253 180 Missed 344 | . 7 14 5 12 19 5 . 5 83 . 5 . 12 24 98 55 Hits 789 | . 13 59 10 37 37 29 . 11 241 . 3 . 15 54 155 125 Melee 17 | . . . . . . 3 . . 12 . . . 2 . . . Projectile 772 | . 13 59 10 37 37 26 . 11 229 . 3 . 13 54 155 125 AOE 14 | . . . . . . . . . 11 . . . . 3 . . Critical Strikes 29 | . . 1 . 1 . 3 . . 9 . . . 2 3 4 6 Part Disruptions 2 | . . . . . . . . . 1 . . . . . . 1 Damage Taken 13735 | . 128 763 147 490 561 478 . 207 3850 . 51 . 313 1343 2491 2913 Core 2904 | . 19 97 12 26 12 52 . 16 483 . 18 . 20 151 694 1304 Absorbed by Shields 507 | . . . . . . . . . 126 . . . . 83 298 . Ignored by Resistances 25 | . . . . . . . . . 25 . . . . . . . Regen/Repaired (Parts) 344 | . . . . . . . . . . . . . . 206 138 . Core Remaining (%) 76 | 100 92 75 97 . . . . 84 . . . . 38 84 39 . Volleys Fired 292 | 14 14 50 23 15 15 16 . 13 60 . 11 . 10 19 31 1 Largest 3 | 2 2 2 2 2 2 3 . 2 2 . 1 . 2 3 2 1 Hottest 223 | 40 112 112 150 150 80 110 . 80 180 . 43 . 180 223 145 35 Shots Fired 515 | 28 28 100 42 27 23 28 . 26 119 . 13 . 13 35 32 1 Gun 195 | 28 28 100 38 . . . . . . . . . . . . 1 Cannon 270 | . . . 4 27 16 26 . 26 119 . 2 . 5 31 14 . Launcher 50 | . . . . . 7 2 . . . . 11 . 8 4 18 . Special . | . . . . . . . . . . . . . . . . . Kinetic 198 | 28 14 . . 14 16 26 . 26 72 . . . . . 1 1 Thermal 253 | . 14 100 35 11 . . . . 47 . 2 . 5 26 13 . Explosive 9 | . . . . . 7 2 . . . . . . . . . . Electromagnetic 55 | . . . 7 2 . . . . . . 11 . 8 9 18 . Robot Hit Streak 23 | 7 4 13 14 7 11 3 . 2 6 . 11 . 2 17 23 . Robot Miss Streak 6 | 2 2 3 3 1 1 2 . 4 6 . . . 3 1 4 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 371 | 16 17 69 30 19 17 14 . 10 67 . 5 . 2 62 23 20 Core Hits 177 | 6 10 21 9 6 18 7 . 5 25 . 16 . 6 17 29 2 Critical Kills 3 | . . . . . . . . . 1 . . . . 1 . 1 Critical Parts Destroyed 9 | 1 . . . . 1 . . . . . . . . . 1 6 Critical Strikes 35 | 1 . 10 . 2 1 2 . . 5 . . . . 6 1 7 Burn 10 | . . 10 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . Destroy 1 | 1 . . . . . . . . . . . . . . . . Blast 8 | . . . . 2 . 2 . . 4 . . . . . . . Smash 10 | . . . . . 1 . . . 1 . . . . . 1 7 Sever 3 | . . . . . . . . . . . . . . 3 . . Impale 2 | . . . . . . . . . . . . . . 2 . . Melee Attacks 106 | . . . . 1 2 1 1 . 12 . . . 1 46 9 33 Impact 58 | . . . . 1 2 1 1 . 12 . . . . . 8 33 Slashing 30 | . . . . . . . . . . . . . 1 28 1 . Piercing 18 | . . . . . . . . . . . . . . 18 . . Sneak Attacks 18 | . . . . . 2 1 . . 2 . . . . 11 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14357 | 173 232 1160 539 617 957 724 . 254 2094 . 1083 . 374 2759 2213 1178 Guns 2049 | 168 232 1158 491 . . . . . . . . . . . . . Cannons 4076 | . . . 25 510 321 415 . 254 1678 . 28 . 26 576 243 . Explosions 3750 | . . . . . 434 223 . . . . 1055 . 344 250 1444 . Melee 4393 | . . . . 65 202 86 . . 416 . . . . 1933 519 1172 Ramming 89 | 5 . 2 23 42 . . . . . . . . 4 . 7 6 Kinetic 2485 | 168 102 . . 316 321 415 . 254 909 . . . . . . . Thermal 3522 | . 130 1158 438 143 . . . . 769 . 72 . 26 543 243 . Explosive 859 | . . . . . 434 223 . . . . . . . . 202 . Electromagnetic 3009 | . . . 78 51 . . . . . . 1011 . 344 283 1242 . Impact 2344 | . . . . 65 202 86 . . 416 . . . . . 403 1172 Slashing 1078 | . . . . . . . . . . . . . . 962 116 . Piercing 971 | . . . . . . . . . . . . . . 