Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 16:03:16 Player: Minty Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (233) 1165 Value Destroyed (9419) 9419 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (11151) 11151 TOTAL SCORE: 32715 Bonus ------- Pure Core 7010 High Alert Combat Kills 1136 Follower Combat Kills 1996 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -391 Cogmind --------- Core Integrity 415/1600 Matter 219/300 Energy 150/150 System Corruption 69% Temperature Cool (0) Movement Walking (120) Location -1/Command Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Myomer Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink Experimental Optical Array Seismic Detector Experimental Targeting Computer Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Graphene Brace (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Optical Array Seismic Detector Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Graphene Brace Improved System Guard Improved System Guard Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- (None) [Rating: 184] Favorites ----------- Power Light Quantum Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Centrium Leg Treads Advanced Heavy Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Experimental Optical Array Device Graphene Brace Storage Medium Battery Processor Experimental Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Hardcell Cannon Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Hardcell Cannon Launcher Scatter Rocket Array Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Fac Res Res DSF Acc Com Slots Evolved 18 | . . . 2 2 . 2 . . . . 2 . . . . . . 2 . . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . Utility 10 | . . . 1 1 . . . . . . 2 . . . . . . 2 . . . 1 1 1 . 1 . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 358 | 9 1 4 5 4 16 25 4 1 13 8 30 1 4 . 4 . . 16 2 36 2 69 18 1 11 51 23 Power 46 | 1 . 1 . . 3 3 . . 2 2 4 . 1 . . . . 2 . 4 . 8 3 . 2 7 3 Engine 18 | 1 . 1 . . 3 2 . . . 2 4 . 1 . . . . . . 3 . 1 . . . . . Core 9 | . . . . . . 1 . . 1 . . . . . . . . 2 . 1 . 4 . . . . . Reactor 19 | . . . . . . . . . 1 . . . . . . . . . . . . 3 3 . 2 7 3 Propulsion 98 | 2 . 2 3 . 4 6 1 . 1 3 9 . . . . . . 6 . 13 . 23 5 . 3 12 5 Treads 19 | 2 . . . . 1 . . . . 1 3 . . . . . . . . 1 . 1 2 . 3 5 . Leg 20 | . . . . . . . . . . 1 1 . . . . . . . . 3 . 4 2 . . 6 3 Wheel 10 | . . . . . . . . . . . . . . . . . . . . 6 . 1 . . . 1 2 Hover 29 | . . . . . 1 4 . . . . 5 . . . . . . 6 . 1 . 11 1 . . . . Flight 20 | . . 2 3 . 2 2 1 . 1 1 . . . . . . . . . 2 . 6 . . . . . Utility 131 | 3 1 . . 3 3 9 2 . 6 . 10 1 3 . 4 . . 5 2 12 . 30 5 1 2 20 9 Device 68 | 3 . . . 1 1 2 . . 1 . 5 . 3 . . . . 3 1 9 . 17 4 1 2 10 5 Storage 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Processor 41 | . . . . 1 1 3 1 . 5 . 4 1 . . . . . 1 . 3 . 11 . . . 6 4 Hackware 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protection 18 | . . . . . 1 3 1 . . . 1 . . . 4 . . 1 1 . . 2 . . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 3 . 1 2 1 6 7 1 1 4 3 7 . . . . . . 3 . 7 2 8 5 . 4 12 6 Energy Gun 30 | 1 . . 2 . 1 3 . 1 1 3 3 . . . . . . 3 . 3 . . 3 . 2 3 1 Energy Cannon 15 | . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . 2 6 3 Ballistic Gun 13 | 2 . 1 . . 1 1 . . 1 . . . . . . . . . . 1 . 5 . . . 1 . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Launcher 7 | . . . . . 3 1 . . . . 3 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . 2 . . . . . . . . . . 1 1 . . . . . . Piercing Weapon 4 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . 4 3 . . 1 . 6 1 . . . . . 2 . 1 . 7 . 1 . 7 . Corrupted Parts 18 | . . . . . 1 . . . . 3 . . . . . . . 1 2 1 . 3 1 . . 6 . System Corruption 76 | . . . . . 13 . . . . 9 . . . . . . . 4 6 5 . 12 1 . . 26 . Parts Lost 155 | . . . 2 2 14 5 5 . . 3 1 . . . 1 . 5 2 7 19 . 33 13 . 9 20 14 Power 25 | . . . . 1 3 . 1 . . 1 . . . . . . 1 1 1 3 . 4 2 . 1 3 3 Propulsion 53 | . . . . 1 5 3 2 . . 2 . . . . . . 1 . 2 7 . 16 4 . 2 6 2 Utility 42 | . . . 1 . 2 1 1 . . . . . . . 1 . 1 1 3 4 . 9 3 . 3 7 5 Weapon 35 | . . . 1 . 4 1 1 . . . 1 . . . . . 2 . 1 5 . 4 4 . 3 4 4 Highest Loss Streak 15 | . . . 2 2 5 1 4 . . 3 1 . . . 1 . 4 1 7 5 . 11 11 . 5 15 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 98 80 61 60 77 58 63 86 91 94 93 91 83 85 86 74 79 71 48 68 78 62 57 49 73 86 Engine 2 | . 14 14 11 5 5 5 . . . 5 6 6 6 6 6 6 4 1 . 2 5 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 4 . 2 6 6 Treads 4 | . 28 10 . . 2 . . . . 5 10 . . . . . . . . . 5 . 2 8 3 10 6 Leg 4 | . . . . . . . . . . 4 6 . . . . . . . . 3 5 4 1 . . 4 13 Hover 5 | . . . . . 3 17 . . . . 4 20 20 20 20 20 17 18 17 . . 8 2 4 3 . . Flight 4 | . . 17 29 24 5 6 13 15 22 16 1 . . . . . . . . . . 1 2 . . . . Device 12 | . 28 28 19 16 11 7 2 . 1 . 12 6 10 23 18 13 13 17 16 17 23 15 13 14 11 12 17 Processor 19 | . . . . 3 9 9 23 22 25 30 24 26 21 6 6 6 6 10 8 5 11 21 28 26 25 27 27 Protection 2 | . . . . . . 8 3 7 2 . 1 6 4 . 9 20 17 12 8 . . . . . . 2 . Energy Gun 2 | . . . 9 9 3 . . 2 . 10 11 . . . . . . 6 8 3 . . 2 . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Ballistic Gun 2 | . 28 26 12 . 3 8 . . . . . . . . . . . . . . . 11 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 Launcher 2 | . . . . . 3 2 . . . . 7 20 20 20 18 13 7 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 3 7 7 20 7 . . . . . . . . . . 1 1 . . . . . Piercing Weapon 2 | . . . . . . . 4 7 6 7 5 6 6 6 6 6 6 5 4 1 1 1 . 4 1 . . Peak Build Rating 184 | 9 9 9 16 19 24 46 28 27 59 50 73 76 73 67 67 57 57 77 85 54 41 129 118 85 102 177 184 Average Rating 80 | 5 9 8 11 14 17 34 22 23 44 46 57 71 69 65 62 57 49 62 63 31 35 80 82 77 74 147 162 On Entrance 46 | . 