Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.11 @ 23:14:07 Player: monistgf Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (343) 1715 Value Destroyed (16309) 16309 Prototype IDs (14) 280 Alien Tech Used (1) 200 Bonus (1816) 1816 TOTAL SCORE: 28020 Bonus ------- High Alert Combat Kills 1203 Follower Combat Kills 815 Friendly Fire -202 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 230/230 System Corruption 57% Temperature Cool (0) Movement Walking (118) Location -1/Access Parts ------- > --- POWER (2) -------- Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg Improved Antigrav System Improved Antigrav System > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Graphene Brace > --- WEAPON (4) ------- Graviton Cannon Graviton Cannon Graviton Cannon Enhanced Force Lance > --- INVENTORY (20) --- Light Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor Wheel Improved Antigrav System Improved Antigrav System Improved Antigrav System Huge Storage Unit Compact Battery (200) Advanced Gravity Neutralizer Gamma Rifle Gamma Rifle Graviton Cannon Graviton Cannon Advanced Remote Datajack Molecular Scythe Molecular Scythe Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Gravity Neutralizer Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Advanced Reaction Control System Advanced Phase Shifter Improved Cloaking Device Advanced Focal Shield > --- WEAPON ----------- Molecular Scythe Molecular Scythe Molecular Scythe Molecular Scythe > --- INVENTORY -------- Quantum Reactor Biometal Leg Biometal Leg Improved Antigrav System Advanced Heat Sink Improved Terrain Scanner Advanced Reaction Control System Enhanced Quantum Rifle KE Penetrator Molecular Scythe Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance [Rating: 179] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Enhanced Optical Array Device Improved Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Slashing Weapon Molecular Scythe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 1 . . 1 1 . . . . . . 1 1 Utility 9 | . . . 1 1 . . 1 1 . . . . 2 1 1 1 Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 656 | . 12 8 25 8 22 17 65 2 6 45 16 31 43 70 124 162 Power 52 | . 2 1 1 1 1 . 3 . . 2 . 4 3 14 7 13 Engine 9 | . 2 1 1 1 . . . . . 1 . 1 . . 1 1 Core 11 | . . . . . . . 1 . . . . 3 1 6 . . Reactor 32 | . . . . . 1 . 2 . . 1 . . 2 8 6 12 Propulsion 185 | . 4 2 11 4 15 . 26 . 1 11 4 7 4 12 20 64 Treads 32 | . . . 1 . 2 . 3 . 1 11 4 3 . 2 2 3 Leg 73 | . 4 . 9 4 8 . 7 . . . . 3 4 10 5 19 Wheel 16 | . . 2 1 . . . . . . . . . . . 3 10 Hover 58 | . . . . . 5 . 14 . . . . 1 . . 10 28 Flight 6 | . . . . . . . 2 . . . . . . . . 4 Utility 255 | . 2 2 6 2 2 11 16 1 3 21 7 9 27 35 69 42 Device 184 | . . . 2 1 . 5 9 . 2 15 4 6 21 33 55 31 Storage 15 | . 1 1 1 1 . 2 . . . 1 . . 1 . 2 5 Processor 20 | . 1 1 1 . . 1 2 1 1 . . . 1 1 7 3 Hackware . | . . . . . . . . . . . . . . . . . Protection 36 | . . . 2 . 2 3 5 . . 5 3 3 4 1 5 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 164 | . 4 3 7 1 4 6 20 1 2 11 5 11 9 9 28 43 Energy Gun 30 | . 1 . . . . . 1 . 1 . 3 2 2 3 6 11 Energy Cannon 13 | . . . . . . . . . . 5 . 1 1 . 6 . Ballistic Gun 56 | . 3 3 3 . 3 1 4 1 . 2 . 6 4 3 8 15 Ballistic Cannon 14 | . . . . . . 3 3 . 1 3 . . 1 . . 3 Launcher 7 | . . . . . . . 3 . . . 1 1 . . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon 5 | . . . 3 1 . 1 . . . . . . . . . . Slashing Weapon 30 | . . . 1 . 1 1 9 . . 1 1 1 1 3 4 7 Piercing Weapon 8 | . . . . . . . . . . . . . . . 2 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 1 1 . 2 . 1 . 1 2 4 3 Parts Lost 178 | . 1 . 2 1 6 . 25 . . 3 11 7 4 4 37 77 Power 20 | . 1 . . . . . 2 . . 1 . 3 . 1 3 9 Propulsion 69 | . . . 1 . 4 . 6 . . 1 3 3 1 1 16 33 Utility 48 | . . . 1 . 1 . 8 . . . 3 . 2 2 10 21 Weapon 41 | . . . . 1 1 . 9 . . 