971 . . Highest Corruption 19 | . . . . 1 1 1 1 2 4 1 1 1 4 12 19 8 Average Corruption 2 | . . . . 1 1 1 1 2 3 1 1 1 2 10 14 3 Corruption Purged 7 | . . . . . . . . . 4 . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 100 | . . . . 11 6 6 1 . 23 2 10 . 7 12 14 8 Message Errors 18 | . . . . 2 1 1 . . 2 1 3 . 1 4 3 . Matter Fused 33 | . . . . 4 . 3 1 . 9 1 3 . 3 2 4 3 Heat Flow Errors 12 | . . . . 1 2 2 . . 4 . . . . 1 1 1 Energy Discharges 9 | . . . . 2 1 . . . 1 . 1 . 2 . 1 1 Data Loss (minor) 13 | . . . . 1 2 . . . 1 . 1 . . 3 2 3 Data Loss (major) 4 | . . . . 1 . . . . 2 . . . . 1 . . Misfires 6 | . . . . . . . . . 3 . 2 . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . 1 2 . Weapon Failures 2 | . . . . . . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1550 | . . . . . 110 96 . . 144 . . . 34 444 291 431 Projectiles 127 | . . . . . . 20 . . 55 . . . . 52 . . Explosions 78 | . . . . . . . . . . . . . 34 . 44 . Melee 1345 | . . . . . 110 76 . . 89 . . . . 392 247 431 Knockbacks 35 | . . . . . . 5 . 2 18 . . . . . 2 8 Impact 12 | . . . . . . 1 . . 1 . . . . . 2 8 Kinetic 22 | . . . . . . 4 . 2 16 . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 203 | . . . . . 21 . . . . . . . 2 . 177 3 Shots 6 | . . . . . 1 . . . . . . . . . 5 . Rammed 13 | 2 . 1 2 5 . . . . . . . . 1 . 1 1 Targets Rammed 14 | 2 . 1 3 5 . . . . . . . . 1 . 1 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . Highest Temperature 385 | . 223 385 63 167 269 235 . 6 326 . 18 . 81 234 192 120 Average Temperature 86 | . 95 129 18 40 70 82 . 3 54 . 13 . 40 102 86 25 Received Heat Transfer 1919 | . 42 300 45 36 150 270 . 90 328 . 18 . 27 86 . 527 Effects 4 | . . 4 . . . . . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . 1 . . 1 . 4 . 1 1 2 4 Combat Hostiles 13 | . . . . . . . . . 1 . 4 . 1 1 2 4 Parts Fried 36 | . . . . . 1 . . . 2 . 8 . 4 1 14 6 Impact Corruptions 26 | . . . . . 4 2 . . 3 . . . . . 6 11 Robots Melted 3 | . . 2 . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . . . . . . . . 1 . . Parts Melted 17 | . . 14 1 . . . . . . . . . . 2 . . Heat Transferred 6895 | . 333 3293 925 185 . . . . 999 . 87 . 37 703 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Maximum Alert Level 1 | . . 1 . . . . . . 1 . . . . . 1 . Low Security (%) 72 | 100 100 94 100 100 . . . . 14 . . . . 100 82 100 Level 1 27 | . . 5 . . . . . . 85 . . . . . 17 . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 395 | 5 92 208 66 39 . . . . 395 . . . . 83 248 108 Initial 337 | . . 26 66 7 . . . . 337 . . . . 12 4 108 Average 106 | . 39 78 16 3 . . . . 275 . . . . 12 113 36 Influence Increases 3969 | 15 147 442 88 138 160 90 . 256 1068 . 265 . 185 329 629 157 Destroy 0b10 Robot/C 2160 | . 100 280 40 80 160 80 . 160 340 . 240 . 140 160 280 100 Destroy 0b10 Robot/NC 205 | 15 5 20 20 . . . . 10 35 . . . . 55 45 . Destroy Leader 432 | . 22 96 16 40 . 10 . 10 92 . 10 . 20 42 64 10 Allied During Kill 154 | . . . . . . . . 61 46 . . . 25 15 7 . Successful Hack 14 | . 5 . 9 . . . . . . . . . . . . . Disable Machine 210 | . . . . . . . . . 150 . . . . . 60 . Destroy Structure 119 | . . 1 3 3 . . . . 30 . . . . 12 68 2 Advance Influence 300 | . . . . . . . . . 300 . . . . . . . Lose Combat Pursuer 375 | . 15 45 . 15 . . . 