9 9 9 11 19 19 28 23 24 50 50 71 71 67 63 57 57 36 77 . 31 41 68 77 77 84 164 Naked Turns 40 | . . . . . . . . . . . . . . . . . . . 35 5 . . . . . . . Heaviest Build 89 | 10 10 10 11 9 17 27 9 7 21 27 46 32 37 37 39 33 33 32 40 39 28 53 44 11 60 89 89 Greatest Support 225 | 40 40 40 13 13 20 27 10 10 18 20 60 37 37 37 37 37 37 44 44 42 10 92 56 3 225 225 172 Greatest Overweight (x) 8 | . . 2 . . 5 4 . . 1 1 2 . . . 1 . . . 1 2 2 3 8 3 3 5 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 25% | Mutant 17% | Scavenger-Mutant 15% | Scavenger-Gunner 6% | Derelict-Mutant 4% | Skirmisher 4% | Derelict-Tank 3% | Gunner 3% | Sprinter 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Derelict-Tank | -6/Waste Derelict-Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Assassin | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Scavenger-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Fac Res Res DSF Acc Com Matter Collected 7980 | 322 . 41 106 20 435 360 268 20 136 168 405 347 163 19 80 . 124 266 . 421 36 1364 280 20 28 1310 1241 Remotely 83 | 73 . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Salvage Created 11335 | 165 . 41 134 49 634 608 230 40 69 272 441 901 291 235 392 . 219 256 . 1049 . 1771 286 . . 1338 1914 Parts 463 | 11 . 5 15 2 32 29 3 3 2 8 24 4 15 12 9 . 4 14 . 40 . 100 17 . . 59 55 Haulers Intercepted 14 | . . . 1 . 3 2 . . . . 1 . 1 . . . . 1 . 1 . 1 . . . 3 . Recyclers Shooed 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 3 . 2 2 . . . 8 4 . 2 . . . 3 . . . . . . Prevented 5 | . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Fac Res Res DSF Acc Com Combat Hostiles Destroyed 147 | . . 3 5 1 12 9 6 . . 2 5 4 5 4 2 . 7 3 . 10 . 27 4 . . 17 21 Melee 27 | . . . . . 3 2 3 . . 2 . . . 1 2 . 3 2 . 6 . 2 . . . 1 . Guns 40 | . . 3 5 1 3 1 . . . . 1 . . . . . . . . 2 . 21 2 . . 1 . Cannons 38 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 15 20 AOE 38 | . . . . . 5 6 3 . . . 3 4 5 3 . . 4 . . 2 . 3 . . . . . Classes Destroyed 19 | 2 . 1 1 2 5 1 3 . . . . 1 . 1 . . . . . . . 1 . . . . 1 Worker 28 | . . . . . 5 3 . . . . 2 . . . . . . 1 . 3 . 12 . . . 1 1 Builder 12 | . . . . . 1 . . . . . 2 . 1 . . . . 3 . 3 . 2 . . . . . Tunneler 5 | 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Hauler 14 | . . . 1 . 3 2 . . . . 1 . 1 . . . . 1 . 1 . 1 . . . 3 . Recycler 11 | 1 . . . . 1 1 . . . . . . . . . . . . . 3 . 1 . . . 1 3 Mechanic 4 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . 1 Operator 7 | . . . . 1 1 1 . . . . 1 . 1 . . . . . . 1 . 1 . . . . . Watcher 5 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 . Swarmer 38 | . . 3 5 . 3 . 1 . . 1 1 . 4 3 . . . 2 . 4 . 11 . . . . . Grunt 34 | . . . . . 2 7 1 . . . 2 . 1 . . . 3 . . 4 . 7 . . . 3 4 Brawler 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Duelist 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . Sentry 23 | . . . . 1 7 1 1 . . 1 1 . . . . . 1 . . . . 2 2 . . 2 4 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 8 | . . . . . . 1 . . . . . . . . 2 . 1 1 . . . . . . . 1 2 Programmer 31 | . . . . . . . . . . . . . . 1 . . 1 . . 2 . 6 2 . . 10 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Compactor 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . 2 . . . . . . 2 1 . . . . . . . . . . . . Best Kill Streak 12 | 4 . 3 3 2 12 7 3 . . 2 4 3 5 3 2 . 4 5 . 5 . 8 2 . . 4 5 Combat Bots Only 6 | . . 3 3 1 5 4 3 . . 2 3 3 4 3 2 . 4 2 . 2 . 6 2 . . 4 4 Max Kills in Single Turn 3 | 1 . 1 1 1 2 2 2 1 . 1 2 3 2 3 1 . 2 1 . 1 . 3 1 . . 1 2 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Exploded 3 | . . . . . 1 2 2 . . . 2 3 2 3 . . 2 . . 1 . 2 . . . . . Melee 1 | . . . . . 1 1 1 . . 1 . . . 1 1 . 1 1 . 1 . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Fac Res Res DSF Acc Com Hostile Shots Fired 1791 | . 2 9 46 13 143 136 43 . . 12 37 . 25 3 30 . 30 34 8 162 9 286 127 . 73 353 210 Missed 598 | . . 1 20 4 50 59 20 . . 2 19 . 12 3 11 . 7 7 1 41 4 100 36 . 28 114 59 Hits 1193 | . 2 8 26 9 93 77 23 . . 10 18 . 13 . 19 . 23 27 7 121 5 186 91 . 45 239 151 Melee 22 | . . . . . . . 2 . . . . . . . . . . . 7 . . . 1 . 9 3 . Projectile 1171 | . 2 8 26 9 93 77 21 . . 10 18 . 13 . 19 . 23 27 . 121 5 186 90 . 36 236 151 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 . Critical Strikes 58 | . 1 . . . 4 . . . . . . . 1 . . . 1 . 4 6 . 7 6 . 4 17 7 Actively Blocked 20 | . . . . . . . . . . . . . . . . . 1 . . . . . 6 . . 6 7 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 Damage Taken 25347 | . 70 69 224 138 1320 887 529 . . 203 194 18 186 . 335 . 589 375 269 2122 84 3617 2020 . 1804 5947 4347 Core 4956 | . 22 6 66 17 351 114 284 . . 89 39 . 11 . 61 . 154 76 179 711 32 747 303 . 509 740 445 Absorbed by Shields 246 | . . . . . . 24 . . . . 75 . 17 . . . . . . 38 . . . . 62 . 30 Reduced by Siege Mode 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Redirected to Shielding 790 | . . . . . . 87 . . . . . . . . 54 . 152 31 . . . 185 . . . 164 117 Ignored by Resistances 492 | . . . . . . . . . . . . . . . . . . 14 . 15 . . 171 . . 292 . Regen/Repaired (Parts) 150 | . . . . . 67 28 . . . . . . . . . . . 55 . . . . . . . . . Core Remaining (%) 57 | 100 . 88 83 . 33 . . . . 30 . . . . . . 68 . . . . 35 76 . 64 . . Volleys Fired 395 | 8 2 4 13 10 27 27 8 6 3 . 11 6 6 1 3 . 5 3 9 21 . 55 27 . 3 62 75 Largest 4 | 2 2 2 2 1 2 3 1 1 1 . 3 2 1 1 1 . 1 2 2 2 . 4 3 . 2 4 4 Hottest 363 | 40 40 40 110 65 81 118 30 150 28 . 208 100 43 43 43 . 50 48 144 125 . 156 188 . 162 318 363 Shots Fired 818 | 16 4 8 25 10 42 45 8 6 3 . 23 7 6 1 3 . 