1 5 1 1 . 8 14 Highest Loss Streak 34 | . 1 . 1 1 6 . 5 . . 1 8 2 2 1 20 34 To Critical Strikes 6 | . . . . . . . 1 . . . . . . . 1 4 Average Slot Usage (%) 87 | . 96 99 99 98 72 83 79 56 63 86 79 92 97 98 93 83 Engine 1 | . 13 11 9 7 2 . . . . . . . . . . . Core 1 | . . . . . . . . 5 5 4 . 2 . 3 . . Reactor 4 | . . . . . 4 7 5 . . . 5 1 4 4 7 7 Treads 9 | . . . 3 . 8 15 4 . . 21 20 23 9 1 2 . Leg 9 | . 28 . 18 30 5 . 5 . . . . 4 18 26 17 8 Hover 4 | . . . . . 3 . 14 11 11 . . . . . 3 15 Device 11 | . . . 3 13 2 6 10 11 15 11 11 10 13 18 18 15 Storage 5 | . 15 11 9 7 1 4 6 5 5 5 5 5 5 4 4 4 Processor 10 | . 10 10 12 7 7 7 8 5 5 11 11 11 14 14 15 11 Protection 4 | . . . 2 . 10 10 4 5 5 4 4 5 7 4 3 1 Energy Gun 3 | . 11 . . . 2 . . . 3 2 8 9 3 4 5 4 Energy Cannon 1 | . . . . . . . . . . 8 1 4 2 . 1 . Ballistic Gun 8 | . 16 43 26 . 6 25 5 4 5 4 1 5 10 7 4 2 Ballistic Cannon 1 | . . . . . . 3 2 . . 3 3 . 2 4 . . Impact Weapon 1 | . . . 6 25 10 . . . . . . . . . . . Slashing Weapon 2 | . . . 3 4 4 . 9 . . . . . . . 3 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 152 | 13 23 39 42 49 49 55 58 36 46 70 70 62 105 127 135 152 Greatest Support 210 | 20 20 32 42 54 140 140 160 40 40 210 210 134 105 130 155 180 Greatest Overweight (x) 26 | . 1 1 2 . 1 . 1 . 1 1 . . 1 1 26 11 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 10 15 15 15 15 10 10 10 10 10 10 10 20 20 20 25 Average Capacity 12 | . 9 11 13 13 6 8 10 10 10 10 10 10 10 20 19 18 Most Carried 25 | . 10 12 15 15 15 10 10 6 10 10 10 10 11 20 20 25 Average Carried 11 | . 8 9 13 13 6 7 9 6 9 9 7 9 9 19 17 16 Final Capacity 20 | 8 10 15 10 15 5 10 10 10 10 10 10 10 20 20 15 20 Final Carried 20 | 6 10 12 10 15 5 10 7 6 10 10 8 10 11 20 15 19 Class Distribution -------------------- 19% | Scavenger-Skirmisher 18% | Scavenger-Tank 16% | Mutant 9% | Skirmisher 8% | Scavenger-Gunner 8% | Scavenger-Mutant 4% | Scavenger-Ninja 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Tank | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Fac Res Res Acc Matter Collected 12651 | 200 250 203 550 125 235 759 1285 . . 1281 705 634 980 1450 1909 2085 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 18112 | . 486 229 674 409 . 1291 2185 . . 1913 622 995 1976 1174 2372 3786 Parts 906 | . 32 14 40 9 . 64 102 . . 74 22 42 95 63 132 217 Haulers Intercepted 11 | . . . . . . 3 1 . . 2 . . . 1 1 3 Recyclers Shooed 14 | . . . 1 . . 1 . . . 3 . . 4 1 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . 11 31 . . . . Prevented 19 | . . . . . . . . . . . 11 8 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 255 | . 13 4 12 8 . 16 40 . . 26 11 14 21 17 31 42 Melee 44 | . . . . 6 . . 19 . . . . . . . 3 16 Guns 145 | . 12 4 12 . . 13 12 . . 16 5 13 14 9 15 20 Cannons 40 | . . . . . . 3 6 . . 10 3 . 6 8 4 . AOE 15 | . . . . . . . 3 . . . 3 . 1 . 8 . Classes Destroyed 18 | . 3 2 3 1 . 4 1 . . 2 1 . . 1 . . Worker 19 | . . . . . . 1 4 . . . . . 5 1 3 5 Builder 17 | . . . . . . . . . . 2 . . 2 5 6 2 Tunneler 4 | . . . . . . 1 . . . 1 . . 1 . 1 . Hauler 11 | . . . . . . 3 1 . . 2 . . . 1 1 3 Recycler 18 | . . . . . . 6 1 . . 2 . . 6 . 1 2 Mechanic 3 | . . . . . . . . . . . . . . 2 1 . Operator 3 | . . . 1 . . 1 1 . . . . . . . . . Watcher 13 | . 1 1 . 1 . 2 2 . . . . . . 1 . 5 Swarmer 37 | . 3 . . . . 3 8 . . 4 . 1 5 3 . 10 Saboteur 2 | . . . . . . . 2 . . . . . . . . . Grunt 93 | . 10 1 7 6 . 8 17 . . 13 9 8 3 4 3 4 Brawler 3 | . . 1 . . . . 2 . . . . . . . . . Duelist 3 | . . . 1 . . . . . . . . 1 . . 1 . Protector 1 | . . . . . . . . . . 1 . . . . . . Sentry 27 | . . 2 3 1 . 1 5 . . 2 1 2 5 1 1 3 Hunter 29 | . . . 1 . . 1 1 . . 1 . 2 . 4 10 9 Programmer 59 | . . . . 1 . 3 5 . . 5 . . 8 5 16 16 Behemoth 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | . 6 2 3 7 . 5 8 . . 4 3 4 13 3 11 5 Combat Bots Only 9 | . 