15 75 . 15 . . 45 105 45 Influence Decreases 3969 | 15 85 346 229 130 185 90 . 197 956 171 66 199 165 338 432 365 Entered New Map 548 | . . 36 92 10 10 . . . 22 64 . 199 . 8 7 100 Time Decay 2662 | 15 85 270 137 110 165 80 . 167 644 107 66 . 155 286 225 150 Lost Part 599 | . . 40 . 10 10 10 . 10 210 . . . 10 44 140 115 Lost Ally 160 | . . . . . . . . 20 80 . . . . . 60 . Squads Dispatched 34 | . 1 2 . 4 . . . . 9 . 1 . . 5 10 2 Investigation 5 | . . . . 1 . . . . . . . . . 2 2 . Extermination 12 | . . . . 3 . . . . 4 . . . . 2 1 2 Reinforcement 7 | . 1 2 . . . . . . 2 . . . . 1 1 . Assault 3 | . . . . . . . . . . . 1 . . . 2 . Garrison 7 | . . . . . . . . . 3 . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 2 1 . Construction Impeded 4 | . . . . . . . . . 2 . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Distress Signals 9 | . . 4 . 2 . . . 1 1 . . . . . 1 . Communications Jammed 25 | . . . . . . . . . 25 . . . . . . . Distress Signals 25 | . . . . . . . . . 25 . . . . . . . Times Spotted 189 | . 8 22 5 9 8 4 . 8 44 . 12 . 7 14 28 20 Peak Tracking Total 12 | . 2 6 1 4 7 4 . 5 12 . 9 . 3 3 8 12 Tactical Retreats 23 | . 1 3 . 1 . . . 1 6 . 1 . . 3 4 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Traps Triggered 11 | . . . 2 2 . . . . 5 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Machines Disabled 17 | . . . . . . 1 . 1 10 . 1 . . . 4 . Max in Single Turn 3 | . . . . . . 1 . 1 1 . 1 . . . 3 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Machines Accessed 20 | . 1 2 2 2 . 2 . . 2 . . 4 . 3 1 1 Terminals 4 | . 1 1 2 . . . . . . . . . . . . . Fabricators 5 | . . . . 2 . . . . 1 . . . . 1 . 1 Repair Stations 2 | . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 72 | . 6 7 9 3 . 2 . . 2 . . 32 . 7 3 1 Successful 51 | . 3 5 5 2 . 2 . . . . . 32 . 2 . . Failed 21 | . 3 2 4 1 . . . . 2 . . . . 5 3 1 Catastrophic 10 | . . . . . . . . . 2 . . . . 5 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 25 | . 3 2 3 . . . . . 2 . . . . 9 6 . Terminals 17 | . 6 2 9 . . . . . . . . . . . . . Fabricators 7 | . . . . 3 . . . . 1 . . . . 2 . 1 Repair Stations 5 | . . . . . . . . . . . . . . 5 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 5 . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 3 . Terminal Hacks 40 | . 2 . 4 . . 2 . . . . . 32 . . . . Record 11 | . . . . . . . . . . . . 11 . . . . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . Prototype ID Bank 5 | . . . 2 . . . . . . . . 3 . . . . Open Door 2 | . . . . . . 2 . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 2 . . . . . . . . . 2 . . Load Schematic 2 | . . . . 1 . . . . . . . . . 1 . . Build 2 | . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 1 2 1 . . . . 2 . . . . 2 1 . Full Trace Events 4 | . . . 1 . . . . . . . . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 4 . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . 2 . . . . 14 . . . . 12 . . . . Parts Built 3 | . . . . 2 . . . . . . . . . 1 . . Authchips 2 | . . . . 1 . . . . . . . . . 1 . . Time 149 | . . . . 73 . . . . . . . . . 76 . . Total Part Build Rating 11 | . . . . 6 . . . . . . . . . 5 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 2 . . . . . . . . . . 2 . Machine Destruction 4 | . . . . 2 . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Total Allies 11 | . . . . . . . 