5 6 14 25 . 199 34 . 6 118 204 Gun 417 | 16 4 8 25 10 21 34 . 6 3 . 19 . . . . . . 6 14 25 . 194 23 . . 5 4 Cannon 334 | . . . . . . . . . . . . . . . . . . . . . . 5 10 . 6 113 200 Launcher 66 | . . . . . 21 11 8 . . . 4 7 6 1 3 . 5 . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 503 | 16 4 8 13 . 14 30 . . 3 . . . . . . . . . . 3 . 194 10 . . 97 111 Thermal 188 | . . . 4 10 7 4 . 6 . . 17 . . . . . . 6 14 13 . 5 21 . . 3 78 Explosive 66 | . . . . . 21 11 8 . . . 4 7 6 1 3 . 5 . . . . . . . . . . Electromagnetic 61 | . . . 8 . . . . . . . 2 . . . . . . . . 9 . . 3 . 6 18 15 Robot Hit Streak 15 | 3 5 6 2 3 8 8 5 4 3 . 7 4 3 1 2 . 3 2 12 8 . 7 11 . 6 12 15 Robot Miss Streak 12 | 2 . 1 3 1 1 4 . 1 3 . 3 6 1 . 1 . 12 6 . 2 . 6 3 . . 3 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 15 | . . 2 2 . 1 . . . . . 1 . . . . . . . . . . 9 . . . . . Max Gunslinging Chain 2 | . . 1 1 . 1 . . . . . 1 . . . . . . . . . . 2 . . . . . Shots Hit Robots 630 | 8 2 4 10 10 45 34 20 4 3 10 24 6 10 11 15 . 9 15 12 51 . 120 24 . 6 72 105 Core Hits 411 | 5 . 3 8 3 30 32 25 2 4 3 23 15 12 8 8 . 35 4 2 26 . 59 11 . 2 45 46 Critical Kills 8 | . . . 1 . 1 . . . . . . . . . . . . . . . . 5 . . . . 1 Critical Parts Destroyed 12 | . . . . 1 4 . . . . . . . . . . . . . . 1 . 6 . . . . . Critical Strikes 53 | . . . 1 1 5 3 1 . . 1 1 . . . 1 . . 5 . 2 . 12 1 . . 11 8 Burn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 9 | . . . 1 . . . . . . . . . . . . . . . . . . 8 . . . . . Blast 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 11 7 Smash 10 | . . . . 1 5 . . . . . . . . . . . . . . 1 . 3 . . . . . Sever 5 | . . . . . . 3 . . . 1 . . . . . . . . . . . 1 . . . . . Impale 8 | . . . . . . . 1 . . . . . . . 1 . . 5 . 1 . . . . . . . Melee Attacks 260 | . . . . 4 23 13 19 1 . 13 22 1 15 10 18 . 7 27 5 56 . 26 . . . . . Impact 56 | . . . . 4 23 . . . . . . . . . . . . . . 22 . 7 . . . . . Slashing 36 | . . . . . . 13 7 . . 4 . . . . . . . . . 7 . 5 . . . . . Piercing 168 | . . . . . . . 12 1 . 9 22 1 15 10 18 . 7 27 5 27 . 14 . . . . . Sneak Attacks 40 | . . . . 1 4 3 2 . . . 6 . 2 4 1 . . 5 . 9 . 3 . . . . . Combat Hostiles 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . . Follow-up Attacks 21 | . . . . . . . . . . 2 . . . . . . . . . 11 . 8 . . . . . Damage Inflicted 29993 | 101 23 55 125 315 2119 1896 1264 67 39 441 1316 1838 766 794 832 . 1068 643 410 2283 . 4431 912 . 62 3494 4699 Guns 6309 | 101 23 55 125 87 258 337 . 67 39 . 349 . . . . . . 46 377 476 . 3199 584 . . 169 17 Cannons 8023 | . . . . . . . . . . . . . . . . . . . . . . 154 311 . 62 2858 4638 Explosions 7870 | . . . . . 923 1163 750 . . . 562 1838 427 249 223 . 912 . . 245 . 254 . . . 294 30 Melee 7568 | . . . . 228 932 396 514 . . 441 398 . 339 545 609 . 156 597 33 1562 . 818 . . . . . Ramming 208 | . . . . . 6 . . . . . 7 . . . . . . . . . . 6 2 . . 173 14 Kinetic 9401 | 101 23 55 50 . 156 337 . . 39 . . . . . . . . . . 48 . 3199 311 . . 2583 2499 Thermal 4850 | . . . . 87 102 233 . 67 . . 340 . . . . . . 46 377 473 . 154 551 . . 401 2019 Explosive 6895 | . . . . . 923 757 750 . . . 562 1838 427 249 223 . 912 . . . . 254 . . . . . Electromagnetic 1071 | . . . 75 . . 173 . . . . 9 . . . . . . . . 200 . . 48 . 62 337 167 Impact 2150 | . . . . 228 932 . . . . . . . . . . . . . . 771 . 219 . . . . . Slashing 946 | . . . . . . 396 166 . . 65 . . . . . . . . . 202 . 117 . . . . . Piercing 4472 | . . . . . . . 348 . . 376 398 . 339 545 609 . 156 597 33 589 . 482 . . . . . Highest Corruption 69 | . . . 1 . 14 3 3 3 3 9 . 5 5 3 . . . 5 25 27 28 20 . . . 44 69 Average Corruption 20 | . . . 1 . 13 2 3 3 3 7 . 5 4 1 . . . 2 15 21 28 8 . . . 32 42 Corruption Purged 12 | . . . . . . . . . . . . . 2 3 . . . . . 5 . . . . . 2 . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . 3 Effects 296 | . . . . . 13 9 7 2 . 12 . 3 7 . . . . 4 13 30 10 32 . . . 57 97 Message Errors 59 | . . . . . 5 1 . 1 . 6 . . 1 . . . . 2 . 5 2 5 . . . 12 19 Matter Fused 65 | . . . . . . 3 3 . . 3 . 1 1 . . . . . 2 9 1 12 . . . 14 16 Heat Flow Errors 22 | . . . . . 1 . 2 1 . . . . . . . . . 1 . 1 . 2 . . . 4 10 Energy Discharges 34 | . . . . . 2 3 . . . 2 . . 1 . . . . . 1 4 3 1 . . . 7 10 Parts Rejected 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Data Loss (minor) 37 | . . . . . . 1 1 . . . . 2 2 . . . . . 3 7 2 4 . . . 5 10 Data Loss (major) 17 | . . . . . . . 1 . . . . . 2 . . . . 1 . 3 1 2 . . . 4 3 Misfires 10 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 3 4 Alerts 4 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 . . . . . Misdirections 15 | . . . . . 1 . . . . . . . . . . . . . 4 1 . 2 . . . . 7 Weapon Failures 26 | . . . . . 2 . . . . . . . . . . . . . 2 . . 1 . . . 6 15 Overload Shots 9 | . . . . . . . . 1 . . . . . . . . . . 8 . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 1950 | . . . . 24 509 115 38 . . 161 32 . 12 31 100 . 7 244 . 309 . 151 10 . . 6 201 Projectiles 217 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . 6 201 Explosions 138 | . . . . . . 92 3 . . . 7 . . 1 23 . 7 . . 3 . 2 . . . . . Melee 1595 | . . . . 24 509 23 35 . . 161 25 . 12 30 77 . . 244 . 306 . 149 . . . . . Knockbacks 40 | . . . . . 3 . . . . . . . . . . . . . . 2 . 1 3 . . 19 12 Impact 7 | . . . . . 2 . . . . . . . . . . . . . . 2 . 1 . . . 2 . Kinetic 32 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 17 12 Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 551 | . . . . . 61 40 . . . . 32 19 68 . . . 140 . . 27 . . . . . 87 77 Shots 17 | . . . . . 3 1 . . . . 1 1 1 . . . 7 . . 1 . . . . . 1 1 Rammed 29 | . . . . . 2 . . . . . 1 . . . . . . . . . . 1 3 . . 22 . Targets Rammed 37 | . . . . . 