6 2 3 6 . 4 8 . . 4 3 4 7 3 9 4 Max Kills in Single Turn 5 | . 1 1 2 1 . 2 2 . . 2 1 1 2 2 5 2 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . 1 Exploded 3 | . . . . . . . 2 . . . 1 . 1 . 3 . Melee 2 | . . . . 1 . . 2 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Fac Res Res Acc Damage Taken 35187 | . 718 98 451 210 312 980 4876 . . 2260 2456 2227 1374 1373 5503 12349 Core 4187 | . 183 14 81 31 204 112 577 . . 107 212 287 108 106 552 1613 Absorbed by Shields 1274 | . . . . . . . . . . . . 192 156 886 40 . Reduced by Siege Mode 782 | . . . . . . 28 70 . . 165 147 . . . . 372 Redirected to Shielding 88 | . . . . . . . . . . . . . . . . 88 Regen/Repaired (Parts) 31 | . . . . . 24 7 . . . . . . . . . . Core Remaining (%) 67 | 100 26 96 85 . . 50 32 . . . . 39 90 91 61 . Volleys Fired 631 | . 46 8 26 . . 40 63 . . 83 45 37 50 63 72 98 Largest 4 | . 2 4 4 . . 4 4 . . 4 4 4 4 4 4 4 Hottest 323 | . 60 92 97 . . 147 162 . . 300 241 245 256 230 323 313 Shots Fired 1872 | . 92 29 104 . . 161 165 . . 210 105 88 179 236 231 272 Gun 1495 | . 92 29 104 . . 135 112 . . 110 52 83 137 174 200 267 Cannon 360 | . . . . . . 26 48 . . 100 46 3 42 62 28 5 Launcher 17 | . . . . . . . 5 . . . 7 2 . . 3 . Special . | . . . . . . . . . . . . . . . . . Kinetic 1243 | . 47 29 104 . . 161 153 . . 115 71 48 124 165 92 134 Thermal 476 | . 45 . . . . . 7 . . 95 27 38 55 44 124 41 Explosive 3 | . . . . . . . . . . . . . . . 3 . Electromagnetic 150 | . . . . . . . 5 . . . 7 2 . 27 12 97 Robot Hit Streak 44 | . 20 14 6 . . 13 13 . . 21 44 13 21 8 15 32 Robot Miss Streak 9 | . 1 1 3 . . 3 5 . . 4 2 7 8 6 3 9 Penetration Max 2 | . . . . . . . . . . 2 1 . 1 1 1 1 Secondary Targets 19 | . . . 2 . . 2 . . . . . 4 3 . 1 7 Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . 1 1 . 1 1 Shots Hit Robots 1419 | . 73 22 64 16 . 88 178 . . 141 85 69 109 137 167 270 Core Hits 658 | . 23 9 28 7 . 46 98 . . 64 34 35 64 57 86 107 Critical Kills 11 | . . . . 1 . 1 . . . 3 . . 3 . 1 2 Critical Parts Destroyed 24 | . . . . 2 . 1 2 . . 4 7 . 5 1 2 . Critical Strikes 97 | . . . . 4 . 3 19 . . 15 16 1 11 7 7 14 Burn 5 | . . . . . . . . . . . 1 1 1 . . 2 Destroy 36 | . . . . . . 2 2 . . 9 9 . 8 1 3 2 Blast 27 | . . . . . . 1 5 . . 6 6 . 2 6 . 1 Corrupt 3 | . . . . . . . . . . . . . . . 1 2 Smash 3 | . . . . 3 . . . . . . . . . . . . Sever 23 | . . . . 1 . . 12 . . . . . . . 3 7 Melee Attacks 342 | . . . . 27 2 1 142 . . 4 1 3 1 10 20 131 Impact 24 | . . . . 22 2 . . . . . . . . . . . Slashing 303 | . . . . 5 . 1 142 . . 4 1 3 1 10 14 122 Piercing 15 | . . . . . . . . . . . . . . . 6 9 Sneak Attacks 15 | . . . . 3 . . 4 . . . . . . . 1 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 55 | . . . . 7 . . 20 . . . . . . . 5 23 Damage Inflicted 45070 | . 877 312 967 669 . 2201 5961 . . 4567 2315 1795 3949 4540 7792 9125 Guns 24269 | . 877 312 967 . . 1792 1644 . . 2109 936 1404 2774 2901 4728 3825 Cannons 8175 | . . . . . . 409 839 . . 2452 1017 67 1043 1400 706 242 Explosions 2713 | . . . . . . . 207 . . . 349 111 108 186 1752 . Melee 9806 | . . . . 669 . . 3236 . . . . 213 . 30 600 5058 Ramming 107 | . . . . . . . 35 . . 6 13 . 24 23 6 . Kinetic 19792 | . 401 312 967 . . 2201 2321 . . 2148 1545 707 2447 2964 1843 1936 Thermal 10719 | . 476 . . . . . 162 . . 2413 408 764 1478 835 3511 672 Explosive 1938 | . . . . . . . . . . . . . . 186 1752 . Electromagnetic 2708 | . . . . . . . 207 . . . 349 111 . 502 80 1459 Impact 586 | . . . . 586 . . . . . . . . . . . . Slashing 8911 | . . . . 83 . . 3236 . . . . 213 . 30 600 4749 Piercing 309 | . . . . . . . . . . . . . . . . 309 Highest Corruption 57 | . . . . 3 3 6 14 . . 7 7 7 9 7 19 57 Average Corruption 9 | . . . . 1 3 3 7 . . 3 7 7 6 4 13 26 Corruption Purged 33 | . . . . . . 8 5 . . 5 . . . . 