4 . 2 . 2 . . . 3 . Largest Group 4 | . . . . . . . 4 4 3 . 2 2 2 2 3 . Highest-Rated Group 288 | . . . . . . . 153 153 170 . 61 61 61 61 288 . Highest-Rated Ally 96 | . . . . . . . 40 40 85 . 32 32 32 32 96 . Zionite Dispatches 2 | . . . . . . . . . 1 . . . . . 1 . Heavy 1 | . . . . . . . . . 1 . . . . . . . Light 1 | . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 125 | . . . . . . . . 32 46 . . . 19 12 16 . Total Damage 3977 | . . . . . . . . 815 1593 . . . 344 426 799 . Kills 25 | . . . . . . . . 7 11 . . . 4 1 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Active Infowar (turns) 7896 | 108 269 765 446 1314 . . . . 1307 344 845 102 554 1382 416 44 Sensors 4321 | . . . . . . . . . 697 344 845 102 554 1382 397 . Terrain 1808 | . . . . . . . . . . . . . . 1348 416 44 Seismic 2902 | 108 269 765 446 1314 . . . . . . . . . . . . Jamming 906 | . . . . . . . . . 906 . . . . . . . ECM 2 | . . . . . . . . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 3 1 . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . 1 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Turns Passed 13822 | 226 269 765 464 1321 1026 936 1700 482 2328 344 845 102 554 1382 626 452 Spaces Moved 7732 | 112 121 313 214 673 448 494 914 244 1210 284 646 83 286 766 489 435 Core 167 | 11 . . . . . . . . . . . . . . 96 60 Treads 2116 | 101 121 313 214 673 418 . . . 276 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 4949 | . . . . . 30 494 914 244 934 284 646 83 286 766 189 79 Hover 406 | . . . . . . . . . . . . . . . 204 202 Flight 94 | . . . . . . . . . . . . . . . . 94 Fastest Speed 38 | 50 160 160 155 156 152 180 180 180 120 120 120 120 120 120 38 40 Average Speed 149 | 149 160 160 159 156 214 180 180 180 161 120 120 120 129 135 96 64 Slowest Speed 545 | 160 160 160 160 156 312 180 180 180 545 120 120 120 165 275 305 290 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 7 27 33 22 18 61 70 86 52 32 52 70 68 44 20 20 16 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 7 | . . . . . . . 2 . . . . 1 . . 4 . Known Exits Taken 6 | . . . . . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . . . . . 1 . Scrap Searched 15 | . . . . . 3 2 1 . . 3 3 . 3 . . . Spaces Dug 9 | . . . 1 . . . . . 4 . . . . 2 1 1 Terrain Destroyed 104 | . . . 2 3 12 17 . 9 24 . 3 . 1 6 26 1 Melee 7 | . . . . . . . . . 4 . . . . 1 1 1 Projectile 52 | . . . 2 3 . 9 . 9 20 . 1 . 1 5 2 . AOE 45 | . . . . . 12 8 . . . . 2 . . . 23 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Total 9315 | 141 171 478 292 917 485 511 967 261 1439 287 700 85 450 1004 584 543 Wait 762 | . 28 87 24 183 . . 49 2 48 3 7 3 139 121 15 53 Move 7717 | 111 120 312 213 673 447 493 913 243 1209 283 645 82 285 765 488 435 Hop . | . . . . . . . . . . . . . . . . . Pick Up 105 | 6 4 11 6 11 3 . 3 1 23 1 2 . 4 17 10 3 Fast Attach 77 | 7 . 4 4 6 3 . . . 20 . . . 1 10 12 10 Attach 63 | . . 3 4 4 2 . 1 1 23 . . . 1 10 9 5 Detach 12 | . . . . 3 1 . . . 5 . . . . 2 1 . Swap 50 | 1 2 4 6 5 6 1 . 1 5 . 4 . 7 4 3 1 Drop 71 | . 3 6 9 12 6 . . . 18 . . . 1 10 5 1 Fire 292 | 14 14 50 23 15 15 16 . 13 60 . 11 . 10 19 31 1 Melee 106 | . . . . 1 2 1 1 . 12 . . . 1 46 9 33 Ram 3 | . . . . . . . . . . . . . 1 . 1 1 Kick . | . . . . . . . . . . . . . . . . . Crush 10 | 2 . 