2 . . . . . 1 . . . . . . . . . . 2 3 . . 25 4 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Highest Temperature 496 | . 7 . 174 . 146 49 249 185 . . 429 . . . . . . 108 127 164 . 319 334 . . 186 496 Average Temperature 74 | . 7 . 73 . 29 15 121 78 . . 114 . . . . . . 46 67 48 . 75 138 . . 26 136 Received Heat Transfer 2595 | . 36 . 12 9 495 207 81 . . 57 38 . 24 . . . 72 36 . 279 . 340 309 . 78 279 243 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Longest Duration 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 5 . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . 6 1 . . . 1 . . . . . . . . . 5 . . . . . . . Impact Corruptions 30 | . . . . 1 16 . . . . . . . . . . . . . . 8 . 5 . . . . . Robots Melted 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Parts Melted 12 | . . . . . . . . . . . 2 . . . . . . 2 . 2 . . 2 . . 1 3 Heat Transferred 5413 | . . . . 222 222 150 . 148 . . 773 . . . . . . 100 680 725 . . 572 . . 224 1597 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Fac Res Res DSF Acc Com Maximum Alert Level 3 | . . . . . 1 2 . . . . 2 1 2 . . . . . . . . 3 2 . . 3 3 Low Security (%) 44 | 100 100 100 100 100 45 52 . . . . 44 37 12 . . . . 100 100 100 . 30 . 100 100 44 . Level 1 17 | . . . . . 54 15 . . . . 5 62 77 . . . . . . . . 23 20 . . 34 . Level 2 23 | . . . . . . 31 . . . . 49 . 9 . . . . . . . . 15 79 . . 15 48 Level 3 14 | . . . . . . . . . . . . . . . . . . . . . . 30 . . . 5 51 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 972 | 10 . 70 194 77 392 640 . . . . 655 218 508 . . . . 175 55 90 . 959 501 198 141 755 972 Initial 501 | . . . 15 77 14 149 . . . . . 178 138 . . . . 44 55 . . . 501 198 141 66 464 Average 334 | 2 . 50 107 19 208 311 . . . . 353 201 278 . . . . 82 24 23 . 435 435 193 111 261 697 Influence Increases 9250 | 20 . 70 249 62 619 810 175 . 10 140 1035 70 470 105 60 . 170 374 6 372 . 1774 133 . 60 1354 1112 Destroy 0b10 Robot/C 3840 | . . 60 120 20 240 180 120 . . 100 400 . 100 80 40 . 140 140 . 200 . 780 80 . . 620 420 Destroy 0b10 Robot/NC 495 | 20 . . 5 5 70 40 . . 10 5 45 . 20 5 10 . . 30 . 55 . 95 . . . 50 30 Destroy Leader 880 | . . 10 22 10 90 46 10 . . . 82 . 12 20 10 . 30 34 . 32 . 172 30 . . 150 120 Allied During Kill 717 | . . . 5 . . . . . . 35 355 . . . . . . 58 . . . 150 . . . 114 . Successful Hack 67 | . . . 7 12 18 19 . . . . 5 . . . . . . 6 . . . . . . . . . Select Force Hacks 50 | . . . . . . 20 . . . . . . . . . . . . . . . 30 . . . . . Disable Machine 990 | . . . . 15 75 300 . . . . 60 . 240 . . . . . . 60 . 90 . . . 60 90 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1101 | . . . . . 81 70 . . . . 58 70 53 . . . . 16 6 10 . 132 8 . . 240 357 Partial Spotted 120 | . . . 15 . 30 45 . . . . . . . . . . . 15 . . . . . . . . 15 Lose Combat Pursuer 840 | . . . 75 . 15 90 45 . . . 30 . 45 . . . . 75 . 15 . 225 15 . 60 120 30 Active Sensor Use 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . Influence Decreases 8344 | 20 . 30 105 211 325 524 448 96 256 140 525 382 170 265 205 193 100 286 164 358 14 819 734 166 137 740 931 Entered New Map 2806 | . . . 25 107 21 180 228 66 246 . . 332 60 185 65 193 . 26 103 . 6 . 454 156 47 45 261 Time Decay 3610 | 20 . 30 40 10 170 294 170 30 10 120 315 50 110 80 130 . 60 160 50 209 8 419 150 10 . 435 530 Lost Part 1409 | . . . 20 5 134 50 50 . . 20 10 . . . 10 . 40 20 11 149 . 330 130 . 90 200 140 Lost Ally 430 | . . . 20 . . . . . . . 200 . . . . . . 80 . . . 70 . . . 60 . Purge Threat 89 | . . . . 89 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . . . . 1 3 8 . . . . 1 . 2 . . . . 5 . 2 . 10 2 . 2 12 9 Investigation 13 | . . . . . 2 5 . . . . . . 1 . . . . 2 . . . 3 . . . . . Extermination 17 | . . . . . . 2 . . . . . . . . . . . 1 . 1 . 3 . . . 6 4 Reinforcement 20 | . . . . . 1 1 . . . . . . 1 . . . . 2 . 1 . 4 . . 2 5 3 Assault 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 2 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . 2 Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Fac Res Res DSF Acc Com Distress Signals 22 | . 2 . 3 1 . . . . . . 2 . . . . . . 3 . 1 . 4 2 . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 371 | . 3 2 22 3 24 16 10 . 1 5 26 5 9 4 2 . 7 19 6 16 4 65 16 . 13 52 41 Peak Tracking Total 13 | . 4 2 13 2 9 5 5 . . 5 4 2 4 3 2 . 2 5 6 5 4 8 6 . 8 11 10 Tactical Retreats 42 | . . . 2 . 1 4 2 . . . 1 . 1 . . . . 3 . 1 1 9 1 . 4 7 5 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Fac Res Res DSF Acc Com Traps Triggered 17 | . 1 . 2 . . 4 . . . . 1 . 1 . . . . 1 . . . 2 . . 2 2 1 Indirectly 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Fac Res Res DSF Acc Com Machines Disabled 69 | . . . . 1 5 20 1 . . . 4 . 16 . . . . . . 4 . 6 . . . 4 8 Max in Single Turn 9 | . . . . 1 2 8 1 . . . 1 . 9 . . . . . . 3 . 3 . . . 1 1 Garrison Access 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Fac Res Res DSF Acc Com Machines Accessed 36 | . 1 . 1 1 7 6 . . 1 . 3 . 1 1 1 4 . 2 . . . 5 1 1 . . . Terminals 12 | . . . 1 1 5 4 . . . . . . . . . . . . . . . . . 1 . . . Fabricators 4 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . . . . Repair Stations 6 | . . . . . 1 1 . . . . 1 . . . . . . 1 . . . 1 1 . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Total Hacks 120 | . 3 . 8 8 20 17 . . 5 . 4 . 2 1 1 28 . 7 . . . 13 2 1 . . . Successful 71 | . 1 . 3 4 8 5 . . 5 . 3 . 1 1 1 28 . 3 . . . 7 . 1 . . . Failed 48 | . 2 . 5 4 11 12 . . . . 1 . 1 . . . . 4 . . . 6 2 . . . . Catastrophic 10 | . 1 . 1 . 2 3 . . . . . . . . . . . . . . . 2 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 111 | . . . 6 1 16 12 . . . . 16 . 7 . . . . 12 . 4 . 