10 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 505 | . . . . 4 12 37 64 . . 32 47 59 19 25 84 122 Message Errors 106 | . . . . 1 5 7 17 . . 4 10 9 6 6 16 25 Matter Fused 119 | . . . . . 2 10 16 . . 7 12 20 8 6 14 24 Heat Flow Errors 55 | . . . . . 1 5 7 . . 6 5 3 1 4 10 13 Energy Discharges 65 | . . . . . 2 11 8 . . 3 7 6 2 3 13 10 Parts Rejected 10 | . . . . . . . . . . . . 3 . . 4 3 Parts Fused 5 | . . . . 1 1 . . . . 1 1 1 . . . . Data Loss (minor) 51 | . . . . 2 1 1 9 . . 3 6 10 1 2 6 10 Data Loss (major) 19 | . . . . . . 2 1 . . 2 3 3 . 1 3 4 Misfires 18 | . . . . . . 1 . . . 3 1 2 1 1 5 4 Alerts 13 | . . . . . . . 2 . . 2 2 . . . 6 1 Misdirections 15 | . . . . . . . 2 . . . . . . . 1 12 Weapon Failures 29 | . . . . . . . 2 . . 1 . 2 . 2 6 16 Overload Shots 1 | . . . . . . . . . . . 1 . . . . . Overflow Damage 1409 | . . . . 192 . . 194 . . 83 . 75 186 35 166 478 Projectiles 226 | . . . . . . . 20 . . 83 . . 82 35 6 . Explosions 205 | . . . . . . . . . . . . . 104 . 101 . Melee 978 | . . . . 192 . . 174 . . . . 75 . . 59 478 Knockbacks 45 | . . . . 1 . 7 8 . . 3 8 . 6 10 . 2 Impact 2 | . . . . 1 . . 1 . . . . . . . . . Kinetic 39 | . . . . . . 6 5 . . 3 8 . 5 10 . 2 Secondary 4 | . . . . . . 1 2 . . . . . 1 . . . Self-Inflicted Damage 315 | . . . . . . . 22 . . . 8 2 48 . 235 . Shots 8 | . . . . . . . 1 . . . 2 1 1 . 3 . Rammed 6 | . . . . . . . 3 . . 1 2 . . . . . Targets Rammed 9 | . . . . . . . 3 . . 1 2 . 1 1 1 . Kicked 3 | . . . . . . . . . . . . . 1 1 1 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 376 | . 96 144 214 . 251 209 258 . . 371 205 284 327 367 376 325 Average Temperature 82 | . 39 52 70 . 126 53 74 . . 115 42 141 102 87 134 48 Received Heat Transfer 4741 | . 363 6 180 72 . 477 945 . . 580 1006 420 77 54 210 351 Effects 12 | . . . 2 . . . . . . 2 . 1 5 . . 2 Energy Bleed 4 | . . . . . . . . . . 1 . 1 . . . 2 Interference 6 | . . . 2 . . . . . . 1 . . 3 . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . Siege Activations 17 | . . . . . . 2 3 . . 8 2 . . . . 2 Total Turns 298 | . . . . . . 24 47 . . 112 57 . . . . 58 Longest Duration 53 | . . . . . . 23 23 . . 24 45 . . . . 53 Robots Corrupted 6 | . . . . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . . . 6 Parts Fried 19 | . . . . 4 . . 1 . . . . 2 . 2 . 10 Impact Corruptions 8 | . . . . 7 . . 1 . . . . . . . . . Robots Melted 3 | . 1 . . . . . . . . . . 1 . . 1 . Combat Hostiles 3 | . 1 . . . . . . . . . . 1 . . 1 . Parts Melted 28 | . 3 . . . . 2 . . . 5 1 3 1 . 12 1 Heat Transferred 13970 | . 1075 . . . . . 375 . . 2590 868 1575 1752 962 3700 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Fac Res Res Acc Peak Influence 1172 | . 302 250 453 318 42 774 1172 526 199 756 . . 670 452 340 423 Initial 526 | . . 71 105 114 41 . 370 526 184 139 . . 72 279 254 193 Average 342 | . 131 160 282 178 19 487 702 526 188 466 . . 302 192 220 227 Maximum Alert Level 4 | . 1 1 2 1 . 3 4 2 . 3 . . 2 2 1 2 Low Security (%) 34 | . 90 57 14 72 100 12 . . 100 3 . . 42 55 42 42 Level 1 32 | . 9 42 61 27 . 25 6 . . 32 . . 20 37 57 51 Level 2 24 | . . . 24 . . 43 49 100 . 59 . . 36 6 . 5 Level 3 8 | . . . . . . 18 41 . . 5 . . . . . . Level 4 . | . . . . . . . 2 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 2 2 2 1 . 11 16 . . 8 . 1 2 4 8 14 Investigation 6 | . 2 . . . . 2 1 . . 1 . . . . . . Extermination 28 | . . . . 1 . 4 3 . . 3 . . 2 3 5 7 Reinforcement 19 | . . 2 2 . . 2 6 . . 2 . . . 1 3 1 Assault 8 | . . . . . . 2 3 . . 2 . 1 . . . . Garrison 10 | . . . . . . 1 3 . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . 1 . . . 1 . . . . 2 . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Fac Res Res Acc Distress Signals 11 | . 2 . 2 1 . . 2 . . . . . 1 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 442 | . 20 7 14 10 10 37 77 . 5 38 15 21 24 35 44 85 Peak Tracking Total 11 | . 