1 3 4 . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . . . . . Rewire 31 | . . . . . . . . . . . 31 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 15) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -9/Materials | Discovered new exit (range 12) 1164 | -9/Materials | Discovered new exit (range 16) 1178 | -9/Materials | Lost 3 parts (1p1n1u) 1261 | -9/Materials | Entered another Materials area 1261 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1469 | -8/Materials | Build established: Scavenger-Mutant 1663 | -8/Materials | Discovered new exit (range 11) 1725 | -8/Materials | Entered Factory 1725 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1961 | -7/Factory | Fabricated Adv. Treads (x2) 2502 | -7/Factory | Build established: Scavenger-Tank 3006 | -7/Factory | Discovered new exit (range 12) 3025 | -7/Factory | Cargo convoy interrupted 3046 | -7/Factory | Entered Lower Caves 3049 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3098 | -7/Lower Caves | Destroyed 7 combat bots 3348 | -7/Lower Caves | Build established: Tank 3891 | -7/Lower Caves | Build established: Hauler-Mutant 3937 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3983 | -7/Lower Caves | Discovered new exit (range 13) 4072 | -7/Lower Caves | Entered another Lower Caves area 4685 | -7/Lower Caves | Learned Factory security intel 4993 | -7/Lower Caves | Discovered new exit (range 8) 5008 | -7/Lower Caves | Entered Zion 5182 | -7/Zion | Given the Hacking Drone Bay 5182 | -7/Zion | Found Prototype Device 5197 | -7/Zion | Discovered new exit (range 14) 5247 | -7/Zion | System corruption cleaned by Quarantine Array 5291 | -7/Zion | Learned Factory security intel 5329 | -7/Zion | Learned Factory emergency access door positions 5621 | -7/Zion | Learned Factory scanalyzer intel 5628 | -7/Zion | Given A8's code to call for help 5747 | -7/Zion | Met Imprinter 5812 | -7/Zion | Imprinted 5814 | -7/Zion | Declared Zion's savior 6114 | -7/Zion | Learned location of Armory (-3) 6454 | -7/Zion | Found CR-A16's Pointy Stick 6708 | -7/Zion | Entered Proximity Caves 6708 | -6/Proximity Caves | Accompanied by 4 allies 6969 | -6/Proximity Caves | Spotter reported a threat 7008 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7113 | -6/Proximity Caves | Spotter reported a threat 7146 | -6/Proximity Caves | Learned 8 Factory zone layouts 7167 | -6/Proximity Caves | Discovered new exit (range 13) 7190 | -6/Proximity Caves | Entered Factory 7190 | -6/Factory | Accompanied by 3 allies 7190 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7191 | -6/Factory | Identified exit to Lower Caves 7191 | -6/Factory | Identified exit to Factory 7194 | -6/Factory | Loaded intel: 4 scanalyzer locations 7621 | -6/Factory | Found Hvy. Reflective Plating 7755 | -6/Factory | Identified Hacking Drone Bay 7837 | -6/Factory | Zion Heavy squad teleported in 8038 | -6/Factory | Build established: Scavenger-Mutant 8374 | -6/Factory | Build established: Mutant 8498 | -6/Factory | Terminal network hard line cut 8500 | -6/Factory | Lost 5 parts (2p1n1u1w) 9114 | -6/Factory | Assembled infested ambush trap array 9182 | -6/Factory | Core integrity fell below 50% 9202 | -6/Factory | Garrison activated, responded to threat 9219 | -6/Factory | Lost 8 