29 . . . 4 4 Terminals 46 | . . . 8 8 16 13 . . . . . . . . . . . . . . . . . 1 . . . Fabricators 9 | . . . . . . 1 . . . . 2 . . . . . . 4 . . . 2 . . . . . Repair Stations 15 | . . . . . 2 3 . . . . 1 . . . . . . 3 . . . 4 2 . . . . Recycling Units 9 | . 3 . . . . . . . . . . . . . . . . . . . . 6 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . . 2 . . . . . 1 . 2 . . . . . . . . . . . . . . Terminal Hacks 45 | . . . 1 3 4 1 . . 5 . . . . 1 1 28 . . . . . . . 1 . . . Record 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Part Schematic 15 | . . . . . 1 . . . 5 . . . . . . 9 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Refit 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . 2 1 2 4 . . . . 1 . . . . . . 1 . . . 1 . . . . . Terminals 6 | . . . 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 1 1 5 4 . . . . 1 . . . . . . 2 . . . 3 1 . . . . Full Trace Events 7 | . . . 1 . 2 3 . . . . . . . . . . . 1 . . . . . . . . . Feedback Events 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . Corruption 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . . . 1 1 . . 5 . . . 11 . . 9 . . . . . 18 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Retrieved Matter 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Fac Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 2 . . . . . . . . 4 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Fac Res Res DSF Acc Com Total Allies 30 | . . 1 . . . . 1 . 4 . 8 . . . . . . 4 . 1 1 7 . . . 3 . Largest Group 10 | . . . 1 . . . 1 1 4 4 10 . . . . . . 4 . 1 1 3 . . . 2 . Highest-Rated Group 432 | . . . 31 . . . 32 32 151 151 432 . . . . . . 112 . 29 138 288 . . . 269 . Highest-Rated Ally 269 | . . . 31 . . . 32 32 39 39 70 . . . . . . 28 . 29 138 96 . . . 269 . Zionite Dispatches 11 | . . . . . . . . . . . 3 . . . . . . 1 . 1 . 4 . . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Light 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fire 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . 1 . . . . . . . . 1 . 4 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 211 | . . . 7 . . . . . . 12 75 . . . . . . 21 . . . 56 . . . 40 . Total Damage 6518 | . . . 43 . . . . . . 473 1223 . . . . . . 309 . . . 1532 . . . 2938 . Kills 57 | . . . 1 . . . . . . 4 17 . . . . . . 5 . . . 14 . . . 16 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Fac Res Res DSF Acc Com Active Infowar (turns) 9489 | 38 97 77 99 73 23 478 351 78 510 465 785 108 231 175 269 36 168 322 119 40 219 1200 310 32 135 1571 1480 Optics 6401 | . . . . . . 12 351 52 . . 33 108 231 175 269 36 168 322 119 . . 997 310 32 135 1571 1480 Sensors 678 | . . . . . . 478 122 . . . . . . . . . . . . . . 72 . . 6 . . A.S.S. 108 | . . . . . . . . . . . . . . . . . . . . . . 108 . . . . . IFF 782 | . . . . . . . . . . . . . 51 175 269 36 143 108 . . . . . . . . . Terrain 1441 | 38 97 77 76 . . . . . . . . . . . . . . . . 29 219 905 . . . . . Structural 513 | . . . . . . . . . . . . . . . . . . . . 24 219 270 . . . . . Traps 84 | . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . Seismic 2129 | 16 95 77 99 73 23 . . . . . . . . . . . . . . . . . . . . 343 1403 Decoding 1881 | . . . . . . . . . 353 465 785 108 170 . . . . . . . . . . . . . . T.N.C. 781 | . . . . . . 195 351 78 157 . . . . . . . . . . . . . . . . . . Cloaking 77 | . . . . . . . . . . . . . . . . . . . . . . . 77 . . . . Jamming 202 | . . . . . . . . . . . . . . . . . . . . . . 202 . . . . . ECM 1448 | . . . . . . . . . 2 . . . . . . . . . . 11 55 210 . . . 425 745 Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . 2 1 1 . . . 2 2 . 1 . . . 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 109 | . . . . . . . . . . . 84 5 20 . . . . . . . . . . . . . . Traps 15 | . . . . . . . . . . . 12 . 3 . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Items 75 | . . . . . . . . . . . 57 5 13 . . . . . . . . . . . . . . Patrols 9 | . . . . . . . . . . . 8 . 1 . . . . . . . . . . . . . . Guards 9 | . . . . . . . . . . . 7 . 2 . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . 3 . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Fac Res Res DSF Acc Com Turns Passed 10714 | 128 97 77 99 73 340 645 351 78 514 465 785 108 231 175 269 36 168 322 154 652 219 1200 310 32 135 1571 1480 Spaces Moved 10062 | 60 55 116 165 107 230 809 415 185 849 285 561 167 370 327 399 80 279 397 227 391 179 1191 208 16 108 917 969 Core 460 | 4 . . . . 23 1 . . . . . . . . . . . . 71 46 . 56 18 16 66 159 . Treads 775 | 56 55 6 . . 26 . . . . 37 122 . . . . . . . . 2 . . 28 . 12 431 . Legs 1821 | . . . . . . . . . . 131 197 . . . . . . . . 38 . 157 36 . . 309 953 Wheels 648 | . . . . . . . . . . . . . . . . . . . . 305 179 130 . . . 18 16 Hover 3738 | . . . . . 39 758 . . . . 242 167 370 327 399 80 279 397 156 . . 462 32 . 30 . . Flight 2620 | . . 110 165 107 142 50 415 185 849 117 . . . . . . . . . . . 386 94 . . . . Fastest Speed 26 | 50 160 37 30 30 34 32 32 32 32 32 45 45 45 45 45 45 45 45 45 50 110 26 40 200 50 50 120 Average Speed 75 | 152 160 44 32 30 74 60 32 32 35 127 109 45 45 45 47 45 46 49 46 105 110 64 101 200 92 133 120 Slowest Speed 450 | 160 160 220 37 34 300 250 35 32 113 240 240 45 45 45 101 45 51 56 100 260 110 195 450 200 320 200 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . 1 6 2 . . 1 . . . . . . . . . . . . . . 14 4 . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 23 36 31 9 49 24 73 43 81 40 18 85 17 61 53 73 65 14 76 9 29 39 8 1 91 33 28 Regions Visited 27 Branch Regions 12 Pre-discovered Areas 10 | . . 2 . . . . . 1 . . . . . . . 1 . . . . 1 5 . . . . . Known Exits Taken 9 | . . . . 1 . 1 1 1 . . . . 1 . . . 