4 3 5 8 6 6 8 . 5 6 5 8 4 5 9 11 Tactical Retreats 35 | . 1 . . . 1 . 13 . . 4 2 5 . . . 9 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Fac Res Res Acc Traps Triggered 19 | . 1 . . 2 . 2 4 1 . 7 . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . Triggered 3 | . . . . . . . . . . . . 3 . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Fac Res Res Acc Machines Disabled 45 | . . . . . . 21 6 . . 10 1 . 3 2 1 1 Max in Single Turn 6 | . . . . . . 1 4 . . 6 1 . 2 1 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Fac Res Res Acc Machines Accessed 39 | . 3 1 4 1 . 9 4 . . 4 1 1 2 3 . 6 Terminals 34 | . 3 1 4 1 . 9 3 . . 4 . . 2 2 . 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . 1 Total Hacks 75 | . 9 3 8 1 . 16 7 . . 9 1 1 2 4 . 14 Successful 16 | . 3 . 2 . . 2 . . . 3 1 1 . 1 . 3 Failed 59 | . 6 3 6 1 . 14 7 . . 6 . . 2 3 . 11 Catastrophic 20 | . 2 . 4 1 . 4 2 . . 1 . . 2 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 35 | . 2 . 5 1 . 10 5 . . 3 5 . 2 2 . . Terminals 67 | . 9 3 8 1 . 16 5 . . 9 . . 2 2 . 12 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . . 2 Terminal Hacks 12 | . 2 . 1 . . 2 . . . 2 1 1 . . . 3 Record 1 | . . . . . . . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . 3 Alert Level 3 | . . . 1 . . 1 . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . . . . . 1 . . . . . . Terminals 3 | . 1 . 1 . . . . . . 1 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . Botnet 2 | . . . 1 . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 1 4 1 . 9 4 . . 4 . . 2 3 . 4 Full Trace Events 5 | . 1 . . . . 2 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 2 4 . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 . . . . 2 . . . . Allies Hacked 2 | . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Fac Res Res Acc Total Allies 28 | . . . . . 19 . 1 . . . . 2 3 3 . . Largest Group 19 | . . . . . 19 13 1 . . . . 1 3 3 . . Highest-Rated Group 475 | . . . . . 475 359 29 . . . . 49 138 138 . . Highest-Rated Ally 49 | . . . . . 35 35 29 . . . . 49 46 46 . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 281 | . . . . . 95 115 4 . . . . 7 5 55 . . Total Damage 7952 | . . . . . 3339 3013 60 . . . . 253 92 1195 . . Kills 37 | . . . . . 10 21 . . . . . . . 6 . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 1 . . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Fac Res Res Acc Turns Passed 21370 | . 635 277 634 478 877 2592 2409 53 185 2130 1455 1937 921 1810 2234 2743 Spaces Moved 12587 | 1 296 200 353 240 566 1305 2089 89 157 1067 695 810 420 918 1076 2305 Core 44 | . . . . . 37 . . . . . . . . . 7 . Treads 4472 | . . . . . 317 1305 249 . . 883 695 810 194 . . 19 Legs 3565 | 1 296 . 232 240 150 . 258 . . . . . 226 918 601 643 Wheels 572 | . . 200 121 . . . . . . . . . . . 245 6 Hover 3934 | . . . . . 62 . 1582 89 157 184 . . . . 223 1637 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 32 | 120 120 100 90 105 50 160 34 56 56 56 160 163 120 120 36 32 Average Speed 114 | 120 144 105 127 105 127 160 67 56 77 145 165 166 150 125 121 65 Slowest Speed 1350 | 120 190 115 190 105 180 160 250 56 106 170 170 167 250 190 1350 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 39 | 2 54 25 25 8 95 35 46 3 78 27 81 96 10 31 17 33 Regions Visited 16 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 . . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . . 1 . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . 1 4 . . . . Spaces Dug 64 | . . . . 2 1 1 34 . . 5 . . 1 8 5 7 Terrain Destroyed 341 | . . . . 2 1 11 58 . . 99 9 5 62 46 39 9 Melee 63 | . . . . 2 1 1 34 . . 4 . . 1 8 5 7 Projectile 142 | . . . . . . 10 21 . . 30 9 5 23 27 16 1 AOE 135 | . . . . . . . 3 . . 65 . . 38 11 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Fac Res Res Acc Total 17952 | . 