parts (2p4n1u1w) 9518 | -6/Factory | Entered Lower Caves 9519 | -6/Lower Caves | Build established: Scavenger-Mutant 9519 | -6/Lower Caves | Encountered a Warlord checkpoint 9621 | -6/Lower Caves | Learned Factory emergency access door positions 9830 | -6/Lower Caves | Learned Factory garrison access intel 9850 | -6/Lower Caves | Discovered new exit (range 11) 9861 | -6/Lower Caves | Identified exit to Lower Caves 9862 | -6/Lower Caves | Entered another Lower Caves area 9862 | -6/Lower Caves | Discovered exit to Factory (range 10) 9978 | -6/Lower Caves | Encountered a Warlord checkpoint 10591 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10627 | -6/Lower Caves | Destroyed 9 combat bots 10699 | -6/Lower Caves | Discovered new exit (range 2) 10700 | -6/Lower Caves | Identified exit to Data Miner 10707 | -6/Lower Caves | Entered Data Miner 10707 | -6/Data Miner | Accompanied by 2 allies 10707 | -6/Data Miner | Discovered new exit (range 6) 10730 | -6/Data Miner | Met Data Miner 10751 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10751 | -6/Data Miner | Learned location of Section 7 (-2) 10771 | -6/Data Miner | Received God Mode back door access code from Data Miner 10806 | -6/Data Miner | Identified exit to Proximity Caves 10809 | -6/Data Miner | Entered Proximity Caves 10809 | -5/Proximity Caves | Accompanied by 2 allies 11169 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11294 | -5/Proximity Caves | Learned Factory terminal intel 11299 | -5/Proximity Caves | Discovered exit to Factory (range 12) 11307 | -5/Proximity Caves | Learned Factory emergency access door positions 11363 | -5/Proximity Caves | Entered Factory 11363 | -5/Factory | Accompanied by 2 allies 11363 | -5/Factory | Evolved 2 slots: Utility x2 11366 | -5/Factory | Loaded intel: 26 terminal locations 11367 | -5/Factory | Loaded intel: 4 garrison access locations 11577 | -5/Factory | Incoming investigation squad redirected 11618 | -5/Factory | Incoming investigation squad redirected 11708 | -5/Factory | Build established: Scavenger-Skirmisher 11764 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 11922 | -5/Factory | Lost 3 parts (1p1n1w) 12050 | -5/Factory | Build established: Scavenger-Assassin 12311 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12459 | -5/Factory | System corruption reached 10% 12489 | -5/Factory | Lost 12 parts (1p8n2u1w) 12711 | -5/Factory | Discovered new exit (range 16) 12728 | -5/Factory | Terminal network hard line cut 12738 | -5/Factory | Identified exit to Factory 12745 | -5/Factory | Entered another Factory area 12745 | -4/Factory | Evolved 2 slots: Utility x2 12891 | -4/Factory | Garrison activated, responded to threat 13073 | -4/Factory | System corruption reached 10% 13078 | -4/Factory | Garrison activated, responded to threat 13165 | -4/Factory | Released all parts (10) 13176 | -4/Factory | Zion Light squad teleported in 13186 | -4/Factory | Spotted B-86 Titan 13194 | -4/Factory | Lost 9 parts (3n5u1w) 13252 | -4/Factory | Released all parts (1) 13255 | -4/Factory | Core integrity fell below 50% 13258 | -4/Factory | Lost 3 allies 13282 | -4/Factory | Lost 3 parts (2n1u) 13329 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13338 | -4/Factory | Incoming investigation squad redirected 13368 | -4/Factory | Discovered new exit (range 6) 13371 | -4/Factory | Entered Research 13371 | -3/Research | Evolved 2 slots: Propulsion x2 13458 | -3/Research | Build established: Mutant 13571 | -3/Research | Lost 10 parts (2p5n2u1w) 13639 | -3/Research | Spotted B-86 Titan 13647 | -3/Research | Released all parts (3) 13656 | -3/Research | Core integrity fell below 50% 13799 | -3/Research | Spotted B-86 Titan 13816 | -3/Research | Core integrity fell below 20% 13816 | -3/Research | Released all parts (3) 13823 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13731_ Acquired Adv. Terrain Scanner. 13746_ Acquired Adv. Signal Interpreter. 13775_ Adv. Terrain Scanner destroyed. 13781_ Field Propulsion Drive destroyed. 13782_ Slammed into K-01 Serf. 13782_ K-01 Serf knocked back. 13788_ System corrupted: Energy discharge (-84). 13788_ K-01 Serf cleans the Graviton Restrictor. 13789_ P-80 Master resets K-01 Serf, system corruption cleaned. 13795_ K-01 Serf cleans the Graviton Restrictor. 13804_ Adv. Melee Analysis Suite destroyed. 13807_ System corrupted: Matter fused (-5). 13811_ Imp. Antigrav System destroyed. 13816_ Released Antimatter Reactor. 13816_ Released Cmb. Antigrav System. 13816_ Released Adv. Signal Interpreter. 13817_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8Z. 13822_ P-80 Master resets G-67 Veteran, system corruption cleaned. 13823_ Detecting system override signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ?????????? ##########+####??????????????????? | | ?????????? ss @ #??????????????????? | | ?????????? s #??????????????????? | | ?????????? #??????????????????? | | ?????????? #########??????????? | | ???????????############### # ??????????? | | ?????????????????????????# # ???????????? | | ?????????????????????????# # ???????????? | | ?????????????????????????# # ????????????? | | ?????????????????????????# # ????????????? | | ?????????????????????????# # ?????????????? | | ?????????????????????????# # ?????????????? | | ?????????????????????????# #? ??????????????? | | ?????????????????????????# g#? ??????????????? | | ?????????????????????????# gg ###+####???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# *= #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????######## #???????????? | | ?????????????????????????# ??# #??????????? | | ?????????????????????????# # #??????????? | | ?????????????????????????# ! + ########## | | ?????????????????????????# # """G""" | | ?????????????????????????# ??# """ """ | | ?????????????????????????# ????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 600 Resistance: TH 25 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 8 Authchip Count 2 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Fission Core | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Lgt. Particle Reactor | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive G-67 Veteran | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Adv. Treads | x2 | -7/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstSniperMapper Manual? 0 Play Time 01:15:27 Cumulative 170.0 hours Start 2025.07.18 @ 20:09:53 End 2025.07.18 @ 21:22:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 71 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 3f5fdf68-7188-4a12-b836-dd085f233bec