1 . . . . 1 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 . 1 . . . 1 1 . . . 1 1 1 . . . 1 1 . . . . 1 . Scrap Searched 11 | . . . . . . . 2 3 1 . . . . 1 2 . 1 . . . 1 . . . . . . Spaces Dug 39 | . . . . . . 2 7 . . . 9 1 4 . 1 . 1 10 3 . . . . . . . 1 Terrain Destroyed 981 | . . . . . 96 70 34 . . . 49 180 58 8 33 . 188 10 4 4 . 56 3 . . 56 132 Melee 29 | . . . . . . 2 . . . . 9 1 4 . 1 . 1 8 3 . . . . . . . . Projectile 143 | . . . . . . . . . . . 1 . . . . . . 2 1 . . 39 3 . . 32 65 AOE 807 | . . . . . 96 68 34 . . . 39 179 54 8 32 . 187 . . 4 . 15 . . . 24 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Fac Res Res DSF Acc Com Total 11897 | 78 60 131 180 124 302 898 589 195 1057 368 669 182 404 338 446 79 296 475 251 510 200 1432 258 17 131 1106 1121 Wait 622 | 1 2 6 3 2 1 6 113 2 173 61 14 6 4 1 22 . 6 20 6 15 20 77 4 . . 28 29 Move 9983 | 59 54 113 152 102 230 808 412 184 848 284 561 166 369 326 398 79 278 397 226 390 178 1163 199 15 107 916 969 Hop 27 | . . 1 6 2 . . 1 . . . . . . . . . . . . . . 13 4 . . . . Pick Up . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fast Attach 299 | 8 . 1 1 4 12 18 3 1 17 6 16 1 3 . 3 . . 14 2 35 2 60 18 1 12 47 14 Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detach 15 | . . . . . . . . 1 3 . 1 1 3 . . . . . . . . 6 . . . . . Swap 113 | 1 2 4 4 . 6 9 1 . 2 3 25 1 2 . 1 . . 5 2 2 . 13 . . . 12 18 Drop 125 | 1 . 2 1 . 2 12 . . 11 3 18 . 2 . 1 . . 9 1 4 . 24 3 1 3 15 12 Fire 395 | 8 2 4 13 10 27 27 8 6 3 . 11 6 6 1 3 . 5 3 9 21 . 55 27 . 3 62 75 Melee 235 | . . . . 4 23 13 19 1 . 11 22 1 15 10 18 . 7 27 5 43 . 16 . . . . . Ram 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Crush 29 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . 25 . Escape Stasis 11 | . . . . . . 5 . . . . . . . . . . . . . . . . . . 6 . . Rewire 33 | . . . . . . . 32 . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -4/Factory -3/Research -2/Research -2/DSF -1/Access -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 6) 226 | -10/Materials | Entered Mines 266 | -10/Mines | Learned location of Mines (-8) 295 | -10/Mines | Learned location of Zion (-7) 295 | -10/Mines | Discovered new exit (range 2) 298 | -10/Mines | Received a Mining Laser from a helpful Derelict 303 | -10/Mines | Entered Materials 303 | -9/Materials | Accompanied by 1 ally 303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 399 | -9/Materials | Discovered new exit (range 10) 402 | -9/Materials | Entered another Materials area 402 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 416 | -8/Materials | Identified exit to Storage 423 | -8/Materials | Garrison activated, responded to threat 475 | -8/Materials | Entered Storage 552 | -8/Storage | Lost 4 parts (2n1u1w) 584 | -8/Storage | Central database locked down 611 | -8/Storage | System corruption reached 10% 688 | -8/Storage | Lost 5 parts (1p2n1u1w) 718 | -8/Storage | Core integrity fell below 50% 748 | -8/Storage | Lost 3 parts (1p1n1w) 762 | -8/Storage | Build established: Mutant 807 | -8/Storage | Discovered new exit (range 13) 815 | -8/Storage | Entered Factory 815 | -7/Factory | Evolved 2 slots: Weapon x2 832 | -7/Factory | Discovered new exit (range 8) 1353 | -7/Factory | Identified exit to Lower Caves 1460 | -7/Factory | Entered Lower Caves 1462 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1527 | -7/Lower Caves | Lost 4 parts (1p2n1w) 1566 | -7/Lower Caves | Encountered a Warlord checkpoint 1589 | -7/Lower Caves | Core integrity fell below 50% 1714 | -7/Lower Caves | Discovered new exit (range 19) 1718 | -7/Lower Caves | Identified exit to Lower Caves 1811 | -7/Lower Caves | Entered another Lower Caves area 1811 | -7/Lower Caves | Accompanied by 1 ally 1847 | -7/Lower Caves | Learned Factory garrison access intel 1885 | -7/Lower Caves | Discovered new exit (range 7) 1889 | -7/Lower Caves | Identified exit to Zion 1889 | -7/Lower Caves | Entered Zion 1916 | -7/Zion | System corruption cleaned by Quarantine Array 2040 | -7/Zion | Learned Factory emergency access door positions 2087 | -7/Zion | Found Prototype Energy Gun 2087 | -7/Zion | Identified Storm Laser 2109 | -7/Zion | Met Imprinter 2114 | -7/Zion | Imprinted 2116 | -7/Zion | Declared Zion's savior 2146 | -7/Zion | Learned location of 2 exits from Factory 2149 | -7/Zion | Given the Hacking Drone Bay 2155 | -7/Zion | Build established: Derelict-Mutant 2200 | -7/Zion | Discovered new exit (range 16) 2403 | -7/Zion | Entered Proximity Caves 2403 | -6/Proximity Caves | Accompanied by 4 allies 2411 | -6/Proximity Caves | Learned Factory non-interactive machine intel 2498 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2541 | -6/Proximity Caves | Lost 3 parts (1p2n) 2838 | -6/Proximity Caves | Discovered new exit (range 13) 2868 | -6/Proximity Caves | Entered Factory 2868 | -6/Factory | Accompanied by 3 allies 2868 | -6/Factory | Evolved 2 slots: Utility x2 2869 | -6/Factory | Identified exit to Lower Caves 2869 | -6/Factory | Identified exit to Factory 2871 | -6/Factory | Loaded intel: 214 non-interactive machine locations 2872 | -6/Factory | Loaded intel: 4 garrison access locations 2890 | -6/Factory | Zion Light squad teleported in 3200 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 3201 | -6/Factory | Zion Fire squad teleported in 3410 | -6/Factory | Found Prototype Launcher 3410 | -6/Factory | Identified Scatter Rocket Array 3415 | -6/Factory | Found Scatter Rocket Array 3420 | -6/Factory | Lost 4 allies 3447 | -6/Factory | Zion Hover Resupply teleported in 3568 | -6/Factory | First assault squad dispatched 3606 | -6/Factory | Spotted B-75 Beast 3653 | -6/Factory | Manually