415 252 493 439 715 1716 2771 91 219 1512 918 1326 620 1423 1858 3184 Wait 3150 | . 39 29 49 169 118 324 360 . 49 222 153 419 73 281 478 387 Move 12573 | . 295 199 352 240 565 1304 2088 89 156 1066 694 809 419 917 1075 2305 Hop . | . . . . . . . . . . . . . . . . . Pick Up 243 | . 9 5 14 7 3 10 33 . 3 25 2 7 7 32 35 51 Fast Attach 256 | . 3 . 7 1 8 11 30 1 4 17 7 18 18 12 49 70 Attach 135 | . 1 3 5 2 2 . 25 . 1 8 8 2 5 8 23 42 Detach 72 | . 1 1 2 . . 2 8 . 3 4 4 1 3 8 12 23 Swap 266 | . 8 5 13 5 12 6 10 1 1 20 2 11 20 50 52 50 Drop 323 | . 13 2 25 1 6 17 41 . 2 36 . 9 23 41 47 60 Fire 631 | . 46 8 26 . . 40 63 . . 83 45 37 50 63 72 98 Melee 248 | . . . . 14 1 1 104 . . 4 1 3 1 10 14 95 Ram 3 | . . . . . . . 3 . . . . . . . . . Kick 3 | . . . . . . . . . . . . . 1 1 1 . Crush 3 | . . . . . . . . . . 1 2 . . . . . Escape Stasis 26 | . . . . . . . . . . 26 . . . . . . Rewire 19 | . . . . . . 1 6 . . . . 9 . . . 3 Trap 1 | . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: [*Fac x2]) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 144 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 6) 602 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Weapon x2 733 | -9/Materials | Discovered new exit (range 13) 751 | -9/Materials | Identified exit to Storage 903 | -9/Materials | Discovered new exit (range 9) 911 | -9/Materials | Identified exit to Materials 913 | -9/Materials | Entered another Materials area 913 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1465 | -8/Materials | Discovered new exit (range 17) 1547 | -8/Materials | Entered Factory 1547 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1847 | -7/Factory | Build established: Scavenger-Mutant 2025 | -7/Factory | Sucked down chute 2025 | -7/Factory | Entered Waste 2033 | -7/Waste | Spotted C-40 Crusher 2100 | -7/Waste | Spotted C-40 Crusher 2103 | -7/Waste | Spotted C-40 Crusher 2134 | -7/Waste | Spotted C-40 Crusher 2139 | -7/Waste | Spotted C-40 Crusher 2147 | -7/Waste | Spotted C-40 Crusher 2159 | -7/Waste | Build established: Mutant 2183 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2183 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2186 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2189 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2192 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2206 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2212 | -7/Waste | Discovered new exit (range 12) 2222 | -7/Waste | Warlord forces began an assault 2237 | -7/Waste | Lost 6 parts (4n1u1w) 2347 | -7/Waste | Allies destroyed C-40 Crusher 2362 | -7/Waste | Allies destroyed C-40 Crusher 2423 | -7/Waste | Allies destroyed C-40 Crusher 2425 | -7/Waste | Allies destroyed C-40 Crusher 2457 | -7/Waste | Allies destroyed C-40 Crusher 2902 | -7/Waste | Entered Factory 2902 | -7/Factory | Accompanied by 13 allies 3112 | -7/Factory | Discovered new exit (range 7) 3262 | -7/Factory | Build established: Derelict-Tank 3789 | -7/Factory | Build established: Scavenger-Tank 3860 | -7/Factory | Garrison activated, responded to threat 4502 | -7/Factory | First assault squad dispatched 4794 | -7/Factory | Discovered new exit (range 16) 5442 | -7/Factory | Identified exit to Factory 5494 | -7/Factory | Entered another Factory area 5494 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5519 | -6/Factory | Garrison activated, responded to threat 5844 | -6/Factory | First assault squad dispatched 5853 | -6/Factory | Build established: Scavenger-Gunner 6043 | -6/Factory | Lost 4 parts (2n2u) 6048 | -6/Factory | Destroyed 8 combat bots 6625 | -6/Factory | Spotted B-75 Beast 6715 | -6/Factory | Discovered new exit (range 19) 6731 | -6/Factory | Build established: Mutant 7651 | -6/Factory | Lost 3 parts (3w) 7722 | -6/Factory | Core integrity fell below 50% 7724 | -6/Factory | System corruption reached 10% 7888 | -6/Factory | Lost 5 parts (3n2w) 7892 | -6/Factory | Discovered new exit (range 18) 7903 | -6/Factory | Entered another Factory area 7903 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7956 | -5/Factory | Sucked down chute 7956 | -5/Factory | Entered Waste 7959 | -5/Waste | Found Prototype Device 7959 | -5/Waste | Identified Exp. Shield Generator 7970 | -5/Waste | Spotted C-40 Crusher 7981 | -5/Waste | Spotted C-40 Crusher 8001 | -5/Waste | Spotted C-40 Crusher 8067 | -5/Waste | Spotted C-40 Crusher 8070 | -5/Waste | Spotted C-40 Crusher 8088 | -5/Waste | Spotted C-40 Crusher 8130 | -5/Waste | Discovered new exit (range 13) 8140 | -5/Waste | Identified exit to Factory 8141 | -5/Waste | Entered Factory 8620 | -5/Factory | Build established: Scavenger-Skirmisher 9641 | -5/Factory | First assault squad dispatched 10197 | -5/Factory | Discovered new exit (range 16) 10234 | -5/Factory | Identified exit to Upper Caves 10271 | -5/Factory | Entered Upper Caves 10422 | -5/Upper Caves | Build established: Skirmisher 10720 | -5/Upper Caves | Spotted B-75 Beast 10758 | -5/Upper Caves | Destroyed B-75 Beast 10842 | -5/Upper Caves | Lost 8 parts (3n1u4w) 11086 | -5/Upper Caves | Learned Factory emergency access door positions 11359 | -5/Upper Caves | Found Alien Artifact 11359 | -5/Upper Caves | Identified Dimensional Node Initializer 11359 | -5/Upper Caves | Initialized slip node 11656 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11671 | -5/Upper Caves | Discovered new exit (range 11) 11694 | -5/Upper Caves | Identified exit to Upper Caves 11726 | -5/Upper Caves | Entered another Upper Caves area 11966 | -5/Upper Caves | Build established: Scavenger-Skirmisher 12027 | -5/Upper Caves | Learned 8 Factory zone layouts 12543 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12568 | -5/Upper Caves | Core integrity fell below 50% 13496 | -5/Upper Caves | Discovered new exit (range 12) 13513 | -5/Upper Caves | Identified exit to Factory 13522 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13557 | -5/Upper Caves | Build established: Scavenger-Tank 13663 | -5/Upper Caves | Entered Factory 13663 | -4/Factory | Evolved 2 slots: Utility x2 13664 | -4/Factory | Identified exit to Research 13664 | -4/Factory | Identified exit to Upper Caves 14270 | -4/Factory | Destroyed 7 combat bots 14431 | -4/Factory | Allied Derelicts emerged from ambush trap array 14584 | -4/Factory | Entered Research 14584 | -3/Research | Accompanied by 3 allies 14584 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14585 | -3/Research | Identified exit to Armory 14607 | -3/Research | Build established: Scavenger-Skirmisher 14959 | -3/Research | Found Prototype Device 14960 | -3/Research | Identified Exp. Thermal Shield 16032 | -3/Research | Spotted B-86 Titan 16180 | -3/Research | Allied Derelicts emerged from ambush trap array 16378 | -3/Research | Discovered new exit (range 10) 16393 | -3/Research | Identified exit to Research 16394 | -3/Research | Entered another Research area 16394 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16494 | -2/Research | Build established: Scavenger-Tank 17011 | -2/Research | System corruption reached 10% 17218 | -2/Research | Lost 3 parts (1p1u1w) 17327 | -2/Research | Found Prototype Launcher 17328 | -2/Research | Identified Hellfire Missile Launcher 17927 | -2/Research | Crushed by falling debris 17937 | -2/Research | Destroyed 9 combat bots 17958 | -2/Research | Lost 20 parts (1p9n5u5w) 18222 | -2/Research | Found Prototype Slashing Weapon 18222 | -2/Research | Identified Molecular Scythe 18226 | -2/Research | Found Molecular Scythe 18231 | -2/Research | Found Molecular Scythe 18234 | -2/Research | Found Molecular Scythe 18238 | -2/Research | Found Molecular Scythe 18595 | -2/Research | Discovered new exit (range 13) 18618 | -2/Research | Identified exit to Access 18628 | -2/Research | Entered Access 18628 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18665 | -1/Access | Found Enh. Force Lance 18665 | -1/Access | Found Enh. Force Lance 18666 | -1/Access | Found Enh. Force Lance 18848 | -1/Access | Build established: Scavenger-Ninja 19430 | -1/Access | Discovered new exit (range 8) 19432 | -1/Access | Identified exit to Command 19448 | -1/Access | Lost 4 parts (3n1u) 19701 | -1/Access | System corruption reached 10% 19761 | -1/Access | Crushed by falling debris 19864 | -1/Access | Core integrity fell below 50% 19895 | -1/Access | Lost 34 parts (3p15n11u5w) 20002 | -1/Access | Garrison activated, responded to threat 20015 | -1/Access | Build established: Scavenger-Gunner 20034 | -1/Access | Lost 3 parts (1p2n) 20234 | -1/Access | Core integrity fell below 20% 20268 | -1/Access | Lost 16 parts (2p8n2u4w) 20279 | -1/Access | System corruption reached 30% 20914 | -1/Access | Spotted B-99 Colossus 20969 | -1/Access | Garrison activated, responded to threat 21049 | -1/Access | Lost 9 parts (1p2n2u4w) 21249 | -1/Access | Build established: Scavenger-Mutant 21371 | -1/Access | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 21258_ Acquired 16 matter. 21264_ R-10 Processor collects Corrupted Adv. Heat Sink. 21272_ System corrupted: Matter fused (-10). 21283_ Acquired Centrium Leg. 21288_ Connecting with Fabricator... 21291_ System corrupted: Heat flow error (+162). 21306_ System corrupted: Heat flow error (+213). 21330_ Acquired Prototype Ballistic Cannon. 21330_ Identified Graviton Cannon. 21333_ Acquired Graviton Cannon. 21338_ System corrupted: Matter fused (-6). 21339_ Acquired Graviton Cannon. 21341_ Dropped Wheel. 21342_ Acquired Graviton Cannon. 21355_ P5WDIB4MJB Z, 21356_ Com. Matter Pod destroyed. 21366_ G-73 Enforcer knocked back. 21366_ G-73 Enforcer Adv. Heat Sink blasted off. 21366_ G-73 Enforcer knocked back. 21369_ System corrupted: Graviton Cannon jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# =% | | ??????????????????????????????????????????# * | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ???????????????????????????????????############### | | ???????????????????#??????????????# !!! = | | ???????????????????# ?????????????# !! | | ???????????????????? ???????????### =! | | ????????????????????? ????????? | | ??????????????????????? ??????????## | | ??????????????#????????? ??????????# | | ????????####### ##########+##########^ | | ???????? ^ | | ???????? | | ??????? | | ??????? ^ k ^ | | ?????? g% ^ | | ?????? " | | ?????? g! ^ " | | ????????????##############b########## " | | ????????????????# t @ #???????# " | | ????????????????# #???????# ""Y"" ^" | | ????????????????# #???????# """"" | | ????????????????# #???????# | | ????????????????# #???????# | | ????????????????# #???????# | | ????????????????#= #?????######+######### | | ????????????????# #?????# #?? | | ????????????????# #?????# #?? | | ????????????????# " #?????# "" #?? | | ????????????????# """ #?????# """" #?? | | ????????????????# """ #?????# """" #?? | | ????????????????# " #?????#""" """" #?? | | ????????????????#############?????#""F """" #?? | | ??????????????????????????????????#"" """" #?? | | ??????????????????????????????????#""" "" #?? | | ??????????????????????????????????#""" "" #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????##############?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Resistance: EX 50 Resistance: EM 25 Propulsion Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed FieldGammaRay Manual? 0 Play Time 04:54:53 Cumulative 103.9 hours Start 2023.10.11 @ 16:05:04 End 2023.10.11 @ 23:14:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcf459c8-9c5b-4b0e-881b-2e93cb53d8ae