triggered Chute Trap 3653 | -6/Factory | Sucked down chute 3653 | -6/Factory | Entered Waste 3658 | -6/Waste | Spotted C-40 Crusher 3668 | -6/Waste | EMP discharged 3671 | -6/Waste | Destroyed C-40 Crusher 3708 | -6/Waste | Spotted C-40 Crusher 3709 | -6/Waste | Spotted C-40 Crusher 3710 | -6/Waste | Spotted C-40 Crusher 3719 | -6/Waste | Destroyed C-40 Crusher 3719 | -6/Waste | Destroyed C-40 Crusher 3719 | -6/Waste | Spotted C-40 Crusher 3719 | -6/Waste | Spotted C-40 Crusher 3719 | -6/Waste | Destroyed C-40 Crusher 3739 | -6/Waste | Discovered new exit (range 12) 3747 | -6/Waste | Found Prototype Processor 3747 | -6/Waste | Identified Exp. Melee Analysis Suite 3761 | -6/Waste | Entered Factory 3770 | -6/Factory | Build established: Derelict-Tank 3898 | -6/Factory | Discovered exit to Lower Caves (range 7) 3907 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 3992 | -6/Factory | Entered Lower Caves 4118 | -6/Lower Caves | Learned 4 Factory zone layouts 4136 | -6/Lower Caves | Discovered new exit (range 15) 4161 | -6/Lower Caves | Learned Factory emergency access door positions 4167 | -6/Lower Caves | Entered another Lower Caves area 4239 | -6/Lower Caves | Build established: Skirmisher 4366 | -6/Lower Caves | Entered a destroyed Warlord outpost 4379 | -6/Lower Caves | Learned Factory emergency access door positions 4433 | -6/Lower Caves | Discovered new exit (range 7) 4436 | -6/Lower Caves | Entered Data Miner 4436 | -6/Data Miner | Discovered new exit (range 6) 4442 | -6/Data Miner | Met Data Miner 4455 | -6/Data Miner | Learned location of Section 7 (-2) 4455 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4461 | -6/Data Miner | Received God Mode back door access code from Data Miner 4472 | -6/Data Miner | Entered Proximity Caves 4520 | -5/Proximity Caves | Learned 4 Factory zone layouts 4531 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4623 | -5/Proximity Caves | Discovered exit to Factory (range 19) 4640 | -5/Proximity Caves | Entered Factory 4640 | -5/Factory | Evolved 2 slots: Utility x2 4649 | -5/Factory | Lost 4 parts (1p1n1u1w) 4669 | -5/Factory | Build established: Mutant 4678 | -5/Factory | Incoming investigation squad redirected 4692 | -5/Factory | Incoming investigation squad redirected 4742 | -5/Factory | Zion Fire squad teleported in 4775 | -5/Factory | Found Unknown Device 4775 | -5/Factory | Identified Launcher Loader 4922 | -5/Factory | Retrieved Zion intel report: Trap Installations 4957 | -5/Factory | Lost 3 allies 4959 | -5/Factory | Spotted B-75 Beast 4962 | -5/Factory | Manually triggered Chute Trap 4962 | -5/Factory | Sucked down chute 4962 | -5/Factory | Entered Waste 4963 | -5/Waste | Spotted C-40 Crusher 4971 | -5/Waste | Spotted C-40 Crusher 4977 | -5/Waste | EMP discharged 4977 | -5/Waste | System corruption reached 10% 4978 | -5/Waste | Found Corrupted Imp. Powered Armor 5004 | -5/Waste | Spotted C-40 Crusher 5004 | -5/Waste | Spotted C-40 Crusher 5020 | -5/Waste | Spotted C-40 Crusher 5032 | -5/Waste | Spotted C-40 Crusher 5075 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5076 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5077 | -5/Waste | EMP discharged 5078 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5079 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5081 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5081 | -5/Waste | Crushed by Compactor (1 part destroyed) 5107 | -5/Waste | Discovered new exit (range 16) 5112 | -5/Waste | Lost 7 parts (1p2n3u1w) 5116 | -5/Waste | Entered Factory 5355 | -5/Factory | Lost 3 parts (2n1u) 5394 | -5/Factory | Zion Melee Resupply teleported in 5416 | -5/Factory | P-70 Sage assimilated allied EN-ZQB(A) 5483 | -5/Factory | Lost 5 parts (1p1n2u1w) 5516 | -5/Factory | Core integrity fell below 50% 5568 | -5/Factory | Core integrity fell below 20% 5589 | -5/Factory | Lost 5 parts (1p1n3w) 5679 | -5/Factory | Lost 5 parts (1p2n1u1w) 5742 | -5/Factory | Discovered new exit (range 14) 5761 | -5/Factory | Discovered new exit (range 9) 5768 | -5/Factory | Entered Upper Caves 5978 | -5/Upper Caves | 99-TNT showed up to help 5981 | -5/Upper Caves | 99-TNT revealed a hidden path 5987 | -5/Upper Caves | Entered Factory 5987 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6069 | -4/Factory | Zion Fire squad teleported in 6176 | -4/Factory | Lost 3 allies 6182 | -4/Factory | Zion Infowar Resupply teleported in 6310 | -4/Factory | Lost 11 parts (2p4n3u2w) 6619 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 6620 | -4/Factory | Zion Light squad teleported in 6756 | -4/Factory | Found Prototype Protection 6756 | -4/Factory | Identified Zio. Weapon Casing 6855 | -4/Factory | System corruption reached 10% 6866 | -4/Factory | Found Prototype Device 6866 | -4/Factory | Identified Active Sensor Suite 6874 | -4/Factory | Lost 3 parts (1p1n1u) 6990 | -4/Factory | Core integrity fell below 50% 7019 | -4/Factory | Lost 9 parts (5n2u2w) 7043 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 7044 | -4/Factory | Zion Recon squad teleported in 7111 | -4/Factory | Retrieved Zion intel report: Component Schematics 7130 | -4/Factory | Lost 5 parts (1p3n1u) 7148 | -4/Factory | Discovered new exit (range 8) 7150 | -4/Factory | Identified exit to Research 7187 | -4/Factory | Entered Research 7187 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7419 | -3/Research | Lost 11 parts (1p4n3u3w) 7437 | -3/Research | First assault squad dispatched 7462 | -3/Research | Incoming assault squad redirected 7485 | -3/Research | Incoming assault squad redirected 7493 | -3/Research | Discovered new exit (range 6) 7495 | -3/Research | Identified exit to Research 7497 | -3/Research | Entered another Research area 7497 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7529 | -2/Research | Identified exit to DSF 7529 | -2/Research | Entered DSF 7556 | -2/DSF | Found Heavy Servo Lattice 7578 | -2/DSF | Additional patrols routed to DSF 7606 | -2/DSF | Lost 5 parts (1p2n2w) 7654 | -2/DSF | Discovered new exit (range 17) 7663 | -2/DSF | Identified exit to Access 7664 | -2/DSF | Entered Access 7664 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7676 | -1/Access | Lost 4 parts (3u1w) 8066 | -1/Access | Zion Experimental squad teleported in 8163 | -1/Access | Build established: Gunner 8237 | -1/Access | Found Corrupted Prototype Processor 8237 | -1/Access | Identified Exp. Targeting Computer 8249 | -1/Access | Found Prototype Protection 8249 | -1/Access | Identified Zio. Shade Armor 8263 | -1/Access | System corruption reached 10% 8316 | -1/Access | Lost 15 parts (2p3n6u4w) 8416 | -1/Access | System corruption reached 30% 8754 | -1/Access | Zion Heavy squad teleported in 8801 | -1/Access | Build established: Scavenger-Mutant 9066 | -1/Access | Terminal network hard line cut 9066 | -1/Access | Found Zio. Weapon Casing 9156 | -1/Access | Energy Cycler disabled 9164 | -1/Access | First assault squad dispatched 9226 | -1/Access | Discovered new exit (range 8) 9235 | -1/Access | Entered Command 9434 | -1/Command | Core integrity fell below 50% 9608 | -1/Command | Build established: Scavenger-Gunner 9627 | -1/Command | Spotted M Guard 9627 | -1/Command | Spotted Combat Programmer 9951 | -1/Command | Phase Generator disabled 9985 | -1/Command | First assault squad dispatched 10274 | -1/Command | Incoming assault squad redirected 10504 | -1/Command | Incoming assault squad redirected 10562 | -1/Command | Lost 4 parts (2u2w) 10658 | -1/Command | Lost 3 parts (1p1n1w) 10681 | -1/Command | Terminal network hard line cut 10715 | -1/Command | Self-destructed Last Messages --------------- 10622_ Enh. Hardcell Cannon destroyed. 10622_ Knocked back. 10624_ Quantum Reactor destroyed. 10624_ Knocked back. 10627_ Centrium Leg destroyed. 10627_ Knocked back. 10629_ Acquired 10 matter. 10644_ SNKMNYIM E8TG /JFZ2LC,SE 10661_ System corrupted: Energy discharge (-31). 10676_ S53JHPOYZX%L 3WHR:EZBLMPJ 10681_ ALERT: Terminal network compromised, cutting hard line. 10687_ Imp. Hardlight Generator destroyed. 10689_ Kicked P-80 Master out of the way. 10692_ :UECPQNH%:|IIH/WJS9ZGAQ5HGHBUNCQSWHP69& 10694_ Slug penetrates Wall. 10700_ Myomer Leg destroyed. 10712_ Adv. Heat Sink destroyed. 10714_ C-30 ARC bursts open, deploying its payload. 10714_ G-73 Enforcer unfolds itself. 10714_ E-15 Imp unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# ! # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??????????????????+???????############??????????? | | #??????????????????# ??????# ############ | | #?????????????###### ####### # | | +?????????????+ + # | | #?????????????# ## # = | | #?????????????# g ## # | | ??????????????# g%g ## %# | | ??????????????# g #### # +#########+#### | | ??????+ e #??? | | ??????????????########+##@# # # # #??? | | ????????????????????????# % #### | | ????????????????????????# ### # ## | | ????????????????????????# # ## | | ################????????# # # % # | | #????????# + | | #????????#p # #### # | | #????????# # ###??##### | | #????????#p# # ##??????### | | """" "" #????????# ## ##?????????? | | """" """" #???????##H# ### # #%# ##?????????? | | """" """" #########x ####??????????? | | """" "" / / #%" ####???????????? | | ####### # ! ### #??######??????? | | = #????#" " #?# #?? #??????? | | ##################??## " ### ## #??????? | | ?????????????# ####" ####/###" # #??????? | | ?????????????# " %+ #??????? | | ?????????????# ############+"# # #??????? | | ?????????????#####???# ##### #??????? | | ######???????????????# #?????######??????? | | % #???????????????# #?????????????????? | | #???????????????# #?????????????????? | | #???????????????# """" #?????????????????? | | #???????????????# """" #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 6 Corruption Containment 24 Corruption Block 20 Armor Coverage 625 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 25 Kinecelleration 30 Force Boost 30 Offensive Hacking 10 Item Schematics ----------------- Transmission Jammer | -8/Storage | Hacked Imp. Force Field | -7/Factory | Downloaded Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Cold Fusion Reactor | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Remote Datajack | -4/Factory | Extracted Adv. Terrain Scanner | -4/Factory | Extracted Hacking Suite | -4/Factory | Extracted Imp. Power Shielding | -4/Factory | Extracted Core Analyzer | -4/Factory | Z-intel Adv. VSS Leg | -4/Factory | Z-intel Adv. Hacking Suite | -4/Factory | Z-intel Recoil Stabilizer | -4/Factory | Z-intel Centrium Wheel | -4/Factory | Z-intel Adv. ECM Suite | -4/Factory | Z-intel Adv. Trap Extractor | -4/Factory | Z-intel Proton Cannon | -4/Factory | Z-intel Hcp. Storage Unit | -4/Factory | Z-intel Imp. Hardlight Generator | -4/Factory | Z-intel Adv. Drone Bay | -4/Factory | Z-intel Microactuators | -4/Factory | Z-intel Imp. Core Shielding | -4/Factory | Z-intel Powered Hammer | -4/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Pure Core Game ------ Seed AerolevFlightDissipator Manual? 0 Play Time 01:39:56 Cumulative 1153.4 hours Start 2025.07.27 @ 14:17:16 End 2025.07.27 @ 16:03:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1419 Rogue 1135 Adventurer 124 Explorer 160 Win Type - Total 52 Types 38/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d56547f9-300